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  1. Feb 14, 2016
    • Jakob Voigts's avatar
      rudimentary rewrite of lip display via direct bitmap access · 2e50b535
      Jakob Voigts authored
      only replaced simple min-max code here, the supersampled one still uses
      juice setPixel calls. This still doesn’t update the redraws correctly
      and has all kinds of bugs but the basic functionality is there and the
      cpu load is significantly lower in pretty much all cases.
      2e50b535
  2. Feb 13, 2016
  3. Feb 12, 2016
    • Jakob Voigts's avatar
      smallish bugfixes · bdc4c399
      Jakob Voigts authored
      there’s still some fundamental rendering bug, the lines still have
      brighter spots in places where it doesn’t quite make sense - maybe its
      in the data though - best to make good synthetic data for testing all
      the edge cases-  one sample steps in triangle waves, sines etc.
      bdc4c399
  4. Feb 06, 2016
    • Jakob Voigts's avatar
      bugfix · 265c15c0
      Jakob Voigts authored
      used to miss one sample/pixel, leaving small gaps occasionally
      265c15c0
  5. Jan 16, 2016
    • Jakob Voigts's avatar
      initial commit of improved supersampling based lfp rendering · c447f436
      Jakob Voigts authored
      still needs significant performance optimization.
      I’ll make a blog post about the details of why this approach should be
      reasonable soon.
      
      2do:
      - debug, i’m pretty sure this is still missing one sample per pixel
      somewhere, and the scaling form sample/histogram density to pixel color
      is very hack-y
      - performance
      - make configurable via sliders
      c447f436
  6. Nov 19, 2015
  7. Nov 17, 2015
  8. Nov 10, 2015
  9. Nov 09, 2015
  10. Oct 07, 2015
  11. Oct 01, 2015
  12. Sep 24, 2015
  13. Sep 23, 2015
  14. Sep 22, 2015
  15. Sep 21, 2015
  16. Sep 18, 2015
  17. Sep 15, 2015
  18. Sep 06, 2015
  19. Sep 04, 2015
  20. Aug 30, 2015
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