- Sep 29, 2014
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Josh Siegle authored
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- Jan 12, 2014
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jsiegle authored
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- Jan 11, 2014
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Josh Siegle authored
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- Apr 05, 2013
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jsiegle authored
To run this in the future, install astyle (sudo apt-get install astyle), then enter the following from the top-level project directory: astyle --options=astyle.options --recursive "./Source/*.cpp" "./Source/*.h" This will convert tabs to 4 spaces and ensure that brackets are on their own lines.
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- Mar 21, 2013
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jsiegle authored
Use the following command to update the copyright year in all files, starting in the Source/ directory: find . -type f -print0 | xargs -0 sed -i 's/Copyright (C) 2012/Copyright (C) 2013/g' Works like a charm!
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- Dec 26, 2012
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Josh Siegle authored
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- May 17, 2012
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Josh Siegle authored
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- May 16, 2012
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jsiegle authored
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- Apr 06, 2012
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jsiegle authored
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- Apr 05, 2012
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jsiegle authored
UIComponent, ProcessorGraph, etc. were still referencing the configuration class (but not using it). Those references have now been removed, as the configuration object will be replaced by a set of parameter and channel objects.
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- Apr 04, 2012
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jsiegle authored
If continuous channels are toggled for recording within their respective editors, a "writeContinuousBuffer" function will be activated within the RecordNode. This function doesn't do anything yet, but it will make it easy to add diskwriting capabilities in the near future. Once a stable format for events has been established, a similar function will be implemented for writing event buffers to disk.
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- Mar 10, 2012
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jsiegle authored
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- Mar 03, 2012
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jsiegle authored
The control panel now holds an "AudioEditor" to adjust volume and open a window to alter device settings. Audio output is definitely working, but different buffer sizes make it sound really weird. The same problem is present in the Juce demo app, however, so I don't think it's a problem inherent in the GUI.
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- Mar 01, 2012
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jsiegle authored
Three important changes: - The FilterList is now the ProcessorList - The FilterViewport is now the EditorViewport - Any classes that need to access important UI objects have become subclasses of the "AccessClass". Such objects automatically obtain pointers from the UIComponent and register the MessageCenter as an ActionListener. This will make it much easier to allocate pointers to objects.
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jsiegle authored
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