- Apr 21, 2012
- Apr 17, 2012
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Josh Siegle authored
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- Mar 12, 2012
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jsiegle authored
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- Mar 10, 2012
- Mar 02, 2012
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jsiegle authored
Functions for managing the signal chain are no longer handled by the EditorViewport, but by the SignalChainManager
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- Mar 01, 2012
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jsiegle authored
Three important changes: - The FilterList is now the ProcessorList - The FilterViewport is now the EditorViewport - Any classes that need to access important UI objects have become subclasses of the "AccessClass". Such objects automatically obtain pointers from the UIComponent and register the MessageCenter as an ActionListener. This will make it much easier to allocate pointers to objects.
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- Feb 22, 2012
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jsiegle authored
The DataThread shouldn't have a MML all the time, but it does need it when signaling that the data source is not found. Also fixed a line in the FilterViewport that was causing the enabled status of editors to fail to update.
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jsiegle authored
Processors used to have their sample rate and inputs/outputs set when their source/dest nodes were set. Now, this step doesn't occur until after the signal chains are constructed. So far, this seems to make things run much more smoothly.
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jsiegle authored
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jsiegle authored
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- Feb 20, 2012
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jsiegle authored
Since every processor now gets asked to enable() prior to the start of acquisition, it's much simpler to move the steps involved in preparing for acquisition into these methods. This the processor from beginning acquisition when prepareToPlay() is called upon initialization.
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- Feb 19, 2012
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jsiegle authored
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- Feb 16, 2012
- Feb 14, 2012
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jsiegle authored
The IntanThread was occasionally looking for data after acquisition was disabled, which would trigger the SourceNode to attempt to manually disable callbacks. The only negative effect of this was that if the user was currently viewing a different signal chain, it would switch back to the Intan chain unexpectedly. This is no longer the case, as the SourceNode checks to see whether or not it received a proper disable signal from the ProcessorGraph before notifying the UI that data may have been dropped.
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- Feb 13, 2012
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jsiegle authored
There was a minor bug in the SourceNode code, which caused it to delay restarting acquisition for about 1 second after acquisition was stopped. Now acquisition from the Intan Board can be restarted almost immediately after it finishes.
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jsiegle authored
Changes to the DataThread, SourceNode, and UIComponent classes allow data threads to disable callbacks if they are no longer receiving input. So far this has only been tested with the Intan Board, but it works really well. Unplugging the board in the middle of acquisition allows the thread to exit, and callbacks to be disabled, without any seg faults.
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- Feb 11, 2012
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jsiegle authored
DataThreads (e.g. IntanThread, FileReaderThread, FPGAThread) are now created at the same time as the source node, rather than at the start of data acquisition. New methods for starting/stopping individual threads are required, although only the appropriate methods for the IntanThread have been written. Another important change is that the SourceNode now periodically checks for an appropriate input source every few seconds while acquisition is not in progress. It's the responsibility of the individual DataThreads to notify the SourceNode if their input has disappears. In the case of the IntanThread, this involves attempting to change the baud rate. If an error code returns, it informs the SourceNode that the input is missing. This, in turn, informs the FilterViewport that the source is no longer enabled, thus deactivating that particular signal chain.
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Josh Siegle authored
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