- Sep 29, 2014
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Josh Siegle authored
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- Aug 04, 2014
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Ronny Eichler authored
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- Jan 25, 2014
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jsiegle authored
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- Jan 18, 2014
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jsiegle authored
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- May 09, 2013
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interpretivechaos authored
Allows parameters to be set from saved XML and changes the parameterEditor buttons (currently for discrete parameters only) to reflect which parameters are currently used by selected and non-selected channels. This fixes a problem where the buttons would always show what the last press was rather than the current values for the active channels (e.g. If you changed the parameters on Channel 2, and then switched to select only Channel 1, the GUI would incorrectly indicate that the settings for Channel 2 were active). Additionally, allows the user to see what parameter values are used for channels not currently selected.
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- May 05, 2013
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jsiegle authored
- Clean up methods in GenericProcessor - File selection now happens outside of EditorViewport - Add mechanism for saving custom parameters for individual channels - Settings file is automatically saved at the start of recording
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- Apr 05, 2013
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jsiegle authored
To run this in the future, install astyle (sudo apt-get install astyle), then enter the following from the top-level project directory: astyle --options=astyle.options --recursive "./Source/*.cpp" "./Source/*.h" This will convert tabs to 4 spaces and ensure that brackets are on their own lines.
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- Apr 03, 2013
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aacuevas authored
With new jucer, windows.h is not only unnecesary, but can cause conflicts with some definitions. Also, OpenGL.h includes disabled, as it's no longer needed and it, by itself, needs windows.h
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- Mar 21, 2013
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jsiegle authored
Using ScopedPointers was causing memory leaks. It's worth tracking down the source of these in the future, but for now, we'll leave the code as it was before.
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jsiegle authored
Use the following command to update the copyright year in all files, starting in the Source/ directory: find . -type f -print0 | xargs -0 sed -i 's/Copyright (C) 2012/Copyright (C) 2013/g' Works like a charm!
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jsiegle authored
The main UI components now use ScopedPointers for their children, alleviating the need to call "deleteAllChildren" or "deleteAndZero" in the destructor.
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jsiegle authored
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- Dec 27, 2012
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Josh Siegle authored
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- Dec 26, 2012
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Josh Siegle authored
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- Oct 06, 2012
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Josh Siegle authored
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- Sep 20, 2012
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unknown authored
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- May 21, 2012
- May 20, 2012
- May 19, 2012
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jsiegle authored
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- May 18, 2012
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Josh Siegle authored
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- May 13, 2012
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jsiegle authored
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- Mar 11, 2012
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jsiegle authored
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- Mar 10, 2012
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jsiegle authored
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- Mar 03, 2012
- Mar 02, 2012
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jsiegle authored
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jsiegle authored
The EditorViewport now contains buttons to scroll through multiple tabs, or scroll across long signal chains. Now, there can be infinitely many signal chains of infinite length (if you have a lot of time on your hands).
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jsiegle authored
Functions for managing the signal chain are no longer handled by the EditorViewport, but by the SignalChainManager
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- Mar 01, 2012
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jsiegle authored
Three important changes: - The FilterList is now the ProcessorList - The FilterViewport is now the EditorViewport - Any classes that need to access important UI objects have become subclasses of the "AccessClass". Such objects automatically obtain pointers from the UIComponent and register the MessageCenter as an ActionListener. This will make it much easier to allocate pointers to objects.
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jsiegle authored
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- Feb 19, 2012
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jsiegle authored
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- Feb 16, 2012
- Feb 11, 2012
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Josh Siegle authored
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