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  1. Dec 27, 2012
  2. Dec 06, 2012
  3. Nov 17, 2012
  4. Oct 06, 2012
  5. May 15, 2012
  6. Mar 10, 2012
  7. Mar 01, 2012
    • jsiegle's avatar
      Major refactoring. · a66d703f
      jsiegle authored
      Three important changes:
      - The FilterList is now the ProcessorList
      - The FilterViewport is now the EditorViewport
      - Any classes that need to access important UI objects have become subclasses
        of the "AccessClass". Such objects automatically obtain pointers from
        the UIComponent and register the MessageCenter as an ActionListener. This
        will make it much easier to allocate pointers to objects.
      a66d703f
  8. Feb 20, 2012
  9. Feb 19, 2012
  10. Feb 16, 2012
    • jsiegle's avatar
      Added code to catch socket exceptions · a3b1165f
      jsiegle authored
      a3b1165f
    • jsiegle's avatar
      Fixed bug in GenericProcessor::setDestNode · 0e8dac82
      jsiegle authored
      Previously, if you placed a sink in front of a source, it would lead to
      a never-ending "while" loop. By removing two lines (254-255), this problem
      was solved.
      0e8dac82
    • jsiegle's avatar
      Added code for WiFiOutput · 6a047d1d
      jsiegle authored
      In combination with an EventNode, a WiFiOutput node is able to send a
      simple message to a hard-coded address via UDP. This is the first sink that
      actually emits an output. It's obviously over-simplified, but as a
      proof-of-concept, it seems to be working well.
      6a047d1d
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