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  21. Apr 10, 2012
  22. Apr 08, 2012
    • jsiegle's avatar
      AudioComponent closes device when not in use. Closes #10. · b41183d8
      jsiegle authored
      The AudioComponent now closes the audio device when it's not in use,
      saving CPU cycles. Previously, background CPU levels would be between
      8 and 10%. Now, when acquisition is not active (and audio device settings
      are not being actively edited), background CPU levels drop to 2%. More
      optimization will be necessary to get it down to zero, but 2% is still
      a big improvement over what we had previously.
      b41183d8
  23. Apr 06, 2012
  24. Apr 05, 2012
  25. Apr 04, 2012
    • jsiegle's avatar
      Implemented rudimentary recording functionality for continuous channels · 90406533
      jsiegle authored
      If continuous channels are toggled for recording within their respective editors,
      a "writeContinuousBuffer" function will be activated within the RecordNode. This
      function doesn't do anything yet, but it will make it easy to add diskwriting
      capabilities in the near future. Once a stable format for events has been established,
      a similar function will be implemented for writing event buffers to disk.
      90406533
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