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  1. Mar 21, 2013
    • jsiegle's avatar
      Switch pointers to ScopedPointers · 34ccc510
      jsiegle authored
      The main UI components now use ScopedPointers for their children,
      alleviating the need to call "deleteAllChildren" or "deleteAndZero"
      in the destructor.
      34ccc510
  2. Mar 20, 2013
  3. Feb 06, 2013
  4. Dec 27, 2012
  5. Oct 06, 2012
  6. Sep 20, 2012
  7. May 21, 2012
  8. May 20, 2012
  9. May 18, 2012
  10. Apr 06, 2012
  11. Mar 10, 2012
  12. Mar 01, 2012
  13. Feb 20, 2012
    • jsiegle's avatar
      Fixed bug in LfpDisplayCanvas · 49ae303f
      jsiegle authored
      When an LfpDisplayCanvas was hidden for more than a few seconds, it would lose
      track of the displayBufferIndex, causing it to pause for a few seconds when
      it comes back into view. Now, the DataViewport sends a "refresh" reminder
      to the canvas, to remind it to update its buffer indices in order to
      display new data.
      49ae303f
    • jsiegle's avatar
      Cleaned up FilterList code · d3a7790a
      jsiegle authored
      d3a7790a
  14. Feb 19, 2012
  15. Feb 14, 2012
  16. Feb 13, 2012
    • jsiegle's avatar
      Changes to DataViewport class · 1ad5f3ae
      jsiegle authored
      Tabs now work reasonably well when right-justified.
      
      Border is now a square (except for upper-right corner).
      1ad5f3ae
  17. Feb 11, 2012
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