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  1. May 21, 2012
  2. May 07, 2012
  3. Mar 11, 2012
  4. Feb 20, 2012
    • jsiegle's avatar
      Procesors now use enable/disable instead of prepareToPlay/releaseResources · eb708604
      jsiegle authored
      Since every processor now gets asked to enable() prior to the start of
      acquisition, it's much simpler to move the steps involved in preparing
      for acquisition into these methods. This the processor from beginning
      acquisition when prepareToPlay() is called upon initialization.
      eb708604
    • jsiegle's avatar
      Fixed bug in LfpDisplayCanvas · 49ae303f
      jsiegle authored
      When an LfpDisplayCanvas was hidden for more than a few seconds, it would lose
      track of the displayBufferIndex, causing it to pause for a few seconds when
      it comes back into view. Now, the DataViewport sends a "refresh" reminder
      to the canvas, to remind it to update its buffer indices in order to
      display new data.
      49ae303f
  5. Feb 19, 2012
  6. Feb 11, 2012
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