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  1. May 15, 2012
  2. Apr 18, 2012
  3. Mar 12, 2012
  4. Mar 10, 2012
  5. Mar 01, 2012
    • jsiegle's avatar
      Major refactoring. · a66d703f
      jsiegle authored
      Three important changes:
      - The FilterList is now the ProcessorList
      - The FilterViewport is now the EditorViewport
      - Any classes that need to access important UI objects have become subclasses
        of the "AccessClass". Such objects automatically obtain pointers from
        the UIComponent and register the MessageCenter as an ActionListener. This
        will make it much easier to allocate pointers to objects.
      a66d703f
  6. Feb 21, 2012
  7. Feb 20, 2012
  8. Feb 19, 2012
  9. Feb 16, 2012
    • jsiegle's avatar
      Fixed bug in GenericProcessor::setDestNode · 0e8dac82
      jsiegle authored
      Previously, if you placed a sink in front of a source, it would lead to
      a never-ending "while" loop. By removing two lines (254-255), this problem
      was solved.
      0e8dac82
    • jsiegle's avatar
      Added code for WiFiOutput · 6a047d1d
      jsiegle authored
      In combination with an EventNode, a WiFiOutput node is able to send a
      simple message to a hard-coded address via UDP. This is the first sink that
      actually emits an output. It's obviously over-simplified, but as a
      proof-of-concept, it seems to be working well.
      6a047d1d
  10. Feb 11, 2012
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