- Nov 17, 2021
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Daniel Sage authored
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Daniel Sage authored
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- Nov 16, 2021
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Daniel Sage authored
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Daniel Sage authored
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- Nov 11, 2021
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zimmy87 authored
Ability to spawn/destroy lights and control light parameters
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zimmy87 authored
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zimmy87 authored
adding stub for new setLightIntensity API
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zimmy87 authored
respond to feedback from zimmy87
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zimmy87 authored
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zimmy87 authored
recreate PointLightBP.uasset & SpotLightBP.uasset so they're compatible with UE 4.25
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zimmy87 authored
response to feedback from rajat2004
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zimmy87 authored
address feedback from rajat2004
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- Nov 09, 2021
- Nov 08, 2021
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Jonathan authored
add simSetKinematics API
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- Nov 04, 2021
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zimmy87 authored
Fixed camera bug when using gimbal stabilization
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- Nov 02, 2021
- Nov 01, 2021
- Oct 28, 2021
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Octavian-Zhang authored
Add instruction on how to specify individual pawn paths for any given vehicle inside the vehicle settings JSON section. Based on issue: https://github.com/microsoft/AirSim/issues/4111
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- Oct 25, 2021
- Oct 21, 2021
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Jonathan authored
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- Oct 08, 2021
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zimmy87 authored
this moves the FAQs for building on linux and windows to one central FAQ location for building that is accessible from the side pane
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- Oct 07, 2021
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zimmy87 authored
Merge branch 'pr/set_kinematics_for_external_physics' of github.com:jonyMarino/AirSim into pr/set_kinematics_for_external_physics
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zimmy87 authored
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jonyMarino authored
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- Oct 06, 2021
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jonyMarino authored
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zimmy87 authored
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Jonathan authored
Fix missing assets in packaged builds
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zimmy87 authored
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zimmy87 authored
add reference to MenuActor inside AirSimAssets map
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zimmy87 authored
add '/AirSim/HUDAssets' to additional directories to always cook in order to ensure dependencies for the weather menu are included in packaged builds
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- Oct 05, 2021
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ppueyor authored
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