- Nov 23, 2012
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Adam Mokhtari authored
Added typeface initialization to CustomLookAndFeel, and implemented getTypefaceForFont(). Fonts can now be created using a more centralized method, by calling the Font(String("Typeface Name"), fontHeight, Font::style) constructor. Names for the typefaces ("Default Light", "Paragraph") should be regarded as tentative. There's also simpler code to do the same thing that should be uncommented after the 2.0 update (it uses HashMap, which is not currently in our library code, even though it's in the 1.53 docs.)
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- Nov 22, 2012
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Adam Mokhtari authored
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- Nov 21, 2012
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aacuevas authored
- Nov 20, 2012
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Josh Siegle authored
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unknown authored
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unknown authored
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unknown authored
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unknown authored
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- Nov 19, 2012
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Josh Siegle authored
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Josh Siegle authored
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jsiegle authored
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Josh Siegle authored
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Josh Siegle authored
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- Nov 18, 2012
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Josh Siegle authored
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- Nov 17, 2012
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Josh Siegle authored
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Josh Siegle authored
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- Nov 16, 2012
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jsiegle authored
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Adam Mokhtari authored
Before, EditorViewport would start accessing arrays on keypresses (specifically the arrow keys) even when there were no editors. This adds an extra check to prevent this.
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Adam Mokhtari authored
Sometimes initialize() returns no error string, but will not find an audio device, leaving aIOd == null. This checks for that, and aborts the app with an informational dialog window if so.
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Adam Mokhtari authored
If there was a problem initializing the AudioDeviceManager, we show an AlertWindow with Retry/Quit options. Unfortunately, this doesn't fix the bug I was initially trying to fix, because sometimes initialize() returns OK while setting the AudioDeviceManager to null.
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Adam Mokhtari authored
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- Nov 15, 2012
- Nov 14, 2012
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Josh Siegle authored
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jsiegle authored
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Josh Siegle authored
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- Nov 13, 2012
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jsiegle authored
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- Nov 12, 2012
- Nov 11, 2012