Name | Last commit | Last update |
---|---|---|
.. | ||
Audio | ||
Dsp | ||
Network | ||
Processors | ||
UI | ||
AccessClass.cpp | ||
AccessClass.h | ||
Main.cpp | ||
MainWindow.cpp | ||
MainWindow.h | ||
OpenGL.h |
Initial commit of the files needed for the SpikeDisplay. I created an SpikeObject file as well. This is how spikes will be represented in the SpikeDisplayNode and used by the SpikeViewer
Name | Last commit | Last update |
---|---|---|
.. | ||
Audio | ||
Dsp | ||
Network | ||
Processors | ||
UI | ||
AccessClass.cpp | ||
AccessClass.h | ||
Main.cpp | ||
MainWindow.cpp | ||
MainWindow.h | ||
OpenGL.h |