- Apr 21, 2012
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jsiegle authored
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- Apr 17, 2012
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Josh Siegle authored
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- Apr 06, 2012
- Mar 20, 2012
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jsiegle authored
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- Mar 15, 2012
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Stuart Layton authored
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- Mar 12, 2012
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jsiegle authored
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- Mar 10, 2012
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jsiegle authored
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- Mar 02, 2012
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jsiegle authored
But they won't do anything useful until the ProcessorGraph is updated
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- Mar 01, 2012
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jsiegle authored
Three important changes: - The FilterList is now the ProcessorList - The FilterViewport is now the EditorViewport - Any classes that need to access important UI objects have become subclasses of the "AccessClass". Such objects automatically obtain pointers from the UIComponent and register the MessageCenter as an ActionListener. This will make it much easier to allocate pointers to objects.
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jsiegle authored
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jsiegle authored
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- Feb 20, 2012
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jsiegle authored
When an LfpDisplayCanvas was hidden for more than a few seconds, it would lose track of the displayBufferIndex, causing it to pause for a few seconds when it comes back into view. Now, the DataViewport sends a "refresh" reminder to the canvas, to remind it to update its buffer indices in order to display new data.
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jsiegle authored
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- Feb 19, 2012
- Feb 16, 2012
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jsiegle authored
In combination with an EventNode, a WiFiOutput node is able to send a simple message to a hard-coded address via UDP. This is the first sink that actually emits an output. It's obviously over-simplified, but as a proof-of-concept, it seems to be working well.
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- Feb 14, 2012
- Feb 13, 2012
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jsiegle authored
Tabs now work reasonably well when right-justified. Border is now a square (except for upper-right corner).
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- Feb 11, 2012
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Josh Siegle authored
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