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jsiegle authored
The reason between the UI interactions with the DataThread was simple: it was using a type of lock that's meant for interacting with the UI. This seemed to fix all the issues with dropped samples, but we'll still have to run it through more rigorous tests in the future.
jsiegle authoredThe reason between the UI interactions with the DataThread was simple: it was using a type of lock that's meant for interacting with the UI. This seemed to fix all the issues with dropped samples, but we'll still have to run it through more rigorous tests in the future.
DataThread.cpp 1.66 KiB