- Feb 12, 2013
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Marti Bolivar authored
Generic changes: - Genuinely unused variables (-Wunused-variable): delete them. Sometimes add a comment if the variable is for an extension of the code that isn't done yet. - Variables that became unused due to commented-out code (-Wunused-variable): comment out their definitions. Dirty, but that's because commenting out code instead of deleting it is dirty. Many of these are due to commented-out printlines that should have been log messages that only get emitted at high verbosity level. Specific changes: - SpikeObject.cpp (-Wunused-value): move initialization of loop variable into first for loop clause to silence the warning. Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
Rearrange member initialization in constructors to silence GCC -Wreorder warnings (-Wreorder is enabled by -Wall). Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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- Oct 06, 2012
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Josh Siegle authored
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- May 20, 2012
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jsiegle authored
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- May 18, 2012
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Josh Siegle authored
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- May 16, 2012
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jsiegle authored
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- May 13, 2012
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jsiegle authored
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- Apr 04, 2012
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jsiegle authored
If continuous channels are toggled for recording within their respective editors, a "writeContinuousBuffer" function will be activated within the RecordNode. This function doesn't do anything yet, but it will make it easy to add diskwriting capabilities in the near future. Once a stable format for events has been established, a similar function will be implemented for writing event buffers to disk.
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- Mar 11, 2012
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jsiegle authored
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- Mar 10, 2012
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jsiegle authored
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- Mar 02, 2012
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jsiegle authored
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jsiegle authored
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jsiegle authored
The EditorViewport now contains buttons to scroll through multiple tabs, or scroll across long signal chains. Now, there can be infinitely many signal chains of infinite length (if you have a lot of time on your hands).
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jsiegle authored
Functions for managing the signal chain are no longer handled by the EditorViewport, but by the SignalChainManager
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