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------------------------------------------------------------------
This file is part of the Open Ephys GUI
------------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MainWindow.h"
#include <stdio.h>
//-----------------------------------------------------------------------
: DocumentWindow(JUCEApplication::getInstance()->getApplicationName(),
Colour(Colours::black),
DocumentWindow::allButtons)
setResizable(true, // isResizable
false); // useBottomCornerRisizer -- doesn't work very well
// Create ProcessorGraph and AudioComponent, and connect them.
// Callbacks will be set by the play button in the control panel
processorGraph = new ProcessorGraph();
std::cout << std::endl;
std::cout << "Created processor graph." << std::endl;
std::cout << std::endl;
audioComponent = new AudioComponent();
std::cout << "Created audio component." << std::endl;
audioComponent->connectToProcessorGraph(processorGraph);
setContentOwned(new UIComponent(this, processorGraph, audioComponent), true);
UIComponent* ui = (UIComponent*) getContentComponent();
commandManager.registerAllCommandsForTarget(ui);
commandManager.registerAllCommandsForTarget(JUCEApplication::getInstance());
ui->setApplicationCommandManagerToWatch(&commandManager);
addKeyListener(commandManager.getKeyMappings());
loadWindowBounds();
setUsingNativeTitleBar(true);
Component::addToDesktop(getDesktopWindowStyleFlags()); // prevents the maximize
// Constraining the window's size doesn't seem to work:
setResizeLimits(300, 200, 10000, 10000);
if (shouldReloadOnStartup)
{
File executable = File::getSpecialLocation(File::currentExecutableFile);
File executableDirectory = executable.getParentDirectory();
File file = executableDirectory.getChildFile("lastConfig.xml");
ui->getEditorViewport()->loadState(file);
}
if (audioComponent->callbacksAreActive())
{
audioComponent->endCallbacks();
processorGraph->disableProcessors();
}
audioComponent->disconnectProcessorGraph();
UIComponent* ui = (UIComponent*) getContentComponent();
ui->disableDataViewport();
File executable = File::getSpecialLocation(File::currentExecutableFile);
File executableDirectory = executable.getParentDirectory();
File file = executableDirectory.getChildFile("lastConfig.xml");
ui->getEditorViewport()->saveState(file);
#if JUCE_MAC
MenuBarModel::setMacMainMenu(0);
#endif
}
void MainWindow::closeButtonPressed()
{
if (audioComponent->callbacksAreActive())
{
audioComponent->endCallbacks();
JUCEApplication::getInstance()->systemRequestedQuit();
}
void MainWindow::saveWindowBounds()
{
std::cout << "Saving window bounds." << std::endl;
File executable = File::getSpecialLocation(File::currentExecutableFile);
File executableDirectory = executable.getParentDirectory();
File file = executableDirectory.getChildFile("windowState.xml");
XmlElement* xml = new XmlElement("MAINWINDOW");
xml->setAttribute("version", JUCEApplication::getInstance()->getApplicationVersion());
xml->setAttribute("shouldReloadOnStartup", shouldReloadOnStartup);
XmlElement* bounds = new XmlElement("BOUNDS");
bounds->setAttribute("x",getScreenX());
bounds->setAttribute("y",getScreenY());
bounds->setAttribute("w",getContentComponent()->getWidth());
bounds->setAttribute("h",getContentComponent()->getHeight());
bounds->setAttribute("fullscreen", isFullScreen());
XmlElement* recentDirectories = new XmlElement("RECENTDIRECTORYNAMES");
UIComponent* ui = (UIComponent*) getContentComponent();
StringArray dirs = ui->getRecentlyUsedFilenames();
for (int i = 0; i < dirs.size(); i++)
{
XmlElement* directory = new XmlElement("DIRECTORY");
directory->setAttribute("name", dirs[i]);
recentDirectories->addChildElement(directory);
}
xml->addChildElement(recentDirectories);
if (! xml->writeToFile(file, String::empty))
delete xml;
}
void MainWindow::loadWindowBounds()
{
std::cout << "Loading window bounds." << std::endl;
//File file = File::getCurrentWorkingDirectory().getChildFile("windowState.xml");
File executable = File::getSpecialLocation(File::currentExecutableFile);
File executableDirectory = executable.getParentDirectory();
File file = executableDirectory.getChildFile("windowState.xml");
XmlElement* xml = doc.getDocumentElement();
if (xml == 0 || ! xml->hasTagName("MAINWINDOW"))
std::cout << "File not found." << std::endl;
delete xml;
shouldReloadOnStartup = xml->getBoolAttribute("shouldReloadOnStartup", false);
forEachXmlChildElement(*xml, e)
if (e->hasTagName("BOUNDS"))
{
int x = e->getIntAttribute("x");
int y = e->getIntAttribute("y");
int w = e->getIntAttribute("w");
int h = e->getIntAttribute("h");
// bool fs = e->getBoolAttribute("fullscreen");
// without the correction, you get drift over time
setTopLeftPosition(x,y); //Windows doesn't need correction
getContentComponent()->setBounds(0,0,w-10,h-33);
//setFullScreen(fs);
}
else if (e->hasTagName("RECENTDIRECTORYNAMES"))
{
StringArray filenames;
forEachXmlChildElement(*e, directory)
{
if (directory->hasTagName("DIRECTORY"))
{
filenames.add(directory->getStringAttribute("name"));
}
}
UIComponent* ui = (UIComponent*) getContentComponent();
ui->setRecentlyUsedFilenames(filenames);
}
delete xml;
}
// return "Everything went ok.";