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------------------------------------------------------------------
This file is part of the Open Ephys GUI
Copyright (C) 2012 Open Ephys
------------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../JuceLibraryCode/JuceHeader.h"
#include "MainWindow.h"
#include "UI/CustomLookAndFeel.h"
//------------------------------------------------------------------
/**
Launches the application and creates the CustomLookAndFeelClass.
The OpenEphysApplication class own the application's MainWindow (via
a ScopedPointer).
@see MainWindow
*/
class OpenEphysApplication : public JUCEApplication
{
public:
//==============================================================================
OpenEphysApplication() {}
~OpenEphysApplication() {}
//==============================================================================
void initialise (const String& commandLine)
{
mainWindow = new MainWindow();
mainWindow->setUsingNativeTitleBar (true);
customLookAndFeel = new CustomLookAndFeel();
LookAndFeel::setDefaultLookAndFeel(customLookAndFeel);
//==============================================================================
void systemRequestedQuit()
{
std::cout << "Quit requested" << std::endl;
quit();
}
//==============================================================================
const String getApplicationName() { return "Open Ephys GUI";}
const String getApplicationVersion() {return ProjectInfo::versionString;}
bool moreThanOneInstanceAllowed() {return true;}
void anotherInstanceStarted (const String& commandLine)
{}
private:
ScopedPointer <MainWindow> mainWindow;
ScopedPointer <CustomLookAndFeel> customLookAndFeel;
};
//==============================================================================
// This macro generates the main() routine that starts the app.
START_JUCE_APPLICATION(OpenEphysApplication)