- Oct 25, 2017
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Aaron Cuevas Lopez authored
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- Oct 14, 2016
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Christopher Stawarz authored
Ensure that plugin entry points are always exported on macOS and Linux (otherwise, plugins won't load in macOS release builds)
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- Aug 22, 2016
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Septen authored
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- Aug 21, 2016
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Septen authored
* Added possibility to auto-save/load parameters for each created plugin. * Some fixes needed for LookAndFeel code generation. * Fixed plugin type wasn't loaded correctly into PluginGenerator after restarting. * Fixed boolean parameters stored incorrect values inside. * Fixed some bugs with parameters.
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- Aug 20, 2016
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Septen authored
* Changed the order of plugin types at the enum definition. * Changed some plugin definition names to be more user friendly and to be consistent with OE GUI. * Removed "DataThread" plugin type from the "Plugin type" comboBox at the plugin creation page. Now to create DataThread plugin user should select "Processor" plugin type, then "Source" processor type and click "Use separate thread" button * Removed possibility to create "Utility" processors plugins since we don't want to let users create such types of plugins. * Removed possibility to generate editor and content component files for non-processor plugins since this feature was redundant. * Removed "Plugin" page from "Config" for non-processor plugins since they have no built-in parameters. * Added missing LookAndFeel related files to stage. * Refactoring.
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Septen authored
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- Aug 15, 2016
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Septen authored
* Fixed OE_GUI_MoonShard template; * Added possibilty to create Source plugins either using DataThread or Processor classes in more convenient way (as discussed with Josh before); * Fixed code template for FileSource plugins; * Fixed minor bug related with TiledButtonGroupManager class; * Now the plugin's folder is selected by default when creating new plugins. * Some minor refactoring.
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- Aug 14, 2016
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Septen authored
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Septen authored
* Added feature to create plugins using VisualizerEditors; * It's possible to manipulate with GUI content both of GenericEditor's plugin component and Visualizer canvas (in the tab or window); * Created file templates for VisualizerEditor and Visualizer (Canvas); * VisualizerEditor class minor improvements; * Other minor improvements; * Refactoring and stylystic fixes.
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- Aug 11, 2016
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Sept_en authored
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- Aug 10, 2016
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Sept_en authored
* Created 3rd slider-page on creating project steps which is used to select appropriate plugin, processor type, plugin GUI template, other options. * Created plugin GUI templates system; * Created some plugin GUI templates for GenericEditor; * ButtonGroupManager and TiledButtonGroupManager classes minor improvements and fixes; * Changed index of ProcessorType::UtilityProcessor; * Other minor bugs fixes.
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- Aug 04, 2016
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Septen authored
* Selected default modules folder path on creating projects; * Disabled default Projucer's window with the auto-update feature.
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Septen authored
* Added template for creating appropriate JUCE GUI component which will be automatically created inside plugin editor. * Some improvements to the editor plugin template due to the addition of GUI component inside it. * Added possibility to change desired with of the plugin in the config. * Some minor improvements. * Some stylystic fixes.
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- Jul 13, 2016
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Septen authored
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- Jul 12, 2016
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Septen authored
* Added ParametersEditor; * Some improvements of Parameter class; * Added possibility to generate code for parameters; * Added possibility to save/load parameter in the project file. * Other major and minor improvements.
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- Jul 09, 2016
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Septen authored
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- Jun 28, 2016
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Septen authored
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- Jun 21, 2016
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Septen authored
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- Jun 17, 2016
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Septen authored
* Fixed some problems with build due to the symbol redefinitions (It's still need to be reviewed and we need to find a better way for doing this); * Added plugin properties in the configuration and adding the possibility to change it on the fly (still WIP); * Added visual component to select the appropriate tab in the plugin configuration; * Some cleanup;
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- Jun 16, 2016
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Septen authored
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- Jun 14, 2016
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Septen authored
* Added template file for the RecordEngine plugin type. * Changed a bit structure of other plugin template files. * Added missing functions for some plugin template files. * Fixed some bugs with OpenEphysLib.cpp file template. * Typos fixed.
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Septen authored
folder.
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Septen authored
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Sept_en authored
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- Jun 13, 2016
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Sept_en authored
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- Jun 08, 2016
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Septen authored
* Added possibility to select and generate the plugins of appropriate available types (Processor, RecordEngine, DataThread, FileSource). Now it's only generates appropriate lib files and selects some types in processor. However, we should generate different processor files for each plugin type later. * Added possibility to select processor type; * Some refactoring of existing code and minor fixes; * Still needs some refactoring of newer code with some improvements.
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- May 29, 2016
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Septen authored
* Now the plugin will be displayed with friendly name in the GUI; * Hided some future functionality which is WIP now in jucer_ProjectType.h file.
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Septen authored
* Basic implemntation of Open Ephys Plugin Generator. Now it generates empty processor & editor. To compile plugin with current plugin build systems we just need to copy "Source" folder of our plugin into plugin-GUI/Source/Plugins/ and give it some valuable name. * ExampleProcessor, ExampleEditor classes refactoring and stylystic fixes.
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- May 22, 2016
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Septen authored
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