- Jun 20, 2016
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Septen authored
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- Jun 05, 2016
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Septen authored
* Appropriate dependencies also have been changed.
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- Mar 22, 2016
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Septen authored
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- Mar 20, 2016
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Septen authored
* Added custom audio processor editor for CAR plugin - CAREditor; * Added buttons to switch between "Reference" and "Affected" channels; * CAR processor some minor changes; * Some minor changes in GenericEditor class which provide more possibilities for plugins (e.g. plugins can implement their own resized() methods, etc.); * Added UIUtilities header file in which we can include any UI components/utilities which will be useful for easier plugin creation.
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- Feb 23, 2016
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Aaron Cuevas Lopez authored
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- Sep 15, 2015
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- May 15, 2015
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Aaron Cuevas Lopez authored
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- May 14, 2015
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Aaron Cuevas Lopez authored
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- Apr 07, 2015
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Aaron Cuevas Lopez authored
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- Dec 22, 2014
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shayo authored
0MQ is included, but not linked (unless you define it in NetworkEvents.h). Redrawing events are not called for some reason.
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- Oct 30, 2014
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Ronny Eichler authored
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- Oct 20, 2014
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jsiegle authored
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- Sep 29, 2014
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Josh Siegle authored
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Josh Siegle authored
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- Aug 04, 2014
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Ronny Eichler authored
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- Aug 01, 2014
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Aaron Cuevas Lopez authored
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- Mar 19, 2014
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jsiegle authored
GraphViewer now displays the fraction of channels within each node that are set to record. Closes #135
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- Jan 25, 2014
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jsiegle authored
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- Jan 18, 2014
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- Jan 12, 2014
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jsiegle authored
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- Jan 11, 2014
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Josh Siegle authored
Splitters are supported, but Mergers are not. Still a bit buggy, but it's definitely a start!
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Josh Siegle authored
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- May 30, 2013
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jsiegle authored
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- May 29, 2013
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jsiegle authored
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- May 21, 2013
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interpretivechaos authored
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- May 13, 2013
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jsiegle authored
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- May 09, 2013
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interpretivechaos authored
Allows parameters to be set from saved XML and changes the parameterEditor buttons (currently for discrete parameters only) to reflect which parameters are currently used by selected and non-selected channels. This fixes a problem where the buttons would always show what the last press was rather than the current values for the active channels (e.g. If you changed the parameters on Channel 2, and then switched to select only Channel 1, the GUI would incorrectly indicate that the settings for Channel 2 were active). Additionally, allows the user to see what parameter values are used for channels not currently selected.
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- Apr 28, 2013
- Apr 08, 2013
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jsiegle authored
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- Apr 06, 2013
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jsiegle authored
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- Apr 05, 2013
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jsiegle authored
To run this in the future, install astyle (sudo apt-get install astyle), then enter the following from the top-level project directory: astyle --options=astyle.options --recursive "./Source/*.cpp" "./Source/*.h" This will convert tabs to 4 spaces and ensure that brackets are on their own lines.
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- Apr 03, 2013
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aacuevas authored
With new jucer, windows.h is not only unnecesary, but can cause conflicts with some definitions. Also, OpenGL.h includes disabled, as it's no longer needed and it, by itself, needs windows.h
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- Mar 21, 2013
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jsiegle authored
Use the following command to update the copyright year in all files, starting in the Source/ directory: find . -type f -print0 | xargs -0 sed -i 's/Copyright (C) 2012/Copyright (C) 2013/g' Works like a charm!
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- Jan 28, 2013
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Ryan Maloney authored
Uses the parameters array to create XML data for parameter settings on each channel when saving. This only works for processors that use the parameters array, though I updated LFP and Signal Generator to update that in parallel (LFP seems to have an unrelated bug in dealing with channels that is causing some problems). Eventually, all parameters should be used in the parameters array, since it opens up a lot of possible holes when using default values (they need to be specified twice), and once loading is implemented. I've fixed some of the problems with parameters, so this should be easier to do. As part of this, I also fixed the implementation of addParameterEditors. The old way of implementing a custom parameter editor was to rewrite the virtual function, but because it was called in the constructor, this didn't work (constructors use the type of the parent). Instead, all editors now also pass a bool "useDefaultParameterEditors" which is used by addParameterEditors() to determine whether to do anything. I think this is the best way to do it. It's initialized to default as true, though I had some trouble with it implicitly taking the argument and so had to add true to most of the editor functions (which is probably good practice anyway). I also fixed some of the functions for generic processor to get parameter index and parameter name. Obviously, this is of considerable less use without functions for loading parameters, but I figured it'd be better to make available for testing with just the loading in case the changes to Parameters broke anything I missed.
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- Dec 27, 2012
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Josh Siegle authored
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Josh Siegle authored
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- Nov 11, 2012
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jsiegle authored
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- Nov 10, 2012
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jsiegle authored
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