- Apr 18, 2012
-
-
jsiegle authored
-
- Mar 10, 2012
-
-
jsiegle authored
-
- Feb 21, 2012
-
-
jsiegle authored
-
- Feb 20, 2012
-
-
jsiegle authored
Since every processor now gets asked to enable() prior to the start of acquisition, it's much simpler to move the steps involved in preparing for acquisition into these methods. This the processor from beginning acquisition when prepareToPlay() is called upon initialization.
-
- Feb 19, 2012
- Feb 16, 2012
-
-
jsiegle authored
Previously, if you placed a sink in front of a source, it would lead to a never-ending "while" loop. By removing two lines (254-255), this problem was solved.
-
jsiegle authored
In combination with an EventNode, a WiFiOutput node is able to send a simple message to a hard-coded address via UDP. This is the first sink that actually emits an output. It's obviously over-simplified, but as a proof-of-concept, it seems to be working well.
-
- Feb 11, 2012
-
-
Josh Siegle authored
-