Name | Last commit | Last update |
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.. | ||
Audio | ||
Dsp | ||
Network | ||
Processors | ||
UI | ||
AccessClass.cpp | ||
AccessClass.h | ||
Main.cpp | ||
MainWindow.cpp | ||
MainWindow.h | ||
OpenGL.h |
updated the generateSimulatedSpike to appropriately scale the waveforms. Instead of simply shifting the entire waveform the baseline is leftalone and the peak is scaled. Additionally the spikes are now distributed exponentially in amplitude space rather than uniformly
Name | Last commit | Last update |
---|---|---|
.. | ||
Audio | ||
Dsp | ||
Network | ||
Processors | ||
UI | ||
AccessClass.cpp | ||
AccessClass.h | ||
Main.cpp | ||
MainWindow.cpp | ||
MainWindow.h | ||
OpenGL.h |