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Commit e94c0219 authored by jsiegle's avatar jsiegle
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Changed method for drawing items on ProcessorList

parent 9e53a200
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......@@ -173,12 +173,15 @@ void ProcessorList::drawItem(ProcessorListItem* item)
c.getFloatBlue(),
1.0f);
glBegin(GL_POLYGON);
glVertex2f(0,0);
glVertex2f(1,0);
glVertex2f(1,1);
glVertex2f(0,1);
glEnd();
// see if this helps drawing issues on Windows:
glRectf(0.0, 0.0, 1.0, 1.0);
// glBegin(GL_POLYGON);
// glVertex2f(0,0);
// glVertex2f(1,0);
// glVertex2f(1,1);
// glVertex2f(0,1);
// glEnd();
drawItemName(item);
......
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