- Mar 02, 2012
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jsiegle authored
But they won't do anything useful until the ProcessorGraph is updated
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jsiegle authored
The EditorViewport now contains buttons to scroll through multiple tabs, or scroll across long signal chains. Now, there can be infinitely many signal chains of infinite length (if you have a lot of time on your hands).
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jsiegle authored
Functions for managing the signal chain are no longer handled by the EditorViewport, but by the SignalChainManager
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- Mar 01, 2012
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jsiegle authored
Three important changes: - The FilterList is now the ProcessorList - The FilterViewport is now the EditorViewport - Any classes that need to access important UI objects have become subclasses of the "AccessClass". Such objects automatically obtain pointers from the UIComponent and register the MessageCenter as an ActionListener. This will make it much easier to allocate pointers to objects.
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jsiegle authored
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jsiegle authored
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- Feb 16, 2012
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jsiegle authored
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jsiegle authored
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jsiegle authored
Previously, if you placed a sink in front of a source, it would lead to a never-ending "while" loop. By removing two lines (254-255), this problem was solved.
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jsiegle authored
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jsiegle authored
In combination with an EventNode, a WiFiOutput node is able to send a simple message to a hard-coded address via UDP. This is the first sink that actually emits an output. It's obviously over-simplified, but as a proof-of-concept, it seems to be working well.
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jsiegle authored
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- Feb 14, 2012
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jsiegle authored
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- Feb 13, 2012
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jsiegle authored
Tabs now work reasonably well when right-justified. Border is now a square (except for upper-right corner).
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- Feb 11, 2012
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Josh Siegle authored
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