- Mar 22, 2013
- Mar 21, 2013
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jsiegle authored
The Visualizer class no longer inherents from OpenGLCanvas. In the future, scrolling will be handled by a Viewport object.
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jsiegle authored
Using ScopedPointers was causing memory leaks. It's worth tracking down the source of these in the future, but for now, we'll leave the code as it was before.
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jsiegle authored
Use the following command to update the copyright year in all files, starting in the Source/ directory: find . -type f -print0 | xargs -0 sed -i 's/Copyright (C) 2012/Copyright (C) 2013/g' Works like a charm!
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jsiegle authored
Added some comments and removed deprecated code.
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jsiegle authored
MainWindow now points to the ProcessorGraph and AudioComponent with ScopedPointers. deleteAndZero must no longer be called in the destructor.
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jsiegle authored
The main UI components now use ScopedPointers for their children, alleviating the need to call "deleteAllChildren" or "deleteAndZero" in the destructor.
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jsiegle authored
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jsiegle authored
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jsiegle authored
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jsiegle authored
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jsiegle authored
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jsiegle authored
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jsiegle authored
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- Mar 20, 2013
- Mar 15, 2013
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jsiegle authored
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- Mar 13, 2013
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jsiegle authored
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- Mar 12, 2013
- Feb 27, 2013
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aacuevas authored
When many channels are selected for recording a race condition can cause a crash by writing to a file that has not been opened yet.
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- Feb 13, 2013
- Feb 12, 2013
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Marti Bolivar authored
It's unused, declared obsolete, and is triggering GCC warnings. If anyone wants it back, it'll be in the Git history. Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
getInputChannelName() and getOutputChannelName() (pure virtual in the superclass) aren't returning anything. So far this hasn't triggered any memory errors because nobody's calling them. To hack around this, have both of these return "xxx-UNUSED-OPEN-EPHYS-xxx" (none of the existing subclases override these methods, so leaving them pure virtual isn't workable). This way, if we ever start calling these, we'll notice right away that a fix is needed (instead of segfaulting, etc.). Also keep them virtual to allow overrides. Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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Marti Bolivar authored
That's not gonna work. Since nullParam is just a "nothing found", put it in static storage and return that. Signed-off-by:
Marti Bolivar <mbolivar@leaflabs.com>
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