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Commit 395bdbaa authored by Josh Siegle's avatar Josh Siegle
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Add LFP Viewer (beta) and Spike Raster to VS2013 solution

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<PropertyGroup Label="Globals">
<ProjectGuid>{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}</ProjectGuid>
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<ClCompile Include="..\..\..\..\Source\Plugins\LfpDisplayNodeBeta\LfpDisplayEditor.cpp" />
<ClCompile Include="..\..\..\..\Source\Plugins\LfpDisplayNodeBeta\LfpDisplayNode.cpp" />
<ClCompile Include="..\..\..\..\Source\Plugins\LfpDisplayNodeBeta\OpenEphysLib.cpp" />
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LFP_Viewer", "LFP_Viewer\LFP_Viewer.vcxproj", "{41BD734E-4939-47AD-9714-9629538F7206}"
EndProject
......@@ -39,6 +39,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExampleProcessor", "Example
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PCIeRhythm", "PCIeRhythm\PCIeRhythm.vcxproj", "{8F019559-89D4-4C33-BA0F-FF330C57BA2B}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LFP_Viewer_Beta", "LFP_Viewer_Beta\LFP_Viewer_Beta.vcxproj", "{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SpikeRaster", "SpikeRaster\SpikeRaster.vcxproj", "{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Mixed Platforms = Debug|Mixed Platforms
......@@ -261,6 +265,27 @@ Global
{8F019559-89D4-4C33-BA0F-FF330C57BA2B}.Release|Win32.Build.0 = Release|Win32
{8F019559-89D4-4C33-BA0F-FF330C57BA2B}.Release|x64.ActiveCfg = Release|x64
{8F019559-89D4-4C33-BA0F-FF330C57BA2B}.Release|x64.Build.0 = Release|x64
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Debug|Win32.ActiveCfg = Debug|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Debug|Win32.Build.0 = Debug|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Debug|x64.ActiveCfg = Debug|x64
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|Mixed Platforms.Build.0 = Release|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|Win32.ActiveCfg = Release|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|Win32.Build.0 = Release|Win32
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|x64.ActiveCfg = Release|x64
{A6E2C4F0-63A3-496B-8929-1B2785FDBBFD}.Release|x64.Build.0 = Release|x64
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Debug|Win32.ActiveCfg = Debug|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Debug|Win32.Build.0 = Debug|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Debug|x64.ActiveCfg = Debug|x64
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Release|Mixed Platforms.Build.0 = Release|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Release|Win32.ActiveCfg = Release|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Release|Win32.Build.0 = Release|Win32
{D6A842A4-AC32-4AD0-B6AF-01AF1FBC8661}.Release|x64.ActiveCfg = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
......
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<Platform>Win32</Platform>
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<PropertyGroup Label="Globals">
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<ClCompile Include="..\..\..\..\Source\Plugins\SpikeRaster\OpenEphysLib.cpp" />
<ClCompile Include="..\..\..\..\Source\Plugins\SpikeRaster\SpikeRaster.cpp" />
<ClCompile Include="..\..\..\..\Source\Plugins\SpikeRaster\SpikeRasterEditor.cpp" />
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<ClInclude Include="..\..\..\..\Source\Plugins\SpikeRaster\SpikeRaster.h" />
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2013
Project("{5A05F353-1D63-394C-DFB0-981BB2309002}") = "open-ephys", "open-ephys.vcxproj", "{9C924D66-7DEC-1AEF-B375-DB8666BFB909}"
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "open-ephys", "open-ephys.vcxproj", "{9C924D66-7DEC-1AEF-B375-DB8666BFB909}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
Debug|x64 = Debug|x64
Debug64|Win32 = Debug64|Win32
Debug64|x64 = Debug64|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
Release64|Win32 = Release64|Win32
Release64|x64 = Release64|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug|Win32.ActiveCfg = Debug|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug|Win32.Build.0 = Debug|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release|Win32.ActiveCfg = Release|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release|Win32.Build.0 = Release|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug|x64.ActiveCfg = Debug|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug64|Win32.ActiveCfg = Debug64|x64
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug64|x64.ActiveCfg = Debug64|x64
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Debug64|x64.Build.0 = Debug64|x64
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release|Win32.ActiveCfg = Release|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release|Win32.Build.0 = Release|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release|x64.ActiveCfg = Release|Win32
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release64|Win32.ActiveCfg = Release64|x64
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release64|x64.ActiveCfg = Release64|x64
{9C924D66-7DEC-1AEF-B375-DB8666BFB909}.Release64|x64.Build.0 = Release64|x64
EndGlobalSection
......
......@@ -2382,13 +2382,11 @@ void LfpChannelDisplay::pxPaint()
if (to_raw < -options->selectedSaturationValueFloat) { saturateWarningLo=true;};
from=from+getHeight()/2; // so the plot is centered in the channeldisplay
to=to+getHeight()/2;
int samplerange=to-from;
from = from + getHeight()/2; // so the plot is centered in the channeldisplay
to = to + getHeight()/2;
int samplerange = to - from;
if (drawMethod) // switched between 'supersampled' drawing and simple pixel wise drawing
{ // histogram based supersampling method
......@@ -2399,12 +2397,12 @@ void LfpChannelDisplay::pxPaint()
{
//float localHist[samplerange]; // simple histogram
float rangeHist[samplerange]; // paired range histogram, same as plotting at higher res. and subsampling
Array<float> rangeHist; // [samplerange]; // paired range histogram, same as plotting at higher res. and subsampling
for (int k=0; k<=samplerange; k++)
rangeHist[k]=0;
for (int k = 0; k <= samplerange; k++)
rangeHist.add(0);
for (int k=0; k<=sampleCountThisPixel; k++) // add up paired-range histogram per pixel - for each pair fill intermediate with uniform distr.
for (int k = 0; k <= sampleCountThisPixel; k++) // add up paired-range histogram per pixel - for each pair fill intermediate with uniform distr.
{
int cs_this = (((samplesThisPixel[k]/range*channelHeightFloat)+getHeight()/2)-from); // sample values -> pixel coordinates relative to from
int cs_next = (((samplesThisPixel[k+1]/range*channelHeightFloat)+getHeight()/2)-from);
......@@ -2430,7 +2428,7 @@ void LfpChannelDisplay::pxPaint()
float ha=1;
for (int l=hfrom; l<hto; l++)
{
rangeHist[l]+=ha; //this emphasizes fast Y components
rangeHist.set(l, rangeHist[l] + ha); //this emphasizes fast Y components
//rangeHist[l]+=1/hrange; // this is like an oscilloscope, same energy depositetd per dx, not dy
}
......
......@@ -381,6 +381,7 @@ void RasterPlot::paint(Graphics& g)
buffer = &trialBuffer2;
break;
default:
buffer = &spikeBuffer;
break;
}
......
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