- Nov 07, 2017
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Aaron Cuevas Lopez authored
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- Feb 05, 2017
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Aaron Cuevas Lopez authored
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- Jan 09, 2017
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Aaron Cuevas Lopez authored
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- Dec 30, 2016
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Aaron Cuevas Lopez authored
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- Aug 20, 2016
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Septen authored
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- Aug 15, 2016
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Septen authored
* Fixed OE_GUI_MoonShard template; * Added possibilty to create Source plugins either using DataThread or Processor classes in more convenient way (as discussed with Josh before); * Fixed code template for FileSource plugins; * Fixed minor bug related with TiledButtonGroupManager class; * Now the plugin's folder is selected by default when creating new plugins. * Some minor refactoring.
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- Aug 12, 2016
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Aaron Cuevas Lopez authored
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- Aug 10, 2016
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Sept_en authored
* Created 3rd slider-page on creating project steps which is used to select appropriate plugin, processor type, plugin GUI template, other options. * Created plugin GUI templates system; * Created some plugin GUI templates for GenericEditor; * ButtonGroupManager and TiledButtonGroupManager classes minor improvements and fixes; * Changed index of ProcessorType::UtilityProcessor; * Other minor bugs fixes.
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- Jun 21, 2016
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Septen authored
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- Jun 17, 2016
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Septen authored
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- Jun 05, 2016
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Septen authored
* Appropriate dependencies also have been changed.
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- Jun 01, 2016
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Josh Siegle authored
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Josh Siegle authored
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Josh Siegle authored
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Josh Siegle authored
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- May 01, 2016
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Aaron Cuevas Lopez authored
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- Apr 26, 2016
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Christopher Stawarz authored
On OS X, the default directory for files explicitly saved/loaded by the user is now ~/Documents/open-ephys. Added CoreServices::getDefaultUserSaveDirectory(), which returns ~/Documents/open-ephys on OS X and the current working directory on other platforms.
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Christopher Stawarz authored
On OS X, the default data directory is now ~/Documents/open-ephys, which is created if it doesn't exist
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- Apr 10, 2016
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Septen authored
* Now ChannelSelector class contains three instances of TiledButtonGroupManager class (AUDIO, RECORD, PARAM). This managers own appropriate buttons, position it, responsible for all animations, fuzzy selection via dragging mouse, etc. * Button group managers minor fixes.
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- Apr 09, 2016
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Septen authored
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- Apr 05, 2016
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Aaron Cuevas Lopez authored
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- Apr 03, 2016
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Septen authored
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- Mar 28, 2016
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Septen authored
* This class position buttons inside itself as tiles and has feature which gives us fuzzy button selection possibility via mouse drag (or SHIFT+mouse drag for deselection).
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- Mar 26, 2016
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Septen authored
* LinearButtonGroupManager class now have the same functionality as ButtonGroupManager class had before. * ButtonGroupManager now is the base class for all other button group managers. * Appropriate fixes in the CAR plugin.
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- Mar 21, 2016
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Septen authored
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Christopher Stawarz authored
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Septen authored
* Fixed bug gain slider have some buggy per-channel functionality so it were possibility to set different gain values for only some channels. * Now gain slider affects all the channels. * Explicitly added gain slider to the CAREditor component.
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- Mar 20, 2016
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Septen authored
* Implemented ButtonGroupManager. It is responsible for positioning of buttons, any animations during switching, etc. * Added MaterialButtonLookAndFeel class which implements flat button look and feel following Google Material Design Guidelines.
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- Mar 15, 2016
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Christopher Stawarz authored
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- Mar 11, 2016
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Aaron Cuevas Lopez authored
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- Mar 07, 2016
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Septen authored
* Adjusted positions for play, record, master clock components; * Adjusted positions for CPU and Disk meter components; * Stylystic fixes.
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Septen authored
* Implemented sliders' material lookAndFeel; * Material lookAndFeel have been applied to sliders; * Improved UI layout for panel. * Adjusted positioning of elements during resizing. * New icon for "Mute" button;
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- Mar 06, 2016
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Septen authored
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- Mar 05, 2016
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Aaron Cuevas Lopez authored
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- Mar 04, 2016
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Josh Siegle authored
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- Nov 19, 2015
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- Oct 07, 2015
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Aaron Cuevas Lopez authored
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- Oct 01, 2015
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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