- Nov 08, 2017
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Aaron Cuevas Lopez authored
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- Nov 05, 2017
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Aaron Cuevas Lopez authored
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- Nov 03, 2017
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- Nov 02, 2017
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Aaron Cuevas Lopez authored
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- Oct 04, 2017
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- Sep 29, 2017
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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Aaron Cuevas Lopez authored
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- Sep 15, 2017
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Aaron Cuevas Lopez authored
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- Feb 07, 2017
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Aaron Cuevas Lopez authored
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- Jan 18, 2017
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Aaron Cuevas Lopez authored
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- Jan 16, 2017
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Aaron Cuevas Lopez authored
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- Oct 14, 2016
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Christopher Stawarz authored
Ensure that plugin entry points are always exported on macOS and Linux (otherwise, plugins won't load in macOS release builds)
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- Jul 01, 2016
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Josh Siegle authored
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Ananya Bahadur authored
* Added docs for the class. Override only buttonEvent (as for other non-visual editors) * Started fixing other editors, a lot of redundant code can be removed. * See comments in VisualEditor.cpp
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- Jun 16, 2016
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Septen authored
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- Jun 05, 2016
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Septen authored
* Refactoring applied mostly because we need to satisfy the new state of GenericProcessor after refactoring; * Also there were a lot of stylystic fixes applied, some minor improvements using C++11.
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- Jun 01, 2016
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Josh Siegle authored
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- Mar 28, 2016
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Christopher Stawarz authored
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- Mar 22, 2016
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Septen authored
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- Mar 18, 2016
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Christopher Stawarz authored
Created Xcode projects for all currently-built plugins. Added Xcode workspace with "All" scheme for building GUI and all plugins. Addressed some compiler warnings in plugin code.
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- Jan 20, 2016
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Aaron Cuevas Lopez authored
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- Jan 19, 2016
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Aaron Cuevas Lopez authored
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