- Mar 28, 2016
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Christopher Stawarz authored
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Christopher Stawarz authored
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Josh Siegle authored
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Josh Siegle authored
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Josh Siegle authored
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Josh Siegle authored
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- Mar 27, 2016
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- Mar 23, 2016
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Josh Siegle authored
Implemented utilities to get rid of race conditions in plugins (now used in CAR plugin only)
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- Mar 22, 2016
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Septen authored
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Septen authored
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Jakob Voigts authored
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Jakob Voigts authored
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- Mar 21, 2016
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Septen authored
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Septen authored
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Septen authored
* Implemented LinearSmoothedValueAtomic class based on the JUCE 4.0 library' LinearSmoothedValue class but with some improvements that were suggested by Timur Doumler during his JUCE Summit 2015 talk. * LinearSmoothedValueAtomic is very convenient to use with float values that need linearly smoothed behaviour (like volume, etc.) and which are shared between several threads (i.e. audio and GUI). * This class guarantees we won't have any race conditions and it will remains lock-free because of using std::atomic inside it.
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Josh Siegle authored
Add new CAR files to Xcode project
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Christopher Stawarz authored
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Aaron Cuevas Lopez authored
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Jakob Voigts authored
CAR: fixed bug gain slider had per-channel functionality. Other minor fixes.
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Septen authored
* ParameterSlider: added possibility to change rotary fill colour. * CAR gain slider: changed rotary fill colour.
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Septen authored
* Fixed bug gain slider have some buggy per-channel functionality so it were possibility to set different gain values for only some channels. * Now gain slider affects all the channels. * Explicitly added gain slider to the CAREditor component.
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- Mar 20, 2016
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Josh Siegle authored
OS X packaging improvements
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Josh Siegle authored
CAR plugin major improvements.
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Josh Siegle authored
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Priyanjit Dey authored
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Septen authored
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Septen authored
* Added custom audio processor editor for CAR plugin - CAREditor; * Added buttons to switch between "Reference" and "Affected" channels; * CAR processor some minor changes; * Some minor changes in GenericEditor class which provide more possibilities for plugins (e.g. plugins can implement their own resized() methods, etc.); * Added UIUtilities header file in which we can include any UI components/utilities which will be useful for easier plugin creation.
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Septen authored
* Implemented ButtonGroupManager. It is responsible for positioning of buttons, any animations during switching, etc. * Added MaterialButtonLookAndFeel class which implements flat button look and feel following Google Material Design Guidelines.
- Mar 19, 2016
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Priyanjit Dey authored
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Septen authored
* Since "Small text" renders very bad, without any hinting, we replace it by "Default" font. And also "Default" font is much more suitable for Material Design. * Adjusted font sizes.
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Septen authored
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Septen authored
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- Mar 18, 2016
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Priyanjit Dey authored
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Priyanjit Dey authored
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Christopher Stawarz authored
On OS X, load plugin bundles from application bundle's PlugIns directory. Improved error handling in PluginManager.
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