- Oct 11, 2012
-
-
Josh Siegle authored
-
unknown authored
-
- Oct 10, 2012
-
-
Josh Siegle authored
-
unknown authored
-
- Oct 09, 2012
-
-
Josh Siegle authored
-
- Oct 08, 2012
- Oct 06, 2012
-
-
Josh Siegle authored
-
Josh Siegle authored
-
- Sep 27, 2012
-
-
Josh Siegle authored
-
- Sep 25, 2012
-
-
Stuart Layton authored
-
- Sep 24, 2012
-
-
Stuart Layton authored
updated the SignalGenerator to generate spikes of varying amplitudes and at a lower rate. Minor incremental changes were made to other files
-
Stuart Layton authored
changed the way that the SpikeDisplayCanvas lays out its children plots. It uses a more dynamic approach that allows plots of mixed types to be layed out in a (sort of) clean manner.
-
Stuart Layton authored
Also fixed various bugs
-
Stuart Layton authored
removed old plotting files (Tetrode, Stereotrode, Electrode) plots. They have all be replaced with SpikePlot.{h,cpp}
-
- Sep 21, 2012
-
-
Stuart Layton authored
Signal Generator now generates fake action potentials!!! The phase dial can be used to scale up and down noise on the spikes
-
Stuart Layton authored
initial commit of SpikePlot.cpp and SpikePlot.h which define a general spike plotting object that can completely replace ElectrodePlot, TetrodePlot, StereotrodePlot. SpikePlot objects can be added to the canvas and render fine, however, eventually the Tetrode variant of the SpikePlot causes a segfault, probably due to the way that spikes are copied around in the SpikeDisplayCanvas.
-
- Sep 20, 2012
-
-
Stuart Layton authored
-
unknown authored
-
Stuart Layton authored
Altered the default settings of SignalGeneratorEditor and SpikeDetectorEditor to reflect the desired values for debugging the spike viewers
-
Stuart Layton authored
fixed bug where the max size of a spikebuffer was 256 bytes, this is too small for tetrode spike, this value is not determined by a constant defined in SpikeObject.h
-
Stuart Layton authored
began porting code from stereotrode plot to tetrode plot. It shows up in the canvas and actually shows spikes after the display is panned or zoomed at least once. Although spikes only show up in 2 of the 3 waveform axes
-
Stuart Layton authored
-
Stuart Layton authored
fixed bug in SpikeDisplaCanvas that was preventing spikes from getting rendered. The variable samplePosition was created but not initialized. I set it to 0
-
- Sep 06, 2012
-
-
Josh Siegle authored
-
- Sep 04, 2012
-
-
Josh Siegle authored
-
- Sep 03, 2012
-
-
Josh Siegle authored
-
- Sep 02, 2012
-
-
Josh Siegle authored
-
jsiegle authored
-
- Aug 22, 2012
-
-
Josh Siegle authored
-
- Aug 08, 2012
-
-
Josh Siegle authored
-
Josh Siegle authored
-
- Jul 31, 2012
-
-
Josh Siegle authored
-
- Jul 21, 2012
-
-
Josh Siegle authored
-
- Jul 18, 2012
-
-
Josh Siegle authored
-
- Jul 08, 2012