- Mar 11, 2012
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jsiegle authored
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- Feb 20, 2012
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jsiegle authored
Since every processor now gets asked to enable() prior to the start of acquisition, it's much simpler to move the steps involved in preparing for acquisition into these methods. This the processor from beginning acquisition when prepareToPlay() is called upon initialization.
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jsiegle authored
When an LfpDisplayCanvas was hidden for more than a few seconds, it would lose track of the displayBufferIndex, causing it to pause for a few seconds when it comes back into view. Now, the DataViewport sends a "refresh" reminder to the canvas, to remind it to update its buffer indices in order to display new data.
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- Feb 19, 2012
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jsiegle authored
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- Feb 11, 2012
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Josh Siegle authored
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