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  1. Apr 08, 2012
    • jsiegle's avatar
      AudioComponent closes device when not in use. Closes #10. · b41183d8
      jsiegle authored
      The AudioComponent now closes the audio device when it's not in use,
      saving CPU cycles. Previously, background CPU levels would be between
      8 and 10%. Now, when acquisition is not active (and audio device settings
      are not being actively edited), background CPU levels drop to 2%. More
      optimization will be necessary to get it down to zero, but 2% is still
      a big improvement over what we had previously.
      b41183d8
  2. Apr 06, 2012
  3. Apr 05, 2012
  4. Apr 04, 2012
  5. Apr 02, 2012
  6. Mar 29, 2012
  7. Mar 28, 2012
  8. Mar 27, 2012
  9. Mar 26, 2012
  10. Mar 23, 2012
  11. Mar 22, 2012
  12. Mar 21, 2012
    • Stuart Layton's avatar
      minor updates to the code · 701e8bae
      Stuart Layton authored
      701e8bae
    • Stuart Layton's avatar
      A preliminary version of the ProjectionAxes that renders projection points... · 88f8b678
      Stuart Layton authored
      A preliminary version of the ProjectionAxes that renders projection points using a texture instead of drawing each point. This should allow the plots to translate around the page without problem.  Additionally the plot can be flagged to regenerate the texture from scratch using a circular buffer of accumulated amplitudes. This hasn't been tested yet.  Additionally this code is very alpha and needs to be cleaned up and could break at any time.
      88f8b678
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