Fixed initialization and next-state weirdness
Added a hacky way to block next-state from changing too early, cleans up the waveforms a lot but might end up badly.
The n64 inout wire is still stuck at Hi-Z.
Added a hacky way to block next-state from changing too early, cleans up the waveforms a lot but might end up badly.
The n64 inout wire is still stuck at Hi-Z.