- Aug 20, 2016
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Septen authored
* Changed the order of plugin types at the enum definition. * Changed some plugin definition names to be more user friendly and to be consistent with OE GUI. * Removed "DataThread" plugin type from the "Plugin type" comboBox at the plugin creation page. Now to create DataThread plugin user should select "Processor" plugin type, then "Source" processor type and click "Use separate thread" button * Removed possibility to create "Utility" processors plugins since we don't want to let users create such types of plugins. * Removed possibility to generate editor and content component files for non-processor plugins since this feature was redundant. * Removed "Plugin" page from "Config" for non-processor plugins since they have no built-in parameters. * Added missing LookAndFeel related files to stage. * Refactoring.
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- Jun 06, 2016
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Aaron Cuevas Lopez authored
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- Apr 05, 2016
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Aaron Cuevas Lopez authored
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- Mar 26, 2016
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Septen authored
* LinearButtonGroupManager class now have the same functionality as ButtonGroupManager class had before. * ButtonGroupManager now is the base class for all other button group managers. * Appropriate fixes in the CAR plugin.
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- Mar 20, 2016
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Septen authored
* Added custom audio processor editor for CAR plugin - CAREditor; * Added buttons to switch between "Reference" and "Affected" channels; * CAR processor some minor changes; * Some minor changes in GenericEditor class which provide more possibilities for plugins (e.g. plugins can implement their own resized() methods, etc.); * Added UIUtilities header file in which we can include any UI components/utilities which will be useful for easier plugin creation.
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- Nov 30, 2015
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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