diff --git a/.gitignore b/.gitignore index b8f1167e4f397ce418a241a229f3eacec9ef7322..03eba16d052c8e1ebd7b225057c52bbeef6e5775 100644 --- a/.gitignore +++ b/.gitignore @@ -16,3 +16,14 @@ Builds/Linux/build/windowState.xml Builds/Linux/build/Data Builds/Linux/build/*.xml Builds/Linux/build/*.out + +# 4. Windows related +Builds/VisualStudio2012/Debug +Builds/VisualStudio2012/Release +Builds/VisualStudio2012/ipch +Builds/VisualStudio2012/open-ephys.sdf +Builds/VisualStudio2012/open-ephys.suo +Builds/VisualStudio2012/open-ephys.v11.suo +Builds/VisualStudio2012/open-ephys.vcxproj.user +Builds/VisualStudio2012/windowState.xml +Builds/VisualStudio2012/pipetest.bit \ No newline at end of file diff --git a/Builds/VisualStudio2010/open-ephys.sln b/Builds/VisualStudio2012/open-ephys.sln similarity index 97% rename from Builds/VisualStudio2010/open-ephys.sln rename to Builds/VisualStudio2012/open-ephys.sln index f07db3f752abcbb926213057d89aeced6064f7f1..268aaf6708c52d449fae1c50e70b19cbfcef854a 100755 --- a/Builds/VisualStudio2010/open-ephys.sln +++ b/Builds/VisualStudio2012/open-ephys.sln @@ -1,18 +1,18 @@ -Microsoft Visual Studio Solution File, Format Version 11.00 -Project("{8FA1AFF1-2558-DDD8-66E3-3288408D9CDF}") = "open-ephys", "open-ephys.vcxproj", "{92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Win32 = Debug|Win32 - Release|Win32 = Release|Win32 - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Debug|Win32.ActiveCfg = Debug|Win32 - {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Debug|Win32.Build.0 = Debug|Win32 - {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Release|Win32.ActiveCfg = Release|Win32 - {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Release|Win32.Build.0 = Release|Win32 - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal +Microsoft Visual Studio Solution File, Format Version 11.00 +Project("{8FA1AFF1-2558-DDD8-66E3-3288408D9CDF}") = "open-ephys", "open-ephys.vcxproj", "{92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Release|Win32 = Release|Win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Debug|Win32.ActiveCfg = Debug|Win32 + {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Debug|Win32.Build.0 = Debug|Win32 + {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Release|Win32.ActiveCfg = Release|Win32 + {92D8FACB-6E9B-1810-EC14-AD5A7FE1CD78}.Release|Win32.Build.0 = Release|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection +EndGlobal diff --git a/Builds/VisualStudio2010/open-ephys.vcxproj b/Builds/VisualStudio2012/open-ephys.vcxproj similarity index 57% rename from Builds/VisualStudio2010/open-ephys.vcxproj rename to Builds/VisualStudio2012/open-ephys.vcxproj index 757024d390761831d34aa8994095d51da2c7de66..1c5912cca90e24ba1a65ff79f2ba2bc6d7b9221a 100644 --- a/Builds/VisualStudio2010/open-ephys.vcxproj +++ b/Builds/VisualStudio2012/open-ephys.vcxproj @@ -1,324 +1,342 @@ -<?xml version="1.0" encoding="utf-8"?> 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Include="..\..\Source\Processors\Visualization\SpikeDisplayCanvas.h"> + <Filter>open-ephys\Source\Processors\Visualization</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Visualization\Visualizer.h"> + <Filter>open-ephys\Source\Processors\Visualization</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Visualization\DataWindow.h"> + <Filter>open-ephys\Source\Processors\Visualization</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Visualization\LfpDisplayCanvas.h"> + <Filter>open-ephys\Source\Processors\Visualization</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Visualization\OpenGLCanvas.h"> + <Filter>open-ephys\Source\Processors\Visualization</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\SpikeDetector.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\AudioNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\EventNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\FPGAOutputEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\ArduinoOutputEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\ChannelSelector.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\ParameterEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\SpikeDisplayEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\VisualizerEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\MergerEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\ImageIcon.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\WiFiOutputEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\EventNodeEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\SignalGeneratorEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\LfpDisplayEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\SourceNodeEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\SplitterEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\SpikeDetectorEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\AudioEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\FilterEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Editors\GenericEditor.h"> + <Filter>open-ephys\Source\Processors\Editors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\FileReaderThread.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\okFrontPanelDLL.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\NetworkThread.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\FPGAThread.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\DataBuffer.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\IntanThread.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\DataThreads\DataThread.h"> + <Filter>open-ephys\Source\Processors\DataThreads</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\RecordNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\SignalGenerator.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\ResamplingNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\FilterNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\SourceNode.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\GenericProcessor.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\ProcessorGraph.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\EditorViewportButtons.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\SignalChainManager.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\EditorViewport.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\ProcessorList.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\CustomLookAndFeel.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\InfoLabel.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\DataViewport.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\MessageCenter.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\ControlPanel.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\UI\UIComponent.h"> + <Filter>open-ephys\Source\UI</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\MainWindow.h"> + <Filter>open-ephys\Source</Filter> + </ClInclude> + <ClInclude Include="..\..\JuceLibraryCode\AppConfig.h"> + <Filter>Juce Library Code</Filter> + </ClInclude> + <ClInclude Include="..\..\JuceLibraryCode\JuceHeader.h"> + <Filter>Juce Library Code</Filter> + </ClInclude> + <ClInclude Include="..\..\JuceLibraryCode\BinaryData.h"> + <Filter>Juce Library Code</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\ArduinoOutput.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Serial\ofArduino.h"> + <Filter>open-ephys\Source\Processors\Serial</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Serial\ofConstants.h"> + <Filter>open-ephys\Source\Processors\Serial</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\Serial\ofSerial.h"> + <Filter>open-ephys\Source\Processors\Serial</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\EventDetector.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + <ClInclude Include="..\..\Source\Processors\FPGAOutput.h"> + <Filter>open-ephys\Source\Processors</Filter> + </ClInclude> + </ItemGroup> +</Project> \ No newline at end of file diff --git a/JuceLibraryCode/src/audio/audio_file_formats/flac/libFLAC/stream_decoder.c b/JuceLibraryCode/src/audio/audio_file_formats/flac/libFLAC/stream_decoder.c index db3264624dc4b470f8703a94b1fd8826898c97a1..c923e44414c999caeb6349aaa3f8fb644164b17b 100755 --- a/JuceLibraryCode/src/audio/audio_file_formats/flac/libFLAC/stream_decoder.c +++ b/JuceLibraryCode/src/audio/audio_file_formats/flac/libFLAC/stream_decoder.c @@ -50,7 +50,7 @@ #include <sys/stat.h> /* for stat() */ #include <sys/types.h> /* for off_t */ #if defined _MSC_VER || defined __BORLANDC__ || defined __MINGW32__ -#if _MSC_VER <= 1600 || defined __BORLANDC__ /* @@@ [2G limit] */ +#if _MSC_VER <= 1700 || defined __BORLANDC__ /* @@@ [2G limit] */ #define fseeko fseek #define ftello ftell #endif diff --git a/Source/AccessClass.h b/Source/AccessClass.h index 37e9e626a3eb4beb23966199764011e7018e0f14..f50ec2befb9a42919e93439635781dd11c4ae307 100644 --- a/Source/AccessClass.h +++ b/Source/AccessClass.h @@ -24,6 +24,9 @@ #ifndef __ACCESSCLASS_H_CE1DC2DE__ #define __ACCESSCLASS_H_CE1DC2DE__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../JuceLibraryCode/JuceHeader.h" class UIComponent; diff --git a/Source/Audio/AudioComponent.h b/Source/Audio/AudioComponent.h index e129564e6060014139eca8d14b446cd8705c5e1c..dbf0b27b63168f35ed57609a881aacad72ceb5aa 100644 --- a/Source/Audio/AudioComponent.h +++ b/Source/Audio/AudioComponent.h @@ -24,6 +24,9 @@ #ifndef __AUDIOCOMPONENT_H_D97C73CF__ #define __AUDIOCOMPONENT_H_D97C73CF__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" /** diff --git a/Source/Main.cpp b/Source/Main.cpp index ec3e6ae668c40450a0e7b3dae73e6b2b2d27b522..fe685280e9890f921ee26408722addb32facbee6 100644 --- a/Source/Main.cpp +++ b/Source/Main.cpp @@ -20,13 +20,35 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. */ - +#ifdef WIN32 +#include <Windows.h> +#define _MAIN +#include "glWinInit.h" +#endif #include "../JuceLibraryCode/JuceHeader.h" #include "MainWindow.h" #include "UI/CustomLookAndFeel.h" #include <stdio.h> +#ifdef WIN32 +//Initializer function to load OpenGL Extensions on Windows +void glWinInit() +{ +glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) wglGetProcAddress("glCheckFramebufferStatusEXT"); +glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) wglGetProcAddress("glGenerateMipmap"); +glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) wglGetProcAddress("glFramebufferRenderbufferEXT"); +glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) wglGetProcAddress("glFramebufferTexture2DEXT"); +glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC) wglGetProcAddress("glRenderbufferStorageEXT"); +glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC) wglGetProcAddress("glBindRenderbufferEXT"); +glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC) wglGetProcAddress("glGenRenderbuffersEXT"); +glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC) wglGetProcAddress("glBindFramebufferEXT"); +glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC) wglGetProcAddress("glGenFramebuffersEXT"); +glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) wglGetProcAddress("glDeleteRenderbuffers"); +glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) wglGetProcAddress("glDeleteFramebuffers"); +} +#endif + //------------------------------------------------------------------ /** @@ -52,6 +74,9 @@ public: //============================================================================== void initialise (const String& commandLine) { +#ifdef WIN32 + glWinInit(); +#endif mainWindow = new MainWindow(); diff --git a/Source/MainWindow.cpp b/Source/MainWindow.cpp index f56c8b44ee0cc44cb1fc04e2fb294615d11482cc..3cec80f1fea6d7cadd34d8a058e03dd148e2c66b 100644 --- a/Source/MainWindow.cpp +++ b/Source/MainWindow.cpp @@ -112,7 +112,11 @@ void MainWindow::saveWindowBounds() std::cout << "Saving window bounds." << std::endl; +#ifdef WIN32 + File file = File::getCurrentWorkingDirectory().getChildFile("windowState.xml"); +#else File file = File("./windowState.xml"); +#endif XmlElement* xml = new XmlElement("MAINWINDOW"); @@ -139,7 +143,11 @@ void MainWindow::loadWindowBounds() std::cout << "Loading window bounds." << std::endl; +#ifdef WIN32 + File file = File::getCurrentWorkingDirectory().getChildFile("windowState.xml"); +#else File file = File("./windowState.xml"); +#endif XmlDocument doc (file); XmlElement* xml = doc.getDocumentElement(); diff --git a/Source/MainWindow.h b/Source/MainWindow.h index 140ec0365a63592bc5f9c2850406386c9cf69f63..9afd7ac2532a9350b6537845a7d1f60b49e72651 100644 --- a/Source/MainWindow.h +++ b/Source/MainWindow.h @@ -24,6 +24,9 @@ #ifndef __MAINWINDOW_H_BA75E17__ #define __MAINWINDOW_H_BA75E17__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../JuceLibraryCode/JuceHeader.h" #include "UI/UIComponent.h" #include "Audio/AudioComponent.h" diff --git a/Source/Processors/ArduinoOutput.cpp b/Source/Processors/ArduinoOutput.cpp index 63d64ab4fbc1f52c796fb315f30179de8477bedf..936a6a14435f4c9a0fad77252fbfb8c38c4e9b65 100755 --- a/Source/Processors/ArduinoOutput.cpp +++ b/Source/Processors/ArduinoOutput.cpp @@ -84,6 +84,9 @@ bool ArduinoOutput::enable() #if JUCE_LINUX arduino.connect("ttyACM0"); #endif +#if JUCE_WIN32 + arduino.connect("COM1"); +#endif #if JUCE_MAC arduino.connect("tty.usbmodemfd121"); #endif diff --git a/Source/Processors/ArduinoOutput.h b/Source/Processors/ArduinoOutput.h index d766669ac863d150d06270756baad3e1f0afb2e5..d33f06b9efb0521eb3da16012b167a7225ca5bc8 100755 --- a/Source/Processors/ArduinoOutput.h +++ b/Source/Processors/ArduinoOutput.h @@ -24,6 +24,9 @@ #ifndef __ARDUINOOUTPUT_H_F7BDA585__ #define __ARDUINOOUTPUT_H_F7BDA585__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "Editors/ArduinoOutputEditor.h" diff --git a/Source/Processors/AudioNode.h b/Source/Processors/AudioNode.h index a4f3e8f6cf743257006a421c0967684a994aecdd..bab0a2821c22c4f10cf8f701ab767e572b56879e 100755 --- a/Source/Processors/AudioNode.h +++ b/Source/Processors/AudioNode.h @@ -25,6 +25,9 @@ #define __AUDIONODE_H_AF61F3C5__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include <stdio.h> diff --git a/Source/Processors/DataThreads/DataBuffer.h b/Source/Processors/DataThreads/DataBuffer.h index 6ae1a5ca905e60c7a84746c50e0e0711f49884cb..e871d1e2b085e4b0cc6394a908086a9f40dcd5ed 100755 --- a/Source/Processors/DataThreads/DataBuffer.h +++ b/Source/Processors/DataThreads/DataBuffer.h @@ -24,6 +24,9 @@ #ifndef __DATABUFFER_H_11C6C591__ #define __DATABUFFER_H_11C6C591__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" /** diff --git a/Source/Processors/DataThreads/DataThread.h b/Source/Processors/DataThreads/DataThread.h index f3360290dc63a1134883534a65cc0b26cb9c7a38..c97585fce312fe7f5b515a8a09f1b0982ff79a74 100755 --- a/Source/Processors/DataThreads/DataThread.h +++ b/Source/Processors/DataThreads/DataThread.h @@ -24,6 +24,9 @@ #ifndef __DATATHREAD_H_C454F4DB__ #define __DATATHREAD_H_C454F4DB__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include <stdio.h> #include "DataBuffer.h" diff --git a/Source/Processors/DataThreads/FPGAThread.cpp b/Source/Processors/DataThreads/FPGAThread.cpp old mode 100755 new mode 100644 index 3bc666fa8a2a07d35fd074e4e813bcc23a3a6feb..30168c7894f06a9845577aa0bda4a5b54fbdb0b7 --- a/Source/Processors/DataThreads/FPGAThread.cpp +++ b/Source/Processors/DataThreads/FPGAThread.cpp @@ -43,6 +43,10 @@ FPGAThread::FPGAThread(SourceNode* sn) : DataThread(sn), const char* bitfilename = "./pipetest.bit"; const char* libname = "./libokFrontPanel64.so"; #endif +#if JUCE_WIN32 + const char* bitfilename = "pipetest.bit"; + const char* libname = NULL; +#endif #if JUCE_MAC const char* bitfilename = "/Users/Josh/Programming/open-ephys/GUI/Resources/DLLs/pipetest.bit"; const char* libname = "/Users/Josh/Programming/open-ephys/GUI/Resources/DLLs/libokFrontPanel.dylib"; @@ -213,7 +217,7 @@ bool FPGAThread::updateBuffer() { long return_code; - + if (!bufferWasAligned) { alignBuffer(100000); @@ -238,7 +242,7 @@ bool FPGAThread::updateBuffer() // or in 1 for timecode bytes. This is some overhead but makes data integrity checks // pretty trivial. // - // headstages are A, B, C, D and another one for the breakout box T for the 0-5v TTL input + // headstages are A,B,C,D and another one for the breakout box T for the 0-5v TTL input // A1 is stage A channel 1 etc // ............... // tc ttttttt1 @@ -266,7 +270,7 @@ bool FPGAThread::updateBuffer() int i = 0; // int samplesUsed = 0; // int startSample = 0; - + // new strategy: read in 201 bytes & find the first sample int firstSample; @@ -275,19 +279,19 @@ bool FPGAThread::updateBuffer() { // look for timecode block (6 bytes) - if ( (pBuffer[j] & 1) - && (pBuffer[j+1] & 1) - && (pBuffer[j+2] & 1) - && (pBuffer[j+3] & 1) - && (pBuffer[j+4] & 1) - && (pBuffer[j+5] & 1) - && (j+5+Ndatabytes <= bytesToRead) ) // indicated by last bit being 1 - { //read 6 bytes, assemble to 6*7 = 42 bits, arranged in 6 bytes + if ( (pBuffer[j] & 1) + && (pBuffer[j+1] & 1) + && (pBuffer[j+2] & 1) + && (pBuffer[j+3] & 1) + && (pBuffer[j+4] & 1) + && (pBuffer[j+5] & 1) + && (j+5+Ndatabytes <= bytesToRead) ) // indicated by last bit being 1 + { //read 6 bytes, assemble to 6*7 = 42 bits, arranged in 6 bytes //std::cout << j << std::endl; i++; - + if (j % 200 != 0) { std::cout << "Buffer not aligned " << j << " " << accumulator << std::endl; @@ -316,7 +320,7 @@ bool FPGAThread::updateBuffer() (uint64(timecode[1]) << 8) + (uint64(timecode[0])); - + eventCode = pBuffer[j+6]; // TTL input ttl_out = pBuffer[j+7]; // TTL output @@ -408,7 +412,7 @@ bool FPGAThread::updateBuffer() } void FPGAThread::checkTTLState() -{ + { if (sn->getTTLState() != ttlState) { ttlState = sn->getTTLState(); @@ -423,7 +427,7 @@ void FPGAThread::checkTTLState() dev->UpdateWireIns(); } } - + void FPGAThread::setOutputHigh() { dev->SetWireInValue(0x01, 0x01); //, 0x06); @@ -436,7 +440,7 @@ void FPGAThread::setOutputHigh() void FPGAThread::setOutputLow() { dev->SetWireInValue(0x01, 0x00); //, 0x06); - + dev->UpdateWireIns(); } @@ -465,7 +469,6 @@ bool FPGAThread::initializeFPGA(bool verbose) str = dev->GetDeviceID(); printf("Device device ID: %s\n", str.c_str()); } - // Download the configuration file. if (okCFrontPanel::NoError != dev->ConfigureFPGA(bitfile)) { if (verbose) diff --git a/Source/Processors/DataThreads/FPGAThread.h b/Source/Processors/DataThreads/FPGAThread.h index 03b38ab5d07e988eb98f71a81cd308fd701079b3..a56e771ed2c1891ad6f7db81e8027faff81c74a9 100755 --- a/Source/Processors/DataThreads/FPGAThread.h +++ b/Source/Processors/DataThreads/FPGAThread.h @@ -24,7 +24,9 @@ #ifndef __FPGATHREAD_H_FBB22A45__ #define __FPGATHREAD_H_FBB22A45__ - +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include <stdio.h> diff --git a/Source/Processors/DataThreads/FileReaderThread.h b/Source/Processors/DataThreads/FileReaderThread.h index aae06f9b8993c74fc0182731918d3f6ebf0c0364..48b2c1e8fa49f1599b8f8ac9c006562cb1ae1b2c 100755 --- a/Source/Processors/DataThreads/FileReaderThread.h +++ b/Source/Processors/DataThreads/FileReaderThread.h @@ -24,7 +24,9 @@ #ifndef __FILEREADERTHREAD_H_82594504__ #define __FILEREADERTHREAD_H_82594504__ - +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include <stdio.h> diff --git a/Source/Processors/DataThreads/IntanThread.h b/Source/Processors/DataThreads/IntanThread.h index 4a7b17c5e052490ba197ea7bab805e675c882829..a35371dcf90ec36d953783a1382e9bc2114248ad 100755 --- a/Source/Processors/DataThreads/IntanThread.h +++ b/Source/Processors/DataThreads/IntanThread.h @@ -24,6 +24,9 @@ #ifndef __INTANTHREAD_H_D9135C03__ #define __INTANTHREAD_H_D9135C03__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include <ftdi.h> #include <stdio.h> diff --git a/Source/Processors/DataThreads/NetworkThread.h b/Source/Processors/DataThreads/NetworkThread.h index fc67bdd532f1d4ed4bec535da46c575acc5e4227..6b14cd644624298f973dea0de953134f78711315 100755 --- a/Source/Processors/DataThreads/NetworkThread.h +++ b/Source/Processors/DataThreads/NetworkThread.h @@ -26,6 +26,9 @@ #include <stdio.h> +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" // #include "../../Network/unp.h" diff --git a/Source/Processors/Editors/ArduinoOutputEditor.h b/Source/Processors/Editors/ArduinoOutputEditor.h index b9919b29086a035e3d32f0184dcd7db3a0d0dc1a..f1171fc4352d8f2bb8bea5a8da4722311e905dc5 100644 --- a/Source/Processors/Editors/ArduinoOutputEditor.h +++ b/Source/Processors/Editors/ArduinoOutputEditor.h @@ -24,6 +24,10 @@ #ifndef __ARDUINOOUTPUTEDITOR_H_28EB4CC9__ #define __ARDUINOOUTPUTEDITOR_H_28EB4CC9__ +#ifdef _WIN32 +#include <Windows.h> +#endif + #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "ImageIcon.h" diff --git a/Source/Processors/Editors/AudioEditor.h b/Source/Processors/Editors/AudioEditor.h index 4e486295a921bcfdab3442183fabe189725e6dd4..03ed55e72f7e7724de243f49519b171fa5e38ab6 100755 --- a/Source/Processors/Editors/AudioEditor.h +++ b/Source/Processors/Editors/AudioEditor.h @@ -24,6 +24,9 @@ #define __AUDIOEDITOR_H_9D6F1FC3__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../AudioNode.h" #include <stdio.h> diff --git a/Source/Processors/Editors/ChannelSelector.h b/Source/Processors/Editors/ChannelSelector.h index c9e1bd4823f900f926ce12c587c44d376c653f90..92886da1d193dbd03fc4230fbbd6bb3aaef38e9e 100755 --- a/Source/Processors/Editors/ChannelSelector.h +++ b/Source/Processors/Editors/ChannelSelector.h @@ -24,6 +24,9 @@ #ifndef __CHANNELSELECTOR_H_68124E35__ #define __CHANNELSELECTOR_H_68124E35__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "../../AccessClass.h" diff --git a/Source/Processors/Editors/EventNodeEditor.h b/Source/Processors/Editors/EventNodeEditor.h index dc4bc09007c1e61ace467c64e22752b88b97d1f1..bbb6796d2b4b083cb97d1de85a3405085cd33ebc 100755 --- a/Source/Processors/Editors/EventNodeEditor.h +++ b/Source/Processors/Editors/EventNodeEditor.h @@ -25,6 +25,9 @@ #define __EVENTNODEEDITOR_H_A681BEBC__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/FPGAOutputEditor.h b/Source/Processors/Editors/FPGAOutputEditor.h index 7b39934159ce9384a8d8181c1d0f5a3ccb5c75c2..ddb69bf0e326e9256785239aa9bca1ba14108419 100644 --- a/Source/Processors/Editors/FPGAOutputEditor.h +++ b/Source/Processors/Editors/FPGAOutputEditor.h @@ -24,6 +24,9 @@ #ifndef __FPGAOUTPUTEDITOR_H_5A646CD3__ #define __FPGAOUTPUTEDITOR_H_5A646CD3__ +#ifdef _WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/FilterEditor.h b/Source/Processors/Editors/FilterEditor.h index 018e616f6d9d6bef6314d041a05746bf2337ef5f..d1e60e0347d4e7555d894db7ed7348d5abfd4992 100755 --- a/Source/Processors/Editors/FilterEditor.h +++ b/Source/Processors/Editors/FilterEditor.h @@ -25,6 +25,9 @@ #define __FILTEREDITOR_H_969BDB5__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/GenericEditor.h b/Source/Processors/Editors/GenericEditor.h index 15778110d5227e26ad0756ab1f406409a98b28cb..d84adf91c1d1bcf63422d5b5c01affcc98b47152 100755 --- a/Source/Processors/Editors/GenericEditor.h +++ b/Source/Processors/Editors/GenericEditor.h @@ -24,6 +24,9 @@ #ifndef __GENERICEDITOR_H_DD406E71__ #define __GENERICEDITOR_H_DD406E71__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../GenericProcessor.h" #include "../../AccessClass.h" diff --git a/Source/Processors/Editors/ImageIcon.h b/Source/Processors/Editors/ImageIcon.h index 4cf83ce13732e73b60fd8b7b00bd6407c233b4ef..f6b040b41f440b34ec37cb8b9f6035dd93251bd7 100755 --- a/Source/Processors/Editors/ImageIcon.h +++ b/Source/Processors/Editors/ImageIcon.h @@ -24,6 +24,9 @@ #ifndef __IMAGEICON_H_ED764AE7__ #define __IMAGEICON_H_ED764AE7__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" class ImageIcon : public Component diff --git a/Source/Processors/Editors/LfpDisplayEditor.h b/Source/Processors/Editors/LfpDisplayEditor.h index 934cf40dc9f802ea9999335c620ca83a28501926..f39294f78683a28cc1d0c1f6930ea4f435acd90e 100755 --- a/Source/Processors/Editors/LfpDisplayEditor.h +++ b/Source/Processors/Editors/LfpDisplayEditor.h @@ -24,6 +24,9 @@ #ifndef __LFPDISPLAYEDITOR_H_3438800D__ #define __LFPDISPLAYEDITOR_H_3438800D__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "../../UI/UIComponent.h" diff --git a/Source/Processors/Editors/MergerEditor.h b/Source/Processors/Editors/MergerEditor.h index 493a5afeb5f5e4e48221ab812750fbc303892f48..78a53d26c01c809a942201b620faefc3b7841f68 100755 --- a/Source/Processors/Editors/MergerEditor.h +++ b/Source/Processors/Editors/MergerEditor.h @@ -25,6 +25,9 @@ #define __MERGEREDITOR_H_33F644A8__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/ParameterEditor.h b/Source/Processors/Editors/ParameterEditor.h index b33628a15c40f2dce2383eed2c31d959b4c9b815..ba191526999068a2bda828485124c565e2d7f41c 100755 --- a/Source/Processors/Editors/ParameterEditor.h +++ b/Source/Processors/Editors/ParameterEditor.h @@ -24,6 +24,9 @@ #ifndef __PARAMETEREDITOR_H_44537DA9__ #define __PARAMETEREDITOR_H_44537DA9__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../GenericProcessor.h" #include "ChannelSelector.h" diff --git a/Source/Processors/Editors/SignalGeneratorEditor.h b/Source/Processors/Editors/SignalGeneratorEditor.h index e719aaf908653f61cd1a7bf361b8fd26ac93b952..9d2ba6a9571212c7cc2bd8cda87cfea78c5d5a2f 100755 --- a/Source/Processors/Editors/SignalGeneratorEditor.h +++ b/Source/Processors/Editors/SignalGeneratorEditor.h @@ -24,6 +24,9 @@ #ifndef __SIGNALGENERATOREDITOR_H_841A7078__ #define __SIGNALGENERATOREDITOR_H_841A7078__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/SourceNodeEditor.h b/Source/Processors/Editors/SourceNodeEditor.h index 37c961ce8e9df3be637ad1c53f446038965a0aa6..c3a12b5dafd6ceb86edbd857d36fd8d7ae3a4503 100755 --- a/Source/Processors/Editors/SourceNodeEditor.h +++ b/Source/Processors/Editors/SourceNodeEditor.h @@ -24,6 +24,9 @@ #ifndef __SOURCENODEEDITOR_H_A1B19E1E__ #define __SOURCENODEEDITOR_H_A1B19E1E__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "ImageIcon.h" diff --git a/Source/Processors/Editors/SpikeDetectorEditor.h b/Source/Processors/Editors/SpikeDetectorEditor.h index c482aa4802e9e9da8ff8865f1b803ccf2d6fc212..591efe98fd103979daa1271f7ab1aad21082b780 100755 --- a/Source/Processors/Editors/SpikeDetectorEditor.h +++ b/Source/Processors/Editors/SpikeDetectorEditor.h @@ -25,6 +25,9 @@ #define __SPIKEDETECTOREDITOR_H_F0BD2DD9__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/SpikeDisplayEditor.h b/Source/Processors/Editors/SpikeDisplayEditor.h index 6d3a3a94b281f3d5cc57c2e4194abb28b70a01fb..55e1aad6dc515140e92e4657a1fd51889be39e54 100755 --- a/Source/Processors/Editors/SpikeDisplayEditor.h +++ b/Source/Processors/Editors/SpikeDisplayEditor.h @@ -24,6 +24,9 @@ #ifndef SPIKEDISPLAYEDITOR_H_ #define SPIKEDISPLAYEDITOR_H_ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "../../UI/UIComponent.h" diff --git a/Source/Processors/Editors/SplitterEditor.h b/Source/Processors/Editors/SplitterEditor.h index 1240b1163a37c13472c7f50a0ef2a671e5b50c92..1fb99622b8826e207a3153b85d4320e4b2ed368e 100755 --- a/Source/Processors/Editors/SplitterEditor.h +++ b/Source/Processors/Editors/SplitterEditor.h @@ -25,6 +25,9 @@ #define __SPLITTEREDITOR_H_33F644A8__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" diff --git a/Source/Processors/Editors/VisualizerEditor.h b/Source/Processors/Editors/VisualizerEditor.h index c2b0ad8254d55c962e8fb97dd03781d309fd5d60..48be1be99324bf135c647d1b3d5110ea0ac315ee 100755 --- a/Source/Processors/Editors/VisualizerEditor.h +++ b/Source/Processors/Editors/VisualizerEditor.h @@ -24,6 +24,9 @@ #ifndef __VISUALIZEREDITOR_H_17E6D78C__ #define __VISUALIZEREDITOR_H_17E6D78C__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "../../UI/UIComponent.h" diff --git a/Source/Processors/Editors/WiFiOutputEditor.h b/Source/Processors/Editors/WiFiOutputEditor.h index e86eaf27d9d22ea725ba526c049053553dd3bd4a..f655d05980b91fbb78e4d66737b1ec5d7b8b41b6 100755 --- a/Source/Processors/Editors/WiFiOutputEditor.h +++ b/Source/Processors/Editors/WiFiOutputEditor.h @@ -23,6 +23,9 @@ #ifndef __WIFIOUTPUTEDITOR_H_7161DB44__ #define __WIFIOUTPUTEDITOR_H_7161DB44__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "GenericEditor.h" #include "ImageIcon.h" diff --git a/Source/Processors/EventDetector.h b/Source/Processors/EventDetector.h index d6f16f1c2e5be67d1ef1b3dabe81db0562b915b7..169b1b68cd3f81b82a910b3671251e8bff79305c 100755 --- a/Source/Processors/EventDetector.h +++ b/Source/Processors/EventDetector.h @@ -24,6 +24,9 @@ #ifndef __EVENTDETECTOR_H_91811542__ #define __EVENTDETECTOR_H_91811542__ +#ifdef _WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" diff --git a/Source/Processors/EventNode.h b/Source/Processors/EventNode.h index 7885449165d1bf812942be9562472bc9ca931b2b..c6cc9e0e85a0ca8b8305f68dc2306708f03fea25 100755 --- a/Source/Processors/EventNode.h +++ b/Source/Processors/EventNode.h @@ -24,6 +24,9 @@ #ifndef __EVENTNODE_H_9B67A789__ #define __EVENTNODE_H_9B67A789__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" #include "Editors/EventNodeEditor.h" diff --git a/Source/Processors/FPGAOutput.h b/Source/Processors/FPGAOutput.h index f2653e7a544b062a15b4b8b9b0426d3ac7ae7d44..bbb82970e8f4cb468a1555b39e15d451bf4b7a52 100755 --- a/Source/Processors/FPGAOutput.h +++ b/Source/Processors/FPGAOutput.h @@ -24,7 +24,9 @@ #ifndef __FPGAOUTPUT_H_33275017__ #define __FPGAOUTPUT_H_33275017__ - +#ifdef _WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" diff --git a/Source/Processors/FilterNode.h b/Source/Processors/FilterNode.h index 1dbe3fbd025385f56c26b3978c0a49a1f34dbf0c..69976a84b71fb6fc55fb986125b9756a8e103235 100755 --- a/Source/Processors/FilterNode.h +++ b/Source/Processors/FilterNode.h @@ -24,6 +24,9 @@ #ifndef __FILTERNODE_H_CED428E__ #define __FILTERNODE_H_CED428E__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Dsp/Dsp.h" #include "GenericProcessor.h" diff --git a/Source/Processors/GenericProcessor.cpp b/Source/Processors/GenericProcessor.cpp index bffbeee8237d474c5fd12bb4dbda01dde9755945..2e1d3e1518eab03b298ad78b7c6d2d70d1d246be 100755 --- a/Source/Processors/GenericProcessor.cpp +++ b/Source/Processors/GenericProcessor.cpp @@ -406,7 +406,7 @@ void GenericProcessor::addEvent(MidiBuffer& eventBuffer, uint8 numBytes, uint8* eventData) { - uint8 data[4+numBytes]; + uint8 *data = new uint8[4+numBytes]; data[0] = type; // event type data[1] = nodeId; // processor ID automatically added @@ -417,6 +417,7 @@ void GenericProcessor::addEvent(MidiBuffer& eventBuffer, eventBuffer.addEvent(data, // spike data sizeof(data), // total bytes sampleNum); // sample index + delete data; } // void GenericProcessor::unpackEvent(int type, diff --git a/Source/Processors/GenericProcessor.h b/Source/Processors/GenericProcessor.h index 29b0fb355a8f4f1acecec4e6bfd840a5174b94af..1c7ba16d477fa27df7fff51dae5f869e1f42ff30 100755 --- a/Source/Processors/GenericProcessor.h +++ b/Source/Processors/GenericProcessor.h @@ -25,6 +25,9 @@ #define __GENERICPROCESSOR_H_1F469DAF__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "Editors/GenericEditor.h" #include "Parameter.h" diff --git a/Source/Processors/LfpDisplayNode.h b/Source/Processors/LfpDisplayNode.h index 9258e74ee29a614ea60ba434cf336c3ea8e3f6db..61f18fcc16902474845e7e95d4b5a6627d6b75b3 100755 --- a/Source/Processors/LfpDisplayNode.h +++ b/Source/Processors/LfpDisplayNode.h @@ -24,6 +24,9 @@ #ifndef __LFPDISPLAYNODE_H_D969A379__ #define __LFPDISPLAYNODE_H_D969A379__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "Editors/LfpDisplayEditor.h" #include "Editors/VisualizerEditor.h" diff --git a/Source/Processors/Parameter.h b/Source/Processors/Parameter.h index 5ca8b29251f2d3f1385891bcec7171e83773a145..319068bc78ef83123710bc6caf5757bb17336391 100755 --- a/Source/Processors/Parameter.h +++ b/Source/Processors/Parameter.h @@ -24,6 +24,9 @@ #ifndef __PARAMETER_H_62922AE5__ #define __PARAMETER_H_62922AE5__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" // #include "Editors/GenericEditor.h" // #include "GenericProcessor.h" diff --git a/Source/Processors/ProcessorGraph.cpp b/Source/Processors/ProcessorGraph.cpp old mode 100755 new mode 100644 index 76669112dd37ed9cff31cbda57d96f2abe468891..b2aa8bd606b1b1065e01a726601cb3515b918e96 --- a/Source/Processors/ProcessorGraph.cpp +++ b/Source/Processors/ProcessorGraph.cpp @@ -1,5 +1,5 @@ /* - ------------------------------------------------------------------ +------------------------------------------------------------------ This file is part of the Open Ephys GUI Copyright (C) 2012 Open Ephys @@ -609,4 +609,5 @@ RecordNode* ProcessorGraph::getRecordNode() { // { // File file = File("./savedState.xml"); // getEditorViewport()->loadState(file); -// } \ No newline at end of file +// } + diff --git a/Source/Processors/ProcessorGraph.h b/Source/Processors/ProcessorGraph.h index de08e8fd7c8cf82908a57e33745d1db932a94ce0..a872009bb5a59602aca3899ff53f00bb91168f4d 100755 --- a/Source/Processors/ProcessorGraph.h +++ b/Source/Processors/ProcessorGraph.h @@ -24,6 +24,9 @@ #ifndef __PROCESSORGRAPH_H_124F8B50__ #define __PROCESSORGRAPH_H_124F8B50__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../AccessClass.h" diff --git a/Source/Processors/RecordNode.h b/Source/Processors/RecordNode.h index 6b4cf9ba13d4ebcbead1b7a59a7ad848728bfb91..3d4eda2b13a1539c6fdace246804847d65e3dcb2 100755 --- a/Source/Processors/RecordNode.h +++ b/Source/Processors/RecordNode.h @@ -25,6 +25,9 @@ #define __RECORDNODE_H_FB9B1CA7__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include <stdio.h> #include <map> diff --git a/Source/Processors/ResamplingNode.h b/Source/Processors/ResamplingNode.h index f3d97101449720f2d8b01dd5231e52a6bd2b8ae2..0f7ca7befd85582d6423035028dee6558f3b86f1 100755 --- a/Source/Processors/ResamplingNode.h +++ b/Source/Processors/ResamplingNode.h @@ -25,6 +25,9 @@ #define __RESAMPLINGNODE_H_79663B0__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Dsp/Dsp.h" #include "GenericProcessor.h" diff --git a/Source/Processors/Serial/ofArduino.cpp b/Source/Processors/Serial/ofArduino.cpp index 0e357dcd35eb94c8b803f0af49749c507d67b396..7fb2facb50fbbea3b8f9420cf7dbf7a6ad89aedc 100755 --- a/Source/Processors/Serial/ofArduino.cpp +++ b/Source/Processors/Serial/ofArduino.cpp @@ -41,7 +41,13 @@ */ #include "ofArduino.h" +#ifdef _WIN32 +#include <time.h> +#include <Windows.h> +#include <Mmsystem.h> +#else #include <sys/time.h> +#endif //#include "ofUtils.h" // TODO thread it? diff --git a/Source/Processors/Serial/ofSerial.cpp b/Source/Processors/Serial/ofSerial.cpp index 332a721f9d4a559361b82767b75d66817fb7053d..3615a15c6ad8684ba2133deb646a8821b7c3f164 100755 --- a/Source/Processors/Serial/ofSerial.cpp +++ b/Source/Processors/Serial/ofSerial.cpp @@ -13,6 +13,7 @@ #endif + #include <fcntl.h> #include <errno.h> #include <ctype.h> @@ -426,7 +427,7 @@ bool ofSerial::setup(string portName, int baud){ if(!SetCommState(hComm,&cfg.dcb)){ printf("ofSerial: Can't set comm state"); } - sprtinf(buf,"bps=%d, xio=%d/%d",cfg.dcb.BaudRate,cfg.dcb.fOutX,cfg.dcb.fInX); + sprintf(buf,"bps=%d, xio=%d/%d",cfg.dcb.BaudRate,cfg.dcb.fOutX,cfg.dcb.fInX); // Set communication timeouts (NT) COMMTIMEOUTS tOut; diff --git a/Source/Processors/SignalGenerator.cpp b/Source/Processors/SignalGenerator.cpp index ddf7970e7be1016dd16dfd6bfd62d1d0b764d15d..8338dfcaec2f2753e555c2a8988123b63575ff83 100755 --- a/Source/Processors/SignalGenerator.cpp +++ b/Source/Processors/SignalGenerator.cpp @@ -27,6 +27,10 @@ #include <math.h> #include "Visualization/SpikeObject.h" +#ifdef WIN32 +#define copysign(x,y) _copysign(x,y) +#endif + SignalGenerator::SignalGenerator() : GenericProcessor("Signal Generator"), diff --git a/Source/Processors/SignalGenerator.h b/Source/Processors/SignalGenerator.h index 40ef0b6c547457d74bed708071c50b2a470f51ee..86e03797856b53a3623ad244c7304ad442ea8287 100755 --- a/Source/Processors/SignalGenerator.h +++ b/Source/Processors/SignalGenerator.h @@ -25,6 +25,9 @@ #define __SIGNALGENERATOR_H_EAA44B0B__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" #include "Editors/SignalGeneratorEditor.h" diff --git a/Source/Processors/SourceNode.h b/Source/Processors/SourceNode.h index e96989aad56511d8fa7486cefe5593b54f1ca578..5bc645ec40058235047dcc64b6a1fdeeaf81b945 100755 --- a/Source/Processors/SourceNode.h +++ b/Source/Processors/SourceNode.h @@ -24,6 +24,9 @@ #ifndef __SOURCENODE_H_DCE798F1__ #define __SOURCENODE_H_DCE798F1__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include <ftdi.h> #include <stdio.h> diff --git a/Source/Processors/SpikeDetector.h b/Source/Processors/SpikeDetector.h index d033c545aaa1244b7db254fa22f0e9265c5a8523..c65ddaa59f3a0eca91d904dab4ef6106652b580a 100755 --- a/Source/Processors/SpikeDetector.h +++ b/Source/Processors/SpikeDetector.h @@ -24,6 +24,9 @@ #ifndef __SPIKEDETECTOR_H_3F920F95__ #define __SPIKEDETECTOR_H_3F920F95__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" diff --git a/Source/Processors/SpikeDisplayNode.h b/Source/Processors/SpikeDisplayNode.h index 6aad7ecf68e059c20339bb2e2df35c8b92698ad1..095a44a23c29da73d3709884ded44502c4f7ba10 100755 --- a/Source/Processors/SpikeDisplayNode.h +++ b/Source/Processors/SpikeDisplayNode.h @@ -24,6 +24,9 @@ #ifndef SPIKEDISPLAYNODE_H_ #define SPIKEDISPLAYNODE_H_ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "Editors/SpikeDisplayEditor.h" #include "Editors/VisualizerEditor.h" diff --git a/Source/Processors/Utilities/Merger.h b/Source/Processors/Utilities/Merger.h index 7b416027915a4b5b5c0417520c013d737b6df8d9..383d9598f75ff47db7432ff4cf231c5a44bd66aa 100755 --- a/Source/Processors/Utilities/Merger.h +++ b/Source/Processors/Utilities/Merger.h @@ -24,6 +24,9 @@ #ifndef __MERGER_H_ED548E77__ #define __MERGER_H_ED548E77__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../GenericProcessor.h" diff --git a/Source/Processors/Utilities/Splitter.h b/Source/Processors/Utilities/Splitter.h index 1a42cd3182f62cf04a76e405e3987398623c6749..4ad29e20f6b8f27d1ed7f0c2df3d930b506fa65c 100755 --- a/Source/Processors/Utilities/Splitter.h +++ b/Source/Processors/Utilities/Splitter.h @@ -24,6 +24,9 @@ #ifndef __SPLITTER_H_A75239F7__ #define __SPLITTER_H_A75239F7__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../GenericProcessor.h" diff --git a/Source/Processors/Visualization/DataWindow.h b/Source/Processors/Visualization/DataWindow.h index 2f9b02223687f855c5ae341cf511318064afa0d7..79fe3583195ee30c09755df5d466593b2ef6e538 100755 --- a/Source/Processors/Visualization/DataWindow.h +++ b/Source/Processors/Visualization/DataWindow.h @@ -24,6 +24,9 @@ #ifndef __DATAWINDOW_H_FDDAB8D0__ #define __DATAWINDOW_H_FDDAB8D0__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" /** diff --git a/Source/Processors/Visualization/LfpDisplayCanvas.h b/Source/Processors/Visualization/LfpDisplayCanvas.h index d13e69aa7e73ef00cac84f98072b7ac3cb88dd31..fa161266c781d670a60c8d10cf321bc2914e5ef3 100755 --- a/Source/Processors/Visualization/LfpDisplayCanvas.h +++ b/Source/Processors/Visualization/LfpDisplayCanvas.h @@ -23,6 +23,9 @@ #ifndef __LFPDISPLAYCANVAS_H_B711873A__ #define __LFPDISPLAYCANVAS_H_B711873A__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../LfpDisplayNode.h" #include "Visualizer.h" diff --git a/Source/Processors/Visualization/OpenGLCanvas.h b/Source/Processors/Visualization/OpenGLCanvas.h index 4fcb054138735cef5774f9037535a0a7006a7f29..fdca3b18fb35105c5022ae80093cfbb4dbb95d50 100755 --- a/Source/Processors/Visualization/OpenGLCanvas.h +++ b/Source/Processors/Visualization/OpenGLCanvas.h @@ -24,6 +24,9 @@ #ifndef __OPENGLCANVAS_H_98F0C13D__ #define __OPENGLCANVAS_H_98F0C13D__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../../OpenGL.h" diff --git a/Source/Processors/Visualization/SpikeDisplayCanvas.h b/Source/Processors/Visualization/SpikeDisplayCanvas.h index 8c4e3b8458d5ff4852e414bc6d23c7faf9b2e049..0f6f4134659d365a2f8069f7f2416d7d9706e07f 100755 --- a/Source/Processors/Visualization/SpikeDisplayCanvas.h +++ b/Source/Processors/Visualization/SpikeDisplayCanvas.h @@ -24,6 +24,9 @@ #ifndef SPIKEDISPLAYCANVAS_H_ #define SPIKEDISPLAYCANVAS_H_ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "../SpikeDisplayNode.h" diff --git a/Source/Processors/Visualization/SpikePlotting/GenericAxes.h b/Source/Processors/Visualization/SpikePlotting/GenericAxes.h index 4fcd8f551d6ac5a8786b31cc7f97a75700901f91..ad5fb9d86eaab36775ba4df07eaf8582e1fbefab 100755 --- a/Source/Processors/Visualization/SpikePlotting/GenericAxes.h +++ b/Source/Processors/Visualization/SpikePlotting/GenericAxes.h @@ -1,6 +1,9 @@ #ifndef GENERIC_AXES_H_ #define GENERIC_AXES_H_ +#ifdef WIN32 +#include <Windows.h> +#endif #if defined(__linux__) #include <GL/glut.h> diff --git a/Source/Processors/Visualization/SpikePlotting/PlotUtils.h b/Source/Processors/Visualization/SpikePlotting/PlotUtils.h index bffdd3c45fe4b63702286a927c6f17843c57b24d..1de516e65271eecf6d1f3ddbf4025750ef9f291f 100755 --- a/Source/Processors/Visualization/SpikePlotting/PlotUtils.h +++ b/Source/Processors/Visualization/SpikePlotting/PlotUtils.h @@ -5,6 +5,12 @@ #if defined(__linux__) #include <GL/glut.h> +#elif defined(WIN32) + #undef GL_GLEXT_PROTOTYPES + #include <Windows.h> + #include <GLUT/glut.h> + #include <gl/GLU.h> + #include "..\..\..\glWinInit.h" #else // assume OS X #include <GLUT/glut.h> #include <OpenGL/glu.h> @@ -14,6 +20,7 @@ #include <stdio.h> #include <math.h> #include <cstring> +#include <string> #include <iostream> #include <vector> #include <FTGL/ftgl.h> diff --git a/Source/Processors/Visualization/Visualizer.h b/Source/Processors/Visualization/Visualizer.h index e2832cac0bcffe38cb7cde3f6eed544c16b112f4..f41671acaeec0aa29acbcf39a2859e93cc7596f8 100755 --- a/Source/Processors/Visualization/Visualizer.h +++ b/Source/Processors/Visualization/Visualizer.h @@ -24,6 +24,9 @@ #ifndef __VISUALIZER_H_C5943EC1__ #define __VISUALIZER_H_C5943EC1__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../../JuceLibraryCode/JuceHeader.h" #include "OpenGLCanvas.h" diff --git a/Source/Processors/WiFiOutput.h b/Source/Processors/WiFiOutput.h index 35e33df8a036c8db69529573fa0e3efc492d8bb9..c13c505c6ff550f68c0cfde273bd4fc29727bad6 100755 --- a/Source/Processors/WiFiOutput.h +++ b/Source/Processors/WiFiOutput.h @@ -25,6 +25,9 @@ #define __WIFIOUTPUT_H_94D625CE__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "GenericProcessor.h" #include "Editors/WiFiOutputEditor.h" diff --git a/Source/UI/ControlPanel.cpp b/Source/UI/ControlPanel.cpp index d0818e24b2188288cf9e2656835f9d725cfed090..9fc589f26ba6ab754dfbc7d2c8ddd90aff325c82 100755 --- a/Source/UI/ControlPanel.cpp +++ b/Source/UI/ControlPanel.cpp @@ -476,7 +476,7 @@ void ControlPanel::resized() recordButton->setBounds(w-h*8,5,h-5,h-10); if (masterClock != 0) - masterClock->setBounds(w-h*6-15,0,h*6,h); + masterClock->setBounds(w-h*6-15,0,h*6-15,h); if (cpuMeter != 0) cpuMeter->setBounds(8,h/4,h*3,h/2); diff --git a/Source/UI/ControlPanel.h b/Source/UI/ControlPanel.h index 9e9deb899e6f7d9af20dfb1c08d7de458f67e771..7ae184aa8c06757ca030667cec15cf099a2fbdbc 100755 --- a/Source/UI/ControlPanel.h +++ b/Source/UI/ControlPanel.h @@ -24,6 +24,9 @@ #ifndef __CONTROLPANEL_H_AD81E528__ #define __CONTROLPANEL_H_AD81E528__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Audio/AudioComponent.h" #include "../Processors/Editors/AudioEditor.h" diff --git a/Source/UI/CustomLookAndFeel.h b/Source/UI/CustomLookAndFeel.h index c8d5fdd7098808108b5328bfe0c43ca210b0feeb..e2fd3ac847f4030e1764bdcb7c2765c477b769d5 100755 --- a/Source/UI/CustomLookAndFeel.h +++ b/Source/UI/CustomLookAndFeel.h @@ -24,6 +24,9 @@ #ifndef __CUSTOMLOOKANDFEEL_H_6B021009__ #define __CUSTOMLOOKANDFEEL_H_6B021009__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" /** diff --git a/Source/UI/DataViewport.cpp b/Source/UI/DataViewport.cpp index f0364c6c9d714458c3c886fc5f1adc217f63289d..41ced46322f7144b357c885b5e8113172095f575 100755 --- a/Source/UI/DataViewport.cpp +++ b/Source/UI/DataViewport.cpp @@ -119,8 +119,10 @@ DataViewport::~DataViewport() std::cout << "CURRENT TAB CHANGED" << std::endl; std::cout << "number of editors remaining: " << editorArray.size() << std::endl; - if (!shutdown) + if (!shutdown) { getEditorViewport()->makeEditorVisible(editorArray[newIndex]); + getTopLevelComponent()->repaint(); + } } void DataViewport::paint(Graphics& g) diff --git a/Source/UI/DataViewport.h b/Source/UI/DataViewport.h index 35c325700f677267ff7d841113e000cc5cfc6a14..a94b361c395f5edce5cedcbacec09f09b78d7d08 100755 --- a/Source/UI/DataViewport.h +++ b/Source/UI/DataViewport.h @@ -24,6 +24,9 @@ #ifndef __DATAVIEWPORT_H_B38FE628__ #define __DATAVIEWPORT_H_B38FE628__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../AccessClass.h" diff --git a/Source/UI/EditorViewport.h b/Source/UI/EditorViewport.h index 3b75b38f4bb5ca18fa0517268a4db05c9c2cff8d..f39261f4e6d72d29dacd657d9a24660c09a4552f 100755 --- a/Source/UI/EditorViewport.h +++ b/Source/UI/EditorViewport.h @@ -24,6 +24,9 @@ #ifndef __EDITORVIEWPORT_H_80260F3F__ #define __EDITORVIEWPORT_H_80260F3F__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Processors/ProcessorGraph.h" #include "../Processors/Editors/GenericEditor.h" diff --git a/Source/UI/EditorViewportButtons.h b/Source/UI/EditorViewportButtons.h index 3348f3ecd0403151e1ef4e5a975bc2ff03312495..0365af8f8d87b57a2ec801555d42a2ce1090a153 100755 --- a/Source/UI/EditorViewportButtons.h +++ b/Source/UI/EditorViewportButtons.h @@ -24,6 +24,9 @@ #ifndef __EDITORVIEWPORTBUTTONS_H_2657C51D__ #define __EDITORVIEWPORTBUTTONS_H_2657C51D__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" /** diff --git a/Source/UI/InfoLabel.h b/Source/UI/InfoLabel.h index 4967de8fc93dfd61b871a02afeeeaecda79adb6b..51d5b933758263922f8d4e269650b90fef1b841c 100755 --- a/Source/UI/InfoLabel.h +++ b/Source/UI/InfoLabel.h @@ -24,6 +24,9 @@ #ifndef __INFOLABEL_H_14DA9A62__ #define __INFOLABEL_H_14DA9A62__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Processors/Visualization/OpenGLCanvas.h" diff --git a/Source/UI/MessageCenter.h b/Source/UI/MessageCenter.h index eaf44f711157ccc84775fc7b77b216ced8fbd4dd..aade552ba03d6448bcac109789611e741b5864bc 100755 --- a/Source/UI/MessageCenter.h +++ b/Source/UI/MessageCenter.h @@ -25,6 +25,9 @@ #define __MESSAGECENTER_H_2695FC38__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" //--------------------------------------------------------------- diff --git a/Source/UI/ProcessorList.cpp b/Source/UI/ProcessorList.cpp index 5cb1fc77a6765e0cd874b25e410a1d299132f069..50ab8ca14c2e1f053d4865992fbf66a8f948b0cc 100755 --- a/Source/UI/ProcessorList.cpp +++ b/Source/UI/ProcessorList.cpp @@ -396,7 +396,7 @@ void ProcessorList::mouseDownInCanvas(const MouseEvent& e) return; } - int options; + int options=0; options += (0 << 0); // showAlpha options += (0 << 1); // showColorAtTop options += (0 << 2); // showSliders diff --git a/Source/UI/ProcessorList.h b/Source/UI/ProcessorList.h index 46240ddf05edf68d3e86ef3dfe05dbd41c9730bd..ef310f06070b6ce8bb3851587150e9551e731e20 100755 --- a/Source/UI/ProcessorList.h +++ b/Source/UI/ProcessorList.h @@ -24,6 +24,9 @@ #ifndef __PROCESSORLIST_H_C3A661E9__ #define __PROCESSORLIST_H_C3A661E9__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Processors/Visualization/OpenGLCanvas.h" #include "../AccessClass.h" diff --git a/Source/UI/SignalChainManager.h b/Source/UI/SignalChainManager.h index dc24a574613f259268b8670ba62fe37785575fc9..e0c1c5676a962d04ada93f1f633273746b55f04f 100755 --- a/Source/UI/SignalChainManager.h +++ b/Source/UI/SignalChainManager.h @@ -24,6 +24,9 @@ #ifndef __SIGNALCHAINMANAGER_H_948769B9__ #define __SIGNALCHAINMANAGER_H_948769B9__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "../Processors/Editors/GenericEditor.h" #include "../AccessClass.h" diff --git a/Source/UI/UIComponent.h b/Source/UI/UIComponent.h index a9c2102ae603821f4411460e479570ffeb60a59b..e596b37d6ec3c4c93633d64fd7e4ccd298998eb8 100755 --- a/Source/UI/UIComponent.h +++ b/Source/UI/UIComponent.h @@ -24,6 +24,9 @@ #ifndef __UICOMPONENT_H_D97C73CF__ #define __UICOMPONENT_H_D97C73CF__ +#ifdef WIN32 +#include <Windows.h> +#endif #include "../../JuceLibraryCode/JuceHeader.h" #include "InfoLabel.h" #include "ControlPanel.h" diff --git a/Source/glWinInit.h b/Source/glWinInit.h new file mode 100644 index 0000000000000000000000000000000000000000..fa45cb26a29aa5fed7a6d54fcaa57a5972b8ae85 --- /dev/null +++ b/Source/glWinInit.h @@ -0,0 +1,51 @@ +/* + ------------------------------------------------------------------ + + This file is part of the Open Ephys GUI + Copyright (C) 2012 Open Ephys + + ------------------------------------------------------------------ + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. + +*/ + +#ifndef __GL_WININIT +#define __GL_WININIT +#include <gl\GL.h> +#include <gl\GLU.h> +#include <gl\glext.h> + + +#ifndef _MAIN +#define _WGLCALL extern +#else +#define _WGLCALL +#endif + +_WGLCALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT; +_WGLCALL PFNGLGENERATEMIPMAPPROC glGenerateMipmap; +_WGLCALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT; +_WGLCALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT; +_WGLCALL PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT; +_WGLCALL PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT; +_WGLCALL PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT; +_WGLCALL PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT; +_WGLCALL PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT; +_WGLCALL PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; +_WGLCALL PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; + + + +#endif \ No newline at end of file diff --git a/windeps/README.rst b/windeps/README.rst new file mode 100644 index 0000000000000000000000000000000000000000..4047a1d5a72faf9ab64614088e2c5c777e0ff2ed --- /dev/null +++ b/windeps/README.rst @@ -0,0 +1,12 @@ +================================== +Notes on windows dependencies +================================== + +This folder contains prebuilt dependencies needed to build and run the open-ephys software on Windows systems. + +On some cases, building with the precompiles libraries might fail at link time. In this case, we recommend to build them in the same system that is going to compile the software. + +Please check the Windows_ page on the wiki_ for more information. + +.. _Windows: https://github.com/open-ephys/GUI/wiki/Windows +.. _wiki: https://github.com/open-ephys/GUI/wiki diff --git a/windeps/dll/freetype6.dll b/windeps/dll/freetype6.dll new file mode 100644 index 0000000000000000000000000000000000000000..e35edc6bb07a741798aef2b642c13005b8b8ffde Binary files /dev/null and b/windeps/dll/freetype6.dll differ diff --git a/windeps/dll/ftgl.dll b/windeps/dll/ftgl.dll new file mode 100644 index 0000000000000000000000000000000000000000..037e42b1b234408e2521aaad33a3b17d30db566a Binary files /dev/null and b/windeps/dll/ftgl.dll differ diff --git a/windeps/dll/ftlang.dll b/windeps/dll/ftlang.dll new file mode 100644 index 0000000000000000000000000000000000000000..113972e5e5f2a917dfa6189e5f64e982e5a148d7 Binary files /dev/null and b/windeps/dll/ftlang.dll differ diff --git a/windeps/dll/ftserui2.dll b/windeps/dll/ftserui2.dll new file mode 100644 index 0000000000000000000000000000000000000000..b336d18baf6376300effcb6676015d6a84bef938 Binary files /dev/null and b/windeps/dll/ftserui2.dll differ diff --git a/windeps/dll/glew32.dll b/windeps/dll/glew32.dll new file mode 100644 index 0000000000000000000000000000000000000000..75140beb2b1c8dcb8c7431d77019430c2deb45c8 Binary files /dev/null and b/windeps/dll/glew32.dll differ diff --git a/windeps/dll/libftdi.dll b/windeps/dll/libftdi.dll new file mode 100644 index 0000000000000000000000000000000000000000..aa6c8d10a23bbabf0bcf66aeea0fb9650188426e Binary files /dev/null and b/windeps/dll/libftdi.dll differ diff --git a/windeps/dll/okFrontPanel.dll b/windeps/dll/okFrontPanel.dll new file mode 100644 index 0000000000000000000000000000000000000000..60f3010d7ab56376346388629cd62991bbf0643b Binary files /dev/null and b/windeps/dll/okFrontPanel.dll differ diff --git a/windeps/dll/zlib1.dll b/windeps/dll/zlib1.dll new file mode 100644 index 0000000000000000000000000000000000000000..076f50336d9054c7f1b322dbf28c41d6c67750bc Binary files /dev/null and b/windeps/dll/zlib1.dll differ diff --git a/windeps/ftdi_exports.patch b/windeps/ftdi_exports.patch new file mode 100644 index 0000000000000000000000000000000000000000..7f5c7fd052280e0c84cc9eb892e8598b42a6599e --- /dev/null +++ b/windeps/ftdi_exports.patch @@ -0,0 +1,183 @@ +diff --git a/src/ftdi.h b/src/ftdi.h +index 6bb7a3e..daa8fdb 100644 +--- a/src/ftdi.h ++++ b/src/ftdi.h +@@ -172,11 +172,14 @@ enum ftdi_module_detach_mode + + #ifdef __GNUC__ + #define DEPRECATED(func) func __attribute__ ((deprecated)) ++ #define EXPORT /**/ + #elif defined(_MSC_VER) + #define DEPRECATED(func) __declspec(deprecated) func ++ #define EXPORT __declspec(dllexport) + #else + #pragma message("WARNING: You need to implement DEPRECATED for this compiler") + #define DEPRECATED(func) func ++ #define EXPORT /**/ + #endif + + +@@ -361,95 +364,95 @@ extern "C" + { + #endif + +- int ftdi_init(struct ftdi_context *ftdi); +- struct ftdi_context *ftdi_new(void); +- int ftdi_set_interface(struct ftdi_context *ftdi, enum ftdi_interface interface); +- +- void ftdi_deinit(struct ftdi_context *ftdi); +- void ftdi_free(struct ftdi_context *ftdi); +- void ftdi_set_usbdev (struct ftdi_context *ftdi, usb_dev_handle *usbdev); +- +- int ftdi_usb_find_all(struct ftdi_context *ftdi, struct ftdi_device_list **devlist, +- int vendor, int product); +- void ftdi_list_free(struct ftdi_device_list **devlist); +- void ftdi_list_free2(struct ftdi_device_list *devlist); +- int ftdi_usb_get_strings(struct ftdi_context *ftdi, struct usb_device *dev, +- char * manufacturer, int mnf_len, +- char * description, int desc_len, +- char * serial, int serial_len); +- +- int ftdi_usb_open(struct ftdi_context *ftdi, int vendor, int product); +- int ftdi_usb_open_desc(struct ftdi_context *ftdi, int vendor, int product, ++ int EXPORT ftdi_init(struct ftdi_context *ftdi); ++ struct ftdi_context EXPORT *ftdi_new(void); ++ int EXPORT ftdi_set_interface(struct ftdi_context *ftdi, enum ftdi_interface interface); ++ ++ void EXPORT ftdi_deinit(struct ftdi_context *ftdi); ++ void EXPORT ftdi_free(struct ftdi_context *ftdi); ++ void EXPORT ftdi_set_usbdev (struct ftdi_context *ftdi, usb_dev_handle *usbdev); ++ ++ int EXPORT ftdi_usb_find_all(struct ftdi_context *ftdi, struct ftdi_device_list **devlist, ++ int vendor, int product); ++ void EXPORT ftdi_list_free(struct ftdi_device_list **devlist); ++ void EXPORT ftdi_list_free2(struct ftdi_device_list *devlist); ++ int EXPORT ftdi_usb_get_strings(struct ftdi_context *ftdi, struct usb_device *dev, ++ char * manufacturer, int mnf_len, ++ char * description, int desc_len, ++ char * serial, int serial_len); ++ ++ int EXPORT ftdi_usb_open(struct ftdi_context *ftdi, int vendor, int product); ++ int EXPORT ftdi_usb_open_desc(struct ftdi_context *ftdi, int vendor, int product, + const char* description, const char* serial); +- int ftdi_usb_open_desc_index(struct ftdi_context *ftdi, int vendor, int product, +- const char* description, const char* serial, unsigned int index); +- int ftdi_usb_open_dev(struct ftdi_context *ftdi, struct usb_device *dev); +- int ftdi_usb_open_string(struct ftdi_context *ftdi, const char* description); ++ int EXPORT ftdi_usb_open_desc_index(struct ftdi_context *ftdi, int vendor, int product, ++ const char* description, const char* serial, unsigned int index); ++ int EXPORT ftdi_usb_open_dev(struct ftdi_context *ftdi, struct usb_device *dev); ++ int EXPORT ftdi_usb_open_string(struct ftdi_context *ftdi, const char* description); + +- int ftdi_usb_close(struct ftdi_context *ftdi); +- int ftdi_usb_reset(struct ftdi_context *ftdi); +- int ftdi_usb_purge_rx_buffer(struct ftdi_context *ftdi); +- int ftdi_usb_purge_tx_buffer(struct ftdi_context *ftdi); +- int ftdi_usb_purge_buffers(struct ftdi_context *ftdi); ++ int EXPORT ftdi_usb_close(struct ftdi_context *ftdi); ++ int EXPORT ftdi_usb_reset(struct ftdi_context *ftdi); ++ int EXPORT ftdi_usb_purge_rx_buffer(struct ftdi_context *ftdi); ++ int EXPORT ftdi_usb_purge_tx_buffer(struct ftdi_context *ftdi); ++ int EXPORT ftdi_usb_purge_buffers(struct ftdi_context *ftdi); + +- int ftdi_set_baudrate(struct ftdi_context *ftdi, int baudrate); +- int ftdi_set_line_property(struct ftdi_context *ftdi, enum ftdi_bits_type bits, +- enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity); +- int ftdi_set_line_property2(struct ftdi_context *ftdi, enum ftdi_bits_type bits, +- enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity, +- enum ftdi_break_type break_type); ++ int EXPORT ftdi_set_baudrate(struct ftdi_context *ftdi, int baudrate); ++ int EXPORT ftdi_set_line_property(struct ftdi_context *ftdi, enum ftdi_bits_type bits, ++ enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity); ++ int EXPORT ftdi_set_line_property2(struct ftdi_context *ftdi, enum ftdi_bits_type bits, ++ enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity, ++ enum ftdi_break_type break_type); + +- int ftdi_read_data(struct ftdi_context *ftdi, unsigned char *buf, int size); +- int ftdi_read_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); +- int ftdi_read_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); ++ int EXPORT ftdi_read_data(struct ftdi_context *ftdi, unsigned char *buf, int size); ++ int EXPORT ftdi_read_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); ++ int EXPORT ftdi_read_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); + +- int ftdi_write_data(struct ftdi_context *ftdi, unsigned char *buf, int size); +- int ftdi_write_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); +- int ftdi_write_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); ++ int EXPORT ftdi_write_data(struct ftdi_context *ftdi, unsigned char *buf, int size); ++ int EXPORT ftdi_write_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); ++ int EXPORT ftdi_write_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); + +- int ftdi_write_data_async(struct ftdi_context *ftdi, unsigned char *buf, int size); +- void ftdi_async_complete(struct ftdi_context *ftdi, int wait_for_more); ++ int EXPORT ftdi_write_data_async(struct ftdi_context *ftdi, unsigned char *buf, int size); ++ void EXPORT ftdi_async_complete(struct ftdi_context *ftdi, int wait_for_more); + +- int DEPRECATED(ftdi_enable_bitbang(struct ftdi_context *ftdi, unsigned char bitmask)); +- int ftdi_disable_bitbang(struct ftdi_context *ftdi); +- int ftdi_set_bitmode(struct ftdi_context *ftdi, unsigned char bitmask, unsigned char mode); +- int ftdi_read_pins(struct ftdi_context *ftdi, unsigned char *pins); ++ int EXPORT DEPRECATED(ftdi_enable_bitbang(struct ftdi_context *ftdi, unsigned char bitmask)); ++ int EXPORT ftdi_disable_bitbang(struct ftdi_context *ftdi); ++ int EXPORT ftdi_set_bitmode(struct ftdi_context *ftdi, unsigned char bitmask, unsigned char mode); ++ int EXPORT ftdi_read_pins(struct ftdi_context *ftdi, unsigned char *pins); + +- int ftdi_set_latency_timer(struct ftdi_context *ftdi, unsigned char latency); +- int ftdi_get_latency_timer(struct ftdi_context *ftdi, unsigned char *latency); ++ int EXPORT ftdi_set_latency_timer(struct ftdi_context *ftdi, unsigned char latency); ++ int EXPORT ftdi_get_latency_timer(struct ftdi_context *ftdi, unsigned char *latency); + +- int ftdi_poll_modem_status(struct ftdi_context *ftdi, unsigned short *status); ++ int EXPORT ftdi_poll_modem_status(struct ftdi_context *ftdi, unsigned short *status); + + /* flow control */ +- int ftdi_setflowctrl(struct ftdi_context *ftdi, int flowctrl); +- int ftdi_setdtr_rts(struct ftdi_context *ftdi, int dtr, int rts); +- int ftdi_setdtr(struct ftdi_context *ftdi, int state); +- int ftdi_setrts(struct ftdi_context *ftdi, int state); ++ int EXPORT ftdi_setflowctrl(struct ftdi_context *ftdi, int flowctrl); ++ int EXPORT ftdi_setdtr_rts(struct ftdi_context *ftdi, int dtr, int rts); ++ int EXPORT ftdi_setdtr(struct ftdi_context *ftdi, int state); ++ int EXPORT ftdi_setrts(struct ftdi_context *ftdi, int state); + +- int ftdi_set_event_char(struct ftdi_context *ftdi, unsigned char eventch, unsigned char enable); +- int ftdi_set_error_char(struct ftdi_context *ftdi, unsigned char errorch, unsigned char enable); ++ int EXPORT ftdi_set_event_char(struct ftdi_context *ftdi, unsigned char eventch, unsigned char enable); ++ int EXPORT ftdi_set_error_char(struct ftdi_context *ftdi, unsigned char errorch, unsigned char enable); + + /* set eeprom size */ +- void ftdi_eeprom_setsize(struct ftdi_context *ftdi, struct ftdi_eeprom *eeprom, int size); ++ void EXPORT ftdi_eeprom_setsize(struct ftdi_context *ftdi, struct ftdi_eeprom *eeprom, int size); + + /* init and build eeprom from ftdi_eeprom structure */ +- void ftdi_eeprom_initdefaults(struct ftdi_eeprom *eeprom); +- void ftdi_eeprom_free(struct ftdi_eeprom *eeprom); +- int ftdi_eeprom_build(struct ftdi_eeprom *eeprom, unsigned char *output); +- int ftdi_eeprom_decode(struct ftdi_eeprom *eeprom, unsigned char *output, int size); ++ void EXPORT ftdi_eeprom_initdefaults(struct ftdi_eeprom *eeprom); ++ void EXPORT ftdi_eeprom_free(struct ftdi_eeprom *eeprom); ++ int EXPORT ftdi_eeprom_build(struct ftdi_eeprom *eeprom, unsigned char *output); ++ int EXPORT ftdi_eeprom_decode(struct ftdi_eeprom *eeprom, unsigned char *output, int size); + + /* "eeprom" needs to be valid 128 byte eeprom (generated by the eeprom generator) + the checksum of the eeprom is valided */ +- int ftdi_read_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); +- int ftdi_read_chipid(struct ftdi_context *ftdi, unsigned int *chipid); +- int ftdi_read_eeprom_getsize(struct ftdi_context *ftdi, unsigned char *eeprom, int maxsize); +- int ftdi_write_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); +- int ftdi_erase_eeprom(struct ftdi_context *ftdi); ++ int EXPORT ftdi_read_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); ++ int EXPORT ftdi_read_chipid(struct ftdi_context *ftdi, unsigned int *chipid); ++ int EXPORT ftdi_read_eeprom_getsize(struct ftdi_context *ftdi, unsigned char *eeprom, int maxsize); ++ int EXPORT ftdi_write_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); ++ int EXPORT ftdi_erase_eeprom(struct ftdi_context *ftdi); + +- int ftdi_read_eeprom_location (struct ftdi_context *ftdi, int eeprom_addr, unsigned short *eeprom_val); +- int ftdi_write_eeprom_location(struct ftdi_context *ftdi, int eeprom_addr, unsigned short eeprom_val); ++ int EXPORT ftdi_read_eeprom_location (struct ftdi_context *ftdi, int eeprom_addr, unsigned short *eeprom_val); ++ int EXPORT ftdi_write_eeprom_location(struct ftdi_context *ftdi, int eeprom_addr, unsigned short eeprom_val); + +- char *ftdi_get_error_string(struct ftdi_context *ftdi); ++ char EXPORT *ftdi_get_error_string(struct ftdi_context *ftdi); + + #ifdef __cplusplus + } diff --git a/windeps/include/FTGL/FTBBox.h b/windeps/include/FTGL/FTBBox.h new file mode 100644 index 0000000000000000000000000000000000000000..858ff7a6ae25eb80f2fc57c2a71b8d71aa4bf0dc --- /dev/null +++ b/windeps/include/FTGL/FTBBox.h @@ -0,0 +1,180 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBBox__ +#define __FTBBox__ + +#ifdef __cplusplus + + +/** + * FTBBox is a convenience class for handling bounding boxes. + */ +class FTGL_EXPORT FTBBox +{ + public: + /** + * Default constructor. Bounding box is set to zero. + */ + FTBBox() + : lower(0.0f, 0.0f, 0.0f), + upper(0.0f, 0.0f, 0.0f) + {} + + /** + * Constructor. + */ + FTBBox(float lx, float ly, float lz, float ux, float uy, float uz) + : lower(lx, ly, lz), + upper(ux, uy, uz) + {} + + /** + * Constructor. + */ + FTBBox(FTPoint l, FTPoint u) + : lower(l), + upper(u) + {} + + /** + * Constructor. Extracts a bounding box from a freetype glyph. Uses + * the control box for the glyph. <code>FT_Glyph_Get_CBox()</code> + * + * @param glyph A freetype glyph + */ + FTBBox(FT_GlyphSlot glyph) + : lower(0.0f, 0.0f, 0.0f), + upper(0.0f, 0.0f, 0.0f) + { + FT_BBox bbox; + FT_Outline_Get_CBox(&(glyph->outline), &bbox); + + lower.X(static_cast<float>(bbox.xMin) / 64.0f); + lower.Y(static_cast<float>(bbox.yMin) / 64.0f); + lower.Z(0.0f); + upper.X(static_cast<float>(bbox.xMax) / 64.0f); + upper.Y(static_cast<float>(bbox.yMax) / 64.0f); + upper.Z(0.0f); + } + + /** + * Destructor + */ + ~FTBBox() + {} + + /** + * Mark the bounds invalid by setting all lower dimensions greater + * than the upper dimensions. + */ + void Invalidate() + { + lower = FTPoint(1.0f, 1.0f, 1.0f); + upper = FTPoint(-1.0f, -1.0f, -1.0f); + } + + /** + * Determines if this bounding box is valid. + * + * @return True if all lower values are <= the corresponding + * upper values. + */ + bool IsValid() + { + return lower.X() <= upper.X() + && lower.Y() <= upper.Y() + && lower.Z() <= upper.Z(); + } + + /** + * Move the Bounding Box by a vector. + * + * @param vector The vector to move the bbox in 3D space. + */ + FTBBox& operator += (const FTPoint vector) + { + lower += vector; + upper += vector; + + return *this; + } + + /** + * Combine two bounding boxes. The result is the smallest bounding + * box containing the two original boxes. + * + * @param bbox The bounding box to merge with the second one. + */ + FTBBox& operator |= (const FTBBox& bbox) + { + if(bbox.lower.X() < lower.X()) lower.X(bbox.lower.X()); + if(bbox.lower.Y() < lower.Y()) lower.Y(bbox.lower.Y()); + if(bbox.lower.Z() < lower.Z()) lower.Z(bbox.lower.Z()); + if(bbox.upper.X() > upper.X()) upper.X(bbox.upper.X()); + if(bbox.upper.Y() > upper.Y()) upper.Y(bbox.upper.Y()); + if(bbox.upper.Z() > upper.Z()) upper.Z(bbox.upper.Z()); + + return *this; + } + + void SetDepth(float depth) + { + if(depth > 0) + upper.Z(lower.Z() + depth); + else + lower.Z(upper.Z() + depth); + } + + + inline FTPoint const Upper() const + { + return upper; + } + + + inline FTPoint const Lower() const + { + return lower; + } + + private: + /** + * The bounds of the box + */ + FTPoint lower, upper; +}; + +#endif //__cplusplus + +#endif // __FTBBox__ + diff --git a/windeps/include/FTGL/FTBitmapGlyph.h b/windeps/include/FTGL/FTBitmapGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..f8ef87f937656354b22db8e0c29b6e80cd46c2b7 --- /dev/null +++ b/windeps/include/FTGL/FTBitmapGlyph.h @@ -0,0 +1,82 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBitmapGlyph__ +#define __FTBitmapGlyph__ + +#ifdef __cplusplus + + +/** + * FTBitmapGlyph is a specialisation of FTGlyph for creating bitmaps. + */ +class FTGL_EXPORT FTBitmapGlyph : public FTGlyph +{ + public: + /** + * Constructor + * + * @param glyph The Freetype glyph to be processed + */ + FTBitmapGlyph(FT_GlyphSlot glyph); + + /** + * Destructor + */ + virtual ~FTBitmapGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating bitmaps. + * + * @param glyph The Freetype glyph to be processed + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreateBitmapGlyph(FT_GlyphSlot glyph); + +FTGL_END_C_DECLS + +#endif // __FTBitmapGlyph__ + diff --git a/windeps/include/FTGL/FTBuffer.h b/windeps/include/FTGL/FTBuffer.h new file mode 100644 index 0000000000000000000000000000000000000000..11f33b534cb9abe56589bd2ce5b7b44fcd7bc1c4 --- /dev/null +++ b/windeps/include/FTGL/FTBuffer.h @@ -0,0 +1,127 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning Please use <FTGL/ftgl.h> instead of <FTBuffer.h>. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBuffer__ +#define __FTBuffer__ + +#ifdef __cplusplus + +/** + * FTBuffer is a helper class for pixel buffers. + * + * It provides the interface between FTBufferFont and FTBufferGlyph to + * optimise rendering operations. + * + * @see FTBufferGlyph + * @see FTBufferFont + */ +class FTGL_EXPORT FTBuffer +{ + public: + /** + * Default constructor. + */ + FTBuffer(); + + /** + * Destructor + */ + ~FTBuffer(); + + /** + * Get the pen's position in the buffer. + * + * @return The pen's position as an FTPoint object. + */ + inline FTPoint Pos() const + { + return pos; + } + + /** + * Set the pen's position in the buffer. + * + * @param arg An FTPoint object with the desired pen's position. + */ + inline void Pos(FTPoint arg) + { + pos = arg; + } + + /** + * Set the buffer's size. + * + * @param w The buffer's desired width, in pixels. + * @param h The buffer's desired height, in pixels. + */ + void Size(int w, int h); + + /** + * Get the buffer's width. + * + * @return The buffer's width, in pixels. + */ + inline int Width() const { return width; } + + /** + * Get the buffer's height. + * + * @return The buffer's height, in pixels. + */ + inline int Height() const { return height; } + + /** + * Get the buffer's direct pixel buffer. + * + * @return A read-write pointer to the buffer's pixels. + */ + inline unsigned char *Pixels() const { return pixels; } + + private: + /** + * Buffer's width and height. + */ + int width, height; + + /** + * Buffer's pixel buffer. + */ + unsigned char *pixels; + + /** + * Buffer's internal pen position. + */ + FTPoint pos; +}; + +#endif //__cplusplus + +#endif // __FTBuffer__ + diff --git a/windeps/include/FTGL/FTBufferFont.h b/windeps/include/FTGL/FTBufferFont.h new file mode 100644 index 0000000000000000000000000000000000000000..15d358d9deba97534cd4e0908423fe381b14f61b --- /dev/null +++ b/windeps/include/FTGL/FTBufferFont.h @@ -0,0 +1,99 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning Please use <FTGL/ftgl.h> instead of <FTBufferFont.h>. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBufferFont__ +#define __FTBufferFont__ + +#ifdef __cplusplus + + +/** + * FTBufferFont is a specialisation of the FTFont class for handling + * memory buffer fonts. + * + * @see FTFont + */ +class FTGL_EXPORT FTBufferFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTBufferFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTBufferFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTBufferFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling memory buffer fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreateBufferFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTBufferFont__ + diff --git a/windeps/include/FTGL/FTBufferGlyph.h b/windeps/include/FTGL/FTBufferGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..cb7b3ed5489a62e21e0bab02722059b22fa9a967 --- /dev/null +++ b/windeps/include/FTGL/FTBufferGlyph.h @@ -0,0 +1,69 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning Please use <FTGL/ftgl.h> instead of <FTBufferGlyph.h>. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBufferGlyph__ +#define __FTBufferGlyph__ + +#ifdef __cplusplus + + +/** + * FTBufferGlyph is a specialisation of FTGlyph for memory buffer rendering. + */ +class FTGL_EXPORT FTBufferGlyph : public FTGlyph +{ + public: + /** + * Constructor + * + * @param glyph The Freetype glyph to be processed + * @param buffer An FTBuffer object in which to render the glyph. + */ + FTBufferGlyph(FT_GlyphSlot glyph, FTBuffer *buffer); + + /** + * Destructor + */ + virtual ~FTBufferGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#endif //__cplusplus + +#endif // __FTBufferGlyph__ + diff --git a/windeps/include/FTGL/FTExtrdGlyph.h b/windeps/include/FTGL/FTExtrdGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..c1eaa54d88af1f0b04476420317bc237e5d149bf --- /dev/null +++ b/windeps/include/FTGL/FTExtrdGlyph.h @@ -0,0 +1,104 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTExtrudeGlyph__ +#define __FTExtrudeGlyph__ + +#ifdef __cplusplus + + +/** + * FTExtrudeGlyph is a specialisation of FTGlyph for creating tessellated + * extruded polygon glyphs. + */ +class FTGL_EXPORT FTExtrudeGlyph : public FTGlyph +{ + public: + /** + * Constructor. Sets the Error to Invalid_Outline if the glyph isn't + * an outline. + * + * @param glyph The Freetype glyph to be processed + * @param depth The distance along the z axis to extrude the glyph + * @param frontOutset outset contour size + * @param backOutset outset contour size + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + */ + FTExtrudeGlyph(FT_GlyphSlot glyph, float depth, float frontOutset, + float backOutset, bool useDisplayList); + + /** + * Destructor + */ + virtual ~FTExtrudeGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#define FTExtrdGlyph FTExtrudeGlyph + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating tessellated + * extruded polygon glyphs. + * + * @param glyph The Freetype glyph to be processed + * @param depth The distance along the z axis to extrude the glyph + * @param frontOutset outset contour size + * @param backOutset outset contour size + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreateExtrudeGlyph(FT_GlyphSlot glyph, float depth, + float frontOutset, float backOutset, + int useDisplayList); + +FTGL_END_C_DECLS + +#endif // __FTExtrudeGlyph__ + diff --git a/windeps/include/FTGL/FTFont.h b/windeps/include/FTGL/FTFont.h new file mode 100644 index 0000000000000000000000000000000000000000..0799fffd4498e45f868920f26bf048477fb5e779 --- /dev/null +++ b/windeps/include/FTGL/FTFont.h @@ -0,0 +1,584 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTFont__ +#define __FTFont__ + +#ifdef __cplusplus + +class FTFontImpl; + +/** + * FTFont is the public interface for the FTGL library. + * + * Specific font classes are derived from this class. It uses the helper + * classes FTFace and FTSize to access the Freetype library. This class + * is abstract and deriving classes must implement the protected + * <code>MakeGlyph</code> function to create glyphs of the + * appropriate type. + * + * It is good practice after using these functions to test the error + * code returned. <code>FT_Error Error()</code>. Check the freetype file + * fterrdef.h for error definitions. + * + * @see FTFace + * @see FTSize + */ +class FTGL_EXPORT FTFont +{ + protected: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTFont(char const *fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTFont(const unsigned char *pBufferBytes, size_t bufferSizeInBytes); + + private: + /* Allow our internal subclasses to access the private constructor */ + friend class FTBitmapFont; + friend class FTBufferFont; + friend class FTExtrudeFont; + friend class FTOutlineFont; + friend class FTPixmapFont; + friend class FTPolygonFont; + friend class FTTextureFont; + + /** + * Internal FTGL FTFont constructor. For private use only. + * + * @param pImpl Internal implementation object. Will be destroyed + * upon FTFont deletion. + */ + FTFont(FTFontImpl *pImpl); + + public: + virtual ~FTFont(); + + /** + * Attach auxilliary file to font e.g font metrics. + * + * Note: not all font formats implement this function. + * + * @param fontFilePath auxilliary font file path. + * @return <code>true</code> if file has been attached + * successfully. + */ + virtual bool Attach(const char* fontFilePath); + + /** + * Attach auxilliary data to font e.g font metrics, from memory. + * + * Note: not all font formats implement this function. + * + * @param pBufferBytes the in-memory buffer. + * @param bufferSizeInBytes the length of the buffer in bytes. + * @return <code>true</code> if file has been attached + * successfully. + */ + virtual bool Attach(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Set the glyph loading flags. By default, fonts use the most + * sensible flags when loading a font's glyph using FT_Load_Glyph(). + * This function allows to override the default flags. + * + * @param flags The glyph loading flags. + */ + virtual void GlyphLoadFlags(FT_Int flags); + + /** + * Set the character map for the face. + * + * @param encoding Freetype enumerate for char map code. + * @return <code>true</code> if charmap was valid and + * set correctly. + */ + virtual bool CharMap(FT_Encoding encoding); + + /** + * Get the number of character maps in this face. + * + * @return character map count. + */ + virtual unsigned int CharMapCount() const; + + /** + * Get a list of character maps in this face. + * + * @return pointer to the first encoding. + */ + virtual FT_Encoding* CharMapList(); + + /** + * Set the char size for the current face. + * + * @param size the face size in points (1/72 inch) + * @param res the resolution of the target device. + * @return <code>true</code> if size was set correctly + */ + virtual bool FaceSize(const unsigned int size, + const unsigned int res = 72); + + /** + * Get the current face size in points (1/72 inch). + * + * @return face size + */ + virtual unsigned int FaceSize() const; + + /** + * Set the extrusion distance for the font. Only implemented by + * FTExtrudeFont + * + * @param depth The extrusion distance. + */ + virtual void Depth(float depth); + + /** + * Set the outset distance for the font. Only implemented by + * FTOutlineFont, FTPolygonFont and FTExtrudeFont + * + * @param outset The outset distance. + */ + virtual void Outset(float outset); + + /** + * Set the front and back outset distances for the font. Only + * implemented by FTExtrudeFont + * + * @param front The front outset distance. + * @param back The back outset distance. + */ + virtual void Outset(float front, float back); + + /** + * Enable or disable the use of Display Lists inside FTGL + * + * @param useList <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + */ + virtual void UseDisplayList(bool useList); + + /** + * Get the global ascender height for the face. + * + * @return Ascender height + */ + virtual float Ascender() const; + + /** + * Gets the global descender height for the face. + * + * @return Descender height + */ + virtual float Descender() const; + + /** + * Gets the line spacing for the font. + * + * @return Line height + */ + virtual float LineHeight() const; + + /** + * Get the bounding box for a string. + * + * @param string A char buffer. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param spacing A displacement vector to add after each character + * has been checked (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const char *string, const int len = -1, + FTPoint position = FTPoint(), + FTPoint spacing = FTPoint()); + + /** + * Get the bounding box for a string (deprecated). + * + * @param string A char buffer. + * @param llx Lower left near x coordinate. + * @param lly Lower left near y coordinate. + * @param llz Lower left near z coordinate. + * @param urx Upper right far x coordinate. + * @param ury Upper right far y coordinate. + * @param urz Upper right far z coordinate. + */ + void BBox(const char* string, float& llx, float& lly, float& llz, + float& urx, float& ury, float& urz) + { + FTBBox b = BBox(string); + llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf(); + urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf(); + } + + /** + * Get the bounding box for a string. + * + * @param string A wchar_t buffer. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param spacing A displacement vector to add after each character + * has been checked (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const wchar_t *string, const int len = -1, + FTPoint position = FTPoint(), + FTPoint spacing = FTPoint()); + + /** + * Get the bounding box for a string (deprecated). + * + * @param string A wchar_t buffer. + * @param llx Lower left near x coordinate. + * @param lly Lower left near y coordinate. + * @param llz Lower left near z coordinate. + * @param urx Upper right far x coordinate. + * @param ury Upper right far y coordinate. + * @param urz Upper right far z coordinate. + */ + void BBox(const wchar_t* string, float& llx, float& lly, float& llz, + float& urx, float& ury, float& urz) + { + FTBBox b = BBox(string); + llx = b.Lower().Xf(); lly = b.Lower().Yf(); llz = b.Lower().Zf(); + urx = b.Upper().Xf(); ury = b.Upper().Yf(); urz = b.Upper().Zf(); + } + + /** + * Get the advance for a string. + * + * @param string 'C' style string to be checked. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param spacing A displacement vector to add after each character + * has been checked (optional). + * @return The string's advance width. + */ + virtual float Advance(const char* string, const int len = -1, + FTPoint spacing = FTPoint()); + + /** + * Get the advance for a string. + * + * @param string A wchar_t string + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param spacing A displacement vector to add after each character + * has been checked (optional). + * @return The string's advance width. + */ + virtual float Advance(const wchar_t* string, const int len = -1, + FTPoint spacing = FTPoint()); + + /** + * Render a string of characters. + * + * @param string 'C' style string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param spacing A displacement vector to add after each character + * has been displayed (optional). + * @param renderMode Render mode to use for display (optional). + * @return The new pen position after the last character was output. + */ + virtual FTPoint Render(const char* string, const int len = -1, + FTPoint position = FTPoint(), + FTPoint spacing = FTPoint(), + int renderMode = FTGL::RENDER_ALL); + + /** + * Render a string of characters + * + * @param string wchar_t string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param spacing A displacement vector to add after each character + * has been displayed (optional). + * @param renderMode Render mode to use for display (optional). + * @return The new pen position after the last character was output. + */ + virtual FTPoint Render(const wchar_t *string, const int len = -1, + FTPoint position = FTPoint(), + FTPoint spacing = FTPoint(), + int renderMode = FTGL::RENDER_ALL); + + /** + * Queries the Font for errors. + * + * @return The current error code. + */ + virtual FT_Error Error() const; + + protected: + /* Allow impl to access MakeGlyph */ + friend class FTFontImpl; + + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot) = 0; + + private: + /** + * Internal FTGL FTFont implementation object. For private use only. + */ + FTFontImpl *impl; +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * FTGLfont is the public interface for the FTGL library. + * + * It is good practice after using these functions to test the error + * code returned. <code>FT_Error Error()</code>. Check the freetype file + * fterrdef.h for error definitions. + */ +struct _FTGLFont; +typedef struct _FTGLfont FTGLfont; + +/** + * Create a custom FTGL font object. + * + * @param fontFilePath The font file name. + * @param data A pointer to private data that will be passed to callbacks. + * @param makeglyphCallback A glyph-making callback function. + * @return An FTGLfont* object. + */ +FTGL_EXPORT FTGLfont *ftglCreateCustomFont(char const *fontFilePath, + void *data, + FTGLglyph * (*makeglyphCallback) (FT_GlyphSlot, void *)); + +/** + * Destroy an FTGL font object. + * + * @param font An FTGLfont* object. + */ +FTGL_EXPORT void ftglDestroyFont(FTGLfont* font); + +/** + * Attach auxilliary file to font e.g. font metrics. + * + * Note: not all font formats implement this function. + * + * @param font An FTGLfont* object. + * @param path Auxilliary font file path. + * @return 1 if file has been attached successfully. + */ +FTGL_EXPORT int ftglAttachFile(FTGLfont* font, const char* path); + +/** + * Attach auxilliary data to font, e.g. font metrics, from memory. + * + * Note: not all font formats implement this function. + * + * @param font An FTGLfont* object. + * @param data The in-memory buffer. + * @param size The length of the buffer in bytes. + * @return 1 if file has been attached successfully. + */ +FTGL_EXPORT int ftglAttachData(FTGLfont* font, const unsigned char * data, + size_t size); + +/** + * Set the character map for the face. + * + * @param font An FTGLfont* object. + * @param encoding Freetype enumerate for char map code. + * @return 1 if charmap was valid and set correctly. + */ +FTGL_EXPORT int ftglSetFontCharMap(FTGLfont* font, FT_Encoding encoding); + +/** + * Get the number of character maps in this face. + * + * @param font An FTGLfont* object. + * @return character map count. + */ +FTGL_EXPORT unsigned int ftglGetFontCharMapCount(FTGLfont* font); + +/** + * Get a list of character maps in this face. + * + * @param font An FTGLfont* object. + * @return pointer to the first encoding. + */ +FTGL_EXPORT FT_Encoding* ftglGetFontCharMapList(FTGLfont* font); + +/** + * Set the char size for the current face. + * + * @param font An FTGLfont* object. + * @param size The face size in points (1/72 inch). + * @param res The resolution of the target device, or 0 to use the default + * value of 72. + * @return 1 if size was set correctly. + */ +FTGL_EXPORT int ftglSetFontFaceSize(FTGLfont* font, unsigned int size, + unsigned int res); + +/** + * Get the current face size in points (1/72 inch). + * + * @param font An FTGLfont* object. + * @return face size + */ +FTGL_EXPORT unsigned int ftglGetFontFaceSize(FTGLfont* font); + +/** + * Set the extrusion distance for the font. Only implemented by + * FTExtrudeFont. + * + * @param font An FTGLfont* object. + * @param depth The extrusion distance. + */ +FTGL_EXPORT void ftglSetFontDepth(FTGLfont* font, float depth); + +/** + * Set the outset distance for the font. Only FTOutlineFont, FTPolygonFont + * and FTExtrudeFont implement front outset. Only FTExtrudeFont implements + * back outset. + * + * @param font An FTGLfont* object. + * @param front The front outset distance. + * @param back The back outset distance. + */ +FTGL_EXPORT void ftglSetFontOutset(FTGLfont* font, float front, float back); + +/** + * Enable or disable the use of Display Lists inside FTGL. + * + * @param font An FTGLfont* object. + * @param useList 1 turns ON display lists. + * 0 turns OFF display lists. + */ +FTGL_EXPORT void ftglSetFontDisplayList(FTGLfont* font, int useList); + +/** + * Get the global ascender height for the face. + * + * @param font An FTGLfont* object. + * @return Ascender height + */ +FTGL_EXPORT float ftglGetFontAscender(FTGLfont* font); + +/** + * Gets the global descender height for the face. + * + * @param font An FTGLfont* object. + * @return Descender height + */ +FTGL_EXPORT float ftglGetFontDescender(FTGLfont* font); + +/** + * Gets the line spacing for the font. + * + * @param font An FTGLfont* object. + * @return Line height + */ +FTGL_EXPORT float ftglGetFontLineHeight(FTGLfont* font); + +/** + * Get the bounding box for a string. + * + * @param font An FTGLfont* object. + * @param string A char buffer + * @param len The length of the string. If < 0 then all characters will be + * checked until a null character is encountered (optional). + * @param bounds An array of 6 float values where the bounding box's lower + * left near and upper right far 3D coordinates will be stored. + */ +FTGL_EXPORT void ftglGetFontBBox(FTGLfont* font, const char *string, + int len, float bounds[6]); + +/** + * Get the advance width for a string. + * + * @param font An FTGLfont* object. + * @param string A char string. + * @return Advance width + */ +FTGL_EXPORT float ftglGetFontAdvance(FTGLfont* font, const char *string); + +/** + * Render a string of characters. + * + * @param font An FTGLfont* object. + * @param string Char string to be output. + * @param mode Render mode to display. + */ +FTGL_EXPORT void ftglRenderFont(FTGLfont* font, const char *string, int mode); + +/** + * Query a font for errors. + * + * @param font An FTGLfont* object. + * @return The current error code. + */ +FTGL_EXPORT FT_Error ftglGetFontError(FTGLfont* font); + +FTGL_END_C_DECLS + +#endif // __FTFont__ + diff --git a/windeps/include/FTGL/FTGLBitmapFont.h b/windeps/include/FTGL/FTGLBitmapFont.h new file mode 100644 index 0000000000000000000000000000000000000000..d2fb1ba441e6eed45e0ff856087b959c4f3471d0 --- /dev/null +++ b/windeps/include/FTGL/FTGLBitmapFont.h @@ -0,0 +1,103 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTBitmapFont__ +#define __FTBitmapFont__ + +#ifdef __cplusplus + + +/** + * FTBitmapFont is a specialisation of the FTFont class for handling + * Bitmap fonts + * + * @see FTFont + */ +class FTGL_EXPORT FTBitmapFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTBitmapFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTBitmapFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTBitmapFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLBitmapFont FTBitmapFont + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling bitmap fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreateBitmapFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTBitmapFont__ + diff --git a/windeps/include/FTGL/FTGLExtrdFont.h b/windeps/include/FTGL/FTGLExtrdFont.h new file mode 100644 index 0000000000000000000000000000000000000000..47d6714ffb20d5d35cf24eea6cf00d1d3beaa6e5 --- /dev/null +++ b/windeps/include/FTGL/FTGLExtrdFont.h @@ -0,0 +1,105 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTExtrudeFont__ +#define __FTExtrudeFont__ + +#ifdef __cplusplus + + +/** + * FTExtrudeFont is a specialisation of the FTFont class for handling + * extruded Polygon fonts + * + * @see FTFont + * @see FTPolygonFont + */ +class FTGL_EXPORT FTExtrudeFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTExtrudeFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTExtrudeFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTExtrudeFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLExtrdFont FTExtrudeFont + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling extruded poygon fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + * @see ftglCreatePolygonFont + */ +FTGL_EXPORT FTGLfont *ftglCreateExtrudeFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTExtrudeFont__ + diff --git a/windeps/include/FTGL/FTGLOutlineFont.h b/windeps/include/FTGL/FTGLOutlineFont.h new file mode 100644 index 0000000000000000000000000000000000000000..bbf62daa78ad54f2be554acc4c7c5363fbaeec9b --- /dev/null +++ b/windeps/include/FTGL/FTGLOutlineFont.h @@ -0,0 +1,103 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTOutlineFont__ +#define __FTOutlineFont__ + +#ifdef __cplusplus + + +/** + * FTOutlineFont is a specialisation of the FTFont class for handling + * Vector Outline fonts + * + * @see FTFont + */ +class FTGL_EXPORT FTOutlineFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTOutlineFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTOutlineFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTOutlineFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLOutlineFont FTOutlineFont + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling vector outline fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreateOutlineFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTOutlineFont__ + diff --git a/windeps/include/FTGL/FTGLPixmapFont.h b/windeps/include/FTGL/FTGLPixmapFont.h new file mode 100644 index 0000000000000000000000000000000000000000..c90b9c5f56d19caaddb68d8fb543b8702599bebd --- /dev/null +++ b/windeps/include/FTGL/FTGLPixmapFont.h @@ -0,0 +1,103 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTPixmapFont__ +#define __FTPixmapFont__ + +#ifdef __cplusplus + + +/** + * FTPixmapFont is a specialisation of the FTFont class for handling + * Pixmap (Grey Scale) fonts + * + * @see FTFont + */ +class FTGL_EXPORT FTPixmapFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTPixmapFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTPixmapFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTPixmapFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLPixmapFont FTPixmapFont + +#endif // __cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling pixmap (grey scale) fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreatePixmapFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTPixmapFont__ + diff --git a/windeps/include/FTGL/FTGLPolygonFont.h b/windeps/include/FTGL/FTGLPolygonFont.h new file mode 100644 index 0000000000000000000000000000000000000000..1dab09745365d1ffde0dc1a2181a18fd18678816 --- /dev/null +++ b/windeps/include/FTGL/FTGLPolygonFont.h @@ -0,0 +1,104 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTPolygonFont__ +#define __FTPolygonFont__ + +#ifdef __cplusplus + + +/** + * FTPolygonFont is a specialisation of the FTFont class for handling + * tesselated Polygon Mesh fonts + * + * @see FTFont + */ +class FTGL_EXPORT FTPolygonFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTPolygonFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTPolygonFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + ~FTPolygonFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLPolygonFont FTPolygonFont + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling tesselated polygon + * mesh fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreatePolygonFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTPolygonFont__ + diff --git a/windeps/include/FTGL/FTGLTextureFont.h b/windeps/include/FTGL/FTGLTextureFont.h new file mode 100644 index 0000000000000000000000000000000000000000..03991e9040223f48b941c8457f822de742801d9f --- /dev/null +++ b/windeps/include/FTGL/FTGLTextureFont.h @@ -0,0 +1,103 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTTextureFont__ +#define __FTTextureFont__ + +#ifdef __cplusplus + + +/** + * FTTextureFont is a specialisation of the FTFont class for handling + * Texture mapped fonts + * + * @see FTFont + */ +class FTGL_EXPORT FTTextureFont : public FTFont +{ + public: + /** + * Open and read a font file. Sets Error flag. + * + * @param fontFilePath font file path. + */ + FTTextureFont(const char* fontFilePath); + + /** + * Open and read a font from a buffer in memory. Sets Error flag. + * The buffer is owned by the client and is NOT copied by FTGL. The + * pointer must be valid while using FTGL. + * + * @param pBufferBytes the in-memory buffer + * @param bufferSizeInBytes the length of the buffer in bytes + */ + FTTextureFont(const unsigned char *pBufferBytes, + size_t bufferSizeInBytes); + + /** + * Destructor + */ + virtual ~FTTextureFont(); + + protected: + /** + * Construct a glyph of the correct type. + * + * Clients must override the function and return their specialised + * FTGlyph. + * + * @param slot A FreeType glyph slot. + * @return An FT****Glyph or <code>null</code> on failure. + */ + virtual FTGlyph* MakeGlyph(FT_GlyphSlot slot); +}; + +#define FTGLTextureFont FTTextureFont + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialised FTGLfont object for handling texture-mapped fonts. + * + * @param file The font file name. + * @return An FTGLfont* object. + * + * @see FTGLfont + */ +FTGL_EXPORT FTGLfont *ftglCreateTextureFont(const char *file); + +FTGL_END_C_DECLS + +#endif // __FTTextureFont__ + diff --git a/windeps/include/FTGL/FTGlyph.h b/windeps/include/FTGL/FTGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..a5023b248678af3fba9dc1724d0546c7a099f7b5 --- /dev/null +++ b/windeps/include/FTGL/FTGlyph.h @@ -0,0 +1,201 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTGlyph__ +#define __FTGlyph__ + +#ifdef __cplusplus + +class FTGlyphImpl; + +/** + * FTGlyph is the base class for FTGL glyphs. + * + * It provides the interface between Freetype glyphs and their openGL + * renderable counterparts. This is an abstract class and derived classes + * must implement the <code>Render</code> function. + * + * @see FTBBox + * @see FTPoint + */ +class FTGL_EXPORT FTGlyph +{ + protected: + /** + * Create a glyph. + * + * @param glyph The Freetype glyph to be processed + */ + FTGlyph(FT_GlyphSlot glyph); + + private: + /** + * Internal FTGL FTGlyph constructor. For private use only. + * + * @param pImpl Internal implementation object. Will be destroyed + * upon FTGlyph deletion. + */ + FTGlyph(FTGlyphImpl *pImpl); + + /* Allow our internal subclasses to access the private constructor */ + friend class FTBitmapGlyph; + friend class FTBufferGlyph; + friend class FTExtrudeGlyph; + friend class FTOutlineGlyph; + friend class FTPixmapGlyph; + friend class FTPolygonGlyph; + friend class FTTextureGlyph; + + public: + /** + * Destructor + */ + virtual ~FTGlyph(); + + /** + * Renders this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode) = 0; + + /** + * Return the advance width for this glyph. + * + * @return advance width. + */ + virtual float Advance() const; + + /** + * Return the bounding box for this glyph. + * + * @return bounding box. + */ + virtual const FTBBox& BBox() const; + + /** + * Queries for errors. + * + * @return The current error code. + */ + virtual FT_Error Error() const; + + private: + /** + * Internal FTGL FTGlyph implementation object. For private use only. + */ + FTGlyphImpl *impl; +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * FTGLglyph is the base class for FTGL glyphs. + * + * It provides the interface between Freetype glyphs and their openGL + * renderable counterparts. This is an abstract class and derived classes + * must implement the ftglRenderGlyph() function. + */ +struct _FTGLGlyph; +typedef struct _FTGLglyph FTGLglyph; + +/** + * Create a custom FTGL glyph object. + * FIXME: maybe get rid of "base" and have advanceCallback etc. functions + * + * @param base The base FTGLglyph* to subclass. + * @param data A pointer to private data that will be passed to callbacks. + * @param renderCallback A rendering callback function. + * @param destroyCallback A callback function to be called upon destruction. + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreateCustomGlyph(FTGLglyph *base, void *data, + void (*renderCallback) (FTGLglyph *, void *, FTGL_DOUBLE, FTGL_DOUBLE, + int, FTGL_DOUBLE *, FTGL_DOUBLE *), + void (*destroyCallback) (FTGLglyph *, void *)); + +/** + * Destroy an FTGL glyph object. + * + * @param glyph An FTGLglyph* object. + */ +FTGL_EXPORT void ftglDestroyGlyph(FTGLglyph *glyph); + +/** + * Render a glyph at the current pen position and compute the corresponding + * advance. + * + * @param glyph An FTGLglyph* object. + * @param penx The current pen's X position. + * @param peny The current pen's Y position. + * @param renderMode Render mode to display + * @param advancex A pointer to an FTGL_DOUBLE where to write the advance's X + * component. + * @param advancey A pointer to an FTGL_DOUBLE where to write the advance's Y + * component. + */ +FTGL_EXPORT void ftglRenderGlyph(FTGLglyph *glyph, FTGL_DOUBLE penx, + FTGL_DOUBLE peny, int renderMode, + FTGL_DOUBLE *advancex, FTGL_DOUBLE *advancey); +/** + * Return the advance for a glyph. + * + * @param glyph An FTGLglyph* object. + * @return The advance's X component. + */ +FTGL_EXPORT float ftglGetGlyphAdvance(FTGLglyph *glyph); + +/** + * Return the bounding box for a glyph. + * + * @param glyph An FTGLglyph* object. + * @param bounds An array of 6 float values where the bounding box's lower + * left near and upper right far 3D coordinates will be stored. + */ +FTGL_EXPORT void ftglGetGlyphBBox(FTGLglyph *glyph, float bounds[6]); + +/** + * Query a glyph for errors. + * + * @param glyph An FTGLglyph* object. + * @return The current error code. + */ +FTGL_EXPORT FT_Error ftglGetGlyphError(FTGLglyph* glyph); + +FTGL_END_C_DECLS + +#endif // __FTGlyph__ + diff --git a/windeps/include/FTGL/FTLayout.h b/windeps/include/FTGL/FTLayout.h new file mode 100644 index 0000000000000000000000000000000000000000..329b98aeb6dddbc05bee4476c65e2f3cae446670 --- /dev/null +++ b/windeps/include/FTGL/FTLayout.h @@ -0,0 +1,192 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTLayout__ +#define __FTLayout__ + +#ifdef __cplusplus + + +class FTLayoutImpl; + +/** + * FTLayout is the interface for layout managers that render text. + * + * Specific layout manager classes are derived from this class. This class + * is abstract and deriving classes must implement the protected + * <code>Render</code> methods to render formatted text and + * <code>BBox</code> methods to determine the bounding box of output text. + * + * @see FTFont + * @see FTBBox + */ +class FTGL_EXPORT FTLayout +{ + protected: + FTLayout(); + + private: + /** + * Internal FTGL FTLayout constructor. For private use only. + * + * @param pImpl Internal implementation object. Will be destroyed + * upon FTLayout deletion. + */ + FTLayout(FTLayoutImpl *pImpl); + + /* Allow our internal subclasses to access the private constructor */ + friend class FTSimpleLayout; + + public: + /** + * Destructor + */ + virtual ~FTLayout(); + + /** + * Get the bounding box for a formatted string. + * + * @param string A char string. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const char* string, const int len = -1, + FTPoint position = FTPoint()) = 0; + + /** + * Get the bounding box for a formatted string. + * + * @param string A wchar_t string. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const wchar_t* string, const int len = -1, + FTPoint position = FTPoint()) = 0; + + /** + * Render a string of characters. + * + * @param string 'C' style string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param renderMode Render mode to display (optional) + */ + virtual void Render(const char *string, const int len = -1, + FTPoint position = FTPoint(), + int renderMode = FTGL::RENDER_ALL) = 0; + + /** + * Render a string of characters. + * + * @param string wchar_t string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param renderMode Render mode to display (optional) + */ + virtual void Render(const wchar_t *string, const int len = -1, + FTPoint position = FTPoint(), + int renderMode = FTGL::RENDER_ALL) = 0; + + /** + * Queries the Layout for errors. + * + * @return The current error code. + */ + virtual FT_Error Error() const; + + private: + /** + * Internal FTGL FTLayout implementation object. For private use only. + */ + FTLayoutImpl *impl; +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * FTGLlayout is the interface for layout managers that render text. + */ +struct _FTGLlayout; +typedef struct _FTGLlayout FTGLlayout; + +/** + * Destroy an FTGL layout object. + * + * @param layout An FTGLlayout* object. + */ +FTGL_EXPORT void ftglDestroyLayout(FTGLlayout* layout); + +/** + * Get the bounding box for a string. + * + * @param layout An FTGLlayout* object. + * @param string A char buffer + * @param bounds An array of 6 float values where the bounding box's lower + * left near and upper right far 3D coordinates will be stored. + */ +FTGL_EXPORT void ftglGetLayoutBBox(FTGLlayout *layout, const char* string, + float bounds[6]); + +/** + * Render a string of characters. + * + * @param layout An FTGLlayout* object. + * @param string Char string to be output. + * @param mode Render mode to display. + */ +FTGL_EXPORT void ftglRenderLayout(FTGLlayout *layout, const char *string, + int mode); + +/** + * Query a layout for errors. + * + * @param layout An FTGLlayout* object. + * @return The current error code. + */ +FTGL_EXPORT FT_Error ftglGetLayoutError(FTGLlayout* layout); + +FTGL_END_C_DECLS + +#endif /* __FTLayout__ */ + diff --git a/windeps/include/FTGL/FTOutlineGlyph.h b/windeps/include/FTGL/FTOutlineGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..291913960c5a87b0d11f001b312202167795534b --- /dev/null +++ b/windeps/include/FTGL/FTOutlineGlyph.h @@ -0,0 +1,94 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTOutlineGlyph__ +#define __FTOutlineGlyph__ + +#ifdef __cplusplus + + +/** + * FTOutlineGlyph is a specialisation of FTGlyph for creating outlines. + */ +class FTGL_EXPORT FTOutlineGlyph : public FTGlyph +{ + public: + /** + * Constructor. Sets the Error to Invalid_Outline if the glyphs isn't + * an outline. + * + * @param glyph The Freetype glyph to be processed + * @param outset outset distance + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + */ + FTOutlineGlyph(FT_GlyphSlot glyph, float outset, bool useDisplayList); + + /** + * Destructor + */ + virtual ~FTOutlineGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating outlines. + * + * @param glyph The Freetype glyph to be processed + * @param outset outset contour size + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreateOutlineGlyph(FT_GlyphSlot glyph, float outset, + int useDisplayList); + +FTGL_END_C_DECLS + +#endif // __FTOutlineGlyph__ + diff --git a/windeps/include/FTGL/FTPixmapGlyph.h b/windeps/include/FTGL/FTPixmapGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..d9a317f89d53039708689213ba37f1c2ba906e5c --- /dev/null +++ b/windeps/include/FTGL/FTPixmapGlyph.h @@ -0,0 +1,82 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTPixmapGlyph__ +#define __FTPixmapGlyph__ + +#ifdef __cplusplus + + +/** + * FTPixmapGlyph is a specialisation of FTGlyph for creating pixmaps. + */ +class FTGL_EXPORT FTPixmapGlyph : public FTGlyph +{ + public: + /** + * Constructor + * + * @param glyph The Freetype glyph to be processed + */ + FTPixmapGlyph(FT_GlyphSlot glyph); + + /** + * Destructor + */ + virtual ~FTPixmapGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating pixmaps. + * + * @param glyph The Freetype glyph to be processed + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreatePixmapGlyph(FT_GlyphSlot glyph); + +FTGL_END_C_DECLS + +#endif // __FTPixmapGlyph__ + diff --git a/windeps/include/FTGL/FTPoint.h b/windeps/include/FTGL/FTPoint.h new file mode 100644 index 0000000000000000000000000000000000000000..fef4af60abeab954420645d04126ce0e47ccfca3 --- /dev/null +++ b/windeps/include/FTGL/FTPoint.h @@ -0,0 +1,274 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTPoint__ +#define __FTPoint__ + +#ifdef __cplusplus + + +/** + * FTPoint class is a basic 3-dimensional point or vector. + */ +class FTGL_EXPORT FTPoint +{ + public: + /** + * Default constructor. Point is set to zero. + */ + inline FTPoint() + { + values[0] = 0; + values[1] = 0; + values[2] = 0; + } + + /** + * Constructor. Z coordinate is set to zero if unspecified. + * + * @param x First component + * @param y Second component + * @param z Third component + */ + inline FTPoint(const FTGL_DOUBLE x, const FTGL_DOUBLE y, + const FTGL_DOUBLE z = 0) + { + values[0] = x; + values[1] = y; + values[2] = z; + } + + /** + * Constructor. This converts an FT_Vector to an FTPoint + * + * @param ft_vector A freetype vector + */ + inline FTPoint(const FT_Vector& ft_vector) + { + values[0] = ft_vector.x; + values[1] = ft_vector.y; + values[2] = 0; + } + + /** + * Normalise a point's coordinates. If the coordinates are zero, + * the point is left untouched. + * + * @return A vector of norm one. + */ + FTPoint Normalise(); + + + /** + * Operator += In Place Addition. + * + * @param point + * @return this plus point. + */ + inline FTPoint& operator += (const FTPoint& point) + { + values[0] += point.values[0]; + values[1] += point.values[1]; + values[2] += point.values[2]; + + return *this; + } + + /** + * Operator + + * + * @param point + * @return this plus point. + */ + inline FTPoint operator + (const FTPoint& point) const + { + FTPoint temp; + temp.values[0] = values[0] + point.values[0]; + temp.values[1] = values[1] + point.values[1]; + temp.values[2] = values[2] + point.values[2]; + + return temp; + } + + /** + * Operator -= In Place Substraction. + * + * @param point + * @return this minus point. + */ + inline FTPoint& operator -= (const FTPoint& point) + { + values[0] -= point.values[0]; + values[1] -= point.values[1]; + values[2] -= point.values[2]; + + return *this; + } + + /** + * Operator - + * + * @param point + * @return this minus point. + */ + inline FTPoint operator - (const FTPoint& point) const + { + FTPoint temp; + temp.values[0] = values[0] - point.values[0]; + temp.values[1] = values[1] - point.values[1]; + temp.values[2] = values[2] - point.values[2]; + + return temp; + } + + /** + * Operator * Scalar multiplication + * + * @param multiplier + * @return <code>this</code> multiplied by <code>multiplier</code>. + */ + inline FTPoint operator * (double multiplier) const + { + FTPoint temp; + temp.values[0] = values[0] * multiplier; + temp.values[1] = values[1] * multiplier; + temp.values[2] = values[2] * multiplier; + + return temp; + } + + + /** + * Operator * Scalar multiplication + * + * @param point + * @param multiplier + * @return <code>multiplier</code> multiplied by <code>point</code>. + */ + inline friend FTPoint operator * (double multiplier, FTPoint& point) + { + return point * multiplier; + } + + + /** + * Operator * Scalar product + * + * @param a First vector. + * @param b Second vector. + * @return <code>a.b</code> scalar product. + */ + inline friend double operator * (FTPoint &a, FTPoint& b) + { + return a.values[0] * b.values[0] + + a.values[1] * b.values[1] + + a.values[2] * b.values[2]; + } + + + /** + * Operator ^ Vector product + * + * @param point Second point + * @return this vector point. + */ + inline FTPoint operator ^ (const FTPoint& point) + { + FTPoint temp; + temp.values[0] = values[1] * point.values[2] + - values[2] * point.values[1]; + temp.values[1] = values[2] * point.values[0] + - values[0] * point.values[2]; + temp.values[2] = values[0] * point.values[1] + - values[1] * point.values[0]; + return temp; + } + + + /** + * Operator == Tests for equality + * + * @param a + * @param b + * @return true if a & b are equal + */ + friend bool operator == (const FTPoint &a, const FTPoint &b); + + + /** + * Operator != Tests for non equality + * + * @param a + * @param b + * @return true if a & b are not equal + */ + friend bool operator != (const FTPoint &a, const FTPoint &b); + + + /** + * Cast to FTGL_DOUBLE* + */ + inline operator const FTGL_DOUBLE*() const + { + return values; + } + + + /** + * Setters + */ + inline void X(FTGL_DOUBLE x) { values[0] = x; }; + inline void Y(FTGL_DOUBLE y) { values[1] = y; }; + inline void Z(FTGL_DOUBLE z) { values[2] = z; }; + + + /** + * Getters + */ + inline FTGL_DOUBLE X() const { return values[0]; }; + inline FTGL_DOUBLE Y() const { return values[1]; }; + inline FTGL_DOUBLE Z() const { return values[2]; }; + inline FTGL_FLOAT Xf() const { return static_cast<FTGL_FLOAT>(values[0]); }; + inline FTGL_FLOAT Yf() const { return static_cast<FTGL_FLOAT>(values[1]); }; + inline FTGL_FLOAT Zf() const { return static_cast<FTGL_FLOAT>(values[2]); }; + + private: + /** + * The point data + */ + FTGL_DOUBLE values[3]; +}; + +#endif //__cplusplus + +#endif // __FTPoint__ + diff --git a/windeps/include/FTGL/FTPolyGlyph.h b/windeps/include/FTGL/FTPolyGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..ce3b00065dda8e8910afe274fb1a13c9462cb409 --- /dev/null +++ b/windeps/include/FTGL/FTPolyGlyph.h @@ -0,0 +1,98 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTPolygonGlyph__ +#define __FTPolygonGlyph__ + +#ifdef __cplusplus + + +/** + * FTPolygonGlyph is a specialisation of FTGlyph for creating tessellated + * polygon glyphs. + */ +class FTGL_EXPORT FTPolygonGlyph : public FTGlyph +{ + public: + /** + * Constructor. Sets the Error to Invalid_Outline if the glyphs + * isn't an outline. + * + * @param glyph The Freetype glyph to be processed + * @param outset The outset distance + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + */ + FTPolygonGlyph(FT_GlyphSlot glyph, float outset, bool useDisplayList); + + /** + * Destructor + */ + virtual ~FTPolygonGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#define FTPolyGlyph FTPolygonGlyph + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating tessellated + * polygon glyphs. + * + * @param glyph The Freetype glyph to be processed + * @param outset outset contour size + * @param useDisplayList Enable or disable the use of Display Lists + * for this glyph + * <code>true</code> turns ON display lists. + * <code>false</code> turns OFF display lists. + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreatePolygonGlyph(FT_GlyphSlot glyph, float outset, + int useDisplayList); + +FTGL_END_C_DECLS + +#endif // __FTPolygonGlyph__ + diff --git a/windeps/include/FTGL/FTSimpleLayout.h b/windeps/include/FTGL/FTSimpleLayout.h new file mode 100644 index 0000000000000000000000000000000000000000..c778b1851db858a4eb1ec9b517dc623867b98147 --- /dev/null +++ b/windeps/include/FTGL/FTSimpleLayout.h @@ -0,0 +1,191 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTSimpleLayout__ +#define __FTSimpleLayout__ + +#ifdef __cplusplus + + +class FTFont; + +/** + * FTSimpleLayout is a specialisation of FTLayout for simple text boxes. + * + * This class has basic support for text wrapping, left, right and centered + * alignment, and text justification. + * + * @see FTLayout + */ +class FTGL_EXPORT FTSimpleLayout : public FTLayout +{ + public: + /** + * Initializes line spacing to 1.0, alignment to + * ALIGN_LEFT and wrap to 100.0 + */ + FTSimpleLayout(); + + /** + * Destructor + */ + ~FTSimpleLayout(); + + /** + * Get the bounding box for a formatted string. + * + * @param string A char string. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const char* string, const int len = -1, + FTPoint position = FTPoint()); + + /** + * Get the bounding box for a formatted string. + * + * @param string A wchar_t string. + * @param len The length of the string. If < 0 then all characters + * will be checked until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @return The corresponding bounding box. + */ + virtual FTBBox BBox(const wchar_t* string, const int len = -1, + FTPoint position = FTPoint()); + + /** + * Render a string of characters. + * + * @param string 'C' style string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param renderMode Render mode to display (optional) + */ + virtual void Render(const char *string, const int len = -1, + FTPoint position = FTPoint(), + int renderMode = FTGL::RENDER_ALL); + + /** + * Render a string of characters. + * + * @param string wchar_t string to be output. + * @param len The length of the string. If < 0 then all characters + * will be displayed until a null character is encountered + * (optional). + * @param position The pen position of the first character (optional). + * @param renderMode Render mode to display (optional) + */ + virtual void Render(const wchar_t *string, const int len = -1, + FTPoint position = FTPoint(), + int renderMode = FTGL::RENDER_ALL); + + /** + * Set the font to use for rendering the text. + * + * @param fontInit A pointer to the new font. The font is + * referenced by this but will not be + * disposed of when this is deleted. + */ + void SetFont(FTFont *fontInit); + + /** + * @return The current font. + */ + FTFont *GetFont(); + + /** + * The maximum line length for formatting text. + * + * @param LineLength The new line length. + */ + void SetLineLength(const float LineLength); + + /** + * @return The current line length. + */ + float GetLineLength() const; + + /** + * The text alignment mode used to distribute + * space within a line or rendered text. + * + * @param Alignment The new alignment mode. + */ + void SetAlignment(const FTGL::TextAlignment Alignment); + + /** + * @return The text alignment mode. + */ + FTGL::TextAlignment GetAlignment() const; + + /** + * Sets the line height. + * + * @param LineSpacing The height of each line of text expressed as + * a percentage of the current fonts line height. + */ + void SetLineSpacing(const float LineSpacing); + + /** + * @return The line spacing. + */ + float GetLineSpacing() const; +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +FTGL_EXPORT FTGLlayout *ftglCreateSimpleLayout(void); + +FTGL_EXPORT void ftglSetLayoutFont(FTGLlayout *, FTGLfont*); +FTGL_EXPORT FTGLfont *ftglGetLayoutFont(FTGLlayout *); + +FTGL_EXPORT void ftglSetLayoutLineLength(FTGLlayout *, const float); +FTGL_EXPORT float ftglGetLayoutLineLength(FTGLlayout *); + +FTGL_EXPORT void ftglSetLayoutAlignment(FTGLlayout *, const int); +FTGL_EXPORT int ftglGetLayoutAlignement(FTGLlayout *); + +FTGL_EXPORT void ftglSetLayoutLineSpacing(FTGLlayout *, const float); +FTGL_EXPORT float ftglGetLayoutLineSpacing(FTGLlayout *); + +FTGL_END_C_DECLS + +#endif /* __FTSimpleLayout__ */ + diff --git a/windeps/include/FTGL/FTTextureGlyph.h b/windeps/include/FTGL/FTTextureGlyph.h new file mode 100644 index 0000000000000000000000000000000000000000..ec545f31a1aab446985b24435ad21ba9f2b971d5 --- /dev/null +++ b/windeps/include/FTGL/FTTextureGlyph.h @@ -0,0 +1,99 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +# warning This header is deprecated. Please use <FTGL/ftgl.h> from now. +# include <FTGL/ftgl.h> +#endif + +#ifndef __FTTextureGlyph__ +#define __FTTextureGlyph__ + +#ifdef __cplusplus + + +/** + * FTTextureGlyph is a specialisation of FTGlyph for creating texture + * glyphs. + */ +class FTGL_EXPORT FTTextureGlyph : public FTGlyph +{ + public: + /** + * Constructor + * + * @param glyph The Freetype glyph to be processed + * @param id The id of the texture that this glyph will be + * drawn in + * @param xOffset The x offset into the parent texture to draw + * this glyph + * @param yOffset The y offset into the parent texture to draw + * this glyph + * @param width The width of the parent texture + * @param height The height (number of rows) of the parent texture + */ + FTTextureGlyph(FT_GlyphSlot glyph, int id, int xOffset, int yOffset, + int width, int height); + + /** + * Destructor + */ + virtual ~FTTextureGlyph(); + + /** + * Render this glyph at the current pen position. + * + * @param pen The current pen position. + * @param renderMode Render mode to display + * @return The advance distance for this glyph. + */ + virtual const FTPoint& Render(const FTPoint& pen, int renderMode); +}; + +#endif //__cplusplus + +FTGL_BEGIN_C_DECLS + +/** + * Create a specialisation of FTGLglyph for creating pixmaps. + * + * @param glyph The Freetype glyph to be processed. + * @param id The id of the texture that this glyph will be drawn in. + * @param xOffset The x offset into the parent texture to draw this glyph. + * @param yOffset The y offset into the parent texture to draw this glyph. + * @param width The width of the parent texture. + * @param height The height (number of rows) of the parent texture. + * @return An FTGLglyph* object. + */ +FTGL_EXPORT FTGLglyph *ftglCreateTextureGlyph(FT_GlyphSlot glyph, int id, + int xOffset, int yOffset, + int width, int height); + +FTGL_END_C_DECLS + +#endif // __FTTextureGlyph__ + diff --git a/windeps/include/FTGL/ftgl.h b/windeps/include/FTGL/ftgl.h new file mode 100644 index 0000000000000000000000000000000000000000..f5d043cdadaf6388b2ce321ff496e25199b869cf --- /dev/null +++ b/windeps/include/FTGL/ftgl.h @@ -0,0 +1,135 @@ +/* + * FTGL - OpenGL font library + * + * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz> + * Copyright (c) 2008 Sam Hocevar <sam@zoy.org> + * Copyright (c) 2008 Sean Morrison <learner@brlcad.org> + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY + * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __ftgl__ +#define __ftgl__ + +/* We need the Freetype headers */ +#include <ft2build.h> +#include FT_FREETYPE_H +#include FT_GLYPH_H +#include FT_OUTLINE_H + +/* Floating point types used by the library */ +typedef double FTGL_DOUBLE; +typedef float FTGL_FLOAT; + +/* Macros used to declare C-linkage types and symbols */ +#ifdef __cplusplus +# define FTGL_BEGIN_C_DECLS extern "C" { namespace FTGL { +# define FTGL_END_C_DECLS } } +#else +# define FTGL_BEGIN_C_DECLS +# define FTGL_END_C_DECLS +#endif + +#ifdef __cplusplus +namespace FTGL +{ + typedef enum + { + RENDER_FRONT = 0x0001, + RENDER_BACK = 0x0002, + RENDER_SIDE = 0x0004, + RENDER_ALL = 0xffff + } RenderMode; + + typedef enum + { + ALIGN_LEFT = 0, + ALIGN_CENTER = 1, + ALIGN_RIGHT = 2, + ALIGN_JUSTIFY = 3 + } TextAlignment; +} +#else +# define FTGL_RENDER_FRONT 0x0001 +# define FTGL_RENDER_BACK 0x0002 +# define FTGL_RENDER_SIDE 0x0004 +# define FTGL_RENDER_ALL 0xffff + +# define FTGL_ALIGN_LEFT 0 +# define FTGL_ALIGN_CENTER 1 +# define FTGL_ALIGN_RIGHT 2 +# define FTGL_ALIGN_JUSTIFY 3 +#endif + +// Compiler-specific conditional compilation +#ifdef _MSC_VER // MS Visual C++ + + // Disable various warning. + // 4786: template name too long + #pragma warning(disable : 4251) + #pragma warning(disable : 4275) + #pragma warning(disable : 4786) + + // The following definitions control how symbols are exported. + // If the target is a static library ensure that FTGL_LIBRARY_STATIC + // is defined. If building a dynamic library (ie DLL) ensure the + // FTGL_LIBRARY macro is defined, as it will mark symbols for + // export. If compiling a project to _use_ the _dynamic_ library + // version of the library, no definition is required. + #ifdef FTGL_LIBRARY_STATIC // static lib - no special export required + # define FTGL_EXPORT + #elif FTGL_LIBRARY // dynamic lib - must export/import symbols appropriately. + # define FTGL_EXPORT __declspec(dllexport) + #else + # define FTGL_EXPORT __declspec(dllimport) + #endif + +#else + // Compiler that is not MS Visual C++. + // Ensure that the export symbol is defined (and blank) + #define FTGL_EXPORT +#endif + +#include <FTGL/FTPoint.h> +#include <FTGL/FTBBox.h> +#include <FTGL/FTBuffer.h> + +#include <FTGL/FTGlyph.h> +#include <FTGL/FTBitmapGlyph.h> +#include <FTGL/FTBufferGlyph.h> +#include <FTGL/FTExtrdGlyph.h> +#include <FTGL/FTOutlineGlyph.h> +#include <FTGL/FTPixmapGlyph.h> +#include <FTGL/FTPolyGlyph.h> +#include <FTGL/FTTextureGlyph.h> + +#include <FTGL/FTFont.h> +#include <FTGL/FTGLBitmapFont.h> +#include <FTGL/FTBufferFont.h> +#include <FTGL/FTGLExtrdFont.h> +#include <FTGL/FTGLOutlineFont.h> +#include <FTGL/FTGLPixmapFont.h> +#include <FTGL/FTGLPolygonFont.h> +#include <FTGL/FTGLTextureFont.h> + +#include <FTGL/FTLayout.h> +#include <FTGL/FTSimpleLayout.h> + +#endif // __ftgl__ diff --git a/windeps/include/GL/glext.h b/windeps/include/GL/glext.h new file mode 100644 index 0000000000000000000000000000000000000000..8fce0f6f0d1ef4cbb77b8d460af9282493a559d8 --- /dev/null +++ b/windeps/include/GL/glext.h @@ -0,0 +1,11813 @@ +#ifndef __glext_h_ +#define __glext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Header file version number, required by OpenGL ABI for Linux */ +/* glext.h last updated $Date: 2012-04-26 00:59:42 -0700 (Thu, 26 Apr 2012) $ */ +/* Current version at http://www.opengl.org/registry/ */ +#define GL_GLEXT_VERSION 81 +/* Function declaration macros - to move into glplatform.h */ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#define WIN32_LEAN_AND_MEAN 1 +#include <windows.h> +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/*************************************************************/ + +#ifndef GL_VERSION_1_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#endif + +#ifndef GL_VERSION_1_2_DEPRECATED +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#endif + +#ifndef GL_ARB_imaging +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 +#define GL_FUNC_ADD 0x8006 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_BLEND_EQUATION 0x8009 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#endif + +#ifndef GL_ARB_imaging_DEPRECATED +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#endif + +#ifndef GL_VERSION_1_3 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#endif + +#ifndef GL_VERSION_1_3_DEPRECATED +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#endif + +#ifndef GL_VERSION_1_4 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#endif + +#ifndef GL_VERSION_1_4_DEPRECATED +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#endif + +#ifndef GL_VERSION_1_5 +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#endif + +#ifndef GL_VERSION_1_5_DEPRECATED +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC2_ALPHA 0x858A +#endif + +#ifndef GL_VERSION_2_0 +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#endif + +#ifndef GL_VERSION_2_0_DEPRECATED +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +#endif + +#ifndef GL_VERSION_2_1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#endif + +#ifndef GL_VERSION_2_1_DEPRECATED +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#endif + +#ifndef GL_VERSION_3_0 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +/* Reuse tokens from ARB_depth_buffer_float */ +/* reuse GL_DEPTH_COMPONENT32F */ +/* reuse GL_DEPTH32F_STENCIL8 */ +/* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */ +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_INVALID_FRAMEBUFFER_OPERATION */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_DEFAULT */ +/* reuse GL_FRAMEBUFFER_UNDEFINED */ +/* reuse GL_DEPTH_STENCIL_ATTACHMENT */ +/* reuse GL_INDEX */ +/* reuse GL_MAX_RENDERBUFFER_SIZE */ +/* reuse GL_DEPTH_STENCIL */ +/* reuse GL_UNSIGNED_INT_24_8 */ +/* reuse GL_DEPTH24_STENCIL8 */ +/* reuse GL_TEXTURE_STENCIL_SIZE */ +/* reuse GL_TEXTURE_RED_TYPE */ +/* reuse GL_TEXTURE_GREEN_TYPE */ +/* reuse GL_TEXTURE_BLUE_TYPE */ +/* reuse GL_TEXTURE_ALPHA_TYPE */ +/* reuse GL_TEXTURE_DEPTH_TYPE */ +/* reuse GL_UNSIGNED_NORMALIZED */ +/* reuse GL_FRAMEBUFFER_BINDING */ +/* reuse GL_DRAW_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_BINDING */ +/* reuse GL_READ_FRAMEBUFFER */ +/* reuse GL_DRAW_FRAMEBUFFER */ +/* reuse GL_READ_FRAMEBUFFER_BINDING */ +/* reuse GL_RENDERBUFFER_SAMPLES */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* reuse GL_FRAMEBUFFER_COMPLETE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ +/* reuse GL_FRAMEBUFFER_UNSUPPORTED */ +/* reuse GL_MAX_COLOR_ATTACHMENTS */ +/* reuse GL_COLOR_ATTACHMENT0 */ +/* reuse GL_COLOR_ATTACHMENT1 */ +/* reuse GL_COLOR_ATTACHMENT2 */ +/* reuse GL_COLOR_ATTACHMENT3 */ +/* reuse GL_COLOR_ATTACHMENT4 */ +/* reuse GL_COLOR_ATTACHMENT5 */ +/* reuse GL_COLOR_ATTACHMENT6 */ +/* reuse GL_COLOR_ATTACHMENT7 */ +/* reuse GL_COLOR_ATTACHMENT8 */ +/* reuse GL_COLOR_ATTACHMENT9 */ +/* reuse GL_COLOR_ATTACHMENT10 */ +/* reuse GL_COLOR_ATTACHMENT11 */ +/* reuse GL_COLOR_ATTACHMENT12 */ +/* reuse GL_COLOR_ATTACHMENT13 */ +/* reuse GL_COLOR_ATTACHMENT14 */ +/* reuse GL_COLOR_ATTACHMENT15 */ +/* reuse GL_DEPTH_ATTACHMENT */ +/* reuse GL_STENCIL_ATTACHMENT */ +/* reuse GL_FRAMEBUFFER */ +/* reuse GL_RENDERBUFFER */ +/* reuse GL_RENDERBUFFER_WIDTH */ +/* reuse GL_RENDERBUFFER_HEIGHT */ +/* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */ +/* reuse GL_STENCIL_INDEX1 */ +/* reuse GL_STENCIL_INDEX4 */ +/* reuse GL_STENCIL_INDEX8 */ +/* reuse GL_STENCIL_INDEX16 */ +/* reuse GL_RENDERBUFFER_RED_SIZE */ +/* reuse GL_RENDERBUFFER_GREEN_SIZE */ +/* reuse GL_RENDERBUFFER_BLUE_SIZE */ +/* reuse GL_RENDERBUFFER_ALPHA_SIZE */ +/* reuse GL_RENDERBUFFER_DEPTH_SIZE */ +/* reuse GL_RENDERBUFFER_STENCIL_SIZE */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ +/* reuse GL_MAX_SAMPLES */ +/* Reuse tokens from ARB_framebuffer_sRGB */ +/* reuse GL_FRAMEBUFFER_SRGB */ +/* Reuse tokens from ARB_half_float_vertex */ +/* reuse GL_HALF_FLOAT */ +/* Reuse tokens from ARB_map_buffer_range */ +/* reuse GL_MAP_READ_BIT */ +/* reuse GL_MAP_WRITE_BIT */ +/* reuse GL_MAP_INVALIDATE_RANGE_BIT */ +/* reuse GL_MAP_INVALIDATE_BUFFER_BIT */ +/* reuse GL_MAP_FLUSH_EXPLICIT_BIT */ +/* reuse GL_MAP_UNSYNCHRONIZED_BIT */ +/* Reuse tokens from ARB_texture_compression_rgtc */ +/* reuse GL_COMPRESSED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */ +/* reuse GL_COMPRESSED_RG_RGTC2 */ +/* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */ +/* Reuse tokens from ARB_texture_rg */ +/* reuse GL_RG */ +/* reuse GL_RG_INTEGER */ +/* reuse GL_R8 */ +/* reuse GL_R16 */ +/* reuse GL_RG8 */ +/* reuse GL_RG16 */ +/* reuse GL_R16F */ +/* reuse GL_R32F */ +/* reuse GL_RG16F */ +/* reuse GL_RG32F */ +/* reuse GL_R8I */ +/* reuse GL_R8UI */ +/* reuse GL_R16I */ +/* reuse GL_R16UI */ +/* reuse GL_R32I */ +/* reuse GL_R32UI */ +/* reuse GL_RG8I */ +/* reuse GL_RG8UI */ +/* reuse GL_RG16I */ +/* reuse GL_RG16UI */ +/* reuse GL_RG32I */ +/* reuse GL_RG32UI */ +/* Reuse tokens from ARB_vertex_array_object */ +/* reuse GL_VERTEX_ARRAY_BINDING */ +#endif + +#ifndef GL_VERSION_3_0_DEPRECATED +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +/* Reuse tokens from ARB_framebuffer_object */ +/* reuse GL_TEXTURE_LUMINANCE_TYPE */ +/* reuse GL_TEXTURE_INTENSITY_TYPE */ +#endif + +#ifndef GL_VERSION_3_1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +/* Reuse tokens from ARB_copy_buffer */ +/* reuse GL_COPY_READ_BUFFER */ +/* reuse GL_COPY_WRITE_BUFFER */ +/* Reuse tokens from ARB_draw_instanced (none) */ +/* Reuse tokens from ARB_uniform_buffer_object */ +/* reuse GL_UNIFORM_BUFFER */ +/* reuse GL_UNIFORM_BUFFER_BINDING */ +/* reuse GL_UNIFORM_BUFFER_START */ +/* reuse GL_UNIFORM_BUFFER_SIZE */ +/* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */ +/* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */ +/* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */ +/* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */ +/* reuse GL_MAX_UNIFORM_BLOCK_SIZE */ +/* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */ +/* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */ +/* reuse GL_ACTIVE_UNIFORM_BLOCKS */ +/* reuse GL_UNIFORM_TYPE */ +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_INDEX */ +/* reuse GL_UNIFORM_OFFSET */ +/* reuse GL_UNIFORM_ARRAY_STRIDE */ +/* reuse GL_UNIFORM_MATRIX_STRIDE */ +/* reuse GL_UNIFORM_IS_ROW_MAJOR */ +/* reuse GL_UNIFORM_BLOCK_BINDING */ +/* reuse GL_UNIFORM_BLOCK_DATA_SIZE */ +/* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */ +/* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */ +/* reuse GL_INVALID_INDEX */ +#endif + +#ifndef GL_VERSION_3_2 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +/* Reuse tokens from ARB_depth_clamp */ +/* reuse GL_DEPTH_CLAMP */ +/* Reuse tokens from ARB_draw_elements_base_vertex (none) */ +/* Reuse tokens from ARB_fragment_coord_conventions (none) */ +/* Reuse tokens from ARB_provoking_vertex */ +/* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ +/* reuse GL_FIRST_VERTEX_CONVENTION */ +/* reuse GL_LAST_VERTEX_CONVENTION */ +/* reuse GL_PROVOKING_VERTEX */ +/* Reuse tokens from ARB_seamless_cube_map */ +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ +/* Reuse tokens from ARB_sync */ +/* reuse GL_MAX_SERVER_WAIT_TIMEOUT */ +/* reuse GL_OBJECT_TYPE */ +/* reuse GL_SYNC_CONDITION */ +/* reuse GL_SYNC_STATUS */ +/* reuse GL_SYNC_FLAGS */ +/* reuse GL_SYNC_FENCE */ +/* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */ +/* reuse GL_UNSIGNALED */ +/* reuse GL_SIGNALED */ +/* reuse GL_ALREADY_SIGNALED */ +/* reuse GL_TIMEOUT_EXPIRED */ +/* reuse GL_CONDITION_SATISFIED */ +/* reuse GL_WAIT_FAILED */ +/* reuse GL_TIMEOUT_IGNORED */ +/* reuse GL_SYNC_FLUSH_COMMANDS_BIT */ +/* reuse GL_TIMEOUT_IGNORED */ +/* Reuse tokens from ARB_texture_multisample */ +/* reuse GL_SAMPLE_POSITION */ +/* reuse GL_SAMPLE_MASK */ +/* reuse GL_SAMPLE_MASK_VALUE */ +/* reuse GL_MAX_SAMPLE_MASK_WORDS */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */ +/* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_TEXTURE_SAMPLES */ +/* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */ +/* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */ +/* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */ +/* reuse GL_MAX_INTEGER_SAMPLES */ +/* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ +#endif + +#ifndef GL_VERSION_3_3 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +/* Reuse tokens from ARB_blend_func_extended */ +/* reuse GL_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_COLOR */ +/* reuse GL_ONE_MINUS_SRC1_ALPHA */ +/* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */ +/* Reuse tokens from ARB_explicit_attrib_location (none) */ +/* Reuse tokens from ARB_occlusion_query2 */ +/* reuse GL_ANY_SAMPLES_PASSED */ +/* Reuse tokens from ARB_sampler_objects */ +/* reuse GL_SAMPLER_BINDING */ +/* Reuse tokens from ARB_shader_bit_encoding (none) */ +/* Reuse tokens from ARB_texture_rgb10_a2ui */ +/* reuse GL_RGB10_A2UI */ +/* Reuse tokens from ARB_texture_swizzle */ +/* reuse GL_TEXTURE_SWIZZLE_R */ +/* reuse GL_TEXTURE_SWIZZLE_G */ +/* reuse GL_TEXTURE_SWIZZLE_B */ +/* reuse GL_TEXTURE_SWIZZLE_A */ +/* reuse GL_TEXTURE_SWIZZLE_RGBA */ +/* Reuse tokens from ARB_timer_query */ +/* reuse GL_TIME_ELAPSED */ +/* reuse GL_TIMESTAMP */ +/* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ +/* reuse GL_INT_2_10_10_10_REV */ +#endif + +#ifndef GL_VERSION_4_0 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +/* Reuse tokens from ARB_texture_query_lod (none) */ +/* Reuse tokens from ARB_draw_buffers_blend (none) */ +/* Reuse tokens from ARB_draw_indirect */ +/* reuse GL_DRAW_INDIRECT_BUFFER */ +/* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */ +/* Reuse tokens from ARB_gpu_shader5 */ +/* reuse GL_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */ +/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ +/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +/* Reuse tokens from ARB_gpu_shader_fp64 */ +/* reuse GL_DOUBLE_VEC2 */ +/* reuse GL_DOUBLE_VEC3 */ +/* reuse GL_DOUBLE_VEC4 */ +/* reuse GL_DOUBLE_MAT2 */ +/* reuse GL_DOUBLE_MAT3 */ +/* reuse GL_DOUBLE_MAT4 */ +/* reuse GL_DOUBLE_MAT2x3 */ +/* reuse GL_DOUBLE_MAT2x4 */ +/* reuse GL_DOUBLE_MAT3x2 */ +/* reuse GL_DOUBLE_MAT3x4 */ +/* reuse GL_DOUBLE_MAT4x2 */ +/* reuse GL_DOUBLE_MAT4x3 */ +/* Reuse tokens from ARB_shader_subroutine */ +/* reuse GL_ACTIVE_SUBROUTINES */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */ +/* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */ +/* reuse GL_MAX_SUBROUTINES */ +/* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */ +/* reuse GL_NUM_COMPATIBLE_SUBROUTINES */ +/* reuse GL_COMPATIBLE_SUBROUTINES */ +/* Reuse tokens from ARB_tessellation_shader */ +/* reuse GL_PATCHES */ +/* reuse GL_PATCH_VERTICES */ +/* reuse GL_PATCH_DEFAULT_INNER_LEVEL */ +/* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */ +/* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */ +/* reuse GL_TESS_GEN_MODE */ +/* reuse GL_TESS_GEN_SPACING */ +/* reuse GL_TESS_GEN_VERTEX_ORDER */ +/* reuse GL_TESS_GEN_POINT_MODE */ +/* reuse GL_ISOLINES */ +/* reuse GL_FRACTIONAL_ODD */ +/* reuse GL_FRACTIONAL_EVEN */ +/* reuse GL_MAX_PATCH_VERTICES */ +/* reuse GL_MAX_TESS_GEN_LEVEL */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */ +/* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_PATCH_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */ +/* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */ +/* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */ +/* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */ +/* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_EVALUATION_SHADER */ +/* reuse GL_TESS_CONTROL_SHADER */ +/* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */ +/* Reuse tokens from ARB_transform_feedback2 */ +/* reuse GL_TRANSFORM_FEEDBACK */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ +/* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ +/* reuse GL_TRANSFORM_FEEDBACK_BINDING */ +/* Reuse tokens from ARB_transform_feedback3 */ +/* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */ +/* reuse GL_MAX_VERTEX_STREAMS */ +#endif + +#ifndef GL_VERSION_4_1 +/* Reuse tokens from ARB_ES2_compatibility */ +/* reuse GL_FIXED */ +/* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */ +/* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */ +/* reuse GL_LOW_FLOAT */ +/* reuse GL_MEDIUM_FLOAT */ +/* reuse GL_HIGH_FLOAT */ +/* reuse GL_LOW_INT */ +/* reuse GL_MEDIUM_INT */ +/* reuse GL_HIGH_INT */ +/* reuse GL_SHADER_COMPILER */ +/* reuse GL_NUM_SHADER_BINARY_FORMATS */ +/* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */ +/* reuse GL_MAX_VARYING_VECTORS */ +/* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */ +/* reuse GL_RGB565 */ +/* Reuse tokens from ARB_get_program_binary */ +/* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ +/* reuse GL_PROGRAM_BINARY_LENGTH */ +/* reuse GL_NUM_PROGRAM_BINARY_FORMATS */ +/* reuse GL_PROGRAM_BINARY_FORMATS */ +/* Reuse tokens from ARB_separate_shader_objects */ +/* reuse GL_VERTEX_SHADER_BIT */ +/* reuse GL_FRAGMENT_SHADER_BIT */ +/* reuse GL_GEOMETRY_SHADER_BIT */ +/* reuse GL_TESS_CONTROL_SHADER_BIT */ +/* reuse GL_TESS_EVALUATION_SHADER_BIT */ +/* reuse GL_ALL_SHADER_BITS */ +/* reuse GL_PROGRAM_SEPARABLE */ +/* reuse GL_ACTIVE_PROGRAM */ +/* reuse GL_PROGRAM_PIPELINE_BINDING */ +/* Reuse tokens from ARB_shader_precision (none) */ +/* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */ +/* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */ +/* reuse GL_MAX_VIEWPORTS */ +/* reuse GL_VIEWPORT_SUBPIXEL_BITS */ +/* reuse GL_VIEWPORT_BOUNDS_RANGE */ +/* reuse GL_LAYER_PROVOKING_VERTEX */ +/* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */ +/* reuse GL_UNDEFINED_VERTEX */ +#endif + +#ifndef GL_VERSION_4_2 +/* Reuse tokens from ARB_base_instance (none) */ +/* Reuse tokens from ARB_shading_language_420pack (none) */ +/* Reuse tokens from ARB_transform_feedback_instanced (none) */ +/* Reuse tokens from ARB_compressed_texture_pixel_storage */ +/* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */ +/* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */ +/* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */ +/* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */ +/* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */ +/* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */ +/* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */ +/* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */ +/* Reuse tokens from ARB_conservative_depth (none) */ +/* Reuse tokens from ARB_internalformat_query */ +/* reuse GL_NUM_SAMPLE_COUNTS */ +/* Reuse tokens from ARB_map_buffer_alignment */ +/* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */ +/* Reuse tokens from ARB_shader_atomic_counters */ +/* reuse GL_ATOMIC_COUNTER_BUFFER */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_START */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */ +/* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */ +/* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */ +/* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */ +/* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */ +/* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */ +/* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */ +/* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */ +/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */ +/* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */ +/* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */ +/* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */ +/* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */ +/* Reuse tokens from ARB_shader_image_load_store */ +/* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */ +/* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */ +/* reuse GL_UNIFORM_BARRIER_BIT */ +/* reuse GL_TEXTURE_FETCH_BARRIER_BIT */ +/* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */ +/* reuse GL_COMMAND_BARRIER_BIT */ +/* reuse GL_PIXEL_BUFFER_BARRIER_BIT */ +/* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */ +/* reuse GL_BUFFER_UPDATE_BARRIER_BIT */ +/* reuse GL_FRAMEBUFFER_BARRIER_BIT */ +/* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */ +/* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */ +/* reuse GL_ALL_BARRIER_BITS */ +/* reuse GL_MAX_IMAGE_UNITS */ +/* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */ +/* reuse GL_IMAGE_BINDING_NAME */ +/* reuse GL_IMAGE_BINDING_LEVEL */ +/* reuse GL_IMAGE_BINDING_LAYERED */ +/* reuse GL_IMAGE_BINDING_LAYER */ +/* reuse GL_IMAGE_BINDING_ACCESS */ +/* reuse GL_IMAGE_1D */ +/* reuse GL_IMAGE_2D */ +/* reuse GL_IMAGE_3D */ +/* reuse GL_IMAGE_2D_RECT */ +/* reuse GL_IMAGE_CUBE */ +/* reuse GL_IMAGE_BUFFER */ +/* reuse GL_IMAGE_1D_ARRAY */ +/* reuse GL_IMAGE_2D_ARRAY */ +/* reuse GL_IMAGE_CUBE_MAP_ARRAY */ +/* reuse GL_IMAGE_2D_MULTISAMPLE */ +/* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_INT_IMAGE_1D */ +/* reuse GL_INT_IMAGE_2D */ +/* reuse GL_INT_IMAGE_3D */ +/* reuse GL_INT_IMAGE_2D_RECT */ +/* reuse GL_INT_IMAGE_CUBE */ +/* reuse GL_INT_IMAGE_BUFFER */ +/* reuse GL_INT_IMAGE_1D_ARRAY */ +/* reuse GL_INT_IMAGE_2D_ARRAY */ +/* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */ +/* reuse GL_INT_IMAGE_2D_MULTISAMPLE */ +/* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_UNSIGNED_INT_IMAGE_1D */ +/* reuse GL_UNSIGNED_INT_IMAGE_2D */ +/* reuse GL_UNSIGNED_INT_IMAGE_3D */ +/* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */ +/* reuse GL_UNSIGNED_INT_IMAGE_CUBE */ +/* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */ +/* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */ +/* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */ +/* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */ +/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */ +/* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */ +/* reuse GL_MAX_IMAGE_SAMPLES */ +/* reuse GL_IMAGE_BINDING_FORMAT */ +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */ +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */ +/* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */ +/* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */ +/* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */ +/* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */ +/* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */ +/* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */ +/* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */ +/* Reuse tokens from ARB_shading_language_packing (none) */ +/* Reuse tokens from ARB_texture_storage */ +/* reuse GL_TEXTURE_IMMUTABLE_FORMAT */ +#endif + +#ifndef GL_ARB_multitexture +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +#endif + +#ifndef GL_ARB_transpose_matrix +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +#endif + +#ifndef GL_ARB_multisample +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#endif + +#ifndef GL_ARB_texture_env_add +#endif + +#ifndef GL_ARB_texture_cube_map +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif + +#ifndef GL_ARB_texture_compression +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +#endif + +#ifndef GL_ARB_texture_border_clamp +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif + +#ifndef GL_ARB_point_parameters +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +#endif + +#ifndef GL_ARB_vertex_blend +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +#endif + +#ifndef GL_ARB_matrix_palette +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif + +#ifndef GL_ARB_shadow +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif + +#ifndef GL_ARB_window_pos +#endif + +#ifndef GL_ARB_vertex_program +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +#endif + +#ifndef GL_ARB_fragment_program +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#endif + +#ifndef GL_ARB_vertex_buffer_object +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +#endif + +#ifndef GL_ARB_occlusion_query +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +#endif + +#ifndef GL_ARB_shader_objects +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +#endif + +#ifndef GL_ARB_vertex_shader +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +#endif + +#ifndef GL_ARB_fragment_shader +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif + +#ifndef GL_ARB_shading_language_100 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif + +#ifndef GL_ARB_texture_non_power_of_two +#endif + +#ifndef GL_ARB_point_sprite +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif + +#ifndef GL_ARB_fragment_program_shadow +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_HALF_FLOAT_ARB 0x140B +#endif + +#ifndef GL_ARB_texture_float +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#endif + +#ifndef GL_ARB_draw_instanced +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_ARB_framebuffer_object_DEPRECATED +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +/* reuse GL_MAX_VARYING_COMPONENTS */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_HALF_FLOAT 0x140B +#endif + +#ifndef GL_ARB_instanced_arrays +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#endif + +#ifndef GL_ARB_texture_rg +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#endif + +#ifndef GL_ARB_compatibility +/* ARB_compatibility just defines tokens from core 3.0 */ +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_READ_BUFFER GL_COPY_READ_BUFFER_BINDING +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_COPY_WRITE_BUFFER GL_COPY_WRITE_BUFFER_BINDING +#endif + +#ifndef GL_ARB_shader_texture_lod +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_DEPTH_CLAMP 0x864F +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#endif + +#ifndef GL_ARB_sync +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#endif + +#ifndef GL_ARB_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_ARB_draw_buffers_blend +#endif + +#ifndef GL_ARB_sample_shading +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif + +#ifndef GL_ARB_texture_gather +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#endif + +#ifndef GL_ARB_texture_query_lod +#endif + +#ifndef GL_ARB_shading_language_include +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +#endif + +#ifndef GL_ARB_texture_compression_bptc +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_SRC1_COLOR 0x88F9 +/* reuse GL_SRC1_ALPHA */ +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#endif + +#ifndef GL_ARB_explicit_attrib_location +#endif + +#ifndef GL_ARB_occlusion_query2 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_SAMPLER_BINDING 0x8919 +#endif + +#ifndef GL_ARB_shader_bit_encoding +#endif + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_RGB10_A2UI 0x906F +#endif + +#ifndef GL_ARB_texture_swizzle +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#endif + +#ifndef GL_ARB_timer_query +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +/* reuse GL_UNSIGNED_INT_2_10_10_10_REV */ +#define GL_INT_2_10_10_10_REV 0x8D9F +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#endif + +#ifndef GL_ARB_gpu_shader5 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +/* reuse GL_MAX_VERTEX_STREAMS */ +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +/* reuse GL_DOUBLE */ +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +/* reuse GL_UNIFORM_SIZE */ +/* reuse GL_UNIFORM_NAME_LENGTH */ +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +/* reuse GL_TRIANGLES */ +/* reuse GL_QUADS */ +#define GL_ISOLINES 0x8E7A +/* reuse GL_EQUAL */ +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +/* reuse GL_CCW */ +/* reuse GL_CW */ +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#endif + +#ifndef GL_ARB_texture_buffer_object_rgb32 +/* reuse GL_RGB32F */ +/* reuse GL_RGB32UI */ +/* reuse GL_RGB32I */ +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED GL_TRANSFORM_FEEDBACK_PAUSED +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE GL_TRANSFORM_FEEDBACK_ACTIVE +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#endif + +#ifndef GL_ARB_ES2_compatibility +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#endif + +#ifndef GL_ARB_get_program_binary +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#endif + +#ifndef GL_ARB_separate_shader_objects +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#endif + +#ifndef GL_ARB_shader_precision +#endif + +#ifndef GL_ARB_vertex_attrib_64bit +/* reuse GL_RGB32I */ +/* reuse GL_DOUBLE_VEC2 */ +/* reuse GL_DOUBLE_VEC3 */ +/* reuse GL_DOUBLE_VEC4 */ +/* reuse GL_DOUBLE_MAT2 */ +/* reuse GL_DOUBLE_MAT3 */ +/* reuse GL_DOUBLE_MAT4 */ +/* reuse GL_DOUBLE_MAT2x3 */ +/* reuse GL_DOUBLE_MAT2x4 */ +/* reuse GL_DOUBLE_MAT3x2 */ +/* reuse GL_DOUBLE_MAT3x4 */ +/* reuse GL_DOUBLE_MAT4x2 */ +/* reuse GL_DOUBLE_MAT4x3 */ +#endif + +#ifndef GL_ARB_viewport_array +/* reuse GL_SCISSOR_BOX */ +/* reuse GL_VIEWPORT */ +/* reuse GL_DEPTH_RANGE */ +/* reuse GL_SCISSOR_TEST */ +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +/* reuse GL_FIRST_VERTEX_CONVENTION */ +/* reuse GL_LAST_VERTEX_CONVENTION */ +/* reuse GL_PROVOKING_VERTEX */ +#endif + +#ifndef GL_ARB_cl_event +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +#endif + +#ifndef GL_ARB_debug_output +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +#endif + +#ifndef GL_ARB_robustness +/* reuse GL_NO_ERROR */ +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#endif + +#ifndef GL_ARB_shader_stencil_export +#endif + +#ifndef GL_ARB_base_instance +#endif + +#ifndef GL_ARB_shading_language_420pack +#endif + +#ifndef GL_ARB_transform_feedback_instanced +#endif + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#endif + +#ifndef GL_ARB_conservative_depth +#endif + +#ifndef GL_ARB_internalformat_query +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#endif + +#ifndef GL_ARB_map_buffer_alignment +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#endif + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#endif + +#ifndef GL_ARB_shader_image_load_store +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#endif + +#ifndef GL_ARB_shading_language_packing +#endif + +#ifndef GL_ARB_texture_storage +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#endif + +#ifndef GL_EXT_abgr +#define GL_ABGR_EXT 0x8000 +#endif + +#ifndef GL_EXT_blend_color +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +#endif + +#ifndef GL_EXT_polygon_offset +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +#endif + +#ifndef GL_EXT_texture +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif + +#ifndef GL_EXT_texture3D +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +#endif + +#ifndef GL_SGIS_texture_filter4 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +#endif + +#ifndef GL_EXT_subtexture +#endif + +#ifndef GL_EXT_copy_texture +#endif + +#ifndef GL_EXT_histogram +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +#endif + +#ifndef GL_EXT_convolution +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +#endif + +#ifndef GL_SGI_color_matrix +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif + +#ifndef GL_SGI_color_table +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +#endif + +#ifndef GL_SGIS_pixel_texture +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +#endif + +#ifndef GL_SGIX_pixel_texture +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +#endif + +#ifndef GL_SGIS_texture4D +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +#endif + +#ifndef GL_SGI_texture_color_table +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif + +#ifndef GL_EXT_cmyka +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif + +#ifndef GL_EXT_texture_object +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +#endif + +#ifndef GL_SGIS_detail_texture +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +#endif + +#ifndef GL_SGIS_sharpen_texture +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +#endif + +#ifndef GL_EXT_packed_pixels +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif + +#ifndef GL_SGIS_texture_lod +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif + +#ifndef GL_SGIS_multisample +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +#endif + +#ifndef GL_EXT_rescale_normal +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif + +#ifndef GL_EXT_vertex_array +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#endif + +#ifndef GL_EXT_misc_attribute +#endif + +#ifndef GL_SGIS_generate_mipmap +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif + +#ifndef GL_SGIX_clipmap +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif + +#ifndef GL_SGIX_shadow +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif + +#ifndef GL_SGIS_texture_border_clamp +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif + +#ifndef GL_EXT_blend_minmax +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_BLEND_EQUATION_EXT 0x8009 +#endif + +#ifndef GL_EXT_blend_subtract +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif + +#ifndef GL_EXT_blend_logic_op +#endif + +#ifndef GL_SGIX_interlace +#define GL_INTERLACE_SGIX 0x8094 +#endif + +#ifndef GL_SGIX_pixel_tiles +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif + +#ifndef GL_SGIS_texture_select +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif + +#ifndef GL_SGIX_sprite +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +#endif + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif + +#ifndef GL_EXT_point_parameters +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +#endif + +#ifndef GL_SGIX_instruments +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +#endif + +#ifndef GL_SGIX_texture_scale_bias +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif + +#ifndef GL_SGIX_framezoom +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +#endif + +#ifndef GL_SGIX_tag_sample_buffer +#endif + +#ifndef GL_FfdMaskSGIX +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#endif + +#ifndef GL_SGIX_polynomial_ffd +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +#endif + +#ifndef GL_SGIX_reference_plane +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +#endif + +#ifndef GL_SGIX_flush_raster +#endif + +#ifndef GL_SGIX_depth_texture +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif + +#ifndef GL_SGIS_fog_function +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +#endif + +#ifndef GL_SGIX_fog_offset +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif + +#ifndef GL_HP_image_transform +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +#endif + +#ifndef GL_HP_convolution_border_modes +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif + +#ifndef GL_INGR_palette_buffer +#endif + +#ifndef GL_SGIX_texture_add_env +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif + +#ifndef GL_EXT_color_subtable +#endif + +#ifndef GL_PGI_vertex_hints +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif + +#ifndef GL_PGI_misc_hints +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +#endif + +#ifndef GL_EXT_paletted_texture +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +#endif + +#ifndef GL_EXT_clip_volume_hint +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif + +#ifndef GL_SGIX_list_priority +#define GL_LIST_PRIORITY_SGIX 0x8182 +#endif + +#ifndef GL_SGIX_ir_instrument1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif + +#ifndef GL_SGIX_texture_lod_bias +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif + +#ifndef GL_SGIX_shadow_ambient +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif + +#ifndef GL_EXT_index_texture +#endif + +#ifndef GL_EXT_index_material +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +#endif + +#ifndef GL_EXT_index_func +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +#endif + +#ifndef GL_EXT_index_array_formats +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif + +#ifndef GL_EXT_compiled_vertex_array +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +#endif + +#ifndef GL_EXT_cull_vertex +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +#endif + +#ifndef GL_SGIX_ycrcb +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif + +#ifndef GL_SGIX_fragment_lighting +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +#endif + +#ifndef GL_IBM_rasterpos_clip +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif + +#ifndef GL_HP_texture_lighting +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif + +#ifndef GL_EXT_draw_range_elements +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +#endif + +#ifndef GL_WIN_phong_shading +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif + +#ifndef GL_WIN_specular_fog +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif + +#ifndef GL_EXT_light_texture +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +/* reuse GL_FRAGMENT_DEPTH_EXT */ +#endif + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif + +#ifndef GL_SGIX_impact_pixel_texture +#define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 +#define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 +#define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 +#define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 +#define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 +#define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 +#define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A +#endif + +#ifndef GL_EXT_bgra +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif + +#ifndef GL_SGIX_async +#define GL_ASYNC_MARKER_SGIX 0x8329 +#endif + +#ifndef GL_SGIX_async_pixel +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif + +#ifndef GL_SGIX_async_histogram +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif + +#ifndef GL_INTEL_texture_scissor +#endif + +#ifndef GL_INTEL_parallel_arrays +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +#endif + +#ifndef GL_HP_occlusion_test +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif + +#ifndef GL_EXT_pixel_transform +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +#endif + +#ifndef GL_EXT_pixel_transform_color_table +#endif + +#ifndef GL_EXT_shared_texture_palette +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif + +#ifndef GL_EXT_separate_specular_color +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif + +#ifndef GL_EXT_secondary_color +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +#endif + +#ifndef GL_EXT_texture_perturb_normal +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +#endif + +#ifndef GL_EXT_multi_draw_arrays +#endif + +#ifndef GL_EXT_fog_coord +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +#endif + +#ifndef GL_REND_screen_coordinates +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif + +#ifndef GL_EXT_coordinate_frame +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +#endif + +#ifndef GL_EXT_texture_env_combine +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif + +#ifndef GL_APPLE_specular_vector +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif + +#ifndef GL_APPLE_transform_hint +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif + +#ifndef GL_SGIX_fog_scale +#define GL_FOG_SCALE_SGIX 0x81FC +#define GL_FOG_SCALE_VALUE_SGIX 0x81FD +#endif + +#ifndef GL_SUNX_constant_data +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +#endif + +#ifndef GL_SUN_global_alpha +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +#endif + +#ifndef GL_SUN_triangle_list +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +#endif + +#ifndef GL_SUN_vertex +#endif + +#ifndef GL_EXT_blend_func_separate +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +#endif + +#ifndef GL_INGR_color_clamp +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif + +#ifndef GL_INGR_interlace_read +#define GL_INTERLACE_READ_INGR 0x8568 +#endif + +#ifndef GL_EXT_stencil_wrap +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif + +#ifndef GL_EXT_422_pixels +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif + +#ifndef GL_NV_texgen_reflection +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif + +#ifndef GL_EXT_texture_cube_map +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif + +#ifndef GL_SUN_convolution_border_modes +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif + +#ifndef GL_EXT_texture_env_add +#endif + +#ifndef GL_EXT_texture_lod_bias +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +#ifndef GL_EXT_vertex_weighting +#define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT GL_MODELVIEW +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +#endif + +#ifndef GL_NV_light_max_exponent +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif + +#ifndef GL_NV_vertex_array_range +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +#endif + +#ifndef GL_NV_register_combiners +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +/* reuse GL_TEXTURE0_ARB */ +/* reuse GL_TEXTURE1_ARB */ +/* reuse GL_ZERO */ +/* reuse GL_NONE */ +/* reuse GL_FOG */ +#endif + +#ifndef GL_NV_fog_distance +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +/* reuse GL_EYE_PLANE */ +#endif + +#ifndef GL_NV_texgen_emboss +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif + +#ifndef GL_NV_blend_square +#endif + +#ifndef GL_NV_texture_env_combine4 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif + +#ifndef GL_MESA_resize_buffers +#endif + +#ifndef GL_MESA_window_pos +#endif + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif + +#ifndef GL_IBM_cull_vertex +#define GL_CULL_VERTEX_IBM 103050 +#endif + +#ifndef GL_IBM_multimode_draw_arrays +#endif + +#ifndef GL_IBM_vertex_array_lists +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +#endif + +#ifndef GL_SGIX_subsample +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif + +#ifndef GL_SGIX_ycrcb_subsample +#endif + +#ifndef GL_SGIX_ycrcba +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif + +#ifndef GL_SGI_depth_pass_instrument +#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 +#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 +#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 +#endif + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif + +#ifndef GL_3DFX_multisample +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif + +#ifndef GL_3DFX_tbuffer +#endif + +#ifndef GL_EXT_multisample +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +#endif + +#ifndef GL_SGIX_vertex_preclip +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif + +#ifndef GL_SGIX_convolution_accuracy +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif + +#ifndef GL_SGIX_resample +#define GL_PACK_RESAMPLE_SGIX 0x842C +#define GL_UNPACK_RESAMPLE_SGIX 0x842D +#define GL_RESAMPLE_REPLICATE_SGIX 0x842E +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif + +#ifndef GL_SGIS_point_line_texgen +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif + +#ifndef GL_SGIS_texture_color_mask +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +#endif + +#ifndef GL_EXT_texture_env_dot3 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif + +#ifndef GL_ATI_texture_mirror_once +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif + +#ifndef GL_NV_fence +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +#endif + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif + +#ifndef GL_NV_evaluators +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +#endif + +#ifndef GL_NV_texture_compression_vtc +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif + +#ifndef GL_NV_texture_shader +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV +#define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV +#define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif + +#ifndef GL_NV_vertex_program +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif + +#ifndef GL_OML_interlace +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif + +#ifndef GL_OML_subsample +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif + +#ifndef GL_OML_resample +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +#endif + +#ifndef GL_ATI_element_array +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +#endif + +#ifndef GL_SUN_mesh_array +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_DEPTH_CLAMP_NV 0x864F +#endif + +#ifndef GL_NV_occlusion_query +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +#endif + +#ifndef GL_NV_point_sprite +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif + +#ifndef GL_NV_vertex_program1_1 +#endif + +#ifndef GL_EXT_shadow_funcs +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +#endif + +#ifndef GL_ATI_text_fragment_shader +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif + +#ifndef GL_APPLE_client_storage +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif + +#ifndef GL_APPLE_element_array +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +#endif + +#ifndef GL_APPLE_fence +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +#endif + +#ifndef GL_APPLE_vertex_array_object +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +#endif + +#ifndef GL_APPLE_vertex_array_range +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +#endif + +#ifndef GL_APPLE_ycbcr_422 +#define GL_YCBCR_422_APPLE 0x85B9 +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#endif + +#ifndef GL_S3_s3tc +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#endif + +#ifndef GL_ATI_draw_buffers +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +#endif + +#ifndef GL_ATI_pixel_format_float +#define GL_TYPE_RGBA_FLOAT_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif + +#ifndef GL_ATI_texture_float +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif + +#ifndef GL_NV_float_buffer +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif + +#ifndef GL_NV_fragment_program +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +#endif + +#ifndef GL_NV_half_float +#define GL_HALF_FLOAT_NV 0x140B +#endif + +#ifndef GL_NV_pixel_data_range +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +#endif + +#ifndef GL_NV_primitive_restart +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +#endif + +#ifndef GL_NV_texture_expand_normal +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif + +#ifndef GL_NV_vertex_program2 +#endif + +#ifndef GL_ATI_map_object_buffer +#endif + +#ifndef GL_ATI_separate_stencil +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +#endif + +#ifndef GL_ATI_vertex_attrib_array_object +#endif + +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + +#ifndef GL_EXT_depth_bounds_test +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +#endif + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif + +#ifndef GL_EXT_blend_equation_separate +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +#endif + +#ifndef GL_MESA_pack_invert +#define GL_PACK_INVERT_MESA 0x8758 +#endif + +#ifndef GL_MESA_ycbcr_texture +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif + +#ifndef GL_EXT_pixel_buffer_object +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif + +#ifndef GL_NV_fragment_program_option +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif + +#ifndef GL_NV_vertex_program2_option +/* reuse GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ +/* reuse GL_MAX_PROGRAM_CALL_DEPTH_NV */ +#endif + +#ifndef GL_NV_vertex_program3 +/* reuse GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +#endif + +#ifndef GL_GREMEDY_string_marker +#endif + +#ifndef GL_EXT_packed_depth_stencil +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif + +#ifndef GL_EXT_stencil_clear_tag +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +#endif + +#ifndef GL_EXT_texture_sRGB +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif + +#ifndef GL_EXT_framebuffer_blit +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING_EXT +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +#endif + +#ifndef GL_EXT_framebuffer_multisample +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +#endif + +#ifndef GL_MESAX_texture_stack +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif + +#ifndef GL_EXT_timer_query +#define GL_TIME_ELAPSED_EXT 0x88BF +#endif + +#ifndef GL_EXT_gpu_program_parameters +#endif + +#ifndef GL_APPLE_flush_buffer_range +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +#endif + +#ifndef GL_NV_gpu_program4 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +#endif + +#ifndef GL_NV_geometry_program4 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +#endif + +#ifndef GL_EXT_geometry_shader4 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */ +/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */ +/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */ +/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */ +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +/* reuse GL_LINES_ADJACENCY_EXT */ +/* reuse GL_LINE_STRIP_ADJACENCY_EXT */ +/* reuse GL_TRIANGLES_ADJACENCY_EXT */ +/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */ +/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */ +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ +/* reuse GL_PROGRAM_POINT_SIZE_EXT */ +#endif + +#ifndef GL_NV_vertex_program4 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +#endif + +#ifndef GL_EXT_gpu_shader4 +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#endif + +#ifndef GL_EXT_draw_instanced +#endif + +#ifndef GL_EXT_packed_float +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif + +#ifndef GL_EXT_texture_array +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ +#endif + +#ifndef GL_EXT_texture_buffer_object +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +#endif + +#ifndef GL_EXT_texture_compression_latc +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif + +#ifndef GL_EXT_texture_shared_exponent +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif + +#ifndef GL_NV_depth_buffer_float +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +#endif + +#ifndef GL_NV_fragment_program4 +#endif + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +#endif + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif + +#ifndef GL_NV_geometry_shader4 +#endif + +#ifndef GL_NV_parameter_buffer_object +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +#endif + +#ifndef GL_EXT_draw_buffers2 +#endif + +#ifndef GL_NV_transform_feedback +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +#endif + +#ifndef GL_EXT_bindable_uniform +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +#endif + +#ifndef GL_EXT_texture_integer +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +#endif + +#ifndef GL_GREMEDY_frame_terminator +#endif + +#ifndef GL_NV_conditional_render +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +#endif + +#ifndef GL_NV_present_video +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +#endif + +#ifndef GL_EXT_vertex_array_bgra +/* reuse GL_BGRA */ +#endif + +#ifndef GL_EXT_texture_swizzle +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif + +#ifndef GL_NV_explicit_multisample +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +#endif + +#ifndef GL_NV_transform_feedback2 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +#endif + +#ifndef GL_ATI_meminfo +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +#endif + +#ifndef GL_AMD_texture_texture4 +#endif + +#ifndef GL_AMD_vertex_shader_tesselator +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +#endif + +#ifndef GL_EXT_provoking_vertex +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +#endif + +#ifndef GL_EXT_texture_snorm +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +/* reuse GL_RED_SNORM */ +/* reuse GL_RG_SNORM */ +/* reuse GL_RGB_SNORM */ +/* reuse GL_RGBA_SNORM */ +/* reuse GL_R8_SNORM */ +/* reuse GL_RG8_SNORM */ +/* reuse GL_RGB8_SNORM */ +/* reuse GL_RGBA8_SNORM */ +/* reuse GL_R16_SNORM */ +/* reuse GL_RG16_SNORM */ +/* reuse GL_RGB16_SNORM */ +/* reuse GL_RGBA16_SNORM */ +/* reuse GL_SIGNED_NORMALIZED */ +#endif + +#ifndef GL_AMD_draw_buffers_blend +#endif + +#ifndef GL_APPLE_texture_range +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +/* reuse GL_STORAGE_CACHED_APPLE */ +/* reuse GL_STORAGE_SHARED_APPLE */ +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif + +#ifndef GL_APPLE_rgb_422 +#define GL_RGB_422_APPLE 0x8A1F +/* reuse GL_UNSIGNED_SHORT_8_8_APPLE */ +/* reuse GL_UNSIGNED_SHORT_8_8_REV_APPLE */ +#endif + +#ifndef GL_NV_video_capture +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +#endif + +#ifndef GL_NV_copy_image +#endif + +#ifndef GL_EXT_separate_shader_objects +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +#endif + +#ifndef GL_NV_parameter_buffer_object2 +#endif + +#ifndef GL_NV_shader_buffer_load +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +#endif + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +#endif + +#ifndef GL_NV_texture_barrier +#endif + +#ifndef GL_AMD_shader_stencil_export +#endif + +#ifndef GL_AMD_seamless_cubemap_per_texture +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ +#endif + +#ifndef GL_AMD_conservative_depth +#endif + +#ifndef GL_EXT_shader_image_load_store +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +#endif + +#ifndef GL_EXT_vertex_attrib_64bit +/* reuse GL_DOUBLE */ +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +#endif + +#ifndef GL_NV_gpu_program5 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +#endif + +#ifndef GL_NV_gpu_shader5 +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +/* reuse GL_PATCHES */ +#endif + +#ifndef GL_NV_shader_buffer_store +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +/* reuse GL_READ_WRITE */ +/* reuse GL_WRITE_ONLY */ +#endif + +#ifndef GL_NV_tessellation_program5 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#endif + +#ifndef GL_NV_vertex_attrib_integer_64bit +/* reuse GL_INT64_NV */ +/* reuse GL_UNSIGNED_INT64_NV */ +#endif + +#ifndef GL_NV_multisample_coverage +#define GL_COVERAGE_SAMPLES_NV 0x80A9 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#endif + +#ifndef GL_AMD_name_gen_delete +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +#endif + +#ifndef GL_AMD_debug_output +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +#endif + +#ifndef GL_NV_vdpau_interop +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +#endif + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#endif + +#ifndef GL_AMD_depth_clamp_separate +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif + +#ifndef GL_NV_texture_multisample +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +#endif + +#ifndef GL_AMD_blend_minmax_factor +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif + +#ifndef GL_AMD_sample_positions +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#endif + +#ifndef GL_EXT_x11_sync_object +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +#endif + +#ifndef GL_AMD_multi_draw_indirect +#endif + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#endif + +#ifndef GL_NV_path_rendering +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_PATH_SAMPLE_QUALITY_NV 0x9085 +#define GL_PATH_STROKE_BOUND_NV 0x9086 +#define GL_PATH_STROKE_OVERSAMPLE_COUNT_NV 0x9087 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_MULTI_HULLS_NV 0x908C +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_PROJECTIVE_2D_NV 0x9093 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_PROJECTIVE_3D_NV 0x9095 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_PROJECTIVE_2D_NV 0x9097 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_TRANSPOSE_PROJECTIVE_3D_NV 0x9099 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_NV 0x00100000 +#define GL_FONT_ASCENDER_NV 0x00200000 +#define GL_FONT_DESCENDER_NV 0x00400000 +#define GL_FONT_HEIGHT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_NV 0x08000000 +#define GL_FONT_HAS_KERNING_NV 0x10000000 +#endif + +#ifndef GL_AMD_pinned_memory +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#endif + +#ifndef GL_AMD_stencil_operation_extended +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +#endif + +#ifndef GL_AMD_vertex_shader_viewport_index +#endif + +#ifndef GL_AMD_vertex_shader_layer +#endif + +#ifndef GL_NV_bindless_texture +#endif + +#ifndef GL_NV_shader_atomic_float +#endif + + +/*************************************************************/ + +#include <stddef.h> +#ifndef GL_VERSION_2_0 +/* GL type for program/shader text */ +typedef char GLchar; +#endif + +#ifndef GL_VERSION_1_5 +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptr; +typedef ptrdiff_t GLsizeiptr; +#endif + +#ifndef GL_ARB_vertex_buffer_object +/* GL types for handling large vertex buffer objects */ +typedef ptrdiff_t GLintptrARB; +typedef ptrdiff_t GLsizeiptrARB; +#endif + +#ifndef GL_ARB_shader_objects +/* GL types for program/shader text and shader object handles */ +typedef char GLcharARB; +typedef unsigned int GLhandleARB; +#endif + +/* GL type for "half" precision (s10e5) float data in host memory */ +#ifndef GL_ARB_half_float_pixel +typedef unsigned short GLhalfARB; +#endif + +#ifndef GL_NV_half_float +typedef unsigned short GLhalfNV; +#endif + +#ifndef GLEXT_64_TYPES_DEFINED +/* This code block is duplicated in glxext.h, so must be protected */ +#define GLEXT_64_TYPES_DEFINED +/* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +/* (as used in the GL_EXT_timer_query extension). */ +#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +#include <inttypes.h> +#elif defined(__sun__) || defined(__digital__) +#include <inttypes.h> +#if defined(__STDC__) +#if defined(__arch64__) || defined(_LP64) +typedef long int int64_t; +typedef unsigned long int uint64_t; +#else +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#endif /* __arch64__ */ +#endif /* __STDC__ */ +#elif defined( __VMS ) || defined(__sgi) +#include <inttypes.h> +#elif defined(__SCO__) || defined(__USLC__) +#include <stdint.h> +#elif defined(__UNIXOS2__) || defined(__SOL64__) +typedef long int int32_t; +typedef long long int int64_t; +typedef unsigned long long int uint64_t; +#elif defined(_WIN32) && defined(__GNUC__) +#include <stdint.h> +#elif defined(_WIN32) +typedef __int32 int32_t; +typedef __int64 int64_t; +typedef unsigned __int64 uint64_t; +#else +/* Fallback if nothing above works */ +#include <inttypes.h> +#endif +#endif + +#ifndef GL_EXT_timer_query +typedef int64_t GLint64EXT; +typedef uint64_t GLuint64EXT; +#endif + +#ifndef GL_ARB_sync +typedef int64_t GLint64; +typedef uint64_t GLuint64; +typedef struct __GLsync *GLsync; +#endif + +#ifndef GL_ARB_cl_event +/* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */ +struct _cl_context; +struct _cl_event; +#endif + +#ifndef GL_ARB_debug_output +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +#endif + +#ifndef GL_AMD_debug_output +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +#endif + +#ifndef GL_NV_vdpau_interop +typedef GLintptr GLvdpauSurfaceNV; +#endif + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_VERSION_1_2_DEPRECATED +#define GL_VERSION_1_2_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#endif + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_VERSION_1_3_DEPRECATED +#define GL_VERSION_1_3_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#endif + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_VERSION_1_4_DEPRECATED +#define GL_VERSION_1_4_DEPRECATED 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +#endif + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +/* OpenGL 3.0 also reuses entry points from these extensions: */ +/* ARB_framebuffer_object */ +/* ARB_map_buffer_range */ +/* ARB_vertex_array_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +#endif + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +/* OpenGL 3.1 also reuses entry points from these extensions: */ +/* ARB_copy_buffer */ +/* ARB_uniform_buffer_object */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +#endif + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +/* OpenGL 3.2 also reuses entry points from these extensions: */ +/* ARB_draw_elements_base_vertex */ +/* ARB_provoking_vertex */ +/* ARB_sync */ +/* ARB_texture_multisample */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +#endif + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +/* OpenGL 3.3 also reuses entry points from these extensions: */ +/* ARB_blend_func_extended */ +/* ARB_sampler_objects */ +/* ARB_explicit_attrib_location, but it has none */ +/* ARB_occlusion_query2 (no entry points) */ +/* ARB_shader_bit_encoding (no entry points) */ +/* ARB_texture_rgb10_a2ui (no entry points) */ +/* ARB_texture_swizzle (no entry points) */ +/* ARB_timer_query */ +/* ARB_vertex_type_2_10_10_10_rev */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +#endif + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +/* OpenGL 4.0 also reuses entry points from these extensions: */ +/* ARB_texture_query_lod (no entry points) */ +/* ARB_draw_indirect */ +/* ARB_gpu_shader5 (no entry points) */ +/* ARB_gpu_shader_fp64 */ +/* ARB_shader_subroutine */ +/* ARB_tessellation_shader */ +/* ARB_texture_buffer_object_rgb32 (no entry points) */ +/* ARB_texture_cube_map_array (no entry points) */ +/* ARB_texture_gather (no entry points) */ +/* ARB_transform_feedback2 */ +/* ARB_transform_feedback3 */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +/* OpenGL 4.1 reuses entry points from these extensions: */ +/* ARB_ES2_compatibility */ +/* ARB_get_program_binary */ +/* ARB_separate_shader_objects */ +/* ARB_shader_precision (no entry points) */ +/* ARB_vertex_attrib_64bit */ +/* ARB_viewport_array */ +#endif + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +/* OpenGL 4.2 reuses entry points from these extensions: */ +/* ARB_base_instance */ +/* ARB_shading_language_420pack (no entry points) */ +/* ARB_transform_feedback_instanced */ +/* ARB_compressed_texture_pixel_storage (no entry points) */ +/* ARB_conservative_depth (no entry points) */ +/* ARB_internalformat_query */ +/* ARB_map_buffer_alignment (no entry points) */ +/* ARB_shader_atomic_counters */ +/* ARB_shader_image_load_store */ +/* ARB_shading_language_packing (no entry points) */ +/* ARB_texture_storage */ +#endif + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#endif + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#endif + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); +#endif + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#endif + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img); +#endif + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#endif + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#endif + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#endif + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#endif + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#endif + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#endif + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#endif + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#endif + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#endif + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#endif + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +/* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ +#endif + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +GLAPI GLvoid* APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#endif + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#endif + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#endif + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#endif + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#endif + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#endif + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#endif + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +#endif + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#endif + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#endif + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#endif + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +#endif + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#endif + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#endif + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +#endif + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex); +#endif + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +#endif + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +#endif + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask); +#endif + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#endif + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#endif + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#endif + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#endif + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +#endif + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +#endif + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +#endif + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect); +#endif + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +#endif + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +#endif + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +#endif + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +#endif + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +#endif + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +#endif + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const *strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +#endif + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +#endif + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#endif + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags); +#endif + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); +GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); +GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid *row, GLsizei columnBufSize, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid *values); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#endif + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); +#endif + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount); +#endif + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +#endif + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +#endif + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +#endif + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +#endif + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#endif + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#endif + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#endif + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#endif + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); +#endif + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#endif + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, GLvoid *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#endif + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#endif + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#endif + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels); +#endif + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#endif + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#endif + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#endif + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#endif + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#endif + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#endif + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#endif + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#endif + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#endif + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#endif + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#endif + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#endif + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#endif + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#endif + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#endif + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#endif + +#ifndef GL_SGIX_texture_select +#define GL_SGIX_texture_select 1 +#endif + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#endif + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#endif + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#endif + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#endif + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#endif + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#endif + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#endif + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#endif + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#endif + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#endif + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#endif + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#endif + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#endif + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#endif + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#endif + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#endif + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#endif + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#endif + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#endif + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#endif + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#endif + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#endif + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#endif + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#endif + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#endif + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#endif + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#endif + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#endif + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#endif + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#endif + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +#endif + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#endif + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#endif + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#endif + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#endif + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#endif + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#endif + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#endif + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#endif + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const GLvoid* *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid* *pointer); +#endif + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#endif + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +#endif + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#endif + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#endif + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); +#endif + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#endif + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#endif + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#endif + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#endif + +#ifndef GL_SGIX_fog_scale +#define GL_SGIX_fog_scale 1 +#endif + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#endif + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#endif + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const GLvoid* *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid* *pointer); +#endif + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#endif + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#endif + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#endif + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#endif + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#endif + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#endif + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#endif + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#endif + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const GLvoid *pointer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer); +#endif + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#endif + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#endif + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#endif + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#endif + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#endif + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#endif + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#endif + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, GLint modestride); +#endif + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean* *pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid* *pointer, GLint ptrstride); +#endif + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#endif + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#endif + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#endif + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#endif + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#endif + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#endif + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#endif + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#endif + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#endif + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#endif + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const GLvoid *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params); +#endif + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#endif + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#endif + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#endif + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#endif + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#endif + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#endif + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#endif + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#endif + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#endif + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#endif + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#endif + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#endif + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#endif + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#endif + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#endif + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#endif + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#endif + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#endif + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#endif + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const GLvoid *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#endif + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const GLvoid *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid* *data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid* *data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#endif + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#endif + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#endif + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#endif + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#endif + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#endif + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#endif + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#endif + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#endif + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#endif + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#endif + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const GLvoid *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#endif + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#endif + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#endif + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#endif + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#endif + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#endif + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +/* This is really a WGL extension, but defines some associated GL enums. + * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. + */ +#endif + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#endif + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#endif + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#endif + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +/* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#endif + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#endif + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#endif + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#endif + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLvoid* APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLvoid* (APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#endif + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#endif + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#endif + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#endif + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#endif + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#endif + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#endif + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#endif + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#endif + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const GLvoid *string); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string); +#endif + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#endif + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#endif + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#endif + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); +#endif + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#endif + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#endif + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#endif + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#endif + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#endif + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); +#endif + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#endif + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#endif + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#endif + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#endif + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#endif + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#endif + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#endif + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#endif + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); +#endif + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +#endif + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#endif + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#endif + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#endif + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GLAPI GLvoid* APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI GLvoid* APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); +typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef GLvoid* (APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +#endif + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#endif + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#endif + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#endif + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#endif + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif + +#ifndef GL_AMD_vertex_shader_tesselator +#define GL_AMD_vertex_shader_tesselator 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#endif + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#endif + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid* *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid* *params); +#endif + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#endif + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#endif + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#endif + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#endif + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#endif + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#endif + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#endif + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +#endif + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); +#endif + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +#endif + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); +#endif + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#endif + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +#endif + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +#endif + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); +GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); +GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); +#endif + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, GLvoid *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, GLvoid *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress); +GLAPI void APIENTRY glVDPAUFiniNV (void); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); +GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress); +typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +#endif + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#endif + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#endif + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +#endif + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); +#endif + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLsizei primcount, GLsizei stride); +#endif + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#endif + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const GLvoid *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const GLvoid *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +#endif + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +#endif + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); +#endif + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +#endif + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +#endif + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif /* GL_GLEXT_PROTOTYPES */ +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#endif + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif + + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/windeps/include/GLUT/freeglut.h b/windeps/include/GLUT/freeglut.h new file mode 100644 index 0000000000000000000000000000000000000000..0e6f8c6ad86d38a1cff00b9ca653eb2580f620d8 --- /dev/null +++ b/windeps/include/GLUT/freeglut.h @@ -0,0 +1,22 @@ +#ifndef __FREEGLUT_H__ +#define __FREEGLUT_H__ + +/* + * freeglut.h + * + * The freeglut library include file + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "freeglut_std.h" +#include "freeglut_ext.h" + +/*** END OF FILE ***/ + +#endif /* __FREEGLUT_H__ */ diff --git a/windeps/include/GLUT/freeglut_ext.h b/windeps/include/GLUT/freeglut_ext.h new file mode 100644 index 0000000000000000000000000000000000000000..6bf84b8607a55875a52ecf0bf9d81779f2c14ee6 --- /dev/null +++ b/windeps/include/GLUT/freeglut_ext.h @@ -0,0 +1,236 @@ +#ifndef __FREEGLUT_EXT_H__ +#define __FREEGLUT_EXT_H__ + +/* + * freeglut_ext.h + * + * The non-GLUT-compatible extensions to the freeglut library include file + * + * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. + * Written by Pawel W. Olszta, <olszta@sourceforge.net> + * Creation date: Thu Dec 2 1999 + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifdef __cplusplus + extern "C" { +#endif + +/* + * Additional GLUT Key definitions for the Special key function + */ +#define GLUT_KEY_NUM_LOCK 0x006D +#define GLUT_KEY_BEGIN 0x006E +#define GLUT_KEY_DELETE 0x006F +#define GLUT_KEY_SHIFT_L 0x0070 +#define GLUT_KEY_SHIFT_R 0x0071 +#define GLUT_KEY_CTRL_L 0x0072 +#define GLUT_KEY_CTRL_R 0x0073 +#define GLUT_KEY_ALT_L 0x0074 +#define GLUT_KEY_ALT_R 0x0075 + +/* + * GLUT API Extension macro definitions -- behaviour when the user clicks on an "x" to close a window + */ +#define GLUT_ACTION_EXIT 0 +#define GLUT_ACTION_GLUTMAINLOOP_RETURNS 1 +#define GLUT_ACTION_CONTINUE_EXECUTION 2 + +/* + * Create a new rendering context when the user opens a new window? + */ +#define GLUT_CREATE_NEW_CONTEXT 0 +#define GLUT_USE_CURRENT_CONTEXT 1 + +/* + * Direct/Indirect rendering context options (has meaning only in Unix/X11) + */ +#define GLUT_FORCE_INDIRECT_CONTEXT 0 +#define GLUT_ALLOW_DIRECT_CONTEXT 1 +#define GLUT_TRY_DIRECT_CONTEXT 2 +#define GLUT_FORCE_DIRECT_CONTEXT 3 + +/* + * GLUT API Extension macro definitions -- the glutGet parameters + */ +#define GLUT_INIT_STATE 0x007C + +#define GLUT_ACTION_ON_WINDOW_CLOSE 0x01F9 + +#define GLUT_WINDOW_BORDER_WIDTH 0x01FA +#define GLUT_WINDOW_HEADER_HEIGHT 0x01FB + +#define GLUT_VERSION 0x01FC + +#define GLUT_RENDERING_CONTEXT 0x01FD +#define GLUT_DIRECT_RENDERING 0x01FE + +#define GLUT_FULL_SCREEN 0x01FF + +/* + * New tokens for glutInitDisplayMode. + * Only one GLUT_AUXn bit may be used at a time. + * Value 0x0400 is defined in OpenGLUT. + */ +#define GLUT_AUX 0x1000 + +#define GLUT_AUX1 0x1000 +#define GLUT_AUX2 0x2000 +#define GLUT_AUX3 0x4000 +#define GLUT_AUX4 0x8000 + +/* + * Context-related flags, see freeglut_state.c + */ +#define GLUT_INIT_MAJOR_VERSION 0x0200 +#define GLUT_INIT_MINOR_VERSION 0x0201 +#define GLUT_INIT_FLAGS 0x0202 +#define GLUT_INIT_PROFILE 0x0203 + +/* + * Flags for glutInitContextFlags, see freeglut_init.c + */ +#define GLUT_DEBUG 0x0001 +#define GLUT_FORWARD_COMPATIBLE 0x0002 + + +/* + * Flags for glutInitContextProfile, see freeglut_init.c + */ +#define GLUT_CORE_PROFILE 0x0001 +#define GLUT_COMPATIBILITY_PROFILE 0x0002 + +/* + * Process loop function, see freeglut_main.c + */ +FGAPI void FGAPIENTRY glutMainLoopEvent( void ); +FGAPI void FGAPIENTRY glutLeaveMainLoop( void ); +FGAPI void FGAPIENTRY glutExit ( void ); + +/* + * Window management functions, see freeglut_window.c + */ +FGAPI void FGAPIENTRY glutFullScreenToggle( void ); +FGAPI void FGAPIENTRY glutLeaveFullScreen( void ); + +/* + * Window-specific callback functions, see freeglut_callbacks.c + */ +FGAPI void FGAPIENTRY glutMouseWheelFunc( void (* callback)( int, int, int, int ) ); +FGAPI void FGAPIENTRY glutCloseFunc( void (* callback)( void ) ); +FGAPI void FGAPIENTRY glutWMCloseFunc( void (* callback)( void ) ); +/* A. Donev: Also a destruction callback for menus */ +FGAPI void FGAPIENTRY glutMenuDestroyFunc( void (* callback)( void ) ); + +/* + * State setting and retrieval functions, see freeglut_state.c + */ +FGAPI void FGAPIENTRY glutSetOption ( GLenum option_flag, int value ); +FGAPI int * FGAPIENTRY glutGetModeValues(GLenum mode, int * size); +/* A.Donev: User-data manipulation */ +FGAPI void* FGAPIENTRY glutGetWindowData( void ); +FGAPI void FGAPIENTRY glutSetWindowData(void* data); +FGAPI void* FGAPIENTRY glutGetMenuData( void ); +FGAPI void FGAPIENTRY glutSetMenuData(void* data); + +/* + * Font stuff, see freeglut_font.c + */ +FGAPI int FGAPIENTRY glutBitmapHeight( void* font ); +FGAPI GLfloat FGAPIENTRY glutStrokeHeight( void* font ); +FGAPI void FGAPIENTRY glutBitmapString( void* font, const unsigned char *string ); +FGAPI void FGAPIENTRY glutStrokeString( void* font, const unsigned char *string ); + +/* + * Geometry functions, see freeglut_geometry.c + */ +FGAPI void FGAPIENTRY glutWireRhombicDodecahedron( void ); +FGAPI void FGAPIENTRY glutSolidRhombicDodecahedron( void ); +FGAPI void FGAPIENTRY glutWireSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ); +FGAPI void FGAPIENTRY glutSolidSierpinskiSponge ( int num_levels, GLdouble offset[3], GLdouble scale ); +FGAPI void FGAPIENTRY glutWireCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks); +FGAPI void FGAPIENTRY glutSolidCylinder( GLdouble radius, GLdouble height, GLint slices, GLint stacks); + +/* + * Extension functions, see freeglut_ext.c + */ +typedef void (*GLUTproc)(); +FGAPI GLUTproc FGAPIENTRY glutGetProcAddress( const char *procName ); + +/* + * Multi-touch/multi-pointer extensions + */ + +#define GLUT_HAS_MULTI 1 + +FGAPI void FGAPIENTRY glutMultiEntryFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutMultiButtonFunc( void (* callback)( int, int, int, int, int ) ); +FGAPI void FGAPIENTRY glutMultiMotionFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutMultiPassiveFunc( void (* callback)( int, int, int ) ); + +/* + * Joystick functions, see freeglut_joystick.c + */ +/* USE OF THESE FUNCTIONS IS DEPRECATED !!!!! */ +/* If you have a serious need for these functions in your application, please either + * contact the "freeglut" developer community at freeglut-developer@lists.sourceforge.net, + * switch to the OpenGLUT library, or else port your joystick functionality over to PLIB's + * "js" library. + */ +int glutJoystickGetNumAxes( int ident ); +int glutJoystickGetNumButtons( int ident ); +int glutJoystickNotWorking( int ident ); +float glutJoystickGetDeadBand( int ident, int axis ); +void glutJoystickSetDeadBand( int ident, int axis, float db ); +float glutJoystickGetSaturation( int ident, int axis ); +void glutJoystickSetSaturation( int ident, int axis, float st ); +void glutJoystickSetMinRange( int ident, float *axes ); +void glutJoystickSetMaxRange( int ident, float *axes ); +void glutJoystickSetCenter( int ident, float *axes ); +void glutJoystickGetMinRange( int ident, float *axes ); +void glutJoystickGetMaxRange( int ident, float *axes ); +void glutJoystickGetCenter( int ident, float *axes ); + +/* + * Initialization functions, see freeglut_init.c + */ +FGAPI void FGAPIENTRY glutInitContextVersion( int majorVersion, int minorVersion ); +FGAPI void FGAPIENTRY glutInitContextFlags( int flags ); +FGAPI void FGAPIENTRY glutInitContextProfile( int profile ); + +/* to get the typedef for va_list */ +#include <stdarg.h> + +FGAPI void FGAPIENTRY glutInitErrorFunc( void (* vError)( const char *fmt, va_list ap ) ); +FGAPI void FGAPIENTRY glutInitWarningFunc( void (* vWarning)( const char *fmt, va_list ap ) ); + +/* + * GLUT API macro definitions -- the display mode definitions + */ +#define GLUT_CAPTIONLESS 0x0400 +#define GLUT_BORDERLESS 0x0800 +#define GLUT_SRGB 0x1000 + +#ifdef __cplusplus + } +#endif + +/*** END OF FILE ***/ + +#endif /* __FREEGLUT_EXT_H__ */ diff --git a/windeps/include/GLUT/freeglut_std.h b/windeps/include/GLUT/freeglut_std.h new file mode 100644 index 0000000000000000000000000000000000000000..c665003eca3e7b45c0d16808aa35ef45dc963011 --- /dev/null +++ b/windeps/include/GLUT/freeglut_std.h @@ -0,0 +1,622 @@ +#ifndef __FREEGLUT_STD_H__ +#define __FREEGLUT_STD_H__ + +/* + * freeglut_std.h + * + * The GLUT-compatible part of the freeglut library include file + * + * Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved. + * Written by Pawel W. Olszta, <olszta@sourceforge.net> + * Creation date: Thu Dec 2 1999 + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifdef __cplusplus + extern "C" { +#endif + +/* + * Under windows, we have to differentiate between static and dynamic libraries + */ +#ifdef _WIN32 +/* #pragma may not be supported by some compilers. + * Discussion by FreeGLUT developers suggests that + * Visual C++ specific code involving pragmas may + * need to move to a separate header. 24th Dec 2003 + */ + +/* Define FREEGLUT_LIB_PRAGMAS to 1 to include library + * pragmas or to 0 to exclude library pragmas. + * The default behavior depends on the compiler/platform. + */ +# ifndef FREEGLUT_LIB_PRAGMAS +# if ( defined(_MSC_VER) || defined(__WATCOMC__) ) && !defined(_WIN32_WCE) +# define FREEGLUT_LIB_PRAGMAS 1 +# else +# define FREEGLUT_LIB_PRAGMAS 0 +# endif +# endif + +# ifndef WIN32_LEAN_AND_MEAN +# define WIN32_LEAN_AND_MEAN 1 +# endif +# ifndef NOMINMAX +# define NOMINMAX +# endif +# include <windows.h> + +/* Windows static library */ +# ifdef FREEGLUT_STATIC + +#error Static linking is not supported with this build. Please remove the FREEGLUT_STATIC preprocessor directive, or download the source code from http://freeglut.sf.net/ and build against that. + +/* Windows shared library (DLL) */ +# else + +# define FGAPIENTRY __stdcall +# if defined(FREEGLUT_EXPORTS) +# define FGAPI __declspec(dllexport) +# else +# define FGAPI __declspec(dllimport) + + /* Link with Win32 shared freeglut lib */ +# if FREEGLUT_LIB_PRAGMAS +# pragma comment (lib, "freeglut.lib") +# endif + +# endif + +# endif + +/* Drag in other Windows libraries as required by FreeGLUT */ +# if FREEGLUT_LIB_PRAGMAS +# pragma comment (lib, "glu32.lib") /* link OpenGL Utility lib */ +# pragma comment (lib, "opengl32.lib") /* link Microsoft OpenGL lib */ +# pragma comment (lib, "gdi32.lib") /* link Windows GDI lib */ +# pragma comment (lib, "winmm.lib") /* link Windows MultiMedia lib */ +# pragma comment (lib, "user32.lib") /* link Windows user lib */ +# endif + +#else + +/* Non-Windows definition of FGAPI and FGAPIENTRY */ +# define FGAPI +# define FGAPIENTRY + +#endif + +/* + * The freeglut and GLUT API versions + */ +#define FREEGLUT 1 +#define GLUT_API_VERSION 4 +#define FREEGLUT_VERSION_2_0 1 +#define GLUT_XLIB_IMPLEMENTATION 13 + +/* + * Always include OpenGL and GLU headers + */ +#include <GL/gl.h> +#include <GL/glu.h> + +/* + * GLUT API macro definitions -- the special key codes: + */ +#define GLUT_KEY_F1 0x0001 +#define GLUT_KEY_F2 0x0002 +#define GLUT_KEY_F3 0x0003 +#define GLUT_KEY_F4 0x0004 +#define GLUT_KEY_F5 0x0005 +#define GLUT_KEY_F6 0x0006 +#define GLUT_KEY_F7 0x0007 +#define GLUT_KEY_F8 0x0008 +#define GLUT_KEY_F9 0x0009 +#define GLUT_KEY_F10 0x000A +#define GLUT_KEY_F11 0x000B +#define GLUT_KEY_F12 0x000C +#define GLUT_KEY_LEFT 0x0064 +#define GLUT_KEY_UP 0x0065 +#define GLUT_KEY_RIGHT 0x0066 +#define GLUT_KEY_DOWN 0x0067 +#define GLUT_KEY_PAGE_UP 0x0068 +#define GLUT_KEY_PAGE_DOWN 0x0069 +#define GLUT_KEY_HOME 0x006A +#define GLUT_KEY_END 0x006B +#define GLUT_KEY_INSERT 0x006C + +/* + * GLUT API macro definitions -- mouse state definitions + */ +#define GLUT_LEFT_BUTTON 0x0000 +#define GLUT_MIDDLE_BUTTON 0x0001 +#define GLUT_RIGHT_BUTTON 0x0002 +#define GLUT_DOWN 0x0000 +#define GLUT_UP 0x0001 +#define GLUT_LEFT 0x0000 +#define GLUT_ENTERED 0x0001 + +/* + * GLUT API macro definitions -- the display mode definitions + */ +#define GLUT_RGB 0x0000 +#define GLUT_RGBA 0x0000 +#define GLUT_INDEX 0x0001 +#define GLUT_SINGLE 0x0000 +#define GLUT_DOUBLE 0x0002 +#define GLUT_ACCUM 0x0004 +#define GLUT_ALPHA 0x0008 +#define GLUT_DEPTH 0x0010 +#define GLUT_STENCIL 0x0020 +#define GLUT_MULTISAMPLE 0x0080 +#define GLUT_STEREO 0x0100 +#define GLUT_LUMINANCE 0x0200 + +/* + * GLUT API macro definitions -- windows and menu related definitions + */ +#define GLUT_MENU_NOT_IN_USE 0x0000 +#define GLUT_MENU_IN_USE 0x0001 +#define GLUT_NOT_VISIBLE 0x0000 +#define GLUT_VISIBLE 0x0001 +#define GLUT_HIDDEN 0x0000 +#define GLUT_FULLY_RETAINED 0x0001 +#define GLUT_PARTIALLY_RETAINED 0x0002 +#define GLUT_FULLY_COVERED 0x0003 + +/* + * GLUT API macro definitions -- fonts definitions + * + * Steve Baker suggested to make it binary compatible with GLUT: + */ +#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined(__WATCOMC__) +# define GLUT_STROKE_ROMAN ((void *)0x0000) +# define GLUT_STROKE_MONO_ROMAN ((void *)0x0001) +# define GLUT_BITMAP_9_BY_15 ((void *)0x0002) +# define GLUT_BITMAP_8_BY_13 ((void *)0x0003) +# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *)0x0004) +# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *)0x0005) +# define GLUT_BITMAP_HELVETICA_10 ((void *)0x0006) +# define GLUT_BITMAP_HELVETICA_12 ((void *)0x0007) +# define GLUT_BITMAP_HELVETICA_18 ((void *)0x0008) +#else + /* + * I don't really know if it's a good idea... But here it goes: + */ + extern void* glutStrokeRoman; + extern void* glutStrokeMonoRoman; + extern void* glutBitmap9By15; + extern void* glutBitmap8By13; + extern void* glutBitmapTimesRoman10; + extern void* glutBitmapTimesRoman24; + extern void* glutBitmapHelvetica10; + extern void* glutBitmapHelvetica12; + extern void* glutBitmapHelvetica18; + + /* + * Those pointers will be used by following definitions: + */ +# define GLUT_STROKE_ROMAN ((void *) &glutStrokeRoman) +# define GLUT_STROKE_MONO_ROMAN ((void *) &glutStrokeMonoRoman) +# define GLUT_BITMAP_9_BY_15 ((void *) &glutBitmap9By15) +# define GLUT_BITMAP_8_BY_13 ((void *) &glutBitmap8By13) +# define GLUT_BITMAP_TIMES_ROMAN_10 ((void *) &glutBitmapTimesRoman10) +# define GLUT_BITMAP_TIMES_ROMAN_24 ((void *) &glutBitmapTimesRoman24) +# define GLUT_BITMAP_HELVETICA_10 ((void *) &glutBitmapHelvetica10) +# define GLUT_BITMAP_HELVETICA_12 ((void *) &glutBitmapHelvetica12) +# define GLUT_BITMAP_HELVETICA_18 ((void *) &glutBitmapHelvetica18) +#endif + +/* + * GLUT API macro definitions -- the glutGet parameters + */ +#define GLUT_WINDOW_X 0x0064 +#define GLUT_WINDOW_Y 0x0065 +#define GLUT_WINDOW_WIDTH 0x0066 +#define GLUT_WINDOW_HEIGHT 0x0067 +#define GLUT_WINDOW_BUFFER_SIZE 0x0068 +#define GLUT_WINDOW_STENCIL_SIZE 0x0069 +#define GLUT_WINDOW_DEPTH_SIZE 0x006A +#define GLUT_WINDOW_RED_SIZE 0x006B +#define GLUT_WINDOW_GREEN_SIZE 0x006C +#define GLUT_WINDOW_BLUE_SIZE 0x006D +#define GLUT_WINDOW_ALPHA_SIZE 0x006E +#define GLUT_WINDOW_ACCUM_RED_SIZE 0x006F +#define GLUT_WINDOW_ACCUM_GREEN_SIZE 0x0070 +#define GLUT_WINDOW_ACCUM_BLUE_SIZE 0x0071 +#define GLUT_WINDOW_ACCUM_ALPHA_SIZE 0x0072 +#define GLUT_WINDOW_DOUBLEBUFFER 0x0073 +#define GLUT_WINDOW_RGBA 0x0074 +#define GLUT_WINDOW_PARENT 0x0075 +#define GLUT_WINDOW_NUM_CHILDREN 0x0076 +#define GLUT_WINDOW_COLORMAP_SIZE 0x0077 +#define GLUT_WINDOW_NUM_SAMPLES 0x0078 +#define GLUT_WINDOW_STEREO 0x0079 +#define GLUT_WINDOW_CURSOR 0x007A + +#define GLUT_SCREEN_WIDTH 0x00C8 +#define GLUT_SCREEN_HEIGHT 0x00C9 +#define GLUT_SCREEN_WIDTH_MM 0x00CA +#define GLUT_SCREEN_HEIGHT_MM 0x00CB +#define GLUT_MENU_NUM_ITEMS 0x012C +#define GLUT_DISPLAY_MODE_POSSIBLE 0x0190 +#define GLUT_INIT_WINDOW_X 0x01F4 +#define GLUT_INIT_WINDOW_Y 0x01F5 +#define GLUT_INIT_WINDOW_WIDTH 0x01F6 +#define GLUT_INIT_WINDOW_HEIGHT 0x01F7 +#define GLUT_INIT_DISPLAY_MODE 0x01F8 +#define GLUT_ELAPSED_TIME 0x02BC +#define GLUT_WINDOW_FORMAT_ID 0x007B + +/* + * GLUT API macro definitions -- the glutDeviceGet parameters + */ +#define GLUT_HAS_KEYBOARD 0x0258 +#define GLUT_HAS_MOUSE 0x0259 +#define GLUT_HAS_SPACEBALL 0x025A +#define GLUT_HAS_DIAL_AND_BUTTON_BOX 0x025B +#define GLUT_HAS_TABLET 0x025C +#define GLUT_NUM_MOUSE_BUTTONS 0x025D +#define GLUT_NUM_SPACEBALL_BUTTONS 0x025E +#define GLUT_NUM_BUTTON_BOX_BUTTONS 0x025F +#define GLUT_NUM_DIALS 0x0260 +#define GLUT_NUM_TABLET_BUTTONS 0x0261 +#define GLUT_DEVICE_IGNORE_KEY_REPEAT 0x0262 +#define GLUT_DEVICE_KEY_REPEAT 0x0263 +#define GLUT_HAS_JOYSTICK 0x0264 +#define GLUT_OWNS_JOYSTICK 0x0265 +#define GLUT_JOYSTICK_BUTTONS 0x0266 +#define GLUT_JOYSTICK_AXES 0x0267 +#define GLUT_JOYSTICK_POLL_RATE 0x0268 + +/* + * GLUT API macro definitions -- the glutLayerGet parameters + */ +#define GLUT_OVERLAY_POSSIBLE 0x0320 +#define GLUT_LAYER_IN_USE 0x0321 +#define GLUT_HAS_OVERLAY 0x0322 +#define GLUT_TRANSPARENT_INDEX 0x0323 +#define GLUT_NORMAL_DAMAGED 0x0324 +#define GLUT_OVERLAY_DAMAGED 0x0325 + +/* + * GLUT API macro definitions -- the glutVideoResizeGet parameters + */ +#define GLUT_VIDEO_RESIZE_POSSIBLE 0x0384 +#define GLUT_VIDEO_RESIZE_IN_USE 0x0385 +#define GLUT_VIDEO_RESIZE_X_DELTA 0x0386 +#define GLUT_VIDEO_RESIZE_Y_DELTA 0x0387 +#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 0x0388 +#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 0x0389 +#define GLUT_VIDEO_RESIZE_X 0x038A +#define GLUT_VIDEO_RESIZE_Y 0x038B +#define GLUT_VIDEO_RESIZE_WIDTH 0x038C +#define GLUT_VIDEO_RESIZE_HEIGHT 0x038D + +/* + * GLUT API macro definitions -- the glutUseLayer parameters + */ +#define GLUT_NORMAL 0x0000 +#define GLUT_OVERLAY 0x0001 + +/* + * GLUT API macro definitions -- the glutGetModifiers parameters + */ +#define GLUT_ACTIVE_SHIFT 0x0001 +#define GLUT_ACTIVE_CTRL 0x0002 +#define GLUT_ACTIVE_ALT 0x0004 + +/* + * GLUT API macro definitions -- the glutSetCursor parameters + */ +#define GLUT_CURSOR_RIGHT_ARROW 0x0000 +#define GLUT_CURSOR_LEFT_ARROW 0x0001 +#define GLUT_CURSOR_INFO 0x0002 +#define GLUT_CURSOR_DESTROY 0x0003 +#define GLUT_CURSOR_HELP 0x0004 +#define GLUT_CURSOR_CYCLE 0x0005 +#define GLUT_CURSOR_SPRAY 0x0006 +#define GLUT_CURSOR_WAIT 0x0007 +#define GLUT_CURSOR_TEXT 0x0008 +#define GLUT_CURSOR_CROSSHAIR 0x0009 +#define GLUT_CURSOR_UP_DOWN 0x000A +#define GLUT_CURSOR_LEFT_RIGHT 0x000B +#define GLUT_CURSOR_TOP_SIDE 0x000C +#define GLUT_CURSOR_BOTTOM_SIDE 0x000D +#define GLUT_CURSOR_LEFT_SIDE 0x000E +#define GLUT_CURSOR_RIGHT_SIDE 0x000F +#define GLUT_CURSOR_TOP_LEFT_CORNER 0x0010 +#define GLUT_CURSOR_TOP_RIGHT_CORNER 0x0011 +#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER 0x0012 +#define GLUT_CURSOR_BOTTOM_LEFT_CORNER 0x0013 +#define GLUT_CURSOR_INHERIT 0x0064 +#define GLUT_CURSOR_NONE 0x0065 +#define GLUT_CURSOR_FULL_CROSSHAIR 0x0066 + +/* + * GLUT API macro definitions -- RGB color component specification definitions + */ +#define GLUT_RED 0x0000 +#define GLUT_GREEN 0x0001 +#define GLUT_BLUE 0x0002 + +/* + * GLUT API macro definitions -- additional keyboard and joystick definitions + */ +#define GLUT_KEY_REPEAT_OFF 0x0000 +#define GLUT_KEY_REPEAT_ON 0x0001 +#define GLUT_KEY_REPEAT_DEFAULT 0x0002 + +#define GLUT_JOYSTICK_BUTTON_A 0x0001 +#define GLUT_JOYSTICK_BUTTON_B 0x0002 +#define GLUT_JOYSTICK_BUTTON_C 0x0004 +#define GLUT_JOYSTICK_BUTTON_D 0x0008 + +/* + * GLUT API macro definitions -- game mode definitions + */ +#define GLUT_GAME_MODE_ACTIVE 0x0000 +#define GLUT_GAME_MODE_POSSIBLE 0x0001 +#define GLUT_GAME_MODE_WIDTH 0x0002 +#define GLUT_GAME_MODE_HEIGHT 0x0003 +#define GLUT_GAME_MODE_PIXEL_DEPTH 0x0004 +#define GLUT_GAME_MODE_REFRESH_RATE 0x0005 +#define GLUT_GAME_MODE_DISPLAY_CHANGED 0x0006 + +/* + * Initialization functions, see fglut_init.c + */ +FGAPI void FGAPIENTRY glutInit( int* pargc, char** argv ); +FGAPI void FGAPIENTRY glutInitWindowPosition( int x, int y ); +FGAPI void FGAPIENTRY glutInitWindowSize( int width, int height ); +FGAPI void FGAPIENTRY glutInitDisplayMode( unsigned int displayMode ); +FGAPI void FGAPIENTRY glutInitDisplayString( const char* displayMode ); + +/* + * Process loop function, see freeglut_main.c + */ +FGAPI void FGAPIENTRY glutMainLoop( void ); + +/* + * Window management functions, see freeglut_window.c + */ +FGAPI int FGAPIENTRY glutCreateWindow( const char* title ); +FGAPI int FGAPIENTRY glutCreateSubWindow( int window, int x, int y, int width, int height ); +FGAPI void FGAPIENTRY glutDestroyWindow( int window ); +FGAPI void FGAPIENTRY glutSetWindow( int window ); +FGAPI int FGAPIENTRY glutGetWindow( void ); +FGAPI void FGAPIENTRY glutSetWindowTitle( const char* title ); +FGAPI void FGAPIENTRY glutSetIconTitle( const char* title ); +FGAPI void FGAPIENTRY glutReshapeWindow( int width, int height ); +FGAPI void FGAPIENTRY glutPositionWindow( int x, int y ); +FGAPI void FGAPIENTRY glutShowWindow( void ); +FGAPI void FGAPIENTRY glutHideWindow( void ); +FGAPI void FGAPIENTRY glutIconifyWindow( void ); +FGAPI void FGAPIENTRY glutPushWindow( void ); +FGAPI void FGAPIENTRY glutPopWindow( void ); +FGAPI void FGAPIENTRY glutFullScreen( void ); + +/* + * Display-connected functions, see freeglut_display.c + */ +FGAPI void FGAPIENTRY glutPostWindowRedisplay( int window ); +FGAPI void FGAPIENTRY glutPostRedisplay( void ); +FGAPI void FGAPIENTRY glutSwapBuffers( void ); + +/* + * Mouse cursor functions, see freeglut_cursor.c + */ +FGAPI void FGAPIENTRY glutWarpPointer( int x, int y ); +FGAPI void FGAPIENTRY glutSetCursor( int cursor ); + +/* + * Overlay stuff, see freeglut_overlay.c + */ +FGAPI void FGAPIENTRY glutEstablishOverlay( void ); +FGAPI void FGAPIENTRY glutRemoveOverlay( void ); +FGAPI void FGAPIENTRY glutUseLayer( GLenum layer ); +FGAPI void FGAPIENTRY glutPostOverlayRedisplay( void ); +FGAPI void FGAPIENTRY glutPostWindowOverlayRedisplay( int window ); +FGAPI void FGAPIENTRY glutShowOverlay( void ); +FGAPI void FGAPIENTRY glutHideOverlay( void ); + +/* + * Menu stuff, see freeglut_menu.c + */ +FGAPI int FGAPIENTRY glutCreateMenu( void (* callback)( int menu ) ); +FGAPI void FGAPIENTRY glutDestroyMenu( int menu ); +FGAPI int FGAPIENTRY glutGetMenu( void ); +FGAPI void FGAPIENTRY glutSetMenu( int menu ); +FGAPI void FGAPIENTRY glutAddMenuEntry( const char* label, int value ); +FGAPI void FGAPIENTRY glutAddSubMenu( const char* label, int subMenu ); +FGAPI void FGAPIENTRY glutChangeToMenuEntry( int item, const char* label, int value ); +FGAPI void FGAPIENTRY glutChangeToSubMenu( int item, const char* label, int value ); +FGAPI void FGAPIENTRY glutRemoveMenuItem( int item ); +FGAPI void FGAPIENTRY glutAttachMenu( int button ); +FGAPI void FGAPIENTRY glutDetachMenu( int button ); + +/* + * Global callback functions, see freeglut_callbacks.c + */ +FGAPI void FGAPIENTRY glutTimerFunc( unsigned int time, void (* callback)( int ), int value ); +FGAPI void FGAPIENTRY glutIdleFunc( void (* callback)( void ) ); + +/* + * Window-specific callback functions, see freeglut_callbacks.c + */ +FGAPI void FGAPIENTRY glutKeyboardFunc( void (* callback)( unsigned char, int, int ) ); +FGAPI void FGAPIENTRY glutSpecialFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutReshapeFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutVisibilityFunc( void (* callback)( int ) ); +FGAPI void FGAPIENTRY glutDisplayFunc( void (* callback)( void ) ); +FGAPI void FGAPIENTRY glutMouseFunc( void (* callback)( int, int, int, int ) ); +FGAPI void FGAPIENTRY glutMotionFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutPassiveMotionFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutEntryFunc( void (* callback)( int ) ); + +FGAPI void FGAPIENTRY glutKeyboardUpFunc( void (* callback)( unsigned char, int, int ) ); +FGAPI void FGAPIENTRY glutSpecialUpFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutJoystickFunc( void (* callback)( unsigned int, int, int, int ), int pollInterval ); +FGAPI void FGAPIENTRY glutMenuStateFunc( void (* callback)( int ) ); +FGAPI void FGAPIENTRY glutMenuStatusFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutOverlayDisplayFunc( void (* callback)( void ) ); +FGAPI void FGAPIENTRY glutWindowStatusFunc( void (* callback)( int ) ); + +FGAPI void FGAPIENTRY glutSpaceballMotionFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutSpaceballRotateFunc( void (* callback)( int, int, int ) ); +FGAPI void FGAPIENTRY glutSpaceballButtonFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutButtonBoxFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutDialsFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutTabletMotionFunc( void (* callback)( int, int ) ); +FGAPI void FGAPIENTRY glutTabletButtonFunc( void (* callback)( int, int, int, int ) ); + +/* + * State setting and retrieval functions, see freeglut_state.c + */ +FGAPI int FGAPIENTRY glutGet( GLenum query ); +FGAPI int FGAPIENTRY glutDeviceGet( GLenum query ); +FGAPI int FGAPIENTRY glutGetModifiers( void ); +FGAPI int FGAPIENTRY glutLayerGet( GLenum query ); + +/* + * Font stuff, see freeglut_font.c + */ +FGAPI void FGAPIENTRY glutBitmapCharacter( void* font, int character ); +FGAPI int FGAPIENTRY glutBitmapWidth( void* font, int character ); +FGAPI void FGAPIENTRY glutStrokeCharacter( void* font, int character ); +FGAPI int FGAPIENTRY glutStrokeWidth( void* font, int character ); +FGAPI int FGAPIENTRY glutBitmapLength( void* font, const unsigned char* string ); +FGAPI int FGAPIENTRY glutStrokeLength( void* font, const unsigned char* string ); + +/* + * Geometry functions, see freeglut_geometry.c + */ +FGAPI void FGAPIENTRY glutWireCube( GLdouble size ); +FGAPI void FGAPIENTRY glutSolidCube( GLdouble size ); +FGAPI void FGAPIENTRY glutWireSphere( GLdouble radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidSphere( GLdouble radius, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutWireCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); +FGAPI void FGAPIENTRY glutSolidCone( GLdouble base, GLdouble height, GLint slices, GLint stacks ); + +FGAPI void FGAPIENTRY glutWireTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); +FGAPI void FGAPIENTRY glutSolidTorus( GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings ); +FGAPI void FGAPIENTRY glutWireDodecahedron( void ); +FGAPI void FGAPIENTRY glutSolidDodecahedron( void ); +FGAPI void FGAPIENTRY glutWireOctahedron( void ); +FGAPI void FGAPIENTRY glutSolidOctahedron( void ); +FGAPI void FGAPIENTRY glutWireTetrahedron( void ); +FGAPI void FGAPIENTRY glutSolidTetrahedron( void ); +FGAPI void FGAPIENTRY glutWireIcosahedron( void ); +FGAPI void FGAPIENTRY glutSolidIcosahedron( void ); + +/* + * Teapot rendering functions, found in freeglut_teapot.c + */ +FGAPI void FGAPIENTRY glutWireTeapot( GLdouble size ); +FGAPI void FGAPIENTRY glutSolidTeapot( GLdouble size ); + +/* + * Game mode functions, see freeglut_gamemode.c + */ +FGAPI void FGAPIENTRY glutGameModeString( const char* string ); +FGAPI int FGAPIENTRY glutEnterGameMode( void ); +FGAPI void FGAPIENTRY glutLeaveGameMode( void ); +FGAPI int FGAPIENTRY glutGameModeGet( GLenum query ); + +/* + * Video resize functions, see freeglut_videoresize.c + */ +FGAPI int FGAPIENTRY glutVideoResizeGet( GLenum query ); +FGAPI void FGAPIENTRY glutSetupVideoResizing( void ); +FGAPI void FGAPIENTRY glutStopVideoResizing( void ); +FGAPI void FGAPIENTRY glutVideoResize( int x, int y, int width, int height ); +FGAPI void FGAPIENTRY glutVideoPan( int x, int y, int width, int height ); + +/* + * Colormap functions, see freeglut_misc.c + */ +FGAPI void FGAPIENTRY glutSetColor( int color, GLfloat red, GLfloat green, GLfloat blue ); +FGAPI GLfloat FGAPIENTRY glutGetColor( int color, int component ); +FGAPI void FGAPIENTRY glutCopyColormap( int window ); + +/* + * Misc keyboard and joystick functions, see freeglut_misc.c + */ +FGAPI void FGAPIENTRY glutIgnoreKeyRepeat( int ignore ); +FGAPI void FGAPIENTRY glutSetKeyRepeat( int repeatMode ); +FGAPI void FGAPIENTRY glutForceJoystickFunc( void ); + +/* + * Misc functions, see freeglut_misc.c + */ +FGAPI int FGAPIENTRY glutExtensionSupported( const char* extension ); +FGAPI void FGAPIENTRY glutReportErrors( void ); + +/* Comment from glut.h of classic GLUT: + + Win32 has an annoying issue where there are multiple C run-time + libraries (CRTs). If the executable is linked with a different CRT + from the GLUT DLL, the GLUT DLL will not share the same CRT static + data seen by the executable. In particular, atexit callbacks registered + in the executable will not be called if GLUT calls its (different) + exit routine). GLUT is typically built with the + "/MD" option (the CRT with multithreading DLL support), but the Visual + C++ linker default is "/ML" (the single threaded CRT). + + One workaround to this issue is requiring users to always link with + the same CRT as GLUT is compiled with. That requires users supply a + non-standard option. GLUT 3.7 has its own built-in workaround where + the executable's "exit" function pointer is covertly passed to GLUT. + GLUT then calls the executable's exit function pointer to ensure that + any "atexit" calls registered by the application are called if GLUT + needs to exit. + + Note that the __glut*WithExit routines should NEVER be called directly. + To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */ + +/* to get the prototype for exit() */ +#include <stdlib.h> + +#if defined(_WIN32) && !defined(GLUT_DISABLE_ATEXIT_HACK) && !defined(__WATCOMC__) +FGAPI void FGAPIENTRY __glutInitWithExit(int *argcp, char **argv, void (__cdecl *exitfunc)(int)); +FGAPI int FGAPIENTRY __glutCreateWindowWithExit(const char *title, void (__cdecl *exitfunc)(int)); +FGAPI int FGAPIENTRY __glutCreateMenuWithExit(void (* func)(int), void (__cdecl *exitfunc)(int)); +#ifndef FREEGLUT_BUILDING_LIB +#if defined(__GNUC__) +#define FGUNUSED __attribute__((unused)) +#else +#define FGUNUSED +#endif +static void FGAPIENTRY FGUNUSED glutInit_ATEXIT_HACK(int *argcp, char **argv) { __glutInitWithExit(argcp, argv, exit); } +#define glutInit glutInit_ATEXIT_HACK +static int FGAPIENTRY FGUNUSED glutCreateWindow_ATEXIT_HACK(const char *title) { return __glutCreateWindowWithExit(title, exit); } +#define glutCreateWindow glutCreateWindow_ATEXIT_HACK +static int FGAPIENTRY FGUNUSED glutCreateMenu_ATEXIT_HACK(void (* func)(int)) { return __glutCreateMenuWithExit(func, exit); } +#define glutCreateMenu glutCreateMenu_ATEXIT_HACK +#endif +#endif + +#ifdef __cplusplus + } +#endif + +/*** END OF FILE ***/ + +#endif /* __FREEGLUT_STD_H__ */ + diff --git a/windeps/include/GLUT/glut.h b/windeps/include/GLUT/glut.h new file mode 100644 index 0000000000000000000000000000000000000000..6191f77b75d7d30edfd13332a829dfb18acddf53 --- /dev/null +++ b/windeps/include/GLUT/glut.h @@ -0,0 +1,21 @@ +#ifndef __GLUT_H__ +#define __GLUT_H__ + +/* + * glut.h + * + * The freeglut library include file + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "freeglut_std.h" + +/*** END OF FILE ***/ + +#endif /* __GLUT_H__ */ diff --git a/windeps/include/freetype/config/ftconfig.h b/windeps/include/freetype/config/ftconfig.h new file mode 100644 index 0000000000000000000000000000000000000000..3b447508c5abfcc11e08b3e8c271a38e0202075c --- /dev/null +++ b/windeps/include/freetype/config/ftconfig.h @@ -0,0 +1,350 @@ +/* ftconfig.h. Generated from ftconfig.in by configure. */ +/***************************************************************************/ +/* */ +/* ftconfig.in */ +/* */ +/* UNIX-specific configuration file (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This header file contains a number of macro definitions that are used */ + /* by the rest of the engine. Most of the macros here are automatically */ + /* determined at compile time, and you should not need to change it to */ + /* port FreeType, except to compile the library with a non-ANSI */ + /* compiler. */ + /* */ + /* Note however that if some specific modifications are needed, we */ + /* advise you to place a modified copy in your build directory. */ + /* */ + /* The build directory is usually `freetype/builds/<system>', and */ + /* contains system-specific files that are always included first when */ + /* building the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTCONFIG_H__ +#define __FTCONFIG_H__ + +#include <ft2build.h> +#include FT_CONFIG_OPTIONS_H +#include FT_CONFIG_STANDARD_LIBRARY_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* PLATFORM-SPECIFIC CONFIGURATION MACROS */ + /* */ + /* These macros can be toggled to suit a specific system. The current */ + /* ones are defaults used to compile FreeType in an ANSI C environment */ + /* (16bit compilers are also supported). Copy this file to your own */ + /* `freetype/builds/<system>' directory, and edit it to port the engine. */ + /* */ + /*************************************************************************/ + + +#define HAVE_UNISTD_H 1 +#define HAVE_FCNTL_H 1 + +#define SIZEOF_INT 4 +#define SIZEOF_LONG 4 + + +#define FT_SIZEOF_INT SIZEOF_INT +#define FT_SIZEOF_LONG SIZEOF_LONG + +#define FT_CHAR_BIT CHAR_BIT + + /* Preferred alignment of data */ +#define FT_ALIGNMENT 8 + + + /* FT_UNUSED is a macro used to indicate that a given parameter is not */ + /* used -- this is only used to get rid of unpleasant compiler warnings */ +#ifndef FT_UNUSED +#define FT_UNUSED( arg ) ( (arg) = (arg) ) +#endif + + + /*************************************************************************/ + /* */ + /* AUTOMATIC CONFIGURATION MACROS */ + /* */ + /* These macros are computed from the ones defined above. Don't touch */ + /* their definition, unless you know precisely what you are doing. No */ + /* porter should need to mess with them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Mac support */ + /* */ + /* This is the only necessary change, so it is defined here instead */ + /* providing a new configuration file. */ + /* */ +#if ( defined( __APPLE__ ) && !defined( DARWIN_NO_CARBON ) ) || \ + ( defined( __MWERKS__ ) && defined( macintosh ) ) + /* no Carbon frameworks for 64bit 10.4.x */ +#include "AvailabilityMacros.h" +#if defined( __LP64__ ) && \ + ( MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4 ) +#define DARWIN_NO_CARBON 1 +#else +#define FT_MACINTOSH 1 +#endif +#endif + + + /* Fix compiler warning with sgi compiler */ +#if defined( __sgi ) && !defined( __GNUC__ ) +#if defined( _COMPILER_VERSION ) && ( _COMPILER_VERSION >= 730 ) +#pragma set woff 3505 +#endif +#endif + + + /*************************************************************************/ + /* */ + /* IntN types */ + /* */ + /* Used to guarantee the size of some specific integers. */ + /* */ + typedef signed short FT_Int16; + typedef unsigned short FT_UInt16; + +#if FT_SIZEOF_INT == 4 + + typedef signed int FT_Int32; + typedef unsigned int FT_UInt32; + +#elif FT_SIZEOF_LONG == 4 + + typedef signed long FT_Int32; + typedef unsigned long FT_UInt32; + +#else +#error "no 32bit type found -- please check your configuration files" +#endif + + + /* look up an integer type that is at least 32 bits */ +#if FT_SIZEOF_INT >= 4 + + typedef int FT_Fast; + typedef unsigned int FT_UFast; + +#elif FT_SIZEOF_LONG >= 4 + + typedef long FT_Fast; + typedef unsigned long FT_UFast; + +#endif + + + /* determine whether we have a 64-bit int type for platforms without */ + /* Autoconf */ +#if FT_SIZEOF_LONG == 8 + + /* FT_LONG64 must be defined if a 64-bit type is available */ +#define FT_LONG64 +#define FT_INT64 long + +#elif defined( _MSC_VER ) && _MSC_VER >= 900 /* Visual C++ (and Intel C++) */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __BORLANDC__ ) /* Borland C++ */ + + /* XXXX: We should probably check the value of __BORLANDC__ in order */ + /* to test the compiler version. */ + + /* this compiler provides the __int64 type */ +#define FT_LONG64 +#define FT_INT64 __int64 + +#elif defined( __WATCOMC__ ) /* Watcom C++ */ + + /* Watcom doesn't provide 64-bit data types */ + +#elif defined( __MWERKS__ ) /* Metrowerks CodeWarrior */ + +#define FT_LONG64 +#define FT_INT64 long long int + +#elif defined( __GNUC__ ) + + /* GCC provides the `long long' type */ +#define FT_LONG64 +#define FT_INT64 long long int + +#endif /* FT_SIZEOF_LONG == 8 */ + + +#define FT_BEGIN_STMNT do { +#define FT_END_STMNT } while ( 0 ) +#define FT_DUMMY_STMNT FT_BEGIN_STMNT FT_END_STMNT + + + /*************************************************************************/ + /* */ + /* A 64-bit data type will create compilation problems if you compile */ + /* in strict ANSI mode. To avoid them, we disable their use if */ + /* __STDC__ is defined. You can however ignore this rule by */ + /* defining the FT_CONFIG_OPTION_FORCE_INT64 configuration macro. */ + /* */ +#if defined( FT_LONG64 ) && !defined( FT_CONFIG_OPTION_FORCE_INT64 ) + +#ifdef __STDC__ + + /* Undefine the 64-bit macros in strict ANSI compilation mode. */ + /* Since `#undef' doesn't survive in configuration header files */ + /* we use the postprocessing facility of AC_CONFIG_HEADERS to */ + /* replace the leading `/' with `#'. */ +#undef FT_LONG64 +#undef FT_INT64 + +#endif /* __STDC__ */ + +#endif /* FT_LONG64 && !FT_CONFIG_OPTION_FORCE_INT64 */ + + +#ifdef FT_MAKE_OPTION_SINGLE_OBJECT + +#define FT_LOCAL( x ) static x +#define FT_LOCAL_DEF( x ) static x + +#else + +#ifdef __cplusplus +#define FT_LOCAL( x ) extern "C" x +#define FT_LOCAL_DEF( x ) extern "C" x +#else +#define FT_LOCAL( x ) extern x +#define FT_LOCAL_DEF( x ) x +#endif + +#endif /* FT_MAKE_OPTION_SINGLE_OBJECT */ + + +#ifndef FT_BASE + +#ifdef __cplusplus +#define FT_BASE( x ) extern "C" x +#else +#define FT_BASE( x ) extern x +#endif + +#endif /* !FT_BASE */ + + +#ifndef FT_BASE_DEF + +#ifdef __cplusplus +#define FT_BASE_DEF( x ) x +#else +#define FT_BASE_DEF( x ) x +#endif + +#endif /* !FT_BASE_DEF */ + + +#ifndef FT_EXPORT + +#ifdef __cplusplus +#define FT_EXPORT( x ) extern "C" x +#else +#define FT_EXPORT( x ) extern x +#endif + +#endif /* !FT_EXPORT */ + + +#ifndef FT_EXPORT_DEF + +#ifdef __cplusplus +#define FT_EXPORT_DEF( x ) extern "C" x +#else +#define FT_EXPORT_DEF( x ) extern x +#endif + +#endif /* !FT_EXPORT_DEF */ + + +#ifndef FT_EXPORT_VAR + +#ifdef __cplusplus +#define FT_EXPORT_VAR( x ) extern "C" x +#else +#define FT_EXPORT_VAR( x ) extern x +#endif + +#endif /* !FT_EXPORT_VAR */ + + /* The following macros are needed to compile the library with a */ + /* C++ compiler and with 16bit compilers. */ + /* */ + + /* This is special. Within C++, you must specify `extern "C"' for */ + /* functions which are used via function pointers, and you also */ + /* must do that for structures which contain function pointers to */ + /* assure C linkage -- it's not possible to have (local) anonymous */ + /* functions which are accessed by (global) function pointers. */ + /* */ + /* */ + /* FT_CALLBACK_DEF is used to _define_ a callback function. */ + /* */ + /* FT_CALLBACK_TABLE is used to _declare_ a constant variable that */ + /* contains pointers to callback functions. */ + /* */ + /* FT_CALLBACK_TABLE_DEF is used to _define_ a constant variable */ + /* that contains pointers to callback functions. */ + /* */ + /* */ + /* Some 16bit compilers have to redefine these macros to insert */ + /* the infamous `_cdecl' or `__fastcall' declarations. */ + /* */ +#ifndef FT_CALLBACK_DEF +#ifdef __cplusplus +#define FT_CALLBACK_DEF( x ) extern "C" x +#else +#define FT_CALLBACK_DEF( x ) static x +#endif +#endif /* FT_CALLBACK_DEF */ + +#ifndef FT_CALLBACK_TABLE +#ifdef __cplusplus +#define FT_CALLBACK_TABLE extern "C" +#define FT_CALLBACK_TABLE_DEF extern "C" +#else +#define FT_CALLBACK_TABLE extern +#define FT_CALLBACK_TABLE_DEF /* nothing */ +#endif +#endif /* FT_CALLBACK_TABLE */ + + +FT_END_HEADER + + +#endif /* __FTCONFIG_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/config/ftheader.h b/windeps/include/freetype/config/ftheader.h new file mode 100644 index 0000000000000000000000000000000000000000..b957d05bedd28e8078464639b3ddd905ebdb0c7e --- /dev/null +++ b/windeps/include/freetype/config/ftheader.h @@ -0,0 +1,729 @@ +/***************************************************************************/ +/* */ +/* ftheader.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +#ifndef __FT_HEADER_H__ +#define __FT_HEADER_H__ + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_BEGIN_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_END_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_BEGIN_HEADER extern "C" { +#else +#define FT_BEGIN_HEADER /* nothing */ +#endif + + + /*@***********************************************************************/ + /* */ + /* <Macro> */ + /* FT_END_HEADER */ + /* */ + /* <Description> */ + /* This macro is used in association with @FT_BEGIN_HEADER in header */ + /* files to ensure that the declarations within are properly */ + /* encapsulated in an `extern "C" { .. }' block when included from a */ + /* C++ compiler. */ + /* */ +#ifdef __cplusplus +#define FT_END_HEADER } +#else +#define FT_END_HEADER /* nothing */ +#endif + + + /*************************************************************************/ + /* */ + /* Aliases for the FreeType 2 public and configuration files. */ + /* */ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* header_file_macros */ + /* */ + /* <Title> */ + /* Header File Macros */ + /* */ + /* <Abstract> */ + /* Macro definitions used to #include specific header files. */ + /* */ + /* <Description> */ + /* The following macros are defined to the name of specific */ + /* FreeType 2 header files. They can be used directly in #include */ + /* statements as in: */ + /* */ + /* { */ + /* #include FT_FREETYPE_H */ + /* #include FT_MULTIPLE_MASTERS_H */ + /* #include FT_GLYPH_H */ + /* } */ + /* */ + /* There are several reasons why we are now using macros to name */ + /* public header files. The first one is that such macros are not */ + /* limited to the infamous 8.3 naming rule required by DOS (and */ + /* `FT_MULTIPLE_MASTERS_H' is a lot more meaningful than `ftmm.h'). */ + /* */ + /* The second reason is that it allows for more flexibility in the */ + /* way FreeType 2 is installed on a given system. */ + /* */ + /*************************************************************************/ + + + /* configuration files */ + + /************************************************************************* + * + * @macro: + * FT_CONFIG_CONFIG_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType 2 configuration data. + * + */ +#ifndef FT_CONFIG_CONFIG_H +#define FT_CONFIG_CONFIG_H <freetype/config/ftconfig.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_STANDARD_LIBRARY_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType 2 interface to the standard C library functions. + * + */ +#ifndef FT_CONFIG_STANDARD_LIBRARY_H +#define FT_CONFIG_STANDARD_LIBRARY_H <freetype/config/ftstdlib.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_OPTIONS_H + * + * @description: + * A macro used in #include statements to name the file containing + * FreeType 2 project-specific configuration options. + * + */ +#ifndef FT_CONFIG_OPTIONS_H +#define FT_CONFIG_OPTIONS_H <freetype/config/ftoption.h> +#endif + + + /************************************************************************* + * + * @macro: + * FT_CONFIG_MODULES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType 2 modules that are statically linked to new library + * instances in @FT_Init_FreeType. + * + */ +#ifndef FT_CONFIG_MODULES_H +#define FT_CONFIG_MODULES_H <freetype/config/ftmodule.h> +#endif + + + /* public headers */ + + /************************************************************************* + * + * @macro: + * FT_FREETYPE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * base FreeType 2 API. + * + */ +#define FT_FREETYPE_H <freetype/freetype.h> + + + /************************************************************************* + * + * @macro: + * FT_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType 2 error codes (and messages). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_ERRORS_H <freetype/fterrors.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_ERRORS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list of FreeType 2 module error offsets (and messages). + * + */ +#define FT_MODULE_ERRORS_H <freetype/ftmoderr.h> + + + /************************************************************************* + * + * @macro: + * FT_SYSTEM_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 interface to low-level operations (i.e., memory management + * and stream i/o). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_SYSTEM_H <freetype/ftsystem.h> + + + /************************************************************************* + * + * @macro: + * FT_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing type + * definitions related to glyph images (i.e., bitmaps, outlines, + * scan-converter parameters). + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_IMAGE_H <freetype/ftimage.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * basic data types defined by FreeType 2. + * + * It is included by @FT_FREETYPE_H. + * + */ +#define FT_TYPES_H <freetype/fttypes.h> + + + /************************************************************************* + * + * @macro: + * FT_LIST_H + * + * @description: + * A macro used in #include statements to name the file containing the + * list management API of FreeType 2. + * + * (Most applications will never need to include this file.) + * + */ +#define FT_LIST_H <freetype/ftlist.h> + + + /************************************************************************* + * + * @macro: + * FT_OUTLINE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * scalable outline management API of FreeType 2. + * + */ +#define FT_OUTLINE_H <freetype/ftoutln.h> + + + /************************************************************************* + * + * @macro: + * FT_SIZES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API which manages multiple @FT_Size objects per face. + * + */ +#define FT_SIZES_H <freetype/ftsizes.h> + + + /************************************************************************* + * + * @macro: + * FT_MODULE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * module management API of FreeType 2. + * + */ +#define FT_MODULE_H <freetype/ftmodapi.h> + + + /************************************************************************* + * + * @macro: + * FT_RENDER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * renderer module management API of FreeType 2. + * + */ +#define FT_RENDER_H <freetype/ftrender.h> + + + /************************************************************************* + * + * @macro: + * FT_TYPE1_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the Type 1 format. + * + */ +#define FT_TYPE1_TABLES_H <freetype/t1tables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_IDS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * enumeration values which identify name strings, languages, encodings, + * etc. This file really contains a _large_ set of constant macro + * definitions, taken from the TrueType and OpenType specifications. + * + */ +#define FT_TRUETYPE_IDS_H <freetype/ttnameid.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TABLES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * types and API specific to the TrueType (as well as OpenType) format. + * + */ +#define FT_TRUETYPE_TABLES_H <freetype/tttables.h> + + + /************************************************************************* + * + * @macro: + * FT_TRUETYPE_TAGS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of TrueType four-byte `tags' which identify blocks in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_TRUETYPE_TAGS_H <freetype/tttags.h> + + + /************************************************************************* + * + * @macro: + * FT_BDF_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which accesses BDF-specific strings from a + * face. + * + */ +#define FT_BDF_H <freetype/ftbdf.h> + + + /************************************************************************* + * + * @macro: + * FT_GZIP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports gzip-compressed files. + * + */ +#define FT_GZIP_H <freetype/ftgzip.h> + + + /************************************************************************* + * + * @macro: + * FT_LZW_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports LZW-compressed files. + * + */ +#define FT_LZW_H <freetype/ftlzw.h> + + + /************************************************************************* + * + * @macro: + * FT_WINFONTS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * definitions of an API which supports Windows FNT files. + * + */ +#define FT_WINFONTS_H <freetype/ftwinfnt.h> + + + /************************************************************************* + * + * @macro: + * FT_GLYPH_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional glyph management component. + * + */ +#define FT_GLYPH_H <freetype/ftglyph.h> + + + /************************************************************************* + * + * @macro: + * FT_BITMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional bitmap conversion component. + * + */ +#define FT_BITMAP_H <freetype/ftbitmap.h> + + + /************************************************************************* + * + * @macro: + * FT_BBOX_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional exact bounding box computation routines. + * + */ +#define FT_BBOX_H <freetype/ftbbox.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * API of the optional FreeType 2 cache sub-system. + * + */ +#define FT_CACHE_H <freetype/ftcache.h> + + + /************************************************************************* + * + * @macro: + * FT_CACHE_IMAGE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `glyph image' API of the FreeType 2 cache sub-system. + * + * It is used to define a cache for @FT_Glyph elements. You can also + * use the API defined in @FT_CACHE_SMALL_BITMAPS_H if you only need to + * store small glyph bitmaps, as it will use less memory. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * glyph image-related cache declarations. + * + */ +#define FT_CACHE_IMAGE_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_SMALL_BITMAPS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `small bitmaps' API of the FreeType 2 cache sub-system. + * + * It is used to define a cache for small glyph bitmaps in a relatively + * memory-efficient way. You can also use the API defined in + * @FT_CACHE_IMAGE_H if you want to cache arbitrary glyph images, + * including scalable outlines. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * small bitmaps-related cache declarations. + * + */ +#define FT_CACHE_SMALL_BITMAPS_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_CACHE_CHARMAP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * `charmap' API of the FreeType 2 cache sub-system. + * + * This macro is deprecated. Simply include @FT_CACHE_H to have all + * charmap-based cache declarations. + * + */ +#define FT_CACHE_CHARMAP_H FT_CACHE_H + + + /************************************************************************* + * + * @macro: + * FT_MAC_H + * + * @description: + * A macro used in #include statements to name the file containing the + * Macintosh-specific FreeType 2 API. The latter is used to access + * fonts embedded in resource forks. + * + * This header file must be explicitly included by client applications + * compiled on the Mac (note that the base API still works though). + * + */ +#define FT_MAC_H <freetype/ftmac.h> + + + /************************************************************************* + * + * @macro: + * FT_MULTIPLE_MASTERS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional multiple-masters management API of FreeType 2. + * + */ +#define FT_MULTIPLE_MASTERS_H <freetype/ftmm.h> + + + /************************************************************************* + * + * @macro: + * FT_SFNT_NAMES_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType 2 API which accesses embedded `name' strings in + * SFNT-based font formats (i.e., TrueType and OpenType). + * + */ +#define FT_SFNT_NAMES_H <freetype/ftsnames.h> + + + /************************************************************************* + * + * @macro: + * FT_OPENTYPE_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType 2 API which validates OpenType tables (BASE, GDEF, + * GPOS, GSUB, JSTF). + * + */ +#define FT_OPENTYPE_VALIDATE_H <freetype/ftotval.h> + + + /************************************************************************* + * + * @macro: + * FT_GX_VALIDATE_H + * + * @description: + * A macro used in #include statements to name the file containing the + * optional FreeType 2 API which validates TrueTypeGX/AAT tables (feat, + * mort, morx, bsln, just, kern, opbd, trak, prop). + * + */ +#define FT_GX_VALIDATE_H <freetype/ftgxval.h> + + + /************************************************************************* + * + * @macro: + * FT_PFR_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which accesses PFR-specific data. + * + */ +#define FT_PFR_H <freetype/ftpfr.h> + + + /************************************************************************* + * + * @macro: + * FT_STROKER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which provides functions to stroke outline paths. + */ +#define FT_STROKER_H <freetype/ftstroke.h> + + + /************************************************************************* + * + * @macro: + * FT_SYNTHESIS_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which performs artificial obliquing and emboldening. + */ +#define FT_SYNTHESIS_H <freetype/ftsynth.h> + + + /************************************************************************* + * + * @macro: + * FT_XFREE86_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which provides functions specific to the XFree86 and + * X.Org X11 servers. + */ +#define FT_XFREE86_H <freetype/ftxf86.h> + + + /************************************************************************* + * + * @macro: + * FT_TRIGONOMETRY_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which performs trigonometric computations (e.g., + * cosines and arc tangents). + */ +#define FT_TRIGONOMETRY_H <freetype/fttrigon.h> + + + /************************************************************************* + * + * @macro: + * FT_LCD_FILTER_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which performs color filtering for subpixel rendering. + */ +#define FT_LCD_FILTER_H <freetype/ftlcdfil.h> + + + /************************************************************************* + * + * @macro: + * FT_GASP_H + * + * @description: + * A macro used in #include statements to name the file containing the + * FreeType 2 API which returns entries from the TrueType GASP table. + */ +#define FT_GASP_H <freetype/ftgasp.h> + + + /* */ + +#define FT_ERROR_DEFINITIONS_H <freetype/fterrdef.h> + + + /* The internals of the cache sub-system are no longer exposed. We */ + /* default to FT_CACHE_H at the moment just in case, but we know of */ + /* no rogue client that uses them. */ + /* */ +#define FT_CACHE_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MRU_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_MANAGER_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_CACHE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_GLYPH_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_IMAGE_H <freetype/ftcache.h> +#define FT_CACHE_INTERNAL_SBITS_H <freetype/ftcache.h> + + +#define FT_INCREMENTAL_H <freetype/ftincrem.h> + +#define FT_TRUETYPE_UNPATENTED_H <freetype/ttunpat.h> + + + /* + * Include internal headers definitions from <freetype/internal/...> + * only when building the library. + */ +#ifdef FT2_BUILD_LIBRARY +#define FT_INTERNAL_INTERNAL_H <freetype/internal/internal.h> +#include FT_INTERNAL_INTERNAL_H +#endif /* FT2_BUILD_LIBRARY */ + + +#endif /* __FT2_BUILD_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/config/ftmodule.h b/windeps/include/freetype/config/ftmodule.h new file mode 100644 index 0000000000000000000000000000000000000000..c28052b7f31bea223e37aff12e211cb8519b1324 --- /dev/null +++ b/windeps/include/freetype/config/ftmodule.h @@ -0,0 +1,22 @@ +/* This is a generated file. */ +FT_USE_MODULE(tt_driver_class) +FT_USE_MODULE(t1_driver_class) +FT_USE_MODULE(cff_driver_class) +FT_USE_MODULE(t1cid_driver_class) +FT_USE_MODULE(pfr_driver_class) +FT_USE_MODULE(t42_driver_class) +FT_USE_MODULE(winfnt_driver_class) +FT_USE_MODULE(pcf_driver_class) +FT_USE_MODULE(bdf_driver_class) +FT_USE_MODULE(sfnt_module_class) +FT_USE_MODULE(autofit_module_class) +FT_USE_MODULE(pshinter_module_class) +FT_USE_MODULE(ft_raster1_renderer_class) +FT_USE_MODULE(ft_smooth_renderer_class) +FT_USE_MODULE(ft_smooth_lcd_renderer_class) +FT_USE_MODULE(ft_smooth_lcdv_renderer_class) +FT_USE_MODULE(gxv_module_class) +FT_USE_MODULE(otv_module_class) +FT_USE_MODULE(psaux_module_class) +FT_USE_MODULE(psnames_module_class) +/* EOF */ diff --git a/windeps/include/freetype/config/ftoption.h b/windeps/include/freetype/config/ftoption.h new file mode 100644 index 0000000000000000000000000000000000000000..0b5c66d406994a9af578c8315ee7599792de0a08 --- /dev/null +++ b/windeps/include/freetype/config/ftoption.h @@ -0,0 +1,695 @@ +/***************************************************************************/ +/* */ +/* ftoption.h */ +/* */ +/* User-selectable configuration macros (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOPTION_H__ +#define __FTOPTION_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* USER-SELECTABLE CONFIGURATION MACROS */ + /* */ + /* This file contains the default configuration macro definitions for */ + /* a standard build of the FreeType library. There are three ways to */ + /* use this file to build project-specific versions of the library: */ + /* */ + /* - You can modify this file by hand, but this is not recommended in */ + /* cases where you would like to build several versions of the */ + /* library from a single source directory. */ + /* */ + /* - You can put a copy of this file in your build directory, more */ + /* precisely in `$BUILD/freetype/config/ftoption.h', where `$BUILD' */ + /* is the name of a directory that is included _before_ the FreeType */ + /* include path during compilation. */ + /* */ + /* The default FreeType Makefiles and Jamfiles use the build */ + /* directory `builds/<system>' by default, but you can easily change */ + /* that for your own projects. */ + /* */ + /* - Copy the file <ft2build.h> to `$BUILD/ft2build.h' and modify it */ + /* slightly to pre-define the macro FT_CONFIG_OPTIONS_H used to */ + /* locate this file during the build. For example, */ + /* */ + /* #define FT_CONFIG_OPTIONS_H <myftoptions.h> */ + /* #include <freetype/config/ftheader.h> */ + /* */ + /* will use `$BUILD/myftoptions.h' instead of this file for macro */ + /* definitions. */ + /* */ + /* Note also that you can similarly pre-define the macro */ + /* FT_CONFIG_MODULES_H used to locate the file listing of the modules */ + /* that are statically linked to the library at compile time. By */ + /* default, this file is <freetype/config/ftmodule.h>. */ + /* */ + /* We highly recommend using the third method whenever possible. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** G E N E R A L F R E E T Y P E 2 C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Uncomment the line below if you want to activate sub-pixel rendering */ + /* (a.k.a. LCD rendering, or ClearType) in this build of the library. */ + /* */ + /* Note that this feature is covered by several Microsoft patents */ + /* and should not be activated in any default build of the library. */ + /* */ + /* This macro has no impact on the FreeType API, only on its */ + /* _implementation_. For example, using FT_RENDER_MODE_LCD when calling */ + /* FT_Render_Glyph still generates a bitmap that is 3 times larger than */ + /* the original size; the difference will be that each triplet of */ + /* subpixels has R=G=B. */ + /* */ + /* This is done to allow FreeType clients to run unmodified, forcing */ + /* them to display normal gray-level anti-aliased glyphs. */ + /* */ +#define FT_CONFIG_OPTION_SUBPIXEL_RENDERING + + + /*************************************************************************/ + /* */ + /* Many compilers provide a non-ANSI 64-bit data type that can be used */ + /* by FreeType to speed up some computations. However, this will create */ + /* some problems when compiling the library in strict ANSI mode. */ + /* */ + /* For this reason, the use of 64-bit integers is normally disabled when */ + /* the __STDC__ macro is defined. You can however disable this by */ + /* defining the macro FT_CONFIG_OPTION_FORCE_INT64 here. */ + /* */ + /* For most compilers, this will only create compilation warnings when */ + /* building the library. */ + /* */ + /* ObNote: The compiler-specific 64-bit integers are detected in the */ + /* file `ftconfig.h' either statically or through the */ + /* `configure' script on supported platforms. */ + /* */ +#undef FT_CONFIG_OPTION_FORCE_INT64 + + + /*************************************************************************/ + /* */ + /* LZW-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `compress' program. This is mostly used to parse many of the PCF */ + /* files that come with various X11 distributions. The implementation */ + /* uses NetBSD's `zopen' to partially uncompress the file on the fly */ + /* (see src/lzw/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. */ + /* */ +#define FT_CONFIG_OPTION_USE_LZW + + + /*************************************************************************/ + /* */ + /* Gzip-compressed file support. */ + /* */ + /* FreeType now handles font files that have been compressed with the */ + /* `gzip' program. This is mostly used to parse many of the PCF files */ + /* that come with XFree86. The implementation uses `zlib' to */ + /* partially uncompress the file on the fly (see src/gzip/ftgzip.c). */ + /* */ + /* Define this macro if you want to enable this `feature'. See also */ + /* the macro FT_CONFIG_OPTION_SYSTEM_ZLIB below. */ + /* */ +#define FT_CONFIG_OPTION_USE_ZLIB + + + /*************************************************************************/ + /* */ + /* ZLib library selection */ + /* */ + /* This macro is only used when FT_CONFIG_OPTION_USE_ZLIB is defined. */ + /* It allows FreeType's `ftgzip' component to link to the system's */ + /* installation of the ZLib library. This is useful on systems like */ + /* Unix or VMS where it generally is already available. */ + /* */ + /* If you let it undefined, the component will use its own copy */ + /* of the zlib sources instead. These have been modified to be */ + /* included directly within the component and *not* export external */ + /* function names. This allows you to link any program with FreeType */ + /* _and_ ZLib without linking conflicts. */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_CONFIG_OPTION_SYSTEM_ZLIB */ + + + /*************************************************************************/ + /* */ + /* DLL export compilation */ + /* */ + /* When compiling FreeType as a DLL, some systems/compilers need a */ + /* special keyword in front OR after the return type of function */ + /* declarations. */ + /* */ + /* Two macros are used within the FreeType source code to define */ + /* exported library functions: FT_EXPORT and FT_EXPORT_DEF. */ + /* */ + /* FT_EXPORT( return_type ) */ + /* */ + /* is used in a function declaration, as in */ + /* */ + /* FT_EXPORT( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ); */ + /* */ + /* */ + /* FT_EXPORT_DEF( return_type ) */ + /* */ + /* is used in a function definition, as in */ + /* */ + /* FT_EXPORT_DEF( FT_Error ) */ + /* FT_Init_FreeType( FT_Library* alibrary ) */ + /* { */ + /* ... some code ... */ + /* return FT_Err_Ok; */ + /* } */ + /* */ + /* You can provide your own implementation of FT_EXPORT and */ + /* FT_EXPORT_DEF here if you want. If you leave them undefined, they */ + /* will be later automatically defined as `extern return_type' to */ + /* allow normal compilation. */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_EXPORT(x) extern x */ +/* #define FT_EXPORT_DEF(x) x */ +#ifndef __GNUC__ +# define __DLL_IMPORT__ __declspec(dllimport) +# define __DLL_EXPORT__ __declspec(dllexport) +#else +# define __DLL_IMPORT__ __attribute__((dllimport)) extern +# define __DLL_EXPORT__ __attribute__((dllexport)) extern +#endif + +#if (defined __WIN32__) || (defined _WIN32) +# ifdef BUILD_FREETYPE2_DLL +# define FREETYPE2_DLL_IMPEXP __DLL_EXPORT__ +# elif defined(FREETYPE2_STATIC) +# define FREETYPE2_DLL_IMPEXP +# elif defined (USE_FREETYPE2_DLL) +# define FREETYPE2_DLL_IMPEXP __DLL_IMPORT__ +# elif defined (USE_FREETYPE2_STATIC) +# define FREETYPE2_DLL_IMPEXP +# else /* assume USE_FREETYPE2_DLL */ +# define FREETYPE2_DLL_IMPEXP __DLL_IMPORT__ +# endif +#else /* __WIN32__ */ +# define FREETYPE2_DLL_IMPEXP +#endif + +#define FT_EXPORT(x) FREETYPE2_DLL_IMPEXP x +#define FT_BASE(x) FREETYPE2_DLL_IMPEXP x + + + /*************************************************************************/ + /* */ + /* Glyph Postscript Names handling */ + /* */ + /* By default, FreeType 2 is compiled with the `PSNames' module. This */ + /* module is in charge of converting a glyph name string into a */ + /* Unicode value, or return a Macintosh standard glyph name for the */ + /* use with the TrueType `post' table. */ + /* */ + /* Undefine this macro if you do not want `PSNames' compiled in your */ + /* build of FreeType. This has the following effects: */ + /* */ + /* - The TrueType driver will provide its own set of glyph names, */ + /* if you build it to support postscript names in the TrueType */ + /* `post' table. */ + /* */ + /* - The Type 1 driver will not be able to synthetize a Unicode */ + /* charmap out of the glyphs found in the fonts. */ + /* */ + /* You would normally undefine this configuration macro when building */ + /* a version of FreeType that doesn't contain a Type 1 or CFF driver. */ + /* */ +#define FT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Postscript Names to Unicode Values support */ + /* */ + /* By default, FreeType 2 is built with the `PSNames' module compiled */ + /* in. Among other things, the module is used to convert a glyph name */ + /* into a Unicode value. This is especially useful in order to */ + /* synthetize on the fly a Unicode charmap from the CFF/Type 1 driver */ + /* through a big table named the `Adobe Glyph List' (AGL). */ + /* */ + /* Undefine this macro if you do not want the Adobe Glyph List */ + /* compiled in your `PSNames' module. The Type 1 driver will not be */ + /* able to synthetize a Unicode charmap out of the glyphs found in the */ + /* fonts. */ + /* */ +#define FT_CONFIG_OPTION_ADOBE_GLYPH_LIST + + + /*************************************************************************/ + /* */ + /* Support for Mac fonts */ + /* */ + /* Define this macro if you want support for outline fonts in Mac */ + /* format (mac dfont, mac resource, macbinary containing a mac */ + /* resource) on non-Mac platforms. */ + /* */ + /* Note that the `FOND' resource isn't checked. */ + /* */ +#define FT_CONFIG_OPTION_MAC_FONTS + + + /*************************************************************************/ + /* */ + /* Guessing methods to access embedded resource forks */ + /* */ + /* Enable extra Mac fonts support on non-Mac platforms (e.g. */ + /* GNU/Linux). */ + /* */ + /* Resource forks which include fonts data are stored sometimes in */ + /* locations which users or developers don't expected. In some cases, */ + /* resource forks start with some offset from the head of a file. In */ + /* other cases, the actual resource fork is stored in file different */ + /* from what the user specifies. If this option is activated, */ + /* FreeType tries to guess whether such offsets or different file */ + /* names must be used. */ + /* */ + /* Note that normal, direct access of resource forks is controlled via */ + /* the FT_CONFIG_OPTION_MAC_FONTS option. */ + /* */ +#ifdef FT_CONFIG_OPTION_MAC_FONTS +#define FT_CONFIG_OPTION_GUESSING_EMBEDDED_RFORK +#endif + + + /*************************************************************************/ + /* */ + /* Allow the use of FT_Incremental_Interface to load typefaces that */ + /* contain no glyph data, but supply it via a callback function. */ + /* This allows FreeType to be used with the PostScript language, using */ + /* the GhostScript interpreter. */ + /* */ +/* #define FT_CONFIG_OPTION_INCREMENTAL */ + + + /*************************************************************************/ + /* */ + /* The size in bytes of the render pool used by the scan-line converter */ + /* to do all of its work. */ + /* */ + /* This must be greater than 4KByte if you use FreeType to rasterize */ + /* glyphs; otherwise, you may set it to zero to avoid unnecessary */ + /* allocation of the render pool. */ + /* */ +#define FT_RENDER_POOL_SIZE 16384L + + + /*************************************************************************/ + /* */ + /* FT_MAX_MODULES */ + /* */ + /* The maximum number of modules that can be registered in a single */ + /* FreeType library object. 32 is the default. */ + /* */ +#define FT_MAX_MODULES 32 + + + /*************************************************************************/ + /* */ + /* Debug level */ + /* */ + /* FreeType can be compiled in debug or trace mode. In debug mode, */ + /* errors are reported through the `ftdebug' component. In trace */ + /* mode, additional messages are sent to the standard output during */ + /* execution. */ + /* */ + /* Define FT_DEBUG_LEVEL_ERROR to build the library in debug mode. */ + /* Define FT_DEBUG_LEVEL_TRACE to build it in trace mode. */ + /* */ + /* Don't define any of these macros to compile in `release' mode! */ + /* */ + /* Do not #undef these macros here since the build system might define */ + /* them for certain configurations only. */ + /* */ +/* #define FT_DEBUG_LEVEL_ERROR */ +/* #define FT_DEBUG_LEVEL_TRACE */ + + + /*************************************************************************/ + /* */ + /* Memory Debugging */ + /* */ + /* FreeType now comes with an integrated memory debugger that is */ + /* capable of detecting simple errors like memory leaks or double */ + /* deletes. To compile it within your build of the library, you */ + /* should define FT_DEBUG_MEMORY here. */ + /* */ + /* Note that the memory debugger is only activated at runtime when */ + /* when the _environment_ variable `FT2_DEBUG_MEMORY' is defined also! */ + /* */ + /* Do not #undef this macro here since the build system might define */ + /* it for certain configurations only. */ + /* */ +/* #define FT_DEBUG_MEMORY */ + + + /*************************************************************************/ + /* */ + /* Module errors */ + /* */ + /* If this macro is set (which is _not_ the default), the higher byte */ + /* of an error code gives the module in which the error has occurred, */ + /* while the lower byte is the real error code. */ + /* */ + /* Setting this macro makes sense for debugging purposes only, since */ + /* it would break source compatibility of certain programs that use */ + /* FreeType 2. */ + /* */ + /* More details can be found in the files ftmoderr.h and fterrors.h. */ + /* */ +#undef FT_CONFIG_OPTION_USE_MODULE_ERRORS + + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** S F N T D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_EMBEDDED_BITMAPS if you want to support */ + /* embedded bitmaps in all formats using the SFNT module (namely */ + /* TrueType & OpenType). */ + /* */ +#define TT_CONFIG_OPTION_EMBEDDED_BITMAPS + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_POSTSCRIPT_NAMES if you want to be able to */ + /* load and enumerate the glyph Postscript names in a TrueType or */ + /* OpenType file. */ + /* */ + /* Note that when you do not compile the `PSNames' module by undefining */ + /* the above FT_CONFIG_OPTION_POSTSCRIPT_NAMES, the `sfnt' module will */ + /* contain additional code used to read the PS Names table from a font. */ + /* */ + /* (By default, the module uses `PSNames' to extract glyph names.) */ + /* */ +#define TT_CONFIG_OPTION_POSTSCRIPT_NAMES + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_SFNT_NAMES if your applications need to */ + /* access the internal name table in a SFNT-based format like TrueType */ + /* or OpenType. The name table contains various strings used to */ + /* describe the font, like family name, copyright, version, etc. It */ + /* does not contain any glyph name though. */ + /* */ + /* Accessing SFNT names is done through the functions declared in */ + /* `freetype/ftnames.h'. */ + /* */ +#define TT_CONFIG_OPTION_SFNT_NAMES + + + /*************************************************************************/ + /* */ + /* TrueType CMap support */ + /* */ + /* Here you can fine-tune which TrueType CMap table format shall be */ + /* supported. */ +#define TT_CONFIG_CMAP_FORMAT_0 +#define TT_CONFIG_CMAP_FORMAT_2 +#define TT_CONFIG_CMAP_FORMAT_4 +#define TT_CONFIG_CMAP_FORMAT_6 +#define TT_CONFIG_CMAP_FORMAT_8 +#define TT_CONFIG_CMAP_FORMAT_10 +#define TT_CONFIG_CMAP_FORMAT_12 + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T R U E T Y P E D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BYTECODE_INTERPRETER if you want to compile */ + /* a bytecode interpreter in the TrueType driver. Note that there are */ + /* important patent issues related to the use of the interpreter. */ + /* */ + /* By undefining this, you will only compile the code necessary to load */ + /* TrueType glyphs without hinting. */ + /* */ + /* Do not #undef this macro here, since the build system might */ + /* define it for certain configurations only. */ + /* */ +/* #define TT_CONFIG_OPTION_BYTECODE_INTERPRETER */ + + + /*************************************************************************/ + /* */ + /* If you define TT_CONFIG_OPTION_UNPATENTED_HINTING, a special version */ + /* of the TrueType bytecode interpreter is used that doesn't implement */ + /* any of the patented opcodes and algorithms. Note that the */ + /* the TT_CONFIG_OPTION_UNPATENTED_HINTING macro is *ignored* if you */ + /* define TT_CONFIG_OPTION_BYTECODE_INTERPRETER; with other words, */ + /* either define TT_CONFIG_OPTION_BYTECODE_INTERPRETER or */ + /* TT_CONFIG_OPTION_UNPATENTED_HINTING but not both at the same time. */ + /* */ + /* This macro is only useful for a small number of font files (mostly */ + /* for Asian scripts) that require bytecode interpretation to properly */ + /* load glyphs. For all other fonts, this produces unpleasant results, */ + /* thus the unpatented interpreter is never used to load glyphs from */ + /* TrueType fonts unless one of the following two options is used. */ + /* */ + /* - The unpatented interpreter is explicitly activated by the user */ + /* through the FT_PARAM_TAG_UNPATENTED_HINTING parameter tag */ + /* when opening the FT_Face. */ + /* */ + /* - FreeType detects that the FT_Face corresponds to one of the */ + /* `trick' fonts (e.g., `Mingliu') it knows about. The font engine */ + /* contains a hard-coded list of font names and other matching */ + /* parameters (see function `tt_face_init' in file */ + /* `src/truetype/ttobjs.c'). */ + /* */ + /* Here a sample code snippet for using FT_PARAM_TAG_UNPATENTED_HINTING. */ + /* */ + /* { */ + /* FT_Parameter parameter; */ + /* FT_Open_Args open_args; */ + /* */ + /* */ + /* parameter.tag = FT_PARAM_TAG_UNPATENTED_HINTING; */ + /* */ + /* open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; */ + /* open_args.pathname = my_font_pathname; */ + /* open_args.num_params = 1; */ + /* open_args.params = ¶meter; */ + /* */ + /* error = FT_Open_Face( library, &open_args, index, &face ); */ + /* ... */ + /* } */ + /* */ +#define TT_CONFIG_OPTION_UNPATENTED_HINTING + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_INTERPRETER_SWITCH to compile the TrueType */ + /* bytecode interpreter with a huge switch statement, rather than a call */ + /* table. This results in smaller and faster code for a number of */ + /* architectures. */ + /* */ + /* Note however that on some compiler/processor combinations, undefining */ + /* this macro will generate faster, though larger, code. */ + /* */ +#define TT_CONFIG_OPTION_INTERPRETER_SWITCH + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED to compile the */ + /* TrueType glyph loader to use Apple's definition of how to handle */ + /* component offsets in composite glyphs. */ + /* */ + /* Apple and MS disagree on the default behavior of component offsets */ + /* in composites. Apple says that they should be scaled by the scaling */ + /* factors in the transformation matrix (roughly, it's more complex) */ + /* while MS says they should not. OpenType defines two bits in the */ + /* composite flags array which can be used to disambiguate, but old */ + /* fonts will not have them. */ + /* */ + /* http://partners.adobe.com/asn/developer/opentype/glyf.html */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6glyf.html */ + /* */ +#undef TT_CONFIG_OPTION_COMPONENT_OFFSET_SCALED + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_GX_VAR_SUPPORT if you want to include */ + /* support for Apple's distortable font technology (fvar, gvar, cvar, */ + /* and avar tables). This has many similarities to Type 1 Multiple */ + /* Masters support. */ + /* */ +#define TT_CONFIG_OPTION_GX_VAR_SUPPORT + + + /*************************************************************************/ + /* */ + /* Define TT_CONFIG_OPTION_BDF if you want to include support for */ + /* an embedded `BDF ' table within SFNT-based bitmap formats. */ + /* */ +#define TT_CONFIG_OPTION_BDF + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** T Y P E 1 D R I V E R C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* T1_MAX_DICT_DEPTH is the maximal depth of nest dictionaries and */ + /* arrays in the Type 1 stream (see t1load.c). A minimum of 4 is */ + /* required. */ + /* */ +#define T1_MAX_DICT_DEPTH 5 + + + /*************************************************************************/ + /* */ + /* T1_MAX_SUBRS_CALLS details the maximum number of nested sub-routine */ + /* calls during glyph loading. */ + /* */ +#define T1_MAX_SUBRS_CALLS 16 + + + /*************************************************************************/ + /* */ + /* T1_MAX_CHARSTRING_OPERANDS is the charstring stack's capacity. A */ + /* minimum of 16 is required. */ + /* */ + /* The Chinese font MingTiEG-Medium (CNS 11643 character set) needs 256. */ + /* */ +#define T1_MAX_CHARSTRINGS_OPERANDS 256 + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of `t1afm', which is in charge of reading Type 1 AFM */ + /* files into an existing face. Note that if set, the T1 driver will be */ + /* unable to produce kerning distances. */ + /* */ +#undef T1_CONFIG_OPTION_NO_AFM + + + /*************************************************************************/ + /* */ + /* Define this configuration macro if you want to prevent the */ + /* compilation of the Multiple Masters font support in the Type 1 */ + /* driver. */ + /* */ +#undef T1_CONFIG_OPTION_NO_MM_SUPPORT + + + /*************************************************************************/ + /*************************************************************************/ + /**** ****/ + /**** A U T O F I T M O D U L E C O N F I G U R A T I O N ****/ + /**** ****/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Compile autofit module with CJK script support. */ + /* */ +#define AF_CONFIG_OPTION_CJK + + /*************************************************************************/ + /* */ + /* Compile autofit module with Indic script support. */ + /* */ +#define AF_CONFIG_OPTION_INDIC + + /* */ + + + /* + * Define this variable if you want to keep the layout of internal + * structures that was used prior to FreeType 2.2. This also compiles in + * a few obsolete functions to avoid linking problems on typical Unix + * distributions. + * + * For embedded systems or building a new distribution from scratch, it + * is recommended to disable the macro since it reduces the library's code + * size and activates a few memory-saving optimizations as well. + */ +/* #define FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /* + * This variable is defined if either unpatented or native TrueType + * hinting is requested by the definitions above. + */ +#ifdef TT_CONFIG_OPTION_BYTECODE_INTERPRETER +#define TT_USE_BYTECODE_INTERPRETER +#elif defined TT_CONFIG_OPTION_UNPATENTED_HINTING +#define TT_USE_BYTECODE_INTERPRETER +#endif + +FT_END_HEADER + + +#endif /* __FTOPTION_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/config/ftstdlib.h b/windeps/include/freetype/config/ftstdlib.h new file mode 100644 index 0000000000000000000000000000000000000000..f923f3e4cf86b19e8d4ef6ed961cb01856a666c0 --- /dev/null +++ b/windeps/include/freetype/config/ftstdlib.h @@ -0,0 +1,180 @@ +/***************************************************************************/ +/* */ +/* ftstdlib.h */ +/* */ +/* ANSI-specific library and header configuration file (specification */ +/* only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to group all #includes to the ANSI C library that */ + /* FreeType normally requires. It also defines macros to rename the */ + /* standard functions within the FreeType source code. */ + /* */ + /* Load a file which defines __FTSTDLIB_H__ before this one to override */ + /* it. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSTDLIB_H__ +#define __FTSTDLIB_H__ + + +#include <stddef.h> + +#define ft_ptrdiff_t ptrdiff_t + + + /**********************************************************************/ + /* */ + /* integer limits */ + /* */ + /* UINT_MAX and ULONG_MAX are used to automatically compute the size */ + /* of `int' and `long' in bytes at compile-time. So far, this works */ + /* for all platforms the library has been tested on. */ + /* */ + /* Note that on the extremely rare platforms that do not provide */ + /* integer types that are _exactly_ 16 and 32 bits wide (e.g. some */ + /* old Crays where `int' is 36 bits), we do not make any guarantee */ + /* about the correct behaviour of FT2 with all fonts. */ + /* */ + /* In these case, `ftconfig.h' will refuse to compile anyway with a */ + /* message like `couldn't find 32-bit type' or something similar. */ + /* */ + /* IMPORTANT NOTE: We do not define aliases for heap management and */ + /* i/o routines (i.e. malloc/free/fopen/fread/...) */ + /* since these functions should all be encapsulated */ + /* by platform-specific implementations of */ + /* `ftsystem.c'. */ + /* */ + /**********************************************************************/ + + +#include <limits.h> + +#define FT_CHAR_BIT CHAR_BIT +#define FT_INT_MAX INT_MAX +#define FT_UINT_MAX UINT_MAX +#define FT_ULONG_MAX ULONG_MAX + + + /**********************************************************************/ + /* */ + /* character and string processing */ + /* */ + /**********************************************************************/ + + +#include <string.h> + +#define ft_memchr memchr +#define ft_memcmp memcmp +#define ft_memcpy memcpy +#define ft_memmove memmove +#define ft_memset memset +#define ft_strcat strcat +#define ft_strcmp strcmp +#define ft_strcpy strcpy +#define ft_strlen strlen +#define ft_strncmp strncmp +#define ft_strncpy strncpy +#define ft_strrchr strrchr +#define ft_strstr strstr + + + /**********************************************************************/ + /* */ + /* file handling */ + /* */ + /**********************************************************************/ + + +#include <stdio.h> + +#define FT_FILE FILE +#define ft_fclose fclose +#define ft_fopen fopen +#define ft_fread fread +#define ft_fseek fseek +#define ft_ftell ftell +#define ft_sprintf sprintf + + + /**********************************************************************/ + /* */ + /* sorting */ + /* */ + /**********************************************************************/ + + +#include <stdlib.h> + +#define ft_qsort qsort + +#define ft_exit exit /* only used to exit from unhandled exceptions */ + + + /**********************************************************************/ + /* */ + /* memory allocation */ + /* */ + /**********************************************************************/ + + +#define ft_scalloc calloc +#define ft_sfree free +#define ft_smalloc malloc +#define ft_srealloc realloc + + + /**********************************************************************/ + /* */ + /* miscellaneous */ + /* */ + /**********************************************************************/ + + +#define ft_atol atol +#define ft_labs labs + + + /**********************************************************************/ + /* */ + /* execution control */ + /* */ + /**********************************************************************/ + + +#include <setjmp.h> + +#define ft_jmp_buf jmp_buf /* note: this cannot be a typedef since */ + /* jmp_buf is defined as a macro */ + /* on certain platforms */ + +#define ft_longjmp longjmp +#define ft_setjmp( b ) setjmp( *(jmp_buf*) &(b) ) /* same thing here */ + + + /* the following is only used for debugging purposes, i.e., if */ + /* FT_DEBUG_LEVEL_ERROR or FT_DEBUG_LEVEL_TRACE are defined */ + +#include <stdarg.h> + + +#endif /* __FTSTDLIB_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/freetype.h b/windeps/include/freetype/freetype.h new file mode 100644 index 0000000000000000000000000000000000000000..dbca087e5f03ed1bdc37fb560680b32530d8b464 --- /dev/null +++ b/windeps/include/freetype/freetype.h @@ -0,0 +1,3434 @@ +/***************************************************************************/ +/* */ +/* freetype.h */ +/* */ +/* FreeType high-level API and common types (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef FT_FREETYPE_H +#error "`ft2build.h' hasn't been included yet!" +#error "Please always use macros to include FreeType header files." +#error "Example:" +#error " #include <ft2build.h>" +#error " #include FT_FREETYPE_H" +#endif + + + /*************************************************************************/ + /* */ + /* The `raster' component duplicates some of the declarations in */ + /* freetype.h for stand-alone use if _FREETYPE_ isn't defined. */ + /* */ + /*************************************************************************/ + + +#ifndef __FREETYPE_H__ +#define __FREETYPE_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_ERRORS_H +#include FT_TYPES_H + + +FT_BEGIN_HEADER + + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* user_allocation */ + /* */ + /* <Title> */ + /* User allocation */ + /* */ + /* <Abstract> */ + /* How client applications should allocate FreeType data structures. */ + /* */ + /* <Description> */ + /* FreeType assumes that structures allocated by the user and passed */ + /* as arguments are zeroed out except for the actual data. With */ + /* other words, it is recommended to use `calloc' (or variants of it) */ + /* instead of `malloc' for allocation. */ + /* */ + /*************************************************************************/ + + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S I C T Y P E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* base_interface */ + /* */ + /* <Title> */ + /* Base Interface */ + /* */ + /* <Abstract> */ + /* The FreeType 2 base font interface. */ + /* */ + /* <Description> */ + /* This section describes the public high-level API of FreeType 2. */ + /* */ + /* <Order> */ + /* FT_Library */ + /* FT_Face */ + /* FT_Size */ + /* FT_GlyphSlot */ + /* FT_CharMap */ + /* FT_Encoding */ + /* */ + /* FT_FaceRec */ + /* */ + /* FT_FACE_FLAG_SCALABLE */ + /* FT_FACE_FLAG_FIXED_SIZES */ + /* FT_FACE_FLAG_FIXED_WIDTH */ + /* FT_FACE_FLAG_HORIZONTAL */ + /* FT_FACE_FLAG_VERTICAL */ + /* FT_FACE_FLAG_SFNT */ + /* FT_FACE_FLAG_KERNING */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS */ + /* FT_FACE_FLAG_GLYPH_NAMES */ + /* FT_FACE_FLAG_EXTERNAL_STREAM */ + /* FT_FACE_FLAG_FAST_GLYPHS */ + /* FT_FACE_FLAG_HINTER */ + /* */ + /* FT_STYLE_FLAG_BOLD */ + /* FT_STYLE_FLAG_ITALIC */ + /* */ + /* FT_SizeRec */ + /* FT_Size_Metrics */ + /* */ + /* FT_GlyphSlotRec */ + /* FT_Glyph_Metrics */ + /* FT_SubGlyph */ + /* */ + /* FT_Bitmap_Size */ + /* */ + /* FT_Init_FreeType */ + /* FT_Done_FreeType */ + /* */ + /* FT_New_Face */ + /* FT_Done_Face */ + /* FT_New_Memory_Face */ + /* FT_Open_Face */ + /* FT_Open_Args */ + /* FT_Parameter */ + /* FT_Attach_File */ + /* FT_Attach_Stream */ + /* */ + /* FT_Set_Char_Size */ + /* FT_Set_Pixel_Sizes */ + /* FT_Request_Size */ + /* FT_Select_Size */ + /* FT_Size_Request_Type */ + /* FT_Size_Request */ + /* FT_Set_Transform */ + /* FT_Load_Glyph */ + /* FT_Get_Char_Index */ + /* FT_Get_Name_Index */ + /* FT_Load_Char */ + /* */ + /* FT_OPEN_MEMORY */ + /* FT_OPEN_STREAM */ + /* FT_OPEN_PATHNAME */ + /* FT_OPEN_DRIVER */ + /* FT_OPEN_PARAMS */ + /* */ + /* FT_LOAD_DEFAULT */ + /* FT_LOAD_RENDER */ + /* FT_LOAD_MONOCHROME */ + /* FT_LOAD_LINEAR_DESIGN */ + /* FT_LOAD_NO_SCALE */ + /* FT_LOAD_NO_HINTING */ + /* FT_LOAD_NO_BITMAP */ + /* FT_LOAD_CROP_BITMAP */ + /* */ + /* FT_LOAD_VERTICAL_LAYOUT */ + /* FT_LOAD_IGNORE_TRANSFORM */ + /* FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH */ + /* FT_LOAD_FORCE_AUTOHINT */ + /* FT_LOAD_NO_RECURSE */ + /* FT_LOAD_PEDANTIC */ + /* */ + /* FT_LOAD_TARGET_NORMAL */ + /* FT_LOAD_TARGET_LIGHT */ + /* FT_LOAD_TARGET_MONO */ + /* FT_LOAD_TARGET_LCD */ + /* FT_LOAD_TARGET_LCD_V */ + /* */ + /* FT_Render_Glyph */ + /* FT_Render_Mode */ + /* FT_Get_Kerning */ + /* FT_Kerning_Mode */ + /* FT_Get_Track_Kerning */ + /* FT_Get_Glyph_Name */ + /* FT_Get_Postscript_Name */ + /* */ + /* FT_CharMapRec */ + /* FT_Select_Charmap */ + /* FT_Set_Charmap */ + /* FT_Get_Charmap_Index */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Glyph_Metrics */ + /* */ + /* <Description> */ + /* A structure used to model the metrics of a single glyph. The */ + /* values are expressed in 26.6 fractional pixel format; if the flag */ + /* @FT_LOAD_NO_SCALE has been used while loading the glyph, values */ + /* are expressed in font units instead. */ + /* */ + /* <Fields> */ + /* width :: */ + /* The glyph's width. */ + /* */ + /* height :: */ + /* The glyph's height. */ + /* */ + /* horiBearingX :: */ + /* Left side bearing for horizontal layout. */ + /* */ + /* horiBearingY :: */ + /* Top side bearing for horizontal layout. */ + /* */ + /* horiAdvance :: */ + /* Advance width for horizontal layout. */ + /* */ + /* vertBearingX :: */ + /* Left side bearing for vertical layout. */ + /* */ + /* vertBearingY :: */ + /* Top side bearing for vertical layout. */ + /* */ + /* vertAdvance :: */ + /* Advance height for vertical layout. */ + /* */ + typedef struct FT_Glyph_Metrics_ + { + FT_Pos width; + FT_Pos height; + + FT_Pos horiBearingX; + FT_Pos horiBearingY; + FT_Pos horiAdvance; + + FT_Pos vertBearingX; + FT_Pos vertBearingY; + FT_Pos vertAdvance; + + } FT_Glyph_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap_Size */ + /* */ + /* <Description> */ + /* This structure models the metrics of a bitmap strike (i.e., a set */ + /* of glyphs for a given point size and resolution) in a bitmap font. */ + /* It is used for the `available_sizes' field of @FT_Face. */ + /* */ + /* <Fields> */ + /* height :: The vertical distance, in pixels, between two */ + /* consecutive baselines. It is always positive. */ + /* */ + /* width :: The average width, in pixels, of all glyphs in the */ + /* strike. */ + /* */ + /* size :: The nominal size of the strike in 26.6 fractional */ + /* points. This field is not very useful. */ + /* */ + /* x_ppem :: The horizontal ppem (nominal width) in 26.6 fractional */ + /* pixels. */ + /* */ + /* y_ppem :: The vertical ppem (nominal height) in 26.6 fractional */ + /* pixels. */ + /* */ + /* <Note> */ + /* Windows FNT: */ + /* The nominal size given in a FNT font is not reliable. Thus when */ + /* the driver finds it incorrect, it sets `size' to some calculated */ + /* values and sets `x_ppem' and `y_ppem' to the pixel width and */ + /* height given in the font, respectively. */ + /* */ + /* TrueType embedded bitmaps: */ + /* `size', `width', and `height' values are not contained in the */ + /* bitmap strike itself. They are computed from the global font */ + /* parameters. */ + /* */ + typedef struct FT_Bitmap_Size_ + { + FT_Short height; + FT_Short width; + + FT_Pos size; + + FT_Pos x_ppem; + FT_Pos y_ppem; + + } FT_Bitmap_Size; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Library */ + /* */ + /* <Description> */ + /* A handle to a FreeType library instance. Each `library' is */ + /* completely independent from the others; it is the `root' of a set */ + /* of objects like fonts, faces, sizes, etc. */ + /* */ + /* It also embeds a memory manager (see @FT_Memory), as well as a */ + /* scan-line converter object (see @FT_Raster). */ + /* */ + /* For multi-threading applications each thread should have its own */ + /* FT_Library object. */ + /* */ + /* <Note> */ + /* Library objects are normally created by @FT_Init_FreeType, and */ + /* destroyed with @FT_Done_FreeType. */ + /* */ + typedef struct FT_LibraryRec_ *FT_Library; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Module */ + /* */ + /* <Description> */ + /* A handle to a given FreeType module object. Each module can be a */ + /* font driver, a renderer, or anything else that provides services */ + /* to the formers. */ + /* */ + typedef struct FT_ModuleRec_* FT_Module; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Driver */ + /* */ + /* <Description> */ + /* A handle to a given FreeType font driver object. Each font driver */ + /* is a special module capable of creating faces from font files. */ + /* */ + typedef struct FT_DriverRec_* FT_Driver; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Renderer */ + /* */ + /* <Description> */ + /* A handle to a given FreeType renderer. A renderer is a special */ + /* module in charge of converting a glyph image to a bitmap, when */ + /* necessary. Each renderer supports a given glyph image format, and */ + /* one or more target surface depths. */ + /* */ + typedef struct FT_RendererRec_* FT_Renderer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face */ + /* */ + /* <Description> */ + /* A handle to a given typographic face object. A face object models */ + /* a given typeface, in a given style. */ + /* */ + /* <Note> */ + /* Each face object also owns a single @FT_GlyphSlot object, as well */ + /* as one or more @FT_Size objects. */ + /* */ + /* Use @FT_New_Face or @FT_Open_Face to create a new face object from */ + /* a given filepathname or a custom input stream. */ + /* */ + /* Use @FT_Done_Face to destroy it (along with its slot and sizes). */ + /* */ + /* <Also> */ + /* The @FT_FaceRec details the publicly accessible fields of a given */ + /* face object. */ + /* */ + typedef struct FT_FaceRec_* FT_Face; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size */ + /* */ + /* <Description> */ + /* A handle to an object used to model a face scaled to a given */ + /* character size. */ + /* */ + /* <Note> */ + /* Each @FT_Face has an _active_ @FT_Size object that is used by */ + /* functions like @FT_Load_Glyph to determine the scaling */ + /* transformation which is used to load and hint glyphs and metrics. */ + /* */ + /* You can use @FT_Set_Char_Size, @FT_Set_Pixel_Sizes, */ + /* @FT_Request_Size or even @FT_Select_Size to change the content */ + /* (i.e., the scaling values) of the active @FT_Size. */ + /* */ + /* You can use @FT_New_Size to create additional size objects for a */ + /* given @FT_Face, but they won't be used by other functions until */ + /* you activate it through @FT_Activate_Size. Only one size can be */ + /* activated at any given time per face. */ + /* */ + /* <Also> */ + /* The @FT_SizeRec structure details the publicly accessible fields */ + /* of a given size object. */ + /* */ + typedef struct FT_SizeRec_* FT_Size; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_GlyphSlot */ + /* */ + /* <Description> */ + /* A handle to a given `glyph slot'. A slot is a container where it */ + /* is possible to load any one of the glyphs contained in its parent */ + /* face. */ + /* */ + /* In other words, each time you call @FT_Load_Glyph or */ + /* @FT_Load_Char, the slot's content is erased by the new glyph data, */ + /* i.e., the glyph's metrics, its image (bitmap or outline), and */ + /* other control information. */ + /* */ + /* <Also> */ + /* @FT_GlyphSlotRec details the publicly accessible glyph fields. */ + /* */ + typedef struct FT_GlyphSlotRec_* FT_GlyphSlot; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_CharMap */ + /* */ + /* <Description> */ + /* A handle to a given character map. A charmap is used to translate */ + /* character codes in a given encoding into glyph indexes for its */ + /* parent's face. Some font formats may provide several charmaps per */ + /* font. */ + /* */ + /* Each face object owns zero or more charmaps, but only one of them */ + /* can be `active' and used by @FT_Get_Char_Index or @FT_Load_Char. */ + /* */ + /* The list of available charmaps in a face is available through the */ + /* `face->num_charmaps' and `face->charmaps' fields of @FT_FaceRec. */ + /* */ + /* The currently active charmap is available as `face->charmap'. */ + /* You should call @FT_Set_Charmap to change it. */ + /* */ + /* <Note> */ + /* When a new face is created (either through @FT_New_Face or */ + /* @FT_Open_Face), the library looks for a Unicode charmap within */ + /* the list and automatically activates it. */ + /* */ + /* <Also> */ + /* The @FT_CharMapRec details the publicly accessible fields of a */ + /* given character map. */ + /* */ + typedef struct FT_CharMapRec_* FT_CharMap; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_ENC_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags into an unsigned long. It is */ + /* used to define `encoding' identifiers (see @FT_Encoding). */ + /* */ + /* <Note> */ + /* Since many 16bit compilers don't like 32bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_ENC_TAG( value, a, b, c, d ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ + +#ifndef FT_ENC_TAG +#define FT_ENC_TAG( value, a, b, c, d ) \ + value = ( ( (FT_UInt32)(a) << 24 ) | \ + ( (FT_UInt32)(b) << 16 ) | \ + ( (FT_UInt32)(c) << 8 ) | \ + (FT_UInt32)(d) ) + +#endif /* FT_ENC_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Encoding */ + /* */ + /* <Description> */ + /* An enumeration used to specify character sets supported by */ + /* charmaps. Used in the @FT_Select_Charmap API function. */ + /* */ + /* <Note> */ + /* Despite the name, this enumeration lists specific character */ + /* repertories (i.e., charsets), and not text encoding methods (e.g., */ + /* UTF-8, UTF-16, GB2312_EUC, etc.). */ + /* */ + /* Because of 32-bit charcodes defined in Unicode (i.e., surrogates), */ + /* all character codes must be expressed as FT_Longs. */ + /* */ + /* Other encodings might be defined in the future. */ + /* */ + /* <Values> */ + /* FT_ENCODING_NONE :: */ + /* The encoding value 0 is reserved. */ + /* */ + /* FT_ENCODING_UNICODE :: */ + /* Corresponds to the Unicode character set. This value covers */ + /* all versions of the Unicode repertoire, including ASCII and */ + /* Latin-1. Most fonts include a Unicode charmap, but not all */ + /* of them. */ + /* */ + /* FT_ENCODING_MS_SYMBOL :: */ + /* Corresponds to the Microsoft Symbol encoding, used to encode */ + /* mathematical symbols in the 32..255 character code range. For */ + /* more information, see `http://www.ceviz.net/symbol.htm'. */ + /* */ + /* FT_ENCODING_SJIS :: */ + /* Corresponds to Japanese SJIS encoding. More info at */ + /* at `http://langsupport.japanreference.com/encoding.shtml'. */ + /* See note on multi-byte encodings below. */ + /* */ + /* FT_ENCODING_GB2312 :: */ + /* Corresponds to an encoding system for Simplified Chinese as used */ + /* used in mainland China. */ + /* */ + /* FT_ENCODING_BIG5 :: */ + /* Corresponds to an encoding system for Traditional Chinese as used */ + /* in Taiwan and Hong Kong. */ + /* */ + /* FT_ENCODING_WANSUNG :: */ + /* Corresponds to the Korean encoding system known as Wansung. */ + /* For more information see */ + /* `http://www.microsoft.com/typography/unicode/949.txt'. */ + /* */ + /* FT_ENCODING_JOHAB :: */ + /* The Korean standard character set (KS C-5601-1992), which */ + /* corresponds to MS Windows code page 1361. This character set */ + /* includes all possible Hangeul character combinations. */ + /* */ + /* FT_ENCODING_ADOBE_LATIN_1 :: */ + /* Corresponds to a Latin-1 encoding as defined in a Type 1 */ + /* Postscript font. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_ADOBE_STANDARD :: */ + /* Corresponds to the Adobe Standard encoding, as found in Type 1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_EXPERT :: */ + /* Corresponds to the Adobe Expert encoding, as found in Type 1, */ + /* CFF, and OpenType/CFF fonts. It is limited to 256 character */ + /* codes. */ + /* */ + /* FT_ENCODING_ADOBE_CUSTOM :: */ + /* Corresponds to a custom encoding, as found in Type 1, CFF, and */ + /* OpenType/CFF fonts. It is limited to 256 character codes. */ + /* */ + /* FT_ENCODING_APPLE_ROMAN :: */ + /* Corresponds to the 8-bit Apple roman encoding. Many TrueType and */ + /* OpenType fonts contain a charmap for this encoding, since older */ + /* versions of Mac OS are able to use it. */ + /* */ + /* FT_ENCODING_OLD_LATIN_2 :: */ + /* This value is deprecated and was never used nor reported by */ + /* FreeType. Don't use or test for it. */ + /* */ + /* FT_ENCODING_MS_SJIS :: */ + /* Same as FT_ENCODING_SJIS. Deprecated. */ + /* */ + /* FT_ENCODING_MS_GB2312 :: */ + /* Same as FT_ENCODING_GB2312. Deprecated. */ + /* */ + /* FT_ENCODING_MS_BIG5 :: */ + /* Same as FT_ENCODING_BIG5. Deprecated. */ + /* */ + /* FT_ENCODING_MS_WANSUNG :: */ + /* Same as FT_ENCODING_WANSUNG. Deprecated. */ + /* */ + /* FT_ENCODING_MS_JOHAB :: */ + /* Same as FT_ENCODING_JOHAB. Deprecated. */ + /* */ + /* <Note> */ + /* By default, FreeType automatically synthetizes a Unicode charmap */ + /* for Postscript fonts, using their glyph names dictionaries. */ + /* However, it also reports the encodings defined explicitly in the */ + /* font file, for the cases when they are needed, with the Adobe */ + /* values as well. */ + /* */ + /* FT_ENCODING_NONE is set by the BDF and PCF drivers if the charmap */ + /* is neither Unicode nor ISO-8859-1 (otherwise it is set to */ + /* FT_ENCODING_UNICODE). Use @FT_Get_BDF_Charset_ID to find out which */ + /* encoding is really present. If, for example, the `cs_registry' */ + /* field is `KOI8' and the `cs_encoding' field is `R', the font is */ + /* encoded in KOI8-R. */ + /* */ + /* FT_ENCODING_NONE is always set (with a single exception) by the */ + /* winfonts driver. Use @FT_Get_WinFNT_Header and examine the */ + /* `charset' field of the @FT_WinFNT_HeaderRec structure to find out */ + /* which encoding is really present. For example, */ + /* @FT_WinFNT_ID_CP1251 (204) means Windows code page 1251 (for */ + /* Russian). */ + /* */ + /* FT_ENCODING_NONE is set if `platform_id' is @TT_PLATFORM_MACINTOSH */ + /* and `encoding_id' is not @TT_MAC_ID_ROMAN (otherwise it is set to */ + /* FT_ENCODING_APPLE_ROMAN). */ + /* */ + /* If `platform_id' is @TT_PLATFORM_MACINTOSH, use the function c */ + /* @FT_Get_CMap_Language_ID to query the Mac language ID which may be */ + /* needed to be able to distinguish Apple encoding variants. See */ + /* */ + /* http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/README.TXT */ + /* */ + /* to get an idea how to do that. Basically, if the language ID is 0, */ + /* don't use it, otherwise subtract 1 from the language ID. Then */ + /* examine `encoding_id'. If, for example, `encoding_id' is */ + /* @TT_MAC_ID_ROMAN and the language ID (minus 1) is */ + /* `TT_MAC_LANGID_GREEK', it is the Greek encoding, not Roman. */ + /* @TT_MAC_ID_ARABIC with `TT_MAC_LANGID_FARSI' means the Farsi */ + /* variant the Arabic encoding. */ + /* */ + typedef enum FT_Encoding_ + { + FT_ENC_TAG( FT_ENCODING_NONE, 0, 0, 0, 0 ), + + FT_ENC_TAG( FT_ENCODING_MS_SYMBOL, 's', 'y', 'm', 'b' ), + FT_ENC_TAG( FT_ENCODING_UNICODE, 'u', 'n', 'i', 'c' ), + + FT_ENC_TAG( FT_ENCODING_SJIS, 's', 'j', 'i', 's' ), + FT_ENC_TAG( FT_ENCODING_GB2312, 'g', 'b', ' ', ' ' ), + FT_ENC_TAG( FT_ENCODING_BIG5, 'b', 'i', 'g', '5' ), + FT_ENC_TAG( FT_ENCODING_WANSUNG, 'w', 'a', 'n', 's' ), + FT_ENC_TAG( FT_ENCODING_JOHAB, 'j', 'o', 'h', 'a' ), + + /* for backwards compatibility */ + FT_ENCODING_MS_SJIS = FT_ENCODING_SJIS, + FT_ENCODING_MS_GB2312 = FT_ENCODING_GB2312, + FT_ENCODING_MS_BIG5 = FT_ENCODING_BIG5, + FT_ENCODING_MS_WANSUNG = FT_ENCODING_WANSUNG, + FT_ENCODING_MS_JOHAB = FT_ENCODING_JOHAB, + + FT_ENC_TAG( FT_ENCODING_ADOBE_STANDARD, 'A', 'D', 'O', 'B' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_EXPERT, 'A', 'D', 'B', 'E' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_CUSTOM, 'A', 'D', 'B', 'C' ), + FT_ENC_TAG( FT_ENCODING_ADOBE_LATIN_1, 'l', 'a', 't', '1' ), + + FT_ENC_TAG( FT_ENCODING_OLD_LATIN_2, 'l', 'a', 't', '2' ), + + FT_ENC_TAG( FT_ENCODING_APPLE_ROMAN, 'a', 'r', 'm', 'n' ) + + } FT_Encoding; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_encoding_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated; use the corresponding @FT_Encoding */ + /* values instead. */ + /* */ +#define ft_encoding_none FT_ENCODING_NONE +#define ft_encoding_unicode FT_ENCODING_UNICODE +#define ft_encoding_symbol FT_ENCODING_MS_SYMBOL +#define ft_encoding_latin_1 FT_ENCODING_ADOBE_LATIN_1 +#define ft_encoding_latin_2 FT_ENCODING_OLD_LATIN_2 +#define ft_encoding_sjis FT_ENCODING_SJIS +#define ft_encoding_gb2312 FT_ENCODING_GB2312 +#define ft_encoding_big5 FT_ENCODING_BIG5 +#define ft_encoding_wansung FT_ENCODING_WANSUNG +#define ft_encoding_johab FT_ENCODING_JOHAB + +#define ft_encoding_adobe_standard FT_ENCODING_ADOBE_STANDARD +#define ft_encoding_adobe_expert FT_ENCODING_ADOBE_EXPERT +#define ft_encoding_adobe_custom FT_ENCODING_ADOBE_CUSTOM +#define ft_encoding_apple_roman FT_ENCODING_APPLE_ROMAN + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_CharMapRec */ + /* */ + /* <Description> */ + /* The base charmap structure. */ + /* */ + /* <Fields> */ + /* face :: A handle to the parent face object. */ + /* */ + /* encoding :: An @FT_Encoding tag identifying the charmap. Use */ + /* this with @FT_Select_Charmap. */ + /* */ + /* platform_id :: An ID number describing the platform for the */ + /* following encoding ID. This comes directly from */ + /* the TrueType specification and should be emulated */ + /* for other formats. */ + /* */ + /* encoding_id :: A platform specific encoding number. This also */ + /* comes from the TrueType specification and should be */ + /* emulated similarly. */ + /* */ + typedef struct FT_CharMapRec_ + { + FT_Face face; + FT_Encoding encoding; + FT_UShort platform_id; + FT_UShort encoding_id; + + } FT_CharMapRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* B A S E O B J E C T C L A S S E S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Face_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Face_InternalRec' structure, used to */ + /* model private data of a given @FT_Face object. */ + /* */ + /* This structure might change between releases of FreeType 2 and is */ + /* not generally available to client applications. */ + /* */ + typedef struct FT_Face_InternalRec_* FT_Face_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_FaceRec */ + /* */ + /* <Description> */ + /* FreeType root face class structure. A face object models a */ + /* typeface in a font file. */ + /* */ + /* <Fields> */ + /* num_faces :: The number of faces in the font file. Some */ + /* font formats can have multiple faces in */ + /* a font file. */ + /* */ + /* face_index :: The index of the face in the font file. It */ + /* is set to 0 if there is only one face in */ + /* the font file. */ + /* */ + /* face_flags :: A set of bit flags that give important */ + /* information about the face; see */ + /* @FT_FACE_FLAG_XXX for the details. */ + /* */ + /* style_flags :: A set of bit flags indicating the style of */ + /* the face; see @FT_STYLE_FLAG_XXX for the */ + /* details. */ + /* */ + /* num_glyphs :: The number of glyphs in the face. If the */ + /* face is scalable and has sbits (see */ + /* `num_fixed_sizes'), it is set to the number */ + /* of outline glyphs. */ + /* */ + /* family_name :: The face's family name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's family (like `Times New */ + /* Roman', `Bodoni', `Garamond', etc). This */ + /* is a least common denominator used to list */ + /* fonts. Some formats (TrueType & OpenType) */ + /* provide localized and Unicode versions of */ + /* this string. Applications should use the */ + /* format specific interface to access them. */ + /* */ + /* style_name :: The face's style name. This is an ASCII */ + /* string, usually in English, which describes */ + /* the typeface's style (like `Italic', */ + /* `Bold', `Condensed', etc). Not all font */ + /* formats provide a style name, so this field */ + /* is optional, and can be set to NULL. As */ + /* for `family_name', some formats provide */ + /* localized and Unicode versions of this */ + /* string. Applications should use the format */ + /* specific interface to access them. */ + /* */ + /* num_fixed_sizes :: The number of bitmap strikes in the face. */ + /* Even if the face is scalable, there might */ + /* still be bitmap strikes, which are called */ + /* `sbits' in that case. */ + /* */ + /* available_sizes :: An array of @FT_Bitmap_Size for all bitmap */ + /* strikes in the face. It is set to NULL if */ + /* there is no bitmap strike. */ + /* */ + /* num_charmaps :: The number of charmaps in the face. */ + /* */ + /* charmaps :: An array of the charmaps of the face. */ + /* */ + /* generic :: A field reserved for client uses. See the */ + /* @FT_Generic type description. */ + /* */ + /* bbox :: The font bounding box. Coordinates are */ + /* expressed in font units (see */ + /* `units_per_EM'). The box is large enough */ + /* to contain any glyph from the font. Thus, */ + /* `bbox.yMax' can be seen as the `maximal */ + /* ascender', and `bbox.yMin' as the `minimal */ + /* descender'. Only relevant for scalable */ + /* formats. */ + /* */ + /* units_per_EM :: The number of font units per EM square for */ + /* this face. This is typically 2048 for */ + /* TrueType fonts, and 1000 for Type 1 fonts. */ + /* Only relevant for scalable formats. */ + /* */ + /* ascender :: The typographic ascender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMax'. Only relevant for scalable */ + /* formats. */ + /* */ + /* descender :: The typographic descender of the face, */ + /* expressed in font units. For font formats */ + /* not having this information, it is set to */ + /* `bbox.yMin'. Note that this field is */ + /* usually negative. Only relevant for */ + /* scalable formats. */ + /* */ + /* height :: The height is the vertical distance */ + /* between two consecutive baselines, */ + /* expressed in font units. It is always */ + /* positive. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_width :: The maximal advance width, in font units, */ + /* for all glyphs in this face. This can be */ + /* used to make word wrapping computations */ + /* faster. Only relevant for scalable */ + /* formats. */ + /* */ + /* max_advance_height :: The maximal advance height, in font units, */ + /* for all glyphs in this face. This is only */ + /* relevant for vertical layouts, and is set */ + /* to `height' for fonts that do not provide */ + /* vertical metrics. Only relevant for */ + /* scalable formats. */ + /* */ + /* underline_position :: The position, in font units, of the */ + /* underline line for this face. It's the */ + /* center of the underlining stem. Only */ + /* relevant for scalable formats. */ + /* */ + /* underline_thickness :: The thickness, in font units, of the */ + /* underline for this face. Only relevant for */ + /* scalable formats. */ + /* */ + /* glyph :: The face's associated glyph slot(s). */ + /* */ + /* size :: The current active size for this face. */ + /* */ + /* charmap :: The current active charmap for this face. */ + /* */ + /* <Note> */ + /* Fields may be changed after a call to @FT_Attach_File or */ + /* @FT_Attach_Stream. */ + /* */ + typedef struct FT_FaceRec_ + { + FT_Long num_faces; + FT_Long face_index; + + FT_Long face_flags; + FT_Long style_flags; + + FT_Long num_glyphs; + + FT_String* family_name; + FT_String* style_name; + + FT_Int num_fixed_sizes; + FT_Bitmap_Size* available_sizes; + + FT_Int num_charmaps; + FT_CharMap* charmaps; + + FT_Generic generic; + + /*# The following member variables (down to `underline_thickness') */ + /*# are only relevant to scalable outlines; cf. @FT_Bitmap_Size */ + /*# for bitmap fonts. */ + FT_BBox bbox; + + FT_UShort units_per_EM; + FT_Short ascender; + FT_Short descender; + FT_Short height; + + FT_Short max_advance_width; + FT_Short max_advance_height; + + FT_Short underline_position; + FT_Short underline_thickness; + + FT_GlyphSlot glyph; + FT_Size size; + FT_CharMap charmap; + + /*@private begin */ + + FT_Driver driver; + FT_Memory memory; + FT_Stream stream; + + FT_ListRec sizes_list; + + FT_Generic autohint; + void* extensions; + + FT_Face_Internal internal; + + /*@private end */ + + } FT_FaceRec; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_FACE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flags used in the `face_flags' field of the */ + /* @FT_FaceRec structure. They inform client applications of */ + /* properties of the corresponding face. */ + /* */ + /* <Values> */ + /* FT_FACE_FLAG_SCALABLE :: */ + /* Indicates that the face contains outline glyphs. This doesn't */ + /* prevent bitmap strikes, i.e., a face can have both this and */ + /* and @FT_FACE_FLAG_FIXED_SIZES set. */ + /* */ + /* FT_FACE_FLAG_FIXED_SIZES :: */ + /* Indicates that the face contains bitmap strikes. See also the */ + /* `num_fixed_sizes' and `available_sizes' fields of @FT_FaceRec. */ + /* */ + /* FT_FACE_FLAG_FIXED_WIDTH :: */ + /* Indicates that the face contains fixed-width characters (like */ + /* Courier, Lucido, MonoType, etc.). */ + /* */ + /* FT_FACE_FLAG_SFNT :: */ + /* Indicates that the face uses the `sfnt' storage scheme. For */ + /* now, this means TrueType and OpenType. */ + /* */ + /* FT_FACE_FLAG_HORIZONTAL :: */ + /* Indicates that the face contains horizontal glyph metrics. This */ + /* should be set for all common formats. */ + /* */ + /* FT_FACE_FLAG_VERTICAL :: */ + /* Indicates that the face contains vertical glyph metrics. This */ + /* is only available in some formats, not all of them. */ + /* */ + /* FT_FACE_FLAG_KERNING :: */ + /* Indicates that the face contains kerning information. If set, */ + /* the kerning distance can be retrieved through the function */ + /* @FT_Get_Kerning. Otherwise the function always return the */ + /* vector (0,0). Note that FreeType doesn't handle kerning data */ + /* from the `GPOS' table (as present in some OpenType fonts). */ + /* */ + /* FT_FACE_FLAG_FAST_GLYPHS :: */ + /* THIS FLAG IS DEPRECATED. DO NOT USE OR TEST IT. */ + /* */ + /* FT_FACE_FLAG_MULTIPLE_MASTERS :: */ + /* Indicates that the font contains multiple masters and is capable */ + /* of interpolating between them. See the multiple-masters */ + /* specific API for details. */ + /* */ + /* FT_FACE_FLAG_GLYPH_NAMES :: */ + /* Indicates that the font contains glyph names that can be */ + /* retrieved through @FT_Get_Glyph_Name. Note that some TrueType */ + /* fonts contain broken glyph name tables. Use the function */ + /* @FT_Has_PS_Glyph_Names when needed. */ + /* */ + /* FT_FACE_FLAG_EXTERNAL_STREAM :: */ + /* Used internally by FreeType to indicate that a face's stream was */ + /* provided by the client application and should not be destroyed */ + /* when @FT_Done_Face is called. Don't read or test this flag. */ + /* */ + /* FT_FACE_FLAG_HINTER :: */ + /* Set if the font driver has a hinting machine of its own. For */ + /* example, with TrueType fonts, it makes sense to use data from */ + /* the SFNT `gasp' table only if the native TrueType hinting engine */ + /* (with the bytecode interpreter) is available and active. */ + /* */ +#define FT_FACE_FLAG_SCALABLE ( 1L << 0 ) +#define FT_FACE_FLAG_FIXED_SIZES ( 1L << 1 ) +#define FT_FACE_FLAG_FIXED_WIDTH ( 1L << 2 ) +#define FT_FACE_FLAG_SFNT ( 1L << 3 ) +#define FT_FACE_FLAG_HORIZONTAL ( 1L << 4 ) +#define FT_FACE_FLAG_VERTICAL ( 1L << 5 ) +#define FT_FACE_FLAG_KERNING ( 1L << 6 ) +#define FT_FACE_FLAG_FAST_GLYPHS ( 1L << 7 ) +#define FT_FACE_FLAG_MULTIPLE_MASTERS ( 1L << 8 ) +#define FT_FACE_FLAG_GLYPH_NAMES ( 1L << 9 ) +#define FT_FACE_FLAG_EXTERNAL_STREAM ( 1L << 10 ) +#define FT_FACE_FLAG_HINTER ( 1L << 11 ) + + /* */ + + + /************************************************************************* + * + * @macro: + * FT_HAS_HORIZONTAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains + * horizontal metrics (this is true for all font formats though). + * + * @also: + * @FT_HAS_VERTICAL can be used to check for vertical metrics. + * + */ +#define FT_HAS_HORIZONTAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_HORIZONTAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_VERTICAL( face ) + * + * @description: + * A macro that returns true whenever a face object contains vertical + * metrics. + * + */ +#define FT_HAS_VERTICAL( face ) \ + ( face->face_flags & FT_FACE_FLAG_VERTICAL ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_KERNING( face ) + * + * @description: + * A macro that returns true whenever a face object contains kerning + * data that can be accessed with @FT_Get_Kerning. + * + */ +#define FT_HAS_KERNING( face ) \ + ( face->face_flags & FT_FACE_FLAG_KERNING ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SCALABLE( face ) + * + * @description: + * A macro that returns true whenever a face object contains a scalable + * font face (true for TrueType, Type 1, Type 42, CID, OpenType/CFF, + * and PFR font formats. + * + */ +#define FT_IS_SCALABLE( face ) \ + ( face->face_flags & FT_FACE_FLAG_SCALABLE ) + + + /************************************************************************* + * + * @macro: + * FT_IS_SFNT( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font + * whose format is based on the SFNT storage scheme. This usually + * means: TrueType fonts, OpenType fonts, as well as SFNT-based embedded + * bitmap fonts. + * + * If this macro is true, all functions defined in @FT_SFNT_NAMES_H and + * @FT_TRUETYPE_TABLES_H are available. + * + */ +#define FT_IS_SFNT( face ) \ + ( face->face_flags & FT_FACE_FLAG_SFNT ) + + + /************************************************************************* + * + * @macro: + * FT_IS_FIXED_WIDTH( face ) + * + * @description: + * A macro that returns true whenever a face object contains a font face + * that contains fixed-width (or `monospace', `fixed-pitch', etc.) + * glyphs. + * + */ +#define FT_IS_FIXED_WIDTH( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_WIDTH ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_FIXED_SIZES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * embedded bitmaps. See the `available_sizes' field of the + * @FT_FaceRec structure. + * + */ +#define FT_HAS_FIXED_SIZES( face ) \ + ( face->face_flags & FT_FACE_FLAG_FIXED_SIZES ) + + /* */ + + + /************************************************************************* + * + * @macro: + * FT_HAS_FAST_GLYPHS( face ) + * + * @description: + * Deprecated. + * + */ +#define FT_HAS_FAST_GLYPHS( face ) 0 + + + /************************************************************************* + * + * @macro: + * FT_HAS_GLYPH_NAMES( face ) + * + * @description: + * A macro that returns true whenever a face object contains some glyph + * names that can be accessed through @FT_Get_Glyph_Name. + * + */ +#define FT_HAS_GLYPH_NAMES( face ) \ + ( face->face_flags & FT_FACE_FLAG_GLYPH_NAMES ) + + + /************************************************************************* + * + * @macro: + * FT_HAS_MULTIPLE_MASTERS( face ) + * + * @description: + * A macro that returns true whenever a face object contains some + * multiple masters. The functions provided by @FT_MULTIPLE_MASTERS_H + * are then available to choose the exact design you want. + * + */ +#define FT_HAS_MULTIPLE_MASTERS( face ) \ + ( face->face_flags & FT_FACE_FLAG_MULTIPLE_MASTERS ) + + + /*************************************************************************/ + /* */ + /* <Constant> */ + /* FT_STYLE_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit-flags used to indicate the style of a given face. */ + /* These are used in the `style_flags' field of @FT_FaceRec. */ + /* */ + /* <Values> */ + /* FT_STYLE_FLAG_ITALIC :: */ + /* Indicates that a given face is italicized. */ + /* */ + /* FT_STYLE_FLAG_BOLD :: */ + /* Indicates that a given face is bold. */ + /* */ +#define FT_STYLE_FLAG_ITALIC ( 1 << 0 ) +#define FT_STYLE_FLAG_BOLD ( 1 << 1 ) + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Size_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Size_InternalRec' structure, used to */ + /* model private data of a given FT_Size object. */ + /* */ + typedef struct FT_Size_InternalRec_* FT_Size_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_Metrics */ + /* */ + /* <Description> */ + /* The size metrics structure gives the metrics of a size object. */ + /* */ + /* <Fields> */ + /* x_ppem :: The width of the scaled EM square in pixels, hence */ + /* the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal width'. */ + /* */ + /* y_ppem :: The height of the scaled EM square in pixels, */ + /* hence the term `ppem' (pixels per EM). It is also */ + /* referred to as `nominal height'. */ + /* */ + /* x_scale :: A 16.16 fractional scaling value used to convert */ + /* horizontal metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* y_scale :: A 16.16 fractional scaling value used to convert */ + /* vertical metrics from font units to 26.6 */ + /* fractional pixels. Only relevant for scalable */ + /* font formats. */ + /* */ + /* ascender :: The ascender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* descender :: The descender in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* height :: The height in 26.6 fractional pixels. See */ + /* @FT_FaceRec for the details. */ + /* */ + /* max_advance :: The maximal advance width in 26.6 fractional */ + /* pixels. See @FT_FaceRec for the details. */ + /* */ + /* <Note> */ + /* The scaling values, if relevant, are determined first during a */ + /* size changing operation. The remaining fields are then set by the */ + /* driver. For scalable formats, they are usually set to scaled */ + /* values of the corresponding fields in @FT_FaceRec. */ + /* */ + /* Note that due to glyph hinting, these values might not be exact */ + /* for certain fonts. Thus they must be treated as unreliable */ + /* with an error margin of at least one pixel! */ + /* */ + /* Indeed, the only way to get the exact metrics is to render _all_ */ + /* glyphs. As this would be a definite performance hit, it is up to */ + /* client applications to perform such computations. */ + /* */ + /* The FT_Size_Metrics structure is valid for bitmap fonts also. */ + /* */ + typedef struct FT_Size_Metrics_ + { + FT_UShort x_ppem; /* horizontal pixels per EM */ + FT_UShort y_ppem; /* vertical pixels per EM */ + + FT_Fixed x_scale; /* scaling values used to convert font */ + FT_Fixed y_scale; /* units to 26.6 fractional pixels */ + + FT_Pos ascender; /* ascender in 26.6 frac. pixels */ + FT_Pos descender; /* descender in 26.6 frac. pixels */ + FT_Pos height; /* text height in 26.6 frac. pixels */ + FT_Pos max_advance; /* max horizontal advance, in 26.6 pixels */ + + } FT_Size_Metrics; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SizeRec */ + /* */ + /* <Description> */ + /* FreeType root size class structure. A size object models a face */ + /* object at a given size. */ + /* */ + /* <Fields> */ + /* face :: Handle to the parent face object. */ + /* */ + /* generic :: A typeless pointer, which is unused by the FreeType */ + /* library or any of its drivers. It can be used by */ + /* client applications to link their own data to each size */ + /* object. */ + /* */ + /* metrics :: Metrics for this size object. This field is read-only. */ + /* */ + typedef struct FT_SizeRec_ + { + FT_Face face; /* parent face object */ + FT_Generic generic; /* generic pointer for client uses */ + FT_Size_Metrics metrics; /* size metrics */ + FT_Size_Internal internal; + + } FT_SizeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SubGlyph */ + /* */ + /* <Description> */ + /* The subglyph structure is an internal object used to describe */ + /* subglyphs (for example, in the case of composites). */ + /* */ + /* <Note> */ + /* The subglyph implementation is not part of the high-level API, */ + /* hence the forward structure declaration. */ + /* */ + /* You can however retrieve subglyph information with */ + /* @FT_Get_SubGlyph_Info. */ + /* */ + typedef struct FT_SubGlyphRec_* FT_SubGlyph; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Slot_Internal */ + /* */ + /* <Description> */ + /* An opaque handle to an `FT_Slot_InternalRec' structure, used to */ + /* model private data of a given FT_GlyphSlot object. */ + /* */ + typedef struct FT_Slot_InternalRec_* FT_Slot_Internal; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphSlotRec */ + /* */ + /* <Description> */ + /* FreeType root glyph slot class structure. A glyph slot is a */ + /* container where individual glyphs can be loaded, be they in */ + /* outline or bitmap format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library instance */ + /* this slot belongs to. */ + /* */ + /* face :: A handle to the parent face object. */ + /* */ + /* next :: In some cases (like some font tools), several */ + /* glyph slots per face object can be a good */ + /* thing. As this is rare, the glyph slots are */ + /* listed through a direct, single-linked list */ + /* using its `next' field. */ + /* */ + /* generic :: A typeless pointer which is unused by the */ + /* FreeType library or any of its drivers. It */ + /* can be used by client applications to link */ + /* their own data to each glyph slot object. */ + /* */ + /* metrics :: The metrics of the last loaded glyph in the */ + /* slot. The returned values depend on the last */ + /* load flags (see the @FT_Load_Glyph API */ + /* function) and can be expressed either in 26.6 */ + /* fractional pixels or font units. */ + /* */ + /* Note that even when the glyph image is */ + /* transformed, the metrics are not. */ + /* */ + /* linearHoriAdvance :: The advance width of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* linearVertAdvance :: The advance height of the unhinted glyph. */ + /* Its value is expressed in 16.16 fractional */ + /* pixels, unless @FT_LOAD_LINEAR_DESIGN is set */ + /* when loading the glyph. This field can be */ + /* important to perform correct WYSIWYG layout. */ + /* Only relevant for outline glyphs. */ + /* */ + /* advance :: This is the transformed advance width for the */ + /* glyph. */ + /* */ + /* format :: This field indicates the format of the image */ + /* contained in the glyph slot. Typically */ + /* @FT_GLYPH_FORMAT_BITMAP, */ + /* @FT_GLYPH_FORMAT_OUTLINE, or */ + /* @FT_GLYPH_FORMAT_COMPOSITE, but others are */ + /* possible. */ + /* */ + /* bitmap :: This field is used as a bitmap descriptor */ + /* when the slot format is */ + /* @FT_GLYPH_FORMAT_BITMAP. Note that the */ + /* address and content of the bitmap buffer can */ + /* change between calls of @FT_Load_Glyph and a */ + /* few other functions. */ + /* */ + /* bitmap_left :: This is the bitmap's left bearing expressed */ + /* in integer pixels. Of course, this is only */ + /* valid if the format is */ + /* @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* bitmap_top :: This is the bitmap's top bearing expressed in */ + /* integer pixels. Remember that this is the */ + /* distance from the baseline to the top-most */ + /* glyph scanline, upwards y-coordinates being */ + /* *positive*. */ + /* */ + /* outline :: The outline descriptor for the current glyph */ + /* image if its format is */ + /* @FT_GLYPH_FORMAT_OUTLINE. Once a glyph is */ + /* loaded, `outline' can be transformed, */ + /* distorted, embolded, etc. However, it must */ + /* not be freed. */ + /* */ + /* num_subglyphs :: The number of subglyphs in a composite glyph. */ + /* This field is only valid for the composite */ + /* glyph format that should normally only be */ + /* loaded with the @FT_LOAD_NO_RECURSE flag. */ + /* For now this is internal to FreeType. */ + /* */ + /* subglyphs :: An array of subglyph descriptors for */ + /* composite glyphs. There are `num_subglyphs' */ + /* elements in there. Currently internal to */ + /* FreeType. */ + /* */ + /* control_data :: Certain font drivers can also return the */ + /* control data for a given glyph image (e.g. */ + /* TrueType bytecode, Type 1 charstrings, etc.). */ + /* This field is a pointer to such data. */ + /* */ + /* control_len :: This is the length in bytes of the control */ + /* data. */ + /* */ + /* other :: Really wicked formats can use this pointer to */ + /* present their own glyph image to client */ + /* applications. Note that the application */ + /* needs to know about the image format. */ + /* */ + /* lsb_delta :: The difference between hinted and unhinted */ + /* left side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* rsb_delta :: The difference between hinted and unhinted */ + /* right side bearing while autohinting is */ + /* active. Zero otherwise. */ + /* */ + /* <Note> */ + /* If @FT_Load_Glyph is called with default flags (see */ + /* @FT_LOAD_DEFAULT) the glyph image is loaded in the glyph slot in */ + /* its native format (e.g., an outline glyph for TrueType and Type 1 */ + /* formats). */ + /* */ + /* This image can later be converted into a bitmap by calling */ + /* @FT_Render_Glyph. This function finds the current renderer for */ + /* the native image's format then invokes it. */ + /* */ + /* The renderer is in charge of transforming the native image through */ + /* the slot's face transformation fields, then convert it into a */ + /* bitmap that is returned in `slot->bitmap'. */ + /* */ + /* Note that `slot->bitmap_left' and `slot->bitmap_top' are also used */ + /* to specify the position of the bitmap relative to the current pen */ + /* position (e.g., coordinates (0,0) on the baseline). Of course, */ + /* `slot->format' is also changed to @FT_GLYPH_FORMAT_BITMAP. */ + /* */ + /* <Note> */ + /* Here a small pseudo code fragment which shows how to use */ + /* `lsb_delta' and `rsb_delta': */ + /* */ + /* { */ + /* FT_Pos origin_x = 0; */ + /* FT_Pos prev_rsb_delta = 0; */ + /* */ + /* */ + /* for all glyphs do */ + /* <compute kern between current and previous glyph and add it to */ + /* `origin_x'> */ + /* */ + /* <load glyph with `FT_Load_Glyph'> */ + /* */ + /* if ( prev_rsb_delta - face->glyph->lsb_delta >= 32 ) */ + /* origin_x -= 64; */ + /* else if ( prev_rsb_delta - face->glyph->lsb_delta < -32 ) */ + /* origin_x += 64; */ + /* */ + /* prev_rsb_delta = face->glyph->rsb_delta; */ + /* */ + /* <save glyph image, or render glyph, or ...> */ + /* */ + /* origin_x += face->glyph->advance.x; */ + /* endfor */ + /* } */ + /* */ + typedef struct FT_GlyphSlotRec_ + { + FT_Library library; + FT_Face face; + FT_GlyphSlot next; + FT_UInt reserved; /* retained for binary compatibility */ + FT_Generic generic; + + FT_Glyph_Metrics metrics; + FT_Fixed linearHoriAdvance; + FT_Fixed linearVertAdvance; + FT_Vector advance; + + FT_Glyph_Format format; + + FT_Bitmap bitmap; + FT_Int bitmap_left; + FT_Int bitmap_top; + + FT_Outline outline; + + FT_UInt num_subglyphs; + FT_SubGlyph subglyphs; + + void* control_data; + long control_len; + + FT_Pos lsb_delta; + FT_Pos rsb_delta; + + void* other; + + FT_Slot_Internal internal; + + } FT_GlyphSlotRec; + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* F U N C T I O N S */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Init_FreeType */ + /* */ + /* <Description> */ + /* Initialize a new FreeType library object. The set of modules */ + /* that are registered by this function is determined at build time. */ + /* */ + /* <Output> */ + /* alibrary :: A handle to a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Init_FreeType( FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_FreeType */ + /* */ + /* <Description> */ + /* Destroy a given FreeType library object and all of its children, */ + /* including resources, drivers, faces, sizes, etc. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_FreeType( FT_Library library ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OPEN_XXX */ + /* */ + /* <Description> */ + /* A list of bit-field constants used within the `flags' field of the */ + /* @FT_Open_Args structure. */ + /* */ + /* <Values> */ + /* FT_OPEN_MEMORY :: This is a memory-based stream. */ + /* */ + /* FT_OPEN_STREAM :: Copy the stream from the `stream' field. */ + /* */ + /* FT_OPEN_PATHNAME :: Create a new input stream from a C */ + /* path name. */ + /* */ + /* FT_OPEN_DRIVER :: Use the `driver' field. */ + /* */ + /* FT_OPEN_PARAMS :: Use the `num_params' and `params' fields. */ + /* */ + /* ft_open_memory :: Deprecated; use @FT_OPEN_MEMORY instead. */ + /* */ + /* ft_open_stream :: Deprecated; use @FT_OPEN_STREAM instead. */ + /* */ + /* ft_open_pathname :: Deprecated; use @FT_OPEN_PATHNAME instead. */ + /* */ + /* ft_open_driver :: Deprecated; use @FT_OPEN_DRIVER instead. */ + /* */ + /* ft_open_params :: Deprecated; use @FT_OPEN_PARAMS instead. */ + /* */ + /* <Note> */ + /* The `FT_OPEN_MEMORY', `FT_OPEN_STREAM', and `FT_OPEN_PATHNAME' */ + /* flags are mutually exclusive. */ + /* */ +#define FT_OPEN_MEMORY 0x1 +#define FT_OPEN_STREAM 0x2 +#define FT_OPEN_PATHNAME 0x4 +#define FT_OPEN_DRIVER 0x8 +#define FT_OPEN_PARAMS 0x10 + +#define ft_open_memory FT_OPEN_MEMORY /* deprecated */ +#define ft_open_stream FT_OPEN_STREAM /* deprecated */ +#define ft_open_pathname FT_OPEN_PATHNAME /* deprecated */ +#define ft_open_driver FT_OPEN_DRIVER /* deprecated */ +#define ft_open_params FT_OPEN_PARAMS /* deprecated */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Parameter */ + /* */ + /* <Description> */ + /* A simple structure used to pass more or less generic parameters */ + /* to @FT_Open_Face. */ + /* */ + /* <Fields> */ + /* tag :: A four-byte identification tag. */ + /* */ + /* data :: A pointer to the parameter data. */ + /* */ + /* <Note> */ + /* The ID and function of parameters are driver-specific. */ + /* */ + typedef struct FT_Parameter_ + { + FT_ULong tag; + FT_Pointer data; + + } FT_Parameter; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Open_Args */ + /* */ + /* <Description> */ + /* A structure used to indicate how to open a new font file or */ + /* stream. A pointer to such a structure can be used as a parameter */ + /* for the functions @FT_Open_Face and @FT_Attach_Stream. */ + /* */ + /* <Fields> */ + /* flags :: A set of bit flags indicating how to use the */ + /* structure. */ + /* */ + /* memory_base :: The first byte of the file in memory. */ + /* */ + /* memory_size :: The size in bytes of the file in memory. */ + /* */ + /* pathname :: A pointer to an 8-bit file pathname. */ + /* */ + /* stream :: A handle to a source stream object. */ + /* */ + /* driver :: This field is exclusively used by @FT_Open_Face; */ + /* it simply specifies the font driver to use to open */ + /* the face. If set to 0, FreeType tries to load the */ + /* face with each one of the drivers in its list. */ + /* */ + /* num_params :: The number of extra parameters. */ + /* */ + /* params :: Extra parameters passed to the font driver when */ + /* opening a new face. */ + /* */ + /* <Note> */ + /* The stream type is determined by the contents of `flags' which */ + /* are tested in the following order by @FT_Open_Face: */ + /* */ + /* If the `FT_OPEN_MEMORY' bit is set, assume that this is a */ + /* memory file of `memory_size' bytes, located at `memory_address'. */ + /* The data are are not copied, and the client is responsible for */ + /* releasing and destroying them _after_ the corresponding call to */ + /* @FT_Done_Face. */ + /* */ + /* Otherwise, if the `FT_OPEN_STREAM' bit is set, assume that a */ + /* custom input stream `stream' is used. */ + /* */ + /* Otherwise, if the `FT_OPEN_PATHNAME' bit is set, assume that this */ + /* is a normal file and use `pathname' to open it. */ + /* */ + /* If the `FT_OPEN_DRIVER' bit is set, @FT_Open_Face only tries to */ + /* open the file with the driver whose handler is in `driver'. */ + /* */ + /* If the `FT_OPEN_PARAMS' bit is set, the parameters given by */ + /* `num_params' and `params' is used. They are ignored otherwise. */ + /* */ + /* Ideally, both the `pathname' and `params' fields should be tagged */ + /* as `const'; this is missing for API backwards compatibility. With */ + /* other words, applications should treat them as read-only. */ + /* */ + typedef struct FT_Open_Args_ + { + FT_UInt flags; + const FT_Byte* memory_base; + FT_Long memory_size; + FT_String* pathname; + FT_Stream stream; + FT_Module driver; + FT_Int num_params; + FT_Parameter* params; + + } FT_Open_Args; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font by its pathname. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* pathname :: A path to the font file. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index 0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face( FT_Library library, + const char* filepathname, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Memory_Face */ + /* */ + /* <Description> */ + /* This function calls @FT_Open_Face to open a font which has been */ + /* loaded into memory. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* file_base :: A pointer to the beginning of the font data. */ + /* */ + /* file_size :: The size of the memory chunk used by the font data. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index 0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See @FT_Open_Face for more details. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* You must not deallocate the memory before calling @FT_Done_Face. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Memory_Face( FT_Library library, + const FT_Byte* file_base, + FT_Long file_size, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Open_Face */ + /* */ + /* <Description> */ + /* Create a face object from a given resource described by */ + /* @FT_Open_Args. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* args :: A pointer to an `FT_Open_Args' structure which must */ + /* be filled by the caller. */ + /* */ + /* face_index :: The index of the face within the font. The first */ + /* face has index 0. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. If `face_index' is */ + /* greater than or equal to zero, it must be non-NULL. */ + /* See note below. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* Unlike FreeType 1.x, this function automatically creates a glyph */ + /* slot for the face object which can be accessed directly through */ + /* `face->glyph'. */ + /* */ + /* FT_Open_Face can be used to quickly check whether the font */ + /* format of a given font resource is supported by FreeType. If the */ + /* `face_index' field is negative, the function's return value is 0 */ + /* if the font format is recognized, or non-zero otherwise; */ + /* the function returns a more or less empty face handle in `*aface' */ + /* (if `aface' isn't NULL). The only useful field in this special */ + /* case is `face->num_faces' which gives the number of faces within */ + /* the font file. After examination, the returned @FT_Face structure */ + /* should be deallocated with a call to @FT_Done_Face. */ + /* */ + /* Each new face object created with this function also owns a */ + /* default @FT_Size object, accessible as `face->size'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Open_Face( FT_Library library, + const FT_Open_Args* args, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_File */ + /* */ + /* <Description> */ + /* This function calls @FT_Attach_Stream to attach a file. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* filepathname :: The pathname. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_File( FT_Face face, + const char* filepathname ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Attach_Stream */ + /* */ + /* <Description> */ + /* `Attach' data to a face object. Normally, this is used to read */ + /* additional information for the face object. For example, you can */ + /* attach an AFM file that comes with a Type 1 font to get the */ + /* kerning values and other metrics. */ + /* */ + /* <InOut> */ + /* face :: The target face object. */ + /* */ + /* <Input> */ + /* parameters :: A pointer to @FT_Open_Args which must be filled by */ + /* the caller. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The meaning of the `attach' (i.e., what really happens when the */ + /* new file is read) is not fixed by FreeType itself. It really */ + /* depends on the font format (and thus the font driver). */ + /* */ + /* Client applications are expected to know what they are doing */ + /* when invoking this function. Most drivers simply do not implement */ + /* file attachments. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Attach_Stream( FT_Face face, + FT_Open_Args* parameters ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Face */ + /* */ + /* <Description> */ + /* Discard a given face object, as well as all of its child slots and */ + /* sizes. */ + /* */ + /* <Input> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Face( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Size */ + /* */ + /* <Description> */ + /* Select a bitmap strike. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* strike_index :: The index of the bitmap strike in the */ + /* `available_sizes' field of @FT_FaceRec structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Size( FT_Face face, + FT_Int strike_index ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Size_Request_Type */ + /* */ + /* <Description> */ + /* An enumeration type that lists the supported size request types. */ + /* */ + /* <Values> */ + /* FT_SIZE_REQUEST_TYPE_NOMINAL :: */ + /* The nominal size. The `units_per_EM' field of @FT_FaceRec is */ + /* used to determine both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_REAL_DIM :: */ + /* The real dimension. The sum of the the `Ascender' and (minus */ + /* of) the `Descender' fields of @FT_FaceRec are used to determine */ + /* both scaling values. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_BBOX :: */ + /* The font bounding box. The width and height of the `bbox' field */ + /* of @FT_FaceRec are used to determine the horizontal and vertical */ + /* scaling value, respectively. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_CELL :: */ + /* The `max_advance_width' field of @FT_FaceRec is used to */ + /* determine the horizontal scaling value; the vertical scaling */ + /* value is determined the same way as */ + /* @FT_SIZE_REQUEST_TYPE_REAL_DIM does. Finally, both scaling */ + /* values are set to the smaller one. This type is useful if you */ + /* want to specify the font size for, say, a window of a given */ + /* dimension and 80x24 cells. */ + /* */ + /* FT_SIZE_REQUEST_TYPE_SCALES :: */ + /* Specify the scaling values directly. */ + /* */ + /* <Note> */ + /* The above descriptions only apply to scalable formats. For bitmap */ + /* formats, the behaviour is up to the driver. */ + /* */ + /* See the note section of @FT_Size_Metrics if you wonder how size */ + /* requesting relates to scaling values. */ + /* */ + typedef enum FT_Size_Request_Type_ + { + FT_SIZE_REQUEST_TYPE_NOMINAL, + FT_SIZE_REQUEST_TYPE_REAL_DIM, + FT_SIZE_REQUEST_TYPE_BBOX, + FT_SIZE_REQUEST_TYPE_CELL, + FT_SIZE_REQUEST_TYPE_SCALES, + + FT_SIZE_REQUEST_TYPE_MAX + + } FT_Size_Request_Type; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Size_RequestRec */ + /* */ + /* <Description> */ + /* A structure used to model a size request. */ + /* */ + /* <Fields> */ + /* type :: See @FT_Size_Request_Type. */ + /* */ + /* width :: The desired width. */ + /* */ + /* height :: The desired height. */ + /* */ + /* horiResolution :: The horizontal resolution. If set to zero, */ + /* `width' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* vertResolution :: The vertical resolution. If set to zero, */ + /* `height' is treated as a 26.6 fractional pixel */ + /* value. */ + /* */ + /* <Note> */ + /* If `width' is zero, then the horizontal scaling value is set */ + /* equal to the vertical scaling value, and vice versa. */ + /* */ + typedef struct FT_Size_RequestRec_ + { + FT_Size_Request_Type type; + FT_Long width; + FT_Long height; + FT_UInt horiResolution; + FT_UInt vertResolution; + + } FT_Size_RequestRec, *FT_Size_Request; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Request_Size */ + /* */ + /* <Description> */ + /* Resize the scale of the active @FT_Size object in a face. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* req :: A pointer to a @FT_Size_RequestRec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* Although drivers may select the bitmap strike matching the */ + /* request, you should not rely on this if you intend to select a */ + /* particular bitmap strike. Use @FT_Select_Size instead in that */ + /* case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Request_Size( FT_Face face, + FT_Size_Request req ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Char_Size */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in points). */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object. */ + /* */ + /* <Input> */ + /* char_width :: The nominal width, in 26.6 fractional points. */ + /* */ + /* char_height :: The nominal height, in 26.6 fractional points. */ + /* */ + /* horz_resolution :: The horizontal resolution in dpi. */ + /* */ + /* vert_resolution :: The vertical resolution in dpi. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* If either the character width or height is zero, it is set equal */ + /* to the other value. */ + /* */ + /* If either the horizontal or vertical resolution is zero, it is set */ + /* equal to the other value. */ + /* */ + /* A character width or height smaller than 1pt is set to 1pt; if */ + /* both resolution values are zero, they are set to 72dpi. */ + /* */ + + FT_EXPORT( FT_Error ) + FT_Set_Char_Size( FT_Face face, + FT_F26Dot6 char_width, + FT_F26Dot6 char_height, + FT_UInt horz_resolution, + FT_UInt vert_resolution ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Pixel_Sizes */ + /* */ + /* <Description> */ + /* This function calls @FT_Request_Size to request the nominal size */ + /* (in pixels). */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object. */ + /* */ + /* <Input> */ + /* pixel_width :: The nominal width, in pixels. */ + /* */ + /* pixel_height :: The nominal height, in pixels. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Pixel_Sizes( FT_Face face, + FT_UInt pixel_width, + FT_UInt pixel_height ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Glyph */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object. */ + /* */ + /* <InOut> */ + /* face :: A handle to the target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* glyph_index :: The index of the glyph in the font file. For */ + /* CID-keyed fonts (either in PS or in CFF format) */ + /* this argument specifies the CID value. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The loaded glyph may be transformed. See @FT_Set_Transform for */ + /* the details. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Glyph( FT_Face face, + FT_UInt glyph_index, + FT_Int32 load_flags ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Load_Char */ + /* */ + /* <Description> */ + /* A function used to load a single glyph into the glyph slot of a */ + /* face object, according to its character code. */ + /* */ + /* <InOut> */ + /* face :: A handle to a target face object where the glyph */ + /* is loaded. */ + /* */ + /* <Input> */ + /* char_code :: The glyph's character code, according to the */ + /* current charmap used in the face. */ + /* */ + /* load_flags :: A flag indicating what to load for this glyph. The */ + /* @FT_LOAD_XXX constants can be used to control the */ + /* glyph loading process (e.g., whether the outline */ + /* should be scaled, whether to load bitmaps or not, */ + /* whether to hint the outline, etc). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function simply calls @FT_Get_Char_Index and @FT_Load_Glyph. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Load_Char( FT_Face face, + FT_ULong char_code, + FT_Int32 load_flags ); + + + /************************************************************************* + * + * @enum: + * FT_LOAD_XXX + * + * @description: + * A list of bit-field constants used with @FT_Load_Glyph to indicate + * what kind of operations to perform during glyph loading. + * + * @values: + * FT_LOAD_DEFAULT :: + * Corresponding to 0, this value is used as the default glyph load + * operation. In this case, the following happens: + * + * 1. FreeType looks for a bitmap for the glyph corresponding to the + * face's current size. If one is found, the function returns. + * The bitmap data can be accessed from the glyph slot (see note + * below). + * + * 2. If no embedded bitmap is searched or found, FreeType looks for a + * scalable outline. If one is found, it is loaded from the font + * file, scaled to device pixels, then `hinted' to the pixel grid + * in order to optimize it. The outline data can be accessed from + * the glyph slot (see note below). + * + * Note that by default, the glyph loader doesn't render outlines into + * bitmaps. The following flags are used to modify this default + * behaviour to more specific and useful cases. + * + * FT_LOAD_NO_SCALE :: + * Don't scale the outline glyph loaded, but keep it in font units. + * + * This flag implies @FT_LOAD_NO_HINTING and @FT_LOAD_NO_BITMAP, and + * unsets @FT_LOAD_RENDER. + * + * FT_LOAD_NO_HINTING :: + * Disable hinting. This generally generates `blurrier' bitmap glyph + * when the glyph is rendered in any of the anti-aliased modes. See + * also the note below. + * + * This flag is implied by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_RENDER :: + * Call @FT_Render_Glyph after the glyph is loaded. By default, the + * glyph is rendered in @FT_RENDER_MODE_NORMAL mode. This can be + * overridden by @FT_LOAD_TARGET_XXX or @FT_LOAD_MONOCHROME. + * + * This flag is unset by @FT_LOAD_NO_SCALE. + * + * FT_LOAD_NO_BITMAP :: + * Ignore bitmap strikes when loading. Bitmap-only fonts ignore this + * flag. + * + * @FT_LOAD_NO_SCALE always sets this flag. + * + * FT_LOAD_VERTICAL_LAYOUT :: + * Load the glyph for vertical text layout. _Don't_ use it as it is + * problematic currently. + * + * FT_LOAD_FORCE_AUTOHINT :: + * Indicates that the auto-hinter is preferred over the font's native + * hinter. See also the note below. + * + * FT_LOAD_CROP_BITMAP :: + * Indicates that the font driver should crop the loaded bitmap glyph + * (i.e., remove all space around its black bits). Not all drivers + * implement this. + * + * FT_LOAD_PEDANTIC :: + * Indicates that the font driver should perform pedantic verifications + * during glyph loading. This is mostly used to detect broken glyphs + * in fonts. By default, FreeType tries to handle broken fonts also. + * + * FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH :: + * Indicates that the font driver should ignore the global advance + * width defined in the font. By default, that value is used as the + * advance width for all glyphs when the face has + * @FT_FACE_FLAG_FIXED_WIDTH set. + * + * This flag exists for historical reasons (to support buggy CJK + * fonts). + * + * FT_LOAD_NO_RECURSE :: + * This flag is only used internally. It merely indicates that the + * font driver should not load composite glyphs recursively. Instead, + * it should set the `num_subglyph' and `subglyphs' values of the + * glyph slot accordingly, and set `glyph->format' to + * @FT_GLYPH_FORMAT_COMPOSITE. + * + * The description of sub-glyphs is not available to client + * applications for now. + * + * This flag implies @FT_LOAD_NO_SCALE and @FT_LOAD_IGNORE_TRANSFORM. + * + * FT_LOAD_IGNORE_TRANSFORM :: + * Indicates that the transform matrix set by @FT_Set_Transform should + * be ignored. + * + * FT_LOAD_MONOCHROME :: + * This flag is used with @FT_LOAD_RENDER to indicate that you want to + * render an outline glyph to a 1-bit monochrome bitmap glyph, with + * 8 pixels packed into each byte of the bitmap data. + * + * Note that this has no effect on the hinting algorithm used. You + * should use @FT_LOAD_TARGET_MONO instead so that the + * monochrome-optimized hinting algorithm is used. + * + * FT_LOAD_LINEAR_DESIGN :: + * Indicates that the `linearHoriAdvance' and `linearVertAdvance' + * fields of @FT_GlyphSlotRec should be kept in font units. See + * @FT_GlyphSlotRec for details. + * + * FT_LOAD_NO_AUTOHINT :: + * Disable auto-hinter. See also the note below. + * + * @note: + * By default, hinting is enabled and the font's native hinter (see + * @FT_FACE_FLAG_HINTER) is preferred over the auto-hinter. You can + * disable hinting by setting @FT_LOAD_NO_HINTING or change the + * precedence by setting @FT_LOAD_FORCE_AUTOHINT. You can also set + * @FT_LOAD_NO_AUTOHINT in case you don't want the auto-hinter to be + * used at all. + * + * Besides deciding which hinter to use, you can also decide which + * hinting algorithm to use. See @FT_LOAD_TARGET_XXX for details. + */ +#define FT_LOAD_DEFAULT 0x0 +#define FT_LOAD_NO_SCALE 0x1 +#define FT_LOAD_NO_HINTING 0x2 +#define FT_LOAD_RENDER 0x4 +#define FT_LOAD_NO_BITMAP 0x8 +#define FT_LOAD_VERTICAL_LAYOUT 0x10 +#define FT_LOAD_FORCE_AUTOHINT 0x20 +#define FT_LOAD_CROP_BITMAP 0x40 +#define FT_LOAD_PEDANTIC 0x80 +#define FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH 0x200 +#define FT_LOAD_NO_RECURSE 0x400 +#define FT_LOAD_IGNORE_TRANSFORM 0x800 +#define FT_LOAD_MONOCHROME 0x1000 +#define FT_LOAD_LINEAR_DESIGN 0x2000 + + /* temporary hack! */ +#define FT_LOAD_SBITS_ONLY 0x4000 +#define FT_LOAD_NO_AUTOHINT 0x8000U + + /* */ + + + /************************************************************************** + * + * @enum: + * FT_LOAD_TARGET_XXX + * + * @description: + * A list of values that are used to select a specific hinting algorithm + * to use by the hinter. You should OR one of these values to your + * `load_flags' when calling @FT_Load_Glyph. + * + * Note that font's native hinters may ignore the hinting algorithm you + * have specified (e.g., the TrueType bytecode interpreter). You can set + * @FT_LOAD_FORCE_AUTOHINT to ensure that the auto-hinter is used. + * + * Also note that @FT_LOAD_TARGET_LIGHT is an exception, in that it + * always implies @FT_LOAD_FORCE_AUTOHINT. + * + * @values: + * FT_LOAD_TARGET_NORMAL :: + * This corresponds to the default hinting algorithm, optimized for + * standard gray-level rendering. For monochrome output, use + * @FT_LOAD_TARGET_MONO instead. + * + * FT_LOAD_TARGET_LIGHT :: + * A lighter hinting algorithm for non-monochrome modes. Many + * generated glyphs are more fuzzy but better resemble its original + * shape. A bit like rendering on Mac OS X. + * + * As a special exception, this target implies @FT_LOAD_FORCE_AUTOHINT. + * + * FT_LOAD_TARGET_MONO :: + * Strong hinting algorithm that should only be used for monochrome + * output. The result is probably unpleasant if the glyph is rendered + * in non-monochrome modes. + * + * FT_LOAD_TARGET_LCD :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for horizontally + * decimated LCD displays. + * + * FT_LOAD_TARGET_LCD_V :: + * A variant of @FT_LOAD_TARGET_NORMAL optimized for vertically + * decimated LCD displays. + * + * @note: + * You should use only _one_ of the FT_LOAD_TARGET_XXX values in your + * `load_flags'. They can't be ORed. + * + * If @FT_LOAD_RENDER is also set, the glyph is rendered in the + * corresponding mode (i.e., the mode which matches the used algorithm + * best) unless @FT_LOAD_MONOCHROME is set. + * + * You can use a hinting algorithm that doesn't correspond to the same + * rendering mode. As an example, it is possible to use the `light' + * hinting algorithm and have the results rendered in horizontal LCD + * pixel mode, with code like + * + * { + * FT_Load_Glyph( face, glyph_index, + * load_flags | FT_LOAD_TARGET_LIGHT ); + * + * FT_Render_Glyph( face->glyph, FT_RENDER_MODE_LCD ); + * } + */ + +#define FT_LOAD_TARGET_( x ) ( (FT_Int32)( (x) & 15 ) << 16 ) + +#define FT_LOAD_TARGET_NORMAL FT_LOAD_TARGET_( FT_RENDER_MODE_NORMAL ) +#define FT_LOAD_TARGET_LIGHT FT_LOAD_TARGET_( FT_RENDER_MODE_LIGHT ) +#define FT_LOAD_TARGET_MONO FT_LOAD_TARGET_( FT_RENDER_MODE_MONO ) +#define FT_LOAD_TARGET_LCD FT_LOAD_TARGET_( FT_RENDER_MODE_LCD ) +#define FT_LOAD_TARGET_LCD_V FT_LOAD_TARGET_( FT_RENDER_MODE_LCD_V ) + + + /* + * @macro: + * FT_LOAD_TARGET_MODE + * + * @description: + * Return the @FT_Render_Mode corresponding to a given + * @FT_LOAD_TARGET_XXX value. + */ + +#define FT_LOAD_TARGET_MODE( x ) ( (FT_Render_Mode)( ( (x) >> 16 ) & 15 ) ) + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Transform */ + /* */ + /* <Description> */ + /* A function used to set the transformation that is applied to glyph */ + /* images when they are loaded into a glyph slot through */ + /* @FT_Load_Glyph. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation's 2x2 matrix. Use 0 for */ + /* the identity matrix. */ + /* delta :: A pointer to the translation vector. Use 0 for the null */ + /* vector. */ + /* */ + /* <Note> */ + /* The transformation is only applied to scalable image formats after */ + /* the glyph has been loaded. It means that hinting is unaltered by */ + /* the transformation and is performed on the character size given in */ + /* the last call to @FT_Set_Char_Size or @FT_Set_Pixel_Sizes. */ + /* */ + /* Note that this also transforms the `face.glyph.advance' field, but */ + /* *not* the values in `face.glyph.metrics'. */ + /* */ + FT_EXPORT( void ) + FT_Set_Transform( FT_Face face, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Render_Mode */ + /* */ + /* <Description> */ + /* An enumeration type that lists the render modes supported by */ + /* FreeType 2. Each mode corresponds to a specific type of scanline */ + /* conversion performed on the outline. */ + /* */ + /* For bitmap fonts the `bitmap->pixel_mode' field in the */ + /* @FT_GlyphSlotRec structure gives the format of the returned */ + /* bitmap. */ + /* */ + /* <Values> */ + /* FT_RENDER_MODE_NORMAL :: */ + /* This is the default render mode; it corresponds to 8-bit */ + /* anti-aliased bitmaps, using 256 levels of opacity. */ + /* */ + /* FT_RENDER_MODE_LIGHT :: */ + /* This is equivalent to @FT_RENDER_MODE_NORMAL. It is only */ + /* defined as a separate value because render modes are also used */ + /* indirectly to define hinting algorithm selectors. See */ + /* @FT_LOAD_TARGET_XXX for details. */ + /* */ + /* FT_RENDER_MODE_MONO :: */ + /* This mode corresponds to 1-bit bitmaps. */ + /* */ + /* FT_RENDER_MODE_LCD :: */ + /* This mode corresponds to horizontal RGB and BGR sub-pixel */ + /* displays, like LCD-screens. It produces 8-bit bitmaps that are */ + /* 3 times the width of the original glyph outline in pixels, and */ + /* which use the @FT_PIXEL_MODE_LCD mode. */ + /* */ + /* FT_RENDER_MODE_LCD_V :: */ + /* This mode corresponds to vertical RGB and BGR sub-pixel displays */ + /* (like PDA screens, rotated LCD displays, etc.). It produces */ + /* 8-bit bitmaps that are 3 times the height of the original */ + /* glyph outline in pixels and use the @FT_PIXEL_MODE_LCD_V mode. */ + /* */ + /* <Note> */ + /* The LCD-optimized glyph bitmaps produced by FT_Render_Glyph are */ + /* _not_ _filtered_ to reduce color-fringes. It is up to the caller */ + /* to perform this pass. */ + /* */ + typedef enum FT_Render_Mode_ + { + FT_RENDER_MODE_NORMAL = 0, + FT_RENDER_MODE_LIGHT, + FT_RENDER_MODE_MONO, + FT_RENDER_MODE_LCD, + FT_RENDER_MODE_LCD_V, + + FT_RENDER_MODE_MAX + + } FT_Render_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_render_mode_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Render_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_render_mode_normal :: see @FT_RENDER_MODE_NORMAL */ + /* ft_render_mode_mono :: see @FT_RENDER_MODE_MONO */ + /* */ +#define ft_render_mode_normal FT_RENDER_MODE_NORMAL +#define ft_render_mode_mono FT_RENDER_MODE_MONO + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Render_Glyph */ + /* */ + /* <Description> */ + /* Convert a given glyph image to a bitmap. It does so by inspecting */ + /* the glyph image format, finding the relevant renderer, and */ + /* invoking it. */ + /* */ + /* <InOut> */ + /* slot :: A handle to the glyph slot containing the image to */ + /* convert. */ + /* */ + /* <Input> */ + /* render_mode :: This is the render mode used to render the glyph */ + /* image into a bitmap. See @FT_Render_Mode for a */ + /* list of possible values. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Render_Glyph( FT_GlyphSlot slot, + FT_Render_Mode render_mode ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Kerning_Mode */ + /* */ + /* <Description> */ + /* An enumeration used to specify which kerning values to return in */ + /* @FT_Get_Kerning. */ + /* */ + /* <Values> */ + /* FT_KERNING_DEFAULT :: Return scaled and grid-fitted kerning */ + /* distances (value is 0). */ + /* */ + /* FT_KERNING_UNFITTED :: Return scaled but un-grid-fitted kerning */ + /* distances. */ + /* */ + /* FT_KERNING_UNSCALED :: Return the kerning vector in original font */ + /* units. */ + /* */ + typedef enum FT_Kerning_Mode_ + { + FT_KERNING_DEFAULT = 0, + FT_KERNING_UNFITTED, + FT_KERNING_UNSCALED + + } FT_Kerning_Mode; + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_default */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_DEFAULT */ + /* instead. */ + /* */ +#define ft_kerning_default FT_KERNING_DEFAULT + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unfitted */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNFITTED */ + /* instead. */ + /* */ +#define ft_kerning_unfitted FT_KERNING_UNFITTED + + + /*************************************************************************/ + /* */ + /* <Const> */ + /* ft_kerning_unscaled */ + /* */ + /* <Description> */ + /* This constant is deprecated. Please use @FT_KERNING_UNSCALED */ + /* instead. */ + /* */ +#define ft_kerning_unscaled FT_KERNING_UNSCALED + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Kerning */ + /* */ + /* <Description> */ + /* Return the kerning vector between two glyphs of a same face. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* left_glyph :: The index of the left glyph in the kern pair. */ + /* */ + /* right_glyph :: The index of the right glyph in the kern pair. */ + /* */ + /* kern_mode :: See @FT_Kerning_Mode for more information. */ + /* Determines the scale and dimension of the returned */ + /* kerning vector. */ + /* */ + /* <Output> */ + /* akerning :: The kerning vector. This is either in font units */ + /* or in pixels (26.6 format) for scalable formats, */ + /* and in pixels for fixed-sizes formats. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* Only horizontal layouts (left-to-right & right-to-left) are */ + /* supported by this method. Other layouts, or more sophisticated */ + /* kernings, are out of the scope of this API function -- they can be */ + /* implemented through format-specific interfaces. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Kerning( FT_Face face, + FT_UInt left_glyph, + FT_UInt right_glyph, + FT_UInt kern_mode, + FT_Vector *akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Track_Kerning */ + /* */ + /* <Description> */ + /* Return the track kerning for a given face object at a given size. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* point_size :: The point size in 16.16 fractional points. */ + /* */ + /* degree :: The degree of tightness. */ + /* */ + /* <Output> */ + /* akerning :: The kerning in 16.16 fractional points. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Track_Kerning( FT_Face face, + FT_Fixed point_size, + FT_Int degree, + FT_Fixed* akerning ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII name of a given glyph in a face. This only */ + /* works for those faces where @FT_HAS_GLYPH_NAMES(face) returns 1. */ + /* */ + /* <Input> */ + /* face :: A handle to a source face object. */ + /* */ + /* glyph_index :: The glyph index. */ + /* */ + /* buffer_max :: The maximal number of bytes available in the */ + /* buffer. */ + /* */ + /* <Output> */ + /* buffer :: A pointer to a target buffer where the name is */ + /* copied to. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* An error is returned if the face doesn't provide glyph names or if */ + /* the glyph index is invalid. In all cases of failure, the first */ + /* byte of `buffer' is set to 0 to indicate an empty name. */ + /* */ + /* The glyph name is truncated to fit within the buffer if it is too */ + /* long. The returned string is always zero-terminated. */ + /* */ + /* This function is not compiled within the library if the config */ + /* macro `FT_CONFIG_OPTION_NO_GLYPH_NAMES' is defined in */ + /* `include/freetype/config/ftoptions.h'. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph_Name( FT_Face face, + FT_UInt glyph_index, + FT_Pointer buffer, + FT_UInt buffer_max ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Postscript_Name */ + /* */ + /* <Description> */ + /* Retrieve the ASCII Postscript name of a given face, if available. */ + /* This only works with Postscript and TrueType fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Return> */ + /* A pointer to the face's Postscript name. NULL if unavailable. */ + /* */ + /* <Note> */ + /* The returned pointer is owned by the face and is destroyed with */ + /* it. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_Postscript_Name( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Select_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap by its encoding tag (as listed in */ + /* `freetype.h'). */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* encoding :: A handle to the selected encoding. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function returns an error if no charmap in the face */ + /* corresponds to the encoding queried here. */ + /* */ + /* Because many fonts contain more than a single cmap for Unicode */ + /* encoding, this function has some special code to select the one */ + /* which covers Unicode best. It is thus preferable to */ + /* @FT_Set_Charmap in this case. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Select_Charmap( FT_Face face, + FT_Encoding encoding ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Charmap */ + /* */ + /* <Description> */ + /* Select a given charmap for character code to glyph index mapping. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Input> */ + /* charmap :: A handle to the selected charmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function returns an error if the charmap is not part of */ + /* the face (i.e., if it is not listed in the `face->charmaps' */ + /* table). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Charmap( FT_Face face, + FT_CharMap charmap ); + + + /************************************************************************* + * + * @function: + * FT_Get_Charmap_Index + * + * @description: + * Retrieve index of a given charmap. + * + * @input: + * charmap :: + * A handle to a charmap. + * + * @return: + * The index into the array of character maps within the face to which + * `charmap' belongs. + * + */ + FT_EXPORT( FT_Int ) + FT_Get_Charmap_Index( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Char_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given character code. This function */ + /* uses a charmap object to do the mapping. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* charcode :: The character code. */ + /* */ + /* <Return> */ + /* The glyph index. 0 means `undefined character code'. */ + /* */ + /* <Note> */ + /* If you use FreeType to manipulate the contents of font files */ + /* directly, be aware that the glyph index returned by this function */ + /* doesn't always correspond to the internal indices used within */ + /* the file. This is done to ensure that value 0 always corresponds */ + /* to the `missing glyph'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Char_Index( FT_Face face, + FT_ULong charcode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_First_Char */ + /* */ + /* <Description> */ + /* This function is used to return the first character code in the */ + /* current charmap of a given face. It also returns the */ + /* corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of first character code. 0 if charmap is */ + /* empty. */ + /* */ + /* <Return> */ + /* The charmap's first character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_Next_Char to be able to */ + /* parse all character codes available in a given charmap. The code */ + /* should look like this: */ + /* */ + /* { */ + /* FT_ULong charcode; */ + /* FT_UInt gindex; */ + /* */ + /* */ + /* charcode = FT_Get_First_Char( face, &gindex ); */ + /* while ( gindex != 0 ) */ + /* { */ + /* ... do something with (charcode,gindex) pair ... */ + /* */ + /* charcode = FT_Get_Next_Char( face, charcode, &gindex ); */ + /* } */ + /* } */ + /* */ + /* Note that `*agindex' is set to 0 if the charmap is empty. The */ + /* result itself can be 0 in two cases: if the charmap is empty or */ + /* when the value 0 is the first valid character code. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_First_Char( FT_Face face, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Next_Char */ + /* */ + /* <Description> */ + /* This function is used to return the next character code in the */ + /* current charmap of a given face following the value `char_code', */ + /* as well as the corresponding glyph index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* char_code :: The starting character code. */ + /* */ + /* <Output> */ + /* agindex :: Glyph index of first character code. 0 if charmap */ + /* is empty. */ + /* */ + /* <Return> */ + /* The charmap's next character code. */ + /* */ + /* <Note> */ + /* You should use this function with @FT_Get_First_Char to walk */ + /* over all character codes available in a given charmap. See the */ + /* note for this function for a simple code example. */ + /* */ + /* Note that `*agindex' is set to 0 when there are no more codes in */ + /* the charmap. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_Next_Char( FT_Face face, + FT_ULong char_code, + FT_UInt *agindex ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Name_Index */ + /* */ + /* <Description> */ + /* Return the glyph index of a given glyph name. This function uses */ + /* driver specific objects to do the translation. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face object. */ + /* */ + /* glyph_name :: The glyph name. */ + /* */ + /* <Return> */ + /* The glyph index. 0 means `undefined character code'. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Name_Index( FT_Face face, + FT_String* glyph_name ); + + + /************************************************************************* + * + * @macro: + * FT_SUBGLYPH_FLAG_XXX + * + * @description: + * A list of constants used to describe subglyphs. Please refer to the + * TrueType specification for the meaning of the various flags. + * + * @values: + * FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS :: + * FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES :: + * FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID :: + * FT_SUBGLYPH_FLAG_SCALE :: + * FT_SUBGLYPH_FLAG_XY_SCALE :: + * FT_SUBGLYPH_FLAG_2X2 :: + * FT_SUBGLYPH_FLAG_USE_MY_METRICS :: + * + */ +#define FT_SUBGLYPH_FLAG_ARGS_ARE_WORDS 1 +#define FT_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES 2 +#define FT_SUBGLYPH_FLAG_ROUND_XY_TO_GRID 4 +#define FT_SUBGLYPH_FLAG_SCALE 8 +#define FT_SUBGLYPH_FLAG_XY_SCALE 0x40 +#define FT_SUBGLYPH_FLAG_2X2 0x80 +#define FT_SUBGLYPH_FLAG_USE_MY_METRICS 0x200 + + + /************************************************************************* + * + * @func: + * FT_Get_SubGlyph_Info + * + * @description: + * Retrieve a description of a given subglyph. Only use it if + * `glyph->format' is @FT_GLYPH_FORMAT_COMPOSITE, or an error is + * returned. + * + * @input: + * glyph :: + * The source glyph slot. + * + * sub_index :: + * The index of subglyph. Must be less than `glyph->num_subglyphs'. + * + * @output: + * p_index :: + * The glyph index of the subglyph. + * + * p_flags :: + * The subglyph flags, see @FT_SUBGLYPH_FLAG_XXX. + * + * p_arg1 :: + * The subglyph's first argument (if any). + * + * p_arg2 :: + * The subglyph's second argument (if any). + * + * p_transform :: + * The subglyph transformation (if any). + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The values of `*p_arg1', `*p_arg2', and `*p_transform' must be + * interpreted depending on the flags returned in `*p_flags'. See the + * TrueType specification for details. + * + */ + FT_EXPORT( FT_Error ) + FT_Get_SubGlyph_Info( FT_GlyphSlot glyph, + FT_UInt sub_index, + FT_Int *p_index, + FT_UInt *p_flags, + FT_Int *p_arg1, + FT_Int *p_arg2, + FT_Matrix *p_transform ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /* <Title> */ + /* Computations */ + /* */ + /* <Abstract> */ + /* Crunching fixed numbers and vectors. */ + /* */ + /* <Description> */ + /* This section contains various functions used to perform */ + /* computations on 16.16 fixed-float numbers or 2d vectors. */ + /* */ + /* <Order> */ + /* FT_MulDiv */ + /* FT_MulFix */ + /* FT_DivFix */ + /* FT_RoundFix */ + /* FT_CeilFix */ + /* FT_FloorFix */ + /* FT_Vector_Transform */ + /* FT_Matrix_Multiply */ + /* FT_Matrix_Invert */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulDiv */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation `(a*b)/c' */ + /* with maximal accuracy (it uses a 64-bit intermediate integer */ + /* whenever necessary). */ + /* */ + /* This function isn't necessarily as fast as some processor specific */ + /* operations, but is at least completely portable. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. */ + /* c :: The divisor. */ + /* */ + /* <Return> */ + /* The result of `(a*b)/c'. This function never traps when trying to */ + /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ + /* on the signs of `a' and `b'. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulDiv( FT_Long a, + FT_Long b, + FT_Long c ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_MulFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*b)/0x10000' with maximal accuracy. Most of the time this is */ + /* used to multiply a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*b)/0x10000'. */ + /* */ + /* <Note> */ + /* This function has been optimized for the case where the absolute */ + /* value of `a' is less than 2048, and `b' is a 16.16 scaling factor. */ + /* As this happens mainly when scaling from notional units to */ + /* fractional pixels in FreeType, it resulted in noticeable speed */ + /* improvements between versions 2.x and 1.x. */ + /* */ + /* As a conclusion, always try to place a 16.16 factor as the */ + /* _second_ argument of this function; this can make a great */ + /* difference. */ + /* */ + FT_EXPORT( FT_Long ) + FT_MulFix( FT_Long a, + FT_Long b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_DivFix */ + /* */ + /* <Description> */ + /* A very simple function used to perform the computation */ + /* `(a*0x10000)/b' with maximal accuracy. Most of the time, this is */ + /* used to divide a given value by a 16.16 fixed float factor. */ + /* */ + /* <Input> */ + /* a :: The first multiplier. */ + /* b :: The second multiplier. Use a 16.16 factor here whenever */ + /* possible (see note below). */ + /* */ + /* <Return> */ + /* The result of `(a*0x10000)/b'. */ + /* */ + /* <Note> */ + /* The optimization for FT_DivFix() is simple: If (a << 16) fits in */ + /* 32 bits, then the division is computed directly. Otherwise, we */ + /* use a specialized version of @FT_MulDiv. */ + /* */ + FT_EXPORT( FT_Long ) + FT_DivFix( FT_Long a, + FT_Long b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_RoundFix */ + /* */ + /* <Description> */ + /* A very simple function used to round a 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number to be rounded. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x8000) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_RoundFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_CeilFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the ceiling function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the ceiling function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `(a + 0x10000 - 1) & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_CeilFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_FloorFix */ + /* */ + /* <Description> */ + /* A very simple function used to compute the floor function of a */ + /* 16.16 fixed number. */ + /* */ + /* <Input> */ + /* a :: The number for which the floor function is to be computed. */ + /* */ + /* <Return> */ + /* The result of `a & -0x10000'. */ + /* */ + FT_EXPORT( FT_Fixed ) + FT_FloorFix( FT_Fixed a ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Vector_Transform */ + /* */ + /* <Description> */ + /* Transform a single vector through a 2x2 matrix. */ + /* */ + /* <InOut> */ + /* vector :: The target vector to transform. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the source 2x2 matrix. */ + /* */ + /* <Note> */ + /* The result is undefined if either `vector' or `matrix' is invalid. */ + /* */ + FT_EXPORT( void ) + FT_Vector_Transform( FT_Vector* vec, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* version */ + /* */ + /* <Title> */ + /* FreeType Version */ + /* */ + /* <Abstract> */ + /* Functions and macros related to FreeType versions. */ + /* */ + /* <Description> */ + /* Note that those functions and macros are of limited use because */ + /* even a new release of FreeType with only documentation changes */ + /* increases the version number. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FREETYPE_XXX + * + * @description: + * These three macros identify the FreeType source code version. + * Use @FT_Library_Version to access them at runtime. + * + * @values: + * FREETYPE_MAJOR :: The major version number. + * FREETYPE_MINOR :: The minor version number. + * FREETYPE_PATCH :: The patch level. + * + * @note: + * The version number of FreeType if built as a dynamic link library + * with the `libtool' package is _not_ controlled by these three + * macros. + */ +#define FREETYPE_MAJOR 2 +#define FREETYPE_MINOR 3 +#define FREETYPE_PATCH 5 + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Library_Version */ + /* */ + /* <Description> */ + /* Return the version of the FreeType library being used. This is */ + /* useful when dynamically linking to the library, since one cannot */ + /* use the macros @FREETYPE_MAJOR, @FREETYPE_MINOR, and */ + /* @FREETYPE_PATCH. */ + /* */ + /* <Input> */ + /* library :: A source library handle. */ + /* */ + /* <Output> */ + /* amajor :: The major version number. */ + /* */ + /* aminor :: The minor version number. */ + /* */ + /* apatch :: The patch version number. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' argument is because */ + /* certain programs implement library initialization in a custom way */ + /* that doesn't use @FT_Init_FreeType. */ + /* */ + /* In such cases, the library version might not be available before */ + /* the library object has been created. */ + /* */ + FT_EXPORT( void ) + FT_Library_Version( FT_Library library, + FT_Int *amajor, + FT_Int *aminor, + FT_Int *apatch ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_CheckTrueTypePatents */ + /* */ + /* <Description> */ + /* Parse all bytecode instructions of a TrueType font file to check */ + /* whether any of the patented opcodes are used. This is only useful */ + /* if you want to be able to use the unpatented hinter with */ + /* fonts that do *not* use these opcodes. */ + /* */ + /* Note that this function parses *all* glyph instructions in the */ + /* font file, which may be slow. */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* <Return> */ + /* 1 if this is a TrueType font that uses one of the patented */ + /* opcodes, 0 otherwise. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_CheckTrueTypePatents( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Face_SetUnpatentedHinting */ + /* */ + /* <Description> */ + /* Enable or disable the unpatented hinter for a given face. */ + /* Only enable it if you have determined that the face doesn't */ + /* use any patented opcodes (see @FT_Face_CheckTrueTypePatents). */ + /* */ + /* <Input> */ + /* face :: A face handle. */ + /* */ + /* value :: New boolean setting. */ + /* */ + /* <Return> */ + /* The old setting value. This will always be false if this is not */ + /* a SFNT font, or if the unpatented hinter is not compiled in this */ + /* instance of the library. */ + /* */ + /* <Since> */ + /* 2.3.5 */ + /* */ + FT_EXPORT( FT_Bool ) + FT_Face_SetUnpatentedHinting( FT_Face face, + FT_Bool value ); + + /* */ + + +FT_END_HEADER + +#endif /* __FREETYPE_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftbbox.h b/windeps/include/freetype/ftbbox.h new file mode 100644 index 0000000000000000000000000000000000000000..5f79c327405b6970b30bb01c426eea87eadd3015 --- /dev/null +++ b/windeps/include/freetype/ftbbox.h @@ -0,0 +1,94 @@ +/***************************************************************************/ +/* */ +/* ftbbox.h */ +/* */ +/* FreeType exact bbox computation (specification). */ +/* */ +/* Copyright 1996-2001, 2003 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This component has a _single_ role: to compute exact outline bounding */ + /* boxes. */ + /* */ + /* It is separated from the rest of the engine for various technical */ + /* reasons. It may well be integrated in `ftoutln' later. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTBBOX_H__ +#define __FTBBOX_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_BBox */ + /* */ + /* <Description> */ + /* Computes the exact bounding box of an outline. This is slower */ + /* than computing the control box. However, it uses an advanced */ + /* algorithm which returns _very_ quickly when the two boxes */ + /* coincide. Otherwise, the outline Bézier arcs are walked over to */ + /* extract their extrema. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline. */ + /* */ + /* <Output> */ + /* abbox :: The outline's exact bounding box. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_BBox( FT_Outline* outline, + FT_BBox *abbox ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBBOX_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftbdf.h b/windeps/include/freetype/ftbdf.h new file mode 100644 index 0000000000000000000000000000000000000000..9555694811ede286f869afe3beb6d7aa73b567b8 --- /dev/null +++ b/windeps/include/freetype/ftbdf.h @@ -0,0 +1,200 @@ +/***************************************************************************/ +/* */ +/* ftbdf.h */ +/* */ +/* FreeType API for accessing BDF-specific strings (specification). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBDF_H__ +#define __FTBDF_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bdf_fonts */ + /* */ + /* <Title> */ + /* BDF Files */ + /* */ + /* <Abstract> */ + /* BDF specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of BDF specific functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_PropertyType + * + * @description: + * A list of BDF property types. + * + * @values: + * BDF_PROPERTY_TYPE_NONE :: + * Value 0 is used to indicate a missing property. + * + * BDF_PROPERTY_TYPE_ATOM :: + * Property is a string atom. + * + * BDF_PROPERTY_TYPE_INTEGER :: + * Property is a 32-bit signed integer. + * + * BDF_PROPERTY_TYPE_CARDINAL :: + * Property is a 32-bit unsigned integer. + */ + typedef enum BDF_PropertyType_ + { + BDF_PROPERTY_TYPE_NONE = 0, + BDF_PROPERTY_TYPE_ATOM = 1, + BDF_PROPERTY_TYPE_INTEGER = 2, + BDF_PROPERTY_TYPE_CARDINAL = 3 + + } BDF_PropertyType; + + + /********************************************************************** + * + * @type: + * BDF_Property + * + * @description: + * A handle to a @BDF_PropertyRec structure to model a given + * BDF/PCF property. + */ + typedef struct BDF_PropertyRec_* BDF_Property; + + + /********************************************************************** + * + * @struct: + * BDF_PropertyRec + * + * @description: + * This structure models a given BDF/PCF property. + * + * @fields: + * type :: + * The property type. + * + * u.atom :: + * The atom string, if type is @BDF_PROPERTY_TYPE_ATOM. + * + * u.integer :: + * A signed integer, if type is @BDF_PROPERTY_TYPE_INTEGER. + * + * u.cardinal :: + * An unsigned integer, if type is @BDF_PROPERTY_TYPE_CARDINAL. + */ + typedef struct BDF_PropertyRec_ + { + BDF_PropertyType type; + union { + const char* atom; + FT_Int32 integer; + FT_UInt32 cardinal; + + } u; + + } BDF_PropertyRec; + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Charset_ID + * + * @description: + * Retrieves a BDF font character set identity, according to + * the BDF specification. + * + * @input: + * face :: + * A handle to the input face. + * + * @output: + * acharset_encoding :: + * Charset encoding, as a C string, owned by the face. + * + * acharset_registry :: + * Charset registry, as a C string, owned by the face. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function only works with BDF faces, returning an error otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Charset_ID( FT_Face face, + const char* *acharset_encoding, + const char* *acharset_registry ); + + + /********************************************************************** + * + * @function: + * FT_Get_BDF_Property + * + * @description: + * Retrieves a BDF property from a BDF or PCF font file. + * + * @input: + * face :: A handle to the input face. + * + * name :: The property name. + * + * @output: + * aproperty :: The property. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function works with BDF _and_ PCF fonts. It returns an error + * otherwise. It also returns an error if the property is not in the + * font. + * + * In case of error, `aproperty->type' is always set to + * @BDF_PROPERTY_TYPE_NONE. + */ + FT_EXPORT( FT_Error ) + FT_Get_BDF_Property( FT_Face face, + const char* prop_name, + BDF_PropertyRec *aproperty ); + + /* */ + +FT_END_HEADER + +#endif /* __FTBDF_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftbitmap.h b/windeps/include/freetype/ftbitmap.h new file mode 100644 index 0000000000000000000000000000000000000000..337d888eaf27944f8d7bc3bca6fea6c81a35f1e7 --- /dev/null +++ b/windeps/include/freetype/ftbitmap.h @@ -0,0 +1,206 @@ +/***************************************************************************/ +/* */ +/* ftbitmap.h */ +/* */ +/* FreeType utility functions for converting 1bpp, 2bpp, 4bpp, and 8bpp */ +/* bitmaps into 8bpp format (specification). */ +/* */ +/* Copyright 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTBITMAP_H__ +#define __FTBITMAP_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* bitmap_handling */ + /* */ + /* <Title> */ + /* Bitmap Handling */ + /* */ + /* <Abstract> */ + /* Handling FT_Bitmap objects. */ + /* */ + /* <Description> */ + /* This section contains functions for converting FT_Bitmap objects. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_New */ + /* */ + /* <Description> */ + /* Initialize a pointer to an @FT_Bitmap structure. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the bitmap structure. */ + /* */ + FT_EXPORT( void ) + FT_Bitmap_New( FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Copy */ + /* */ + /* <Description> */ + /* Copies an bitmap into another one. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: A handle to the source bitmap. */ + /* */ + /* <Output> */ + /* target :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Copy( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Embolden */ + /* */ + /* <Description> */ + /* Embolden a bitmap. The new bitmap will be about `xStrength' */ + /* pixels wider and `yStrength' pixels higher. The left and bottom */ + /* borders are kept unchanged. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* xStrength :: How strong the glyph is emboldened horizontally. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* yStrength :: How strong the glyph is emboldened vertically. */ + /* Expressed in 26.6 pixel format. */ + /* */ + /* <InOut> */ + /* bitmap :: A handle to the target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The current implementation restricts `xStrength' to be less than */ + /* or equal to 8 if bitmap is of pixel_mode @FT_PIXEL_MODE_MONO. */ + /* */ + /* If you want to embolden the bitmap owned by a @FT_GlyphSlotRec, */ + /* you should call `FT_GlyphSlot_Own_Bitmap' on the slot first. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Embolden( FT_Library library, + FT_Bitmap* bitmap, + FT_Pos xStrength, + FT_Pos yStrength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Convert */ + /* */ + /* <Description> */ + /* Convert a bitmap object with depth 1bpp, 2bpp, 4bpp, or 8bpp to a */ + /* bitmap object with depth 8bpp, making the number of used bytes per */ + /* line (a.k.a. the `pitch') a multiple of `alignment'. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* source :: The source bitmap. */ + /* */ + /* alignment :: The pitch of the bitmap is a multiple of this */ + /* parameter. Common values are 1, 2, or 4. */ + /* */ + /* <Output> */ + /* target :: The target bitmap. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* It is possible to call @FT_Bitmap_Convert multiple times without */ + /* calling @FT_Bitmap_Done (the memory is simply reallocated). */ + /* */ + /* Use @FT_Bitmap_Done to finally remove the bitmap object. */ + /* */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Convert( FT_Library library, + const FT_Bitmap *source, + FT_Bitmap *target, + FT_Int alignment ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Bitmap_Done */ + /* */ + /* <Description> */ + /* Destroy a bitmap object created with @FT_Bitmap_New. */ + /* */ + /* <Input> */ + /* library :: A handle to a library object. */ + /* */ + /* bitmap :: The bitmap object to be freed. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The `library' argument is taken to have access to FreeType's */ + /* memory handling functions. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Bitmap_Done( FT_Library library, + FT_Bitmap *bitmap ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTBITMAP_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftcache.h b/windeps/include/freetype/ftcache.h new file mode 100644 index 0000000000000000000000000000000000000000..721aa16f32b55e9e4a732e84e5542e00ee92a626 --- /dev/null +++ b/windeps/include/freetype/ftcache.h @@ -0,0 +1,1110 @@ +/***************************************************************************/ +/* */ +/* ftcache.h */ +/* */ +/* FreeType Cache subsystem (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTCACHE_H__ +#define __FTCACHE_H__ + + +#include <ft2build.h> +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************* + * + * <Section> + * cache_subsystem + * + * <Title> + * Cache Sub-System + * + * <Abstract> + * How to cache face, size, and glyph data with FreeType 2. + * + * <Description> + * This section describes the FreeType 2 cache sub-system, which is used + * to limit the number of concurrently opened @FT_Face and @FT_Size + * objects, as well as caching information like character maps and glyph + * images while limiting their maximum memory usage. + * + * Note that all types and functions begin with the `FTC_' prefix. + * + * The cache is highly portable and thus doesn't know anything about the + * fonts installed on your system, or how to access them. This implies + * the following scheme: + * + * First, available or installed font faces are uniquely identified by + * @FTC_FaceID values, provided to the cache by the client. Note that + * the cache only stores and compares these values, and doesn't try to + * interpret them in any way. + * + * Second, the cache calls, only when needed, a client-provided function + * to convert a @FTC_FaceID into a new @FT_Face object. The latter is + * then completely managed by the cache, including its termination + * through @FT_Done_Face. + * + * Clients are free to map face IDs to anything else. The most simple + * usage is to associate them to a (pathname,face_index) pair that is + * used to call @FT_New_Face. However, more complex schemes are also + * possible. + * + * Note that for the cache to work correctly, the face ID values must be + * *persistent*, which means that the contents they point to should not + * change at runtime, or that their value should not become invalid. + * + * If this is unavoidable (e.g., when a font is uninstalled at runtime), + * you should call @FTC_Manager_RemoveFaceID as soon as possible, to let + * the cache get rid of any references to the old @FTC_FaceID it may + * keep internally. Failure to do so will lead to incorrect behaviour + * or even crashes. + * + * To use the cache, start with calling @FTC_Manager_New to create a new + * @FTC_Manager object, which models a single cache instance. You can + * then look up @FT_Face and @FT_Size objects with + * @FTC_Manager_LookupFace and @FTC_Manager_LookupSize, respectively. + * + * If you want to use the charmap caching, call @FTC_CMapCache_New, then + * later use @FTC_CMapCache_Lookup to perform the equivalent of + * @FT_Get_Char_Index, only much faster. + * + * If you want to use the @FT_Glyph caching, call @FTC_ImageCache, then + * later use @FTC_ImageCache_Lookup to retrieve the corresponding + * @FT_Glyph objects from the cache. + * + * If you need lots of small bitmaps, it is much more memory efficient + * to call @FTC_SBitCache_New followed by @FTC_SBitCache_Lookup. This + * returns @FTC_SBitRec structures, which are used to store small + * bitmaps directly. (A small bitmap is one whose metrics and + * dimensions all fit into 8-bit integers). + * + * We hope to also provide a kerning cache in the near future. + * + * + * <Order> + * FTC_Manager + * FTC_FaceID + * FTC_Face_Requester + * + * FTC_Manager_New + * FTC_Manager_Reset + * FTC_Manager_Done + * FTC_Manager_LookupFace + * FTC_Manager_LookupSize + * FTC_Manager_RemoveFaceID + * + * FTC_Node + * FTC_Node_Unref + * + * FTC_ImageCache + * FTC_ImageCache_New + * FTC_ImageCache_Lookup + * + * FTC_SBit + * FTC_SBitCache + * FTC_SBitCache_New + * FTC_SBitCache_Lookup + * + * FTC_CMapCache + * FTC_CMapCache_New + * FTC_CMapCache_Lookup + * + *************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** BASIC TYPE DEFINITIONS *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: FTC_FaceID + * + * @description: + * An opaque pointer type that is used to identity face objects. The + * contents of such objects is application-dependent. + * + * These pointers are typically used to point to a user-defined + * structure containing a font file path, and face index. + * + * @note: + * Never use NULL as a valid @FTC_FaceID. + * + * Face IDs are passed by the client to the cache manager, which calls, + * when needed, the @FTC_Face_Requester to translate them into new + * @FT_Face objects. + * + * If the content of a given face ID changes at runtime, or if the value + * becomes invalid (e.g., when uninstalling a font), you should + * immediately call @FTC_Manager_RemoveFaceID before any other cache + * function. + * + * Failure to do so will result in incorrect behaviour or even + * memory leaks and crashes. + */ + typedef struct FTC_FaceIDRec_* FTC_FaceID; + + + /************************************************************************ + * + * @functype: + * FTC_Face_Requester + * + * @description: + * A callback function provided by client applications. It is used by + * the cache manager to translate a given @FTC_FaceID into a new valid + * @FT_Face object, on demand. + * + * <Input> + * face_id :: + * The face ID to resolve. + * + * library :: + * A handle to a FreeType library object. + * + * req_data :: + * Application-provided request data (see note below). + * + * <Output> + * aface :: + * A new @FT_Face handle. + * + * <Return> + * FreeType error code. 0 means success. + * + * <Note> + * The third parameter `req_data' is the same as the one passed by the + * client when @FTC_Manager_New is called. + * + * The face requester should not perform funny things on the returned + * face object, like creating a new @FT_Size for it, or setting a + * transformation through @FT_Set_Transform! + */ + typedef FT_Error + (*FTC_Face_Requester)( FTC_FaceID face_id, + FT_Library library, + FT_Pointer request_data, + FT_Face* aface ); + + /* */ + +#define FT_POINTER_TO_ULONG( p ) ( (FT_ULong)(FT_Pointer)(p) ) + +#define FTC_FACE_ID_HASH( i ) \ + ((FT_UInt32)(( FT_POINTER_TO_ULONG( i ) >> 3 ) ^ \ + ( FT_POINTER_TO_ULONG( i ) << 7 ) ) ) + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** CACHE MANAGER OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Manager */ + /* */ + /* <Description> */ + /* This object corresponds to one instance of the cache-subsystem. */ + /* It is used to cache one or more @FT_Face objects, along with */ + /* corresponding @FT_Size objects. */ + /* */ + /* The manager intentionally limits the total number of opened */ + /* @FT_Face and @FT_Size objects to control memory usage. See the */ + /* `max_faces' and `max_sizes' parameters of @FTC_Manager_New. */ + /* */ + /* The manager is also used to cache `nodes' of various types while */ + /* limiting their total memory usage. */ + /* */ + /* All limitations are enforced by keeping lists of managed objects */ + /* in most-recently-used order, and flushing old nodes to make room */ + /* for new ones. */ + /* */ + typedef struct FTC_ManagerRec_* FTC_Manager; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_Node */ + /* */ + /* <Description> */ + /* An opaque handle to a cache node object. Each cache node is */ + /* reference-counted. A node with a count of 0 might be flushed */ + /* out of a full cache whenever a lookup request is performed. */ + /* */ + /* If you lookup nodes, you have the ability to `acquire' them, i.e., */ + /* to increment their reference count. This will prevent the node */ + /* from being flushed out of the cache until you explicitly `release' */ + /* it (see @FTC_Node_Unref). */ + /* */ + /* See also @FTC_SBitCache_Lookup and @FTC_ImageCache_Lookup. */ + /* */ + typedef struct FTC_NodeRec_* FTC_Node; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_New */ + /* */ + /* <Description> */ + /* Creates a new cache manager. */ + /* */ + /* <Input> */ + /* library :: The parent FreeType library handle to use. */ + /* */ + /* max_faces :: Maximum number of opened @FT_Face objects managed by */ + /* this cache instance. Use 0 for defaults. */ + /* */ + /* max_sizes :: Maximum number of opened @FT_Size objects managed by */ + /* this cache instance. Use 0 for defaults. */ + /* */ + /* max_bytes :: Maximum number of bytes to use for cached data nodes. */ + /* Use 0 for defaults. Note that this value does not */ + /* account for managed @FT_Face and @FT_Size objects. */ + /* */ + /* requester :: An application-provided callback used to translate */ + /* face IDs into real @FT_Face objects. */ + /* */ + /* req_data :: A generic pointer that is passed to the requester */ + /* each time it is called (see @FTC_Face_Requester). */ + /* */ + /* <Output> */ + /* amanager :: A handle to a new manager object. 0 in case of */ + /* failure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_New( FT_Library library, + FT_UInt max_faces, + FT_UInt max_sizes, + FT_ULong max_bytes, + FTC_Face_Requester requester, + FT_Pointer req_data, + FTC_Manager *amanager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Reset */ + /* */ + /* <Description> */ + /* Empties a given cache manager. This simply gets rid of all the */ + /* currently cached @FT_Face and @FT_Size objects within the manager. */ + /* */ + /* <InOut> */ + /* manager :: A handle to the manager. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Reset( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_Done */ + /* */ + /* <Description> */ + /* Destroys a given manager after emptying it. */ + /* */ + /* <Input> */ + /* manager :: A handle to the target cache manager object. */ + /* */ + FT_EXPORT( void ) + FTC_Manager_Done( FTC_Manager manager ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupFace */ + /* */ + /* <Description> */ + /* Retrieves the @FT_Face object that corresponds to a given face ID */ + /* through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* face_id :: The ID of the face object. */ + /* */ + /* <Output> */ + /* aface :: A handle to the face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Face object is always owned by the manager. You */ + /* should never try to discard it yourself. */ + /* */ + /* The @FT_Face object doesn't necessarily have a current size object */ + /* (i.e., face->size can be 0). If you need a specific `font size', */ + /* use @FTC_Manager_LookupSize instead. */ + /* */ + /* Never change the face's transformation matrix (i.e., never call */ + /* the @FT_Set_Transform function) on a returned face! If you need */ + /* to transform glyphs, do it yourself after glyph loading. */ + /* */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory was available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupFace( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_ScalerRec */ + /* */ + /* <Description> */ + /* A structure used to describe a given character size in either */ + /* pixels or points to the cache manager. See */ + /* @FTC_Manager_LookupSize. */ + /* */ + /* <Fields> */ + /* face_id :: The source face ID. */ + /* */ + /* width :: The character width. */ + /* */ + /* height :: The character height. */ + /* */ + /* pixel :: A Boolean. If 1, the `width' and `height' fields are */ + /* interpreted as integer pixel character sizes. */ + /* Otherwise, they are expressed as 1/64th of points. */ + /* */ + /* x_res :: Only used when `pixel' is value 0 to indicate the */ + /* horizontal resolution in dpi. */ + /* */ + /* y_res :: Only used when `pixel' is value 0 to indicate the */ + /* vertical resolution in dpi. */ + /* */ + /* <Note> */ + /* This type is mainly used to retrieve @FT_Size objects through the */ + /* cache manager. */ + /* */ + typedef struct FTC_ScalerRec_ + { + FTC_FaceID face_id; + FT_UInt width; + FT_UInt height; + FT_Int pixel; + FT_UInt x_res; + FT_UInt y_res; + + } FTC_ScalerRec, *FTC_Scaler; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Manager_LookupSize */ + /* */ + /* <Description> */ + /* Retrieve the @FT_Size object that corresponds to a given */ + /* @FTC_ScalerRec pointer through a cache manager. */ + /* */ + /* <Input> */ + /* manager :: A handle to the cache manager. */ + /* */ + /* scaler :: A scaler handle. */ + /* */ + /* <Output> */ + /* asize :: A handle to the size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The returned @FT_Size object is always owned by the manager. You */ + /* should never try to discard it by yourself. */ + /* */ + /* You can access the parent @FT_Face object simply as `size->face' */ + /* if you need it. Note that this object is also owned by the */ + /* manager. */ + /* */ + /* <Note> */ + /* When you perform a lookup, out-of-memory errors are detected */ + /* _within_ the lookup and force incremental flushes of the cache */ + /* until enough memory is released for the lookup to succeed. */ + /* */ + /* If a lookup fails with `FT_Err_Out_Of_Memory' the cache has */ + /* already been completely flushed, and still no memory is available */ + /* for the operation. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_Manager_LookupSize( FTC_Manager manager, + FTC_Scaler scaler, + FT_Size *asize ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_Node_Unref */ + /* */ + /* <Description> */ + /* Decrement a cache node's internal reference count. When the count */ + /* reaches 0, it is not destroyed but becomes eligible for subsequent */ + /* cache flushes. */ + /* */ + /* <Input> */ + /* node :: The cache node handle. */ + /* */ + /* manager :: The cache manager handle. */ + /* */ + FT_EXPORT( void ) + FTC_Node_Unref( FTC_Node node, + FTC_Manager manager ); + + + /************************************************************************* + * + * @function: + * FTC_Manager_RemoveFaceID + * + * @description: + * A special function used to indicate to the cache manager that + * a given @FTC_FaceID is no longer valid, either because its + * content changed, or because it was deallocated or uninstalled. + * + * @input: + * manager :: + * The cache manager handle. + * + * face_id :: + * The @FTC_FaceID to be removed. + * + * @note: + * This function flushes all nodes from the cache corresponding to this + * `face_id', with the exception of nodes with a non-null reference + * count. + * + * Such nodes are however modified internally so as to never appear + * in later lookups with the same `face_id' value, and to be immediately + * destroyed when released by all their users. + * + */ + FT_EXPORT( void ) + FTC_Manager_RemoveFaceID( FTC_Manager manager, + FTC_FaceID face_id ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + /************************************************************************* + * + * @type: + * FTC_CMapCache + * + * @description: + * An opaque handle used to model a charmap cache. This cache is to + * hold character codes -> glyph indices mappings. + * + */ + typedef struct FTC_CMapCacheRec_* FTC_CMapCache; + + + /************************************************************************* + * + * @function: + * FTC_CMapCache_New + * + * @description: + * Create a new charmap cache. + * + * @input: + * manager :: + * A handle to the cache manager. + * + * @output: + * acache :: + * A new cache handle. NULL in case of error. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * Like all other caches, this one will be destroyed with the cache + * manager. + * + */ + FT_EXPORT( FT_Error ) + FTC_CMapCache_New( FTC_Manager manager, + FTC_CMapCache *acache ); + + + /************************************************************************ + * + * @function: + * FTC_CMapCache_Lookup + * + * @description: + * Translate a character code into a glyph index, using the charmap + * cache. + * + * @input: + * cache :: + * A charmap cache handle. + * + * face_id :: + * The source face ID. + * + * cmap_index :: + * The index of the charmap in the source face. + * + * char_code :: + * The character code (in the corresponding charmap). + * + * @return: + * Glyph index. 0 means `no glyph'. + * + */ + FT_EXPORT( FT_UInt ) + FTC_CMapCache_Lookup( FTC_CMapCache cache, + FTC_FaceID face_id, + FT_Int cmap_index, + FT_UInt32 char_code ); + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* cache_subsystem */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** IMAGE CACHE OBJECT *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /************************************************************************* + * + * @struct: + * FTC_ImageTypeRec + * + * @description: + * A structure used to model the type of images in a glyph cache. + * + * @fields: + * face_id :: + * The face ID. + * + * width :: + * The width in pixels. + * + * height :: + * The height in pixels. + * + * flags :: + * The load flags, as in @FT_Load_Glyph. + * + */ + typedef struct FTC_ImageTypeRec_ + { + FTC_FaceID face_id; + FT_Int width; + FT_Int height; + FT_Int32 flags; + + } FTC_ImageTypeRec; + + + /************************************************************************* + * + * @type: + * FTC_ImageType + * + * @description: + * A handle to an @FTC_ImageTypeRec structure. + * + */ + typedef struct FTC_ImageTypeRec_* FTC_ImageType; + + + /* */ + + +#define FTC_IMAGE_TYPE_COMPARE( d1, d2 ) \ + ( (d1)->face_id == (d2)->face_id && \ + (d1)->width == (d2)->width && \ + (d1)->flags == (d2)->flags ) + +#define FTC_IMAGE_TYPE_HASH( d ) \ + (FT_UFast)( FTC_FACE_ID_HASH( (d)->face_id ) ^ \ + ( (d)->width << 8 ) ^ (d)->height ^ \ + ( (d)->flags << 4 ) ) + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_ImageCache */ + /* */ + /* <Description> */ + /* A handle to an glyph image cache object. They are designed to */ + /* hold many distinct glyph images while not exceeding a certain */ + /* memory threshold. */ + /* */ + typedef struct FTC_ImageCacheRec_* FTC_ImageCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_New */ + /* */ + /* <Description> */ + /* Creates a new glyph image cache. */ + /* */ + /* <Input> */ + /* manager :: The parent manager for the image cache. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new glyph image cache object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_New( FTC_Manager manager, + FTC_ImageCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_Lookup */ + /* */ + /* <Description> */ + /* Retrieves a given glyph image from a glyph image cache. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* type :: A pointer to a glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0 in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_Lookup( FTC_ImageCache cache, + FTC_ImageType type, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_ImageCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_ImageCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source glyph image cache. */ + /* */ + /* scaler :: A pointer to a scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index to retrieve. */ + /* */ + /* <Output> */ + /* aglyph :: The corresponding @FT_Glyph object. 0 in case of */ + /* failure. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The returned glyph is owned and managed by the glyph image cache. */ + /* Never try to transform or discard it manually! You can however */ + /* create a copy with @FT_Glyph_Copy and modify the new one. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the glyph image, after increasing its reference */ + /* count. This ensures that the node (as well as the @FT_Glyph) will */ + /* always be kept in the cache until you call @FTC_Node_Unref to */ + /* `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the @FT_Glyph could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_ImageCache_LookupScaler( FTC_ImageCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FT_Glyph *aglyph, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBit */ + /* */ + /* <Description> */ + /* A handle to a small bitmap descriptor. See the @FTC_SBitRec */ + /* structure for details. */ + /* */ + typedef struct FTC_SBitRec_* FTC_SBit; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FTC_SBitRec */ + /* */ + /* <Description> */ + /* A very compact structure used to describe a small glyph bitmap. */ + /* */ + /* <Fields> */ + /* width :: The bitmap width in pixels. */ + /* */ + /* height :: The bitmap height in pixels. */ + /* */ + /* left :: The horizontal distance from the pen position to the */ + /* left bitmap border (a.k.a. `left side bearing', or */ + /* `lsb'). */ + /* */ + /* top :: The vertical distance from the pen position (on the */ + /* baseline) to the upper bitmap border (a.k.a. `top */ + /* side bearing'). The distance is positive for upwards */ + /* Y coordinates. */ + /* */ + /* format :: The format of the glyph bitmap (monochrome or gray). */ + /* */ + /* max_grays :: Maximum gray level value (in the range 1 to 255). */ + /* */ + /* pitch :: The number of bytes per bitmap line. May be positive */ + /* or negative. */ + /* */ + /* xadvance :: The horizontal advance width in pixels. */ + /* */ + /* yadvance :: The vertical advance height in pixels. */ + /* */ + /* buffer :: A pointer to the bitmap pixels. */ + /* */ + typedef struct FTC_SBitRec_ + { + FT_Byte width; + FT_Byte height; + FT_Char left; + FT_Char top; + + FT_Byte format; + FT_Byte max_grays; + FT_Short pitch; + FT_Char xadvance; + FT_Char yadvance; + + FT_Byte* buffer; + + } FTC_SBitRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FTC_SBitCache */ + /* */ + /* <Description> */ + /* A handle to a small bitmap cache. These are special cache objects */ + /* used to store small glyph bitmaps (and anti-aliased pixmaps) in a */ + /* much more efficient way than the traditional glyph image cache */ + /* implemented by @FTC_ImageCache. */ + /* */ + typedef struct FTC_SBitCacheRec_* FTC_SBitCache; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_New */ + /* */ + /* <Description> */ + /* Creates a new cache to store small glyph bitmaps. */ + /* */ + /* <Input> */ + /* manager :: A handle to the source cache manager. */ + /* */ + /* <Output> */ + /* acache :: A handle to the new sbit cache. NULL in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_New( FTC_Manager manager, + FTC_SBitCache *acache ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_Lookup */ + /* */ + /* <Description> */ + /* Looks up a given small glyph bitmap in a given sbit cache and */ + /* `lock' it to prevent its flushing from the cache until needed. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* type :: A pointer to the glyph image type descriptor. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding cache */ + /* node after incrementing its reference count (see note */ + /* below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to 0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_Lookup( FTC_SBitCache cache, + FTC_ImageType type, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FTC_SBitCache_LookupScaler */ + /* */ + /* <Description> */ + /* A variant of @FTC_SBitCache_Lookup that uses an @FTC_ScalerRec */ + /* to specify the face ID and its size. */ + /* */ + /* <Input> */ + /* cache :: A handle to the source sbit cache. */ + /* */ + /* scaler :: A pointer to the scaler descriptor. */ + /* */ + /* load_flags :: The corresponding load flags. */ + /* */ + /* gindex :: The glyph index. */ + /* */ + /* <Output> */ + /* sbit :: A handle to a small bitmap descriptor. */ + /* */ + /* anode :: Used to return the address of of the corresponding */ + /* cache node after incrementing its reference count */ + /* (see note below). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The small bitmap descriptor and its bit buffer are owned by the */ + /* cache and should never be freed by the application. They might */ + /* as well disappear from memory on the next cache lookup, so don't */ + /* treat them as persistent data. */ + /* */ + /* The descriptor's `buffer' field is set to 0 to indicate a missing */ + /* glyph bitmap. */ + /* */ + /* If `anode' is _not_ NULL, it receives the address of the cache */ + /* node containing the bitmap, after increasing its reference count. */ + /* This ensures that the node (as well as the image) will always be */ + /* kept in the cache until you call @FTC_Node_Unref to `release' it. */ + /* */ + /* If `anode' is NULL, the cache node is left unchanged, which means */ + /* that the bitmap could be flushed out of the cache on the next */ + /* call to one of the caching sub-system APIs. Don't assume that it */ + /* is persistent! */ + /* */ + FT_EXPORT( FT_Error ) + FTC_SBitCache_LookupScaler( FTC_SBitCache cache, + FTC_Scaler scaler, + FT_ULong load_flags, + FT_UInt gindex, + FTC_SBit *sbit, + FTC_Node *anode ); + + + /* */ + +#ifdef FT_CONFIG_OPTION_OLD_INTERNALS + + /*@***********************************************************************/ + /* */ + /* <Struct> */ + /* FTC_FontRec */ + /* */ + /* <Description> */ + /* A simple structure used to describe a given `font' to the cache */ + /* manager. Note that a `font' is the combination of a given face */ + /* with a given character size. */ + /* */ + /* <Fields> */ + /* face_id :: The ID of the face to use. */ + /* */ + /* pix_width :: The character width in integer pixels. */ + /* */ + /* pix_height :: The character height in integer pixels. */ + /* */ + typedef struct FTC_FontRec_ + { + FTC_FaceID face_id; + FT_UShort pix_width; + FT_UShort pix_height; + + } FTC_FontRec; + + + /* */ + + +#define FTC_FONT_COMPARE( f1, f2 ) \ + ( (f1)->face_id == (f2)->face_id && \ + (f1)->pix_width == (f2)->pix_width && \ + (f1)->pix_height == (f2)->pix_height ) + +#define FTC_FONT_HASH( f ) \ + (FT_UInt32)( FTC_FACE_ID_HASH((f)->face_id) ^ \ + ((f)->pix_width << 8) ^ \ + ((f)->pix_height) ) + + typedef FTC_FontRec* FTC_Font; + + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Face( FTC_Manager manager, + FTC_FaceID face_id, + FT_Face *aface ); + + FT_EXPORT( FT_Error ) + FTC_Manager_Lookup_Size( FTC_Manager manager, + FTC_Font font, + FT_Face *aface, + FT_Size *asize ); + +#endif /* FT_CONFIG_OPTION_OLD_INTERNALS */ + + + /* */ + +FT_END_HEADER + +#endif /* __FTCACHE_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftchapters.h b/windeps/include/freetype/ftchapters.h new file mode 100644 index 0000000000000000000000000000000000000000..bd812c8e65e6a59d1351a6e68e7cd908f2ec30bf --- /dev/null +++ b/windeps/include/freetype/ftchapters.h @@ -0,0 +1,100 @@ +/***************************************************************************/ +/* */ +/* This file defines the structure of the FreeType reference. */ +/* It is used by the python script which generates the HTML files. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* general_remarks */ +/* */ +/* <Title> */ +/* General Remarks */ +/* */ +/* <Sections> */ +/* user_allocation */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* core_api */ +/* */ +/* <Title> */ +/* Core API */ +/* */ +/* <Sections> */ +/* version */ +/* basic_types */ +/* base_interface */ +/* glyph_management */ +/* mac_specific */ +/* sizes_management */ +/* header_file_macros */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* format_specific */ +/* */ +/* <Title> */ +/* Format-Specific API */ +/* */ +/* <Sections> */ +/* multiple_masters */ +/* truetype_tables */ +/* type1_tables */ +/* sfnt_names */ +/* bdf_fonts */ +/* pfr_fonts */ +/* winfnt_fonts */ +/* font_formats */ +/* gasp_table */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* cache_subsystem */ +/* */ +/* <Title> */ +/* Cache Sub-System */ +/* */ +/* <Sections> */ +/* cache_subsystem */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* <Chapter> */ +/* support_api */ +/* */ +/* <Title> */ +/* Support API */ +/* */ +/* <Sections> */ +/* computations */ +/* list_processing */ +/* outline_processing */ +/* bitmap_handling */ +/* raster */ +/* glyph_stroker */ +/* system_interface */ +/* module_management */ +/* gzip */ +/* lzw */ +/* lcd_filtering */ +/* */ +/***************************************************************************/ diff --git a/windeps/include/freetype/fterrdef.h b/windeps/include/freetype/fterrdef.h new file mode 100644 index 0000000000000000000000000000000000000000..d7ad256bdb00f04305171eac6d656cf17b9ed61e --- /dev/null +++ b/windeps/include/freetype/fterrdef.h @@ -0,0 +1,239 @@ +/***************************************************************************/ +/* */ +/* fterrdef.h */ +/* */ +/* FreeType error codes (specification). */ +/* */ +/* Copyright 2002, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST OF ERROR CODES/MESSAGES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + + /* You need to define both FT_ERRORDEF_ and FT_NOERRORDEF_ before */ + /* including this file. */ + + + /* generic errors */ + + FT_NOERRORDEF_( Ok, 0x00, \ + "no error" ) + + FT_ERRORDEF_( Cannot_Open_Resource, 0x01, \ + "cannot open resource" ) + FT_ERRORDEF_( Unknown_File_Format, 0x02, \ + "unknown file format" ) + FT_ERRORDEF_( Invalid_File_Format, 0x03, \ + "broken file" ) + FT_ERRORDEF_( Invalid_Version, 0x04, \ + "invalid FreeType version" ) + FT_ERRORDEF_( Lower_Module_Version, 0x05, \ + "module version is too low" ) + FT_ERRORDEF_( Invalid_Argument, 0x06, \ + "invalid argument" ) + FT_ERRORDEF_( Unimplemented_Feature, 0x07, \ + "unimplemented feature" ) + FT_ERRORDEF_( Invalid_Table, 0x08, \ + "broken table" ) + FT_ERRORDEF_( Invalid_Offset, 0x09, \ + "broken offset within table" ) + FT_ERRORDEF_( Array_Too_Large, 0x0A, \ + "array allocation size too large" ) + + /* glyph/character errors */ + + FT_ERRORDEF_( Invalid_Glyph_Index, 0x10, \ + "invalid glyph index" ) + FT_ERRORDEF_( Invalid_Character_Code, 0x11, \ + "invalid character code" ) + FT_ERRORDEF_( Invalid_Glyph_Format, 0x12, \ + "unsupported glyph image format" ) + FT_ERRORDEF_( Cannot_Render_Glyph, 0x13, \ + "cannot render this glyph format" ) + FT_ERRORDEF_( Invalid_Outline, 0x14, \ + "invalid outline" ) + FT_ERRORDEF_( Invalid_Composite, 0x15, \ + "invalid composite glyph" ) + FT_ERRORDEF_( Too_Many_Hints, 0x16, \ + "too many hints" ) + FT_ERRORDEF_( Invalid_Pixel_Size, 0x17, \ + "invalid pixel size" ) + + /* handle errors */ + + FT_ERRORDEF_( Invalid_Handle, 0x20, \ + "invalid object handle" ) + FT_ERRORDEF_( Invalid_Library_Handle, 0x21, \ + "invalid library handle" ) + FT_ERRORDEF_( Invalid_Driver_Handle, 0x22, \ + "invalid module handle" ) + FT_ERRORDEF_( Invalid_Face_Handle, 0x23, \ + "invalid face handle" ) + FT_ERRORDEF_( Invalid_Size_Handle, 0x24, \ + "invalid size handle" ) + FT_ERRORDEF_( Invalid_Slot_Handle, 0x25, \ + "invalid glyph slot handle" ) + FT_ERRORDEF_( Invalid_CharMap_Handle, 0x26, \ + "invalid charmap handle" ) + FT_ERRORDEF_( Invalid_Cache_Handle, 0x27, \ + "invalid cache manager handle" ) + FT_ERRORDEF_( Invalid_Stream_Handle, 0x28, \ + "invalid stream handle" ) + + /* driver errors */ + + FT_ERRORDEF_( Too_Many_Drivers, 0x30, \ + "too many modules" ) + FT_ERRORDEF_( Too_Many_Extensions, 0x31, \ + "too many extensions" ) + + /* memory errors */ + + FT_ERRORDEF_( Out_Of_Memory, 0x40, \ + "out of memory" ) + FT_ERRORDEF_( Unlisted_Object, 0x41, \ + "unlisted object" ) + + /* stream errors */ + + FT_ERRORDEF_( Cannot_Open_Stream, 0x51, \ + "cannot open stream" ) + FT_ERRORDEF_( Invalid_Stream_Seek, 0x52, \ + "invalid stream seek" ) + FT_ERRORDEF_( Invalid_Stream_Skip, 0x53, \ + "invalid stream skip" ) + FT_ERRORDEF_( Invalid_Stream_Read, 0x54, \ + "invalid stream read" ) + FT_ERRORDEF_( Invalid_Stream_Operation, 0x55, \ + "invalid stream operation" ) + FT_ERRORDEF_( Invalid_Frame_Operation, 0x56, \ + "invalid frame operation" ) + FT_ERRORDEF_( Nested_Frame_Access, 0x57, \ + "nested frame access" ) + FT_ERRORDEF_( Invalid_Frame_Read, 0x58, \ + "invalid frame read" ) + + /* raster errors */ + + FT_ERRORDEF_( Raster_Uninitialized, 0x60, \ + "raster uninitialized" ) + FT_ERRORDEF_( Raster_Corrupted, 0x61, \ + "raster corrupted" ) + FT_ERRORDEF_( Raster_Overflow, 0x62, \ + "raster overflow" ) + FT_ERRORDEF_( Raster_Negative_Height, 0x63, \ + "negative height while rastering" ) + + /* cache errors */ + + FT_ERRORDEF_( Too_Many_Caches, 0x70, \ + "too many registered caches" ) + + /* TrueType and SFNT errors */ + + FT_ERRORDEF_( Invalid_Opcode, 0x80, \ + "invalid opcode" ) + FT_ERRORDEF_( Too_Few_Arguments, 0x81, \ + "too few arguments" ) + FT_ERRORDEF_( Stack_Overflow, 0x82, \ + "stack overflow" ) + FT_ERRORDEF_( Code_Overflow, 0x83, \ + "code overflow" ) + FT_ERRORDEF_( Bad_Argument, 0x84, \ + "bad argument" ) + FT_ERRORDEF_( Divide_By_Zero, 0x85, \ + "division by zero" ) + FT_ERRORDEF_( Invalid_Reference, 0x86, \ + "invalid reference" ) + FT_ERRORDEF_( Debug_OpCode, 0x87, \ + "found debug opcode" ) + FT_ERRORDEF_( ENDF_In_Exec_Stream, 0x88, \ + "found ENDF opcode in execution stream" ) + FT_ERRORDEF_( Nested_DEFS, 0x89, \ + "nested DEFS" ) + FT_ERRORDEF_( Invalid_CodeRange, 0x8A, \ + "invalid code range" ) + FT_ERRORDEF_( Execution_Too_Long, 0x8B, \ + "execution context too long" ) + FT_ERRORDEF_( Too_Many_Function_Defs, 0x8C, \ + "too many function definitions" ) + FT_ERRORDEF_( Too_Many_Instruction_Defs, 0x8D, \ + "too many instruction definitions" ) + FT_ERRORDEF_( Table_Missing, 0x8E, \ + "SFNT font table missing" ) + FT_ERRORDEF_( Horiz_Header_Missing, 0x8F, \ + "horizontal header (hhea) table missing" ) + FT_ERRORDEF_( Locations_Missing, 0x90, \ + "locations (loca) table missing" ) + FT_ERRORDEF_( Name_Table_Missing, 0x91, \ + "name table missing" ) + FT_ERRORDEF_( CMap_Table_Missing, 0x92, \ + "character map (cmap) table missing" ) + FT_ERRORDEF_( Hmtx_Table_Missing, 0x93, \ + "horizontal metrics (hmtx) table missing" ) + FT_ERRORDEF_( Post_Table_Missing, 0x94, \ + "PostScript (post) table missing" ) + FT_ERRORDEF_( Invalid_Horiz_Metrics, 0x95, \ + "invalid horizontal metrics" ) + FT_ERRORDEF_( Invalid_CharMap_Format, 0x96, \ + "invalid character map (cmap) format" ) + FT_ERRORDEF_( Invalid_PPem, 0x97, \ + "invalid ppem value" ) + FT_ERRORDEF_( Invalid_Vert_Metrics, 0x98, \ + "invalid vertical metrics" ) + FT_ERRORDEF_( Could_Not_Find_Context, 0x99, \ + "could not find context" ) + FT_ERRORDEF_( Invalid_Post_Table_Format, 0x9A, \ + "invalid PostScript (post) table format" ) + FT_ERRORDEF_( Invalid_Post_Table, 0x9B, \ + "invalid PostScript (post) table" ) + + /* CFF, CID, and Type 1 errors */ + + FT_ERRORDEF_( Syntax_Error, 0xA0, \ + "opcode syntax error" ) + FT_ERRORDEF_( Stack_Underflow, 0xA1, \ + "argument stack underflow" ) + FT_ERRORDEF_( Ignore, 0xA2, \ + "ignore" ) + + /* BDF errors */ + + FT_ERRORDEF_( Missing_Startfont_Field, 0xB0, \ + "`STARTFONT' field missing" ) + FT_ERRORDEF_( Missing_Font_Field, 0xB1, \ + "`FONT' field missing" ) + FT_ERRORDEF_( Missing_Size_Field, 0xB2, \ + "`SIZE' field missing" ) + FT_ERRORDEF_( Missing_Chars_Field, 0xB3, \ + "`CHARS' field missing" ) + FT_ERRORDEF_( Missing_Startchar_Field, 0xB4, \ + "`STARTCHAR' field missing" ) + FT_ERRORDEF_( Missing_Encoding_Field, 0xB5, \ + "`ENCODING' field missing" ) + FT_ERRORDEF_( Missing_Bbx_Field, 0xB6, \ + "`BBX' field missing" ) + FT_ERRORDEF_( Bbx_Too_Big, 0xB7, \ + "`BBX' too big" ) + FT_ERRORDEF_( Corrupted_Font_Header, 0xB8, \ + "Font header corrupted or missing fields" ) + FT_ERRORDEF_( Corrupted_Font_Glyphs, 0xB9, \ + "Font glyphs corrupted or missing fields" ) + + +/* END */ diff --git a/windeps/include/freetype/fterrors.h b/windeps/include/freetype/fterrors.h new file mode 100644 index 0000000000000000000000000000000000000000..6600dadd0df5cb6e0795398dde973bba31348902 --- /dev/null +++ b/windeps/include/freetype/fterrors.h @@ -0,0 +1,206 @@ +/***************************************************************************/ +/* */ +/* fterrors.h */ +/* */ +/* FreeType error code handling (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This special header file is used to define the handling of FT2 */ + /* enumeration constants. It can also be used to generate error message */ + /* strings with a small macro trick explained below. */ + /* */ + /* I - Error Formats */ + /* ----------------- */ + /* */ + /* The configuration macro FT_CONFIG_OPTION_USE_MODULE_ERRORS can be */ + /* defined in ftoption.h in order to make the higher byte indicate */ + /* the module where the error has happened (this is not compatible */ + /* with standard builds of FreeType 2). You can then use the macro */ + /* FT_ERROR_BASE macro to extract the generic error code from an */ + /* FT_Error value. */ + /* */ + /* */ + /* II - Error Message strings */ + /* -------------------------- */ + /* */ + /* The error definitions below are made through special macros that */ + /* allow client applications to build a table of error message strings */ + /* if they need it. The strings are not included in a normal build of */ + /* FreeType 2 to save space (most client applications do not use */ + /* them). */ + /* */ + /* To do so, you have to define the following macros before including */ + /* this file: */ + /* */ + /* FT_ERROR_START_LIST :: */ + /* This macro is called before anything else to define the start of */ + /* the error list. It is followed by several FT_ERROR_DEF calls */ + /* (see below). */ + /* */ + /* FT_ERROR_DEF( e, v, s ) :: */ + /* This macro is called to define one single error. */ + /* `e' is the error code identifier (e.g. FT_Err_Invalid_Argument). */ + /* `v' is the error numerical value. */ + /* `s' is the corresponding error string. */ + /* */ + /* FT_ERROR_END_LIST :: */ + /* This macro ends the list. */ + /* */ + /* Additionally, you have to undefine __FTERRORS_H__ before #including */ + /* this file. */ + /* */ + /* Here is a simple example: */ + /* */ + /* { */ + /* #undef __FTERRORS_H__ */ + /* #define FT_ERRORDEF( e, v, s ) { e, s }, */ + /* #define FT_ERROR_START_LIST { */ + /* #define FT_ERROR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int err_code; */ + /* const char* err_msg; */ + /* } ft_errors[] = */ + /* */ + /* #include FT_ERRORS_H */ + /* } */ + /* */ + /*************************************************************************/ + + +#ifndef __FTERRORS_H__ +#define __FTERRORS_H__ + + + /* include module base error codes */ +#include FT_MODULE_ERRORS_H + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#undef FT_ERR_XCAT +#undef FT_ERR_CAT + +#define FT_ERR_XCAT( x, y ) x ## y +#define FT_ERR_CAT( x, y ) FT_ERR_XCAT( x, y ) + + + /* FT_ERR_PREFIX is used as a prefix for error identifiers. */ + /* By default, we use `FT_Err_'. */ + /* */ +#ifndef FT_ERR_PREFIX +#define FT_ERR_PREFIX FT_Err_ +#endif + + + /* FT_ERR_BASE is used as the base for module-specific errors. */ + /* */ +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS + +#ifndef FT_ERR_BASE +#define FT_ERR_BASE FT_Mod_Err_Base +#endif + +#else + +#undef FT_ERR_BASE +#define FT_ERR_BASE 0 + +#endif /* FT_CONFIG_OPTION_USE_MODULE_ERRORS */ + + + /* If FT_ERRORDEF is not defined, we need to define a simple */ + /* enumeration type. */ + /* */ +#ifndef FT_ERRORDEF + +#define FT_ERRORDEF( e, v, s ) e = v, +#define FT_ERROR_START_LIST enum { +#define FT_ERROR_END_LIST FT_ERR_CAT( FT_ERR_PREFIX, Max ) }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_ERRORDEF */ + + + /* this macro is used to define an error */ +#define FT_ERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v + FT_ERR_BASE, s ) + + /* this is only used for <module>_Err_Ok, which must be 0! */ +#define FT_NOERRORDEF_( e, v, s ) \ + FT_ERRORDEF( FT_ERR_CAT( FT_ERR_PREFIX, e ), v, s ) + + +#ifdef FT_ERROR_START_LIST + FT_ERROR_START_LIST +#endif + + + /* now include the error codes */ +#include FT_ERROR_DEFINITIONS_H + + +#ifdef FT_ERROR_END_LIST + FT_ERROR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SIMPLE CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_ERROR_START_LIST +#undef FT_ERROR_END_LIST + +#undef FT_ERRORDEF +#undef FT_ERRORDEF_ +#undef FT_NOERRORDEF_ + +#undef FT_NEED_EXTERN_C +#undef FT_ERR_CONCAT +#undef FT_ERR_BASE + + /* FT_KEEP_ERR_PREFIX is needed for ftvalid.h */ +#ifndef FT_KEEP_ERR_PREFIX +#undef FT_ERR_PREFIX +#endif + +#endif /* __FTERRORS_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftgasp.h b/windeps/include/freetype/ftgasp.h new file mode 100644 index 0000000000000000000000000000000000000000..97cd33014576d0c3ee05b6e02c2612ef50dab34e --- /dev/null +++ b/windeps/include/freetype/ftgasp.h @@ -0,0 +1,113 @@ +/***************************************************************************/ +/* */ +/* ftgasp.h */ +/* */ +/* Access of TrueType's `gasp' table (specification). */ +/* */ +/* Copyright 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef _FT_GASP_H_ +#define _FT_GASP_H_ + +#include <ft2build.h> +#include FT_FREETYPE_H + + /*************************************************************************** + * + * @section: + * gasp_table + * + * @title: + * Gasp Table + * + * @abstract: + * Retrieving TrueType `gasp' table entries + * + * @description: + * The function @FT_Get_Gasp can be used to query a TrueType or OpenType + * font for specific entries in their `gasp' table, if any. This is + * mainly useful when implementing native TrueType hinting with the + * bytecode interpreter to duplicate the Windows text rendering results. + */ + + /************************************************************************* + * + * @enum: + * FT_GASP_XXX + * + * @description: + * A list of values and/or bit-flags returned by the @FT_Get_Gasp + * function. + * + * @values: + * FT_GASP_NO_TABLE :: + * This special value means that there is no GASP table in this face. + * It is up to the client to decide what to do. + * + * FT_GASP_DO_GRIDFIT :: + * Grid-fitting and hinting should be performed at the specified ppem. + * This *really* means TrueType bytecode interpretation. + * + * FT_GASP_DO_GRAY :: + * Anti-aliased rendering should be performed at the specified ppem. + * + * FT_GASP_SYMMETRIC_SMOOTHING :: + * Smoothing along multiple axes must be used with ClearType. + * + * FT_GASP_SYMMETRIC_GRIDFIT :: + * Grid-fitting must be used with ClearType's symmetric smoothing. + * + * @note: + * `ClearType' is Microsoft's implementation of LCD rendering, partly + * protected by patents. + * + * @since: + * 2.3.0 + */ +#define FT_GASP_NO_TABLE -1 +#define FT_GASP_DO_GRIDFIT 0x01 +#define FT_GASP_DO_GRAY 0x02 +#define FT_GASP_SYMMETRIC_SMOOTHING 0x08 +#define FT_GASP_SYMMETRIC_GRIDFIT 0x10 + + + /************************************************************************* + * + * @func: + * FT_Get_Gasp + * + * @description: + * Read the `gasp' table from a TrueType or OpenType font file and + * return the entry corresponding to a given character pixel size. + * + * @input: + * face :: The source face handle. + * ppem :: The vertical character pixel size. + * + * @return: + * Bit flags (see @FT_GASP_XXX), or @FT_GASP_NO_TABLE is there is no + * `gasp' table in the face. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Int ) + FT_Get_Gasp( FT_Face face, + FT_UInt ppem ); + +/* */ + +#endif /* _FT_GASP_H_ */ + + +/* END */ diff --git a/windeps/include/freetype/ftglyph.h b/windeps/include/freetype/ftglyph.h new file mode 100644 index 0000000000000000000000000000000000000000..08058dadd1336099aaae3a7c96c2817651564594 --- /dev/null +++ b/windeps/include/freetype/ftglyph.h @@ -0,0 +1,575 @@ +/***************************************************************************/ +/* */ +/* ftglyph.h */ +/* */ +/* FreeType convenience functions to handle glyphs (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file contains the definition of several convenience functions */ + /* that can be used by client applications to easily retrieve glyph */ + /* bitmaps and outlines from a given face. */ + /* */ + /* These functions should be optional if you are writing a font server */ + /* or text layout engine on top of FreeType. However, they are pretty */ + /* handy for many other simple uses of the library. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTGLYPH_H__ +#define __FTGLYPH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* glyph_management */ + /* */ + /* <Title> */ + /* Glyph Management */ + /* */ + /* <Abstract> */ + /* Generic interface to manage individual glyph data. */ + /* */ + /* <Description> */ + /* This section contains definitions used to manage glyph data */ + /* through generic FT_Glyph objects. Each of them can contain a */ + /* bitmap, a vector outline, or even images in other formats. */ + /* */ + /*************************************************************************/ + + + /* forward declaration to a private type */ + typedef struct FT_Glyph_Class_ FT_Glyph_Class; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Glyph */ + /* */ + /* <Description> */ + /* Handle to an object used to model generic glyph images. It is a */ + /* pointer to the @FT_GlyphRec structure and can contain a glyph */ + /* bitmap or pointer. */ + /* */ + /* <Note> */ + /* Glyph objects are not owned by the library. You must thus release */ + /* them manually (through @FT_Done_Glyph) _before_ calling */ + /* @FT_Done_FreeType. */ + /* */ + typedef struct FT_GlyphRec_* FT_Glyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_GlyphRec */ + /* */ + /* <Description> */ + /* The root glyph structure contains a given glyph image plus its */ + /* advance width in 16.16 fixed float format. */ + /* */ + /* <Fields> */ + /* library :: A handle to the FreeType library object. */ + /* */ + /* clazz :: A pointer to the glyph's class. Private. */ + /* */ + /* format :: The format of the glyph's image. */ + /* */ + /* advance :: A 16.16 vector that gives the glyph's advance width. */ + /* */ + typedef struct FT_GlyphRec_ + { + FT_Library library; + const FT_Glyph_Class* clazz; + FT_Glyph_Format format; + FT_Vector advance; + + } FT_GlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_BitmapGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model a bitmap glyph image. This is */ + /* a sub-class of @FT_Glyph, and a pointer to @FT_BitmapGlyphRec. */ + /* */ + typedef struct FT_BitmapGlyphRec_* FT_BitmapGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BitmapGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for bitmap glyph images. This really is a */ + /* `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* left :: The left-side bearing, i.e., the horizontal distance */ + /* from the current pen position to the left border of the */ + /* glyph bitmap. */ + /* */ + /* top :: The top-side bearing, i.e., the vertical distance from */ + /* the current pen position to the top border of the glyph */ + /* bitmap. This distance is positive for upwards-y! */ + /* */ + /* bitmap :: A descriptor for the bitmap. */ + /* */ + /* <Note> */ + /* You can typecast an @FT_Glyph to @FT_BitmapGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_BITMAP'. This lets you access */ + /* the bitmap's contents easily. */ + /* */ + /* The corresponding pixel buffer is always owned by @FT_BitmapGlyph */ + /* and is thus created and destroyed with it. */ + /* */ + typedef struct FT_BitmapGlyphRec_ + { + FT_GlyphRec root; + FT_Int left; + FT_Int top; + FT_Bitmap bitmap; + + } FT_BitmapGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_OutlineGlyph */ + /* */ + /* <Description> */ + /* A handle to an object used to model an outline glyph image. This */ + /* is a sub-class of @FT_Glyph, and a pointer to @FT_OutlineGlyphRec. */ + /* */ + typedef struct FT_OutlineGlyphRec_* FT_OutlineGlyph; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_OutlineGlyphRec */ + /* */ + /* <Description> */ + /* A structure used for outline (vectorial) glyph images. This */ + /* really is a `sub-class' of @FT_GlyphRec. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Glyph fields. */ + /* */ + /* outline :: A descriptor for the outline. */ + /* */ + /* <Note> */ + /* You can typecast a @FT_Glyph to @FT_OutlineGlyph if you have */ + /* `glyph->format == FT_GLYPH_FORMAT_OUTLINE'. This lets you access */ + /* the outline's content easily. */ + /* */ + /* As the outline is extracted from a glyph slot, its coordinates are */ + /* expressed normally in 26.6 pixels, unless the flag */ + /* @FT_LOAD_NO_SCALE was used in @FT_Load_Glyph() or @FT_Load_Char(). */ + /* */ + /* The outline's tables are always owned by the object and are */ + /* destroyed with it. */ + /* */ + typedef struct FT_OutlineGlyphRec_ + { + FT_GlyphRec root; + FT_Outline outline; + + } FT_OutlineGlyphRec; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Glyph */ + /* */ + /* <Description> */ + /* A function used to extract a glyph image from a slot. */ + /* */ + /* <Input> */ + /* slot :: A handle to the source glyph slot. */ + /* */ + /* <Output> */ + /* aglyph :: A handle to the glyph object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Glyph( FT_GlyphSlot slot, + FT_Glyph *aglyph ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Copy */ + /* */ + /* <Description> */ + /* A function used to copy a glyph image. Note that the created */ + /* @FT_Glyph object must be released with @FT_Done_Glyph. */ + /* */ + /* <Input> */ + /* source :: A handle to the source glyph object. */ + /* */ + /* <Output> */ + /* target :: A handle to the target glyph object. 0 in case of */ + /* error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Copy( FT_Glyph source, + FT_Glyph *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Transform */ + /* */ + /* <Description> */ + /* Transforms a glyph image if its format is scalable. */ + /* */ + /* <InOut> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to a 2x2 matrix to apply. */ + /* */ + /* delta :: A pointer to a 2d vector to apply. Coordinates are */ + /* expressed in 1/64th of a pixel. */ + /* */ + /* <Return> */ + /* FreeType error code (if not 0, the glyph format is not scalable). */ + /* */ + /* <Note> */ + /* The 2x2 transformation matrix is also applied to the glyph's */ + /* advance vector. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_Transform( FT_Glyph glyph, + FT_Matrix* matrix, + FT_Vector* delta ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_BBox_Mode */ + /* */ + /* <Description> */ + /* The mode how the values of @FT_Glyph_Get_CBox are returned. */ + /* */ + /* <Values> */ + /* FT_GLYPH_BBOX_UNSCALED :: */ + /* Return unscaled font units. */ + /* */ + /* FT_GLYPH_BBOX_SUBPIXELS :: */ + /* Return unfitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_GRIDFIT :: */ + /* Return grid-fitted 26.6 coordinates. */ + /* */ + /* FT_GLYPH_BBOX_TRUNCATE :: */ + /* Return coordinates in integer pixels. */ + /* */ + /* FT_GLYPH_BBOX_PIXELS :: */ + /* Return grid-fitted pixel coordinates. */ + /* */ + typedef enum FT_Glyph_BBox_Mode_ + { + FT_GLYPH_BBOX_UNSCALED = 0, + FT_GLYPH_BBOX_SUBPIXELS = 0, + FT_GLYPH_BBOX_GRIDFIT = 1, + FT_GLYPH_BBOX_TRUNCATE = 2, + FT_GLYPH_BBOX_PIXELS = 3 + + } FT_Glyph_BBox_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_bbox_xxx */ + /* */ + /* <Description> */ + /* These constants are deprecated. Use the corresponding */ + /* @FT_Glyph_BBox_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_bbox_unscaled :: See @FT_GLYPH_BBOX_UNSCALED. */ + /* ft_glyph_bbox_subpixels :: See @FT_GLYPH_BBOX_SUBPIXELS. */ + /* ft_glyph_bbox_gridfit :: See @FT_GLYPH_BBOX_GRIDFIT. */ + /* ft_glyph_bbox_truncate :: See @FT_GLYPH_BBOX_TRUNCATE. */ + /* ft_glyph_bbox_pixels :: See @FT_GLYPH_BBOX_PIXELS. */ + /* */ +#define ft_glyph_bbox_unscaled FT_GLYPH_BBOX_UNSCALED +#define ft_glyph_bbox_subpixels FT_GLYPH_BBOX_SUBPIXELS +#define ft_glyph_bbox_gridfit FT_GLYPH_BBOX_GRIDFIT +#define ft_glyph_bbox_truncate FT_GLYPH_BBOX_TRUNCATE +#define ft_glyph_bbox_pixels FT_GLYPH_BBOX_PIXELS + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_Get_CBox */ + /* */ + /* <Description> */ + /* Return a glyph's `control box'. The control box encloses all the */ + /* outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the source glyph object. */ + /* */ + /* mode :: The mode which indicates how to interpret the returned */ + /* bounding box values. */ + /* */ + /* <Output> */ + /* acbox :: The glyph coordinate bounding box. Coordinates are */ + /* expressed in 1/64th of pixels if it is grid-fitted. */ + /* */ + /* <Note> */ + /* Coordinates are relative to the glyph origin, using the Y-upwards */ + /* convention. */ + /* */ + /* If the glyph has been loaded with @FT_LOAD_NO_SCALE, `bbox_mode' */ + /* must be set to @FT_GLYPH_BBOX_UNSCALED to get unscaled font */ + /* units in 26.6 pixel format. The value @FT_GLYPH_BBOX_SUBPIXELS */ + /* is another name for this constant. */ + /* */ + /* Note that the maximum coordinates are exclusive, which means that */ + /* one can compute the width and height of the glyph image (be it in */ + /* integer or 26.6 pixels) as: */ + /* */ + /* { */ + /* width = bbox.xMax - bbox.xMin; */ + /* height = bbox.yMax - bbox.yMin; */ + /* } */ + /* */ + /* Note also that for 26.6 coordinates, if `bbox_mode' is set to */ + /* @FT_GLYPH_BBOX_GRIDFIT, the coordinates will also be grid-fitted, */ + /* which corresponds to: */ + /* */ + /* { */ + /* bbox.xMin = FLOOR(bbox.xMin); */ + /* bbox.yMin = FLOOR(bbox.yMin); */ + /* bbox.xMax = CEILING(bbox.xMax); */ + /* bbox.yMax = CEILING(bbox.yMax); */ + /* } */ + /* */ + /* To get the bbox in pixel coordinates, set `bbox_mode' to */ + /* @FT_GLYPH_BBOX_TRUNCATE. */ + /* */ + /* To get the bbox in grid-fitted pixel coordinates, set `bbox_mode' */ + /* to @FT_GLYPH_BBOX_PIXELS. */ + /* */ + FT_EXPORT( void ) + FT_Glyph_Get_CBox( FT_Glyph glyph, + FT_UInt bbox_mode, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Glyph_To_Bitmap */ + /* */ + /* <Description> */ + /* Converts a given glyph object to a bitmap glyph object. */ + /* */ + /* <InOut> */ + /* the_glyph :: A pointer to a handle to the target glyph. */ + /* */ + /* <Input> */ + /* render_mode :: An enumeration that describe how the data is */ + /* rendered. */ + /* */ + /* origin :: A pointer to a vector used to translate the glyph */ + /* image before rendering. Can be 0 (if no */ + /* translation). The origin is expressed in */ + /* 26.6 pixels. */ + /* */ + /* destroy :: A boolean that indicates that the original glyph */ + /* image should be destroyed by this function. It is */ + /* never destroyed in case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The glyph image is translated with the `origin' vector before */ + /* rendering. */ + /* */ + /* The first parameter is a pointer to an @FT_Glyph handle, that will */ + /* be replaced by this function. Typically, you would use (omitting */ + /* error handling): */ + /* */ + /* */ + /* { */ + /* FT_Glyph glyph; */ + /* FT_BitmapGlyph glyph_bitmap; */ + /* */ + /* */ + /* // load glyph */ + /* error = FT_Load_Char( face, glyph_index, FT_LOAD_DEFAUT ); */ + /* */ + /* // extract glyph image */ + /* error = FT_Get_Glyph( face->glyph, &glyph ); */ + /* */ + /* // convert to a bitmap (default render mode + destroy old) */ + /* if ( glyph->format != FT_GLYPH_FORMAT_BITMAP ) */ + /* { */ + /* error = FT_Glyph_To_Bitmap( &glyph, FT_RENDER_MODE_DEFAULT, */ + /* 0, 1 ); */ + /* if ( error ) // glyph unchanged */ + /* ... */ + /* } */ + /* */ + /* // access bitmap content by typecasting */ + /* glyph_bitmap = (FT_BitmapGlyph)glyph; */ + /* */ + /* // do funny stuff with it, like blitting/drawing */ + /* ... */ + /* */ + /* // discard glyph image (bitmap or not) */ + /* FT_Done_Glyph( glyph ); */ + /* } */ + /* */ + /* */ + /* This function does nothing if the glyph format isn't scalable. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Glyph_To_Bitmap( FT_Glyph* the_glyph, + FT_Render_Mode render_mode, + FT_Vector* origin, + FT_Bool destroy ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Glyph */ + /* */ + /* <Description> */ + /* Destroys a given glyph. */ + /* */ + /* <Input> */ + /* glyph :: A handle to the target glyph object. */ + /* */ + FT_EXPORT( void ) + FT_Done_Glyph( FT_Glyph glyph ); + + /* */ + + + /* other helpful functions */ + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Multiply */ + /* */ + /* <Description> */ + /* Performs the matrix operation `b = a*b'. */ + /* */ + /* <Input> */ + /* a :: A pointer to matrix `a'. */ + /* */ + /* <InOut> */ + /* b :: A pointer to matrix `b'. */ + /* */ + /* <Note> */ + /* The result is undefined if either `a' or `b' is zero. */ + /* */ + FT_EXPORT( void ) + FT_Matrix_Multiply( const FT_Matrix* a, + FT_Matrix* b ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Matrix_Invert */ + /* */ + /* <Description> */ + /* Inverts a 2x2 matrix. Returns an error if it can't be inverted. */ + /* */ + /* <InOut> */ + /* matrix :: A pointer to the target matrix. Remains untouched in */ + /* case of error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Matrix_Invert( FT_Matrix* matrix ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGLYPH_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftgxval.h b/windeps/include/freetype/ftgxval.h new file mode 100644 index 0000000000000000000000000000000000000000..c7ea861a0daee728750cdf1a8af2c89ef9e9b192 --- /dev/null +++ b/windeps/include/freetype/ftgxval.h @@ -0,0 +1,358 @@ +/***************************************************************************/ +/* */ +/* ftgxval.h */ +/* */ +/* FreeType API for validating TrueTypeGX/AAT tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006 by */ +/* Masatake YAMATO, Redhat K.K, */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + +/***************************************************************************/ +/* */ +/* gxvalid is derived from both gxlayout module and otvalid module. */ +/* Development of gxlayout is supported by the Information-technology */ +/* Promotion Agency(IPA), Japan. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGXVAL_H__ +#define __FTGXVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gx_validation */ + /* */ + /* <Title> */ + /* TrueTypeGX/AAT Validation */ + /* */ + /* <Abstract> */ + /* An API to validate TrueTypeGX/AAT tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some TrueTypeGX tables (feat, mort, morx, bsln, just, kern, opbd, */ + /* trak, prop, lcar). */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* */ + /* Warning: Use FT_VALIDATE_XXX to validate a table. */ + /* Following definitions are for gxvalid developers. */ + /* */ + /* */ + /*************************************************************************/ + +#define FT_VALIDATE_feat_INDEX 0 +#define FT_VALIDATE_mort_INDEX 1 +#define FT_VALIDATE_morx_INDEX 2 +#define FT_VALIDATE_bsln_INDEX 3 +#define FT_VALIDATE_just_INDEX 4 +#define FT_VALIDATE_kern_INDEX 5 +#define FT_VALIDATE_opbd_INDEX 6 +#define FT_VALIDATE_trak_INDEX 7 +#define FT_VALIDATE_prop_INDEX 8 +#define FT_VALIDATE_lcar_INDEX 9 +#define FT_VALIDATE_GX_LAST_INDEX FT_VALIDATE_lcar_INDEX + + + /************************************************************************* + * + * @macro: + * FT_VALIDATE_GX_LENGTH + * + * @description: + * The number of tables checked in this module. Use it as a parameter + * for the `table-length' argument of function @FT_TrueTypeGX_Validate. + */ +#define FT_VALIDATE_GX_LENGTH (FT_VALIDATE_GX_LAST_INDEX + 1) + + /* */ + + /* Up to 0x1000 is used by otvalid. + Ox2xxx is reserved for feature OT extension. */ +#define FT_VALIDATE_GX_START 0x4000 +#define FT_VALIDATE_GX_BITFIELD( tag ) \ + ( FT_VALIDATE_GX_START << FT_VALIDATE_##tag##_INDEX ) + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_GXXXX + * + * @description: + * A list of bit-field constants used with @FT_TrueTypeGX_Validate to + * indicate which TrueTypeGX/AAT Type tables should be validated. + * + * @values: + * FT_VALIDATE_feat :: + * Validate `feat' table. + * + * FT_VALIDATE_mort :: + * Validate `mort' table. + * + * FT_VALIDATE_morx :: + * Validate `morx' table. + * + * FT_VALIDATE_bsln :: + * Validate `bsln' table. + * + * FT_VALIDATE_just :: + * Validate `just' table. + * + * FT_VALIDATE_kern :: + * Validate `kern' table. + * + * FT_VALIDATE_opbd :: + * Validate `opbd' table. + * + * FT_VALIDATE_trak :: + * Validate `trak' table. + * + * FT_VALIDATE_prop :: + * Validate `prop' table. + * + * FT_VALIDATE_lcar :: + * Validate `lcar' table. + * + * FT_VALIDATE_GX :: + * Validate all TrueTypeGX tables (feat, mort, morx, bsln, just, kern, + * opbd, trak, prop and lcar). + * + */ + +#define FT_VALIDATE_feat FT_VALIDATE_GX_BITFIELD( feat ) +#define FT_VALIDATE_mort FT_VALIDATE_GX_BITFIELD( mort ) +#define FT_VALIDATE_morx FT_VALIDATE_GX_BITFIELD( morx ) +#define FT_VALIDATE_bsln FT_VALIDATE_GX_BITFIELD( bsln ) +#define FT_VALIDATE_just FT_VALIDATE_GX_BITFIELD( just ) +#define FT_VALIDATE_kern FT_VALIDATE_GX_BITFIELD( kern ) +#define FT_VALIDATE_opbd FT_VALIDATE_GX_BITFIELD( opbd ) +#define FT_VALIDATE_trak FT_VALIDATE_GX_BITFIELD( trak ) +#define FT_VALIDATE_prop FT_VALIDATE_GX_BITFIELD( prop ) +#define FT_VALIDATE_lcar FT_VALIDATE_GX_BITFIELD( lcar ) + +#define FT_VALIDATE_GX ( FT_VALIDATE_feat | \ + FT_VALIDATE_mort | \ + FT_VALIDATE_morx | \ + FT_VALIDATE_bsln | \ + FT_VALIDATE_just | \ + FT_VALIDATE_kern | \ + FT_VALIDATE_opbd | \ + FT_VALIDATE_trak | \ + FT_VALIDATE_prop | \ + FT_VALIDATE_lcar ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Validate + * + * @description: + * Validate various TrueTypeGX tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_GXXXX for possible values. + * + * table_length :: + * The size of the `tables' array. Normally, @FT_VALIDATE_GX_LENGTH + * should be passed. + * + * @output: + * tables :: + * The array where all validated sfnt tables are stored. + * The array itself must be allocated by a client. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function only works with TrueTypeGX fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the buffers pointed to by + * each `tables' element, by calling @FT_TrueTypeGX_Free. A NULL value + * indicates that the table either doesn't exist in the font, the + * application hasn't asked for validation, or the validator doesn't have + * the ability to validate the sfnt table. + */ + FT_EXPORT( FT_Error ) + FT_TrueTypeGX_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes tables[FT_VALIDATE_GX_LENGTH], + FT_UInt table_length ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_TrueTypeGX_Free + * + * @description: + * Free the buffer allocated by TrueTypeGX validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer allocated by + * @FT_TrueTypeGX_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_TrueTypeGX_Validate only. + */ + FT_EXPORT( void ) + FT_TrueTypeGX_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_CKERNXXX + * + * @description: + * A list of bit-field constants used with @FT_ClassicKern_Validate + * to indicate the classic kern dialect or dialects. If the selected + * type doesn't fit, @FT_ClassicKern_Validate regards the table as + * invalid. + * + * @values: + * FT_VALIDATE_MS :: + * Handle the `kern' table as a classic Microsoft kern table. + * + * FT_VALIDATE_APPLE :: + * Handle the `kern' table as a classic Apple kern table. + * + * FT_VALIDATE_CKERN :: + * Handle the `kern' as either classic Apple or Microsoft kern table. + */ +#define FT_VALIDATE_MS ( FT_VALIDATE_GX_START << 0 ) +#define FT_VALIDATE_APPLE ( FT_VALIDATE_GX_START << 1 ) + +#define FT_VALIDATE_CKERN ( FT_VALIDATE_MS | FT_VALIDATE_APPLE ) + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Validate + * + * @description: + * Validate classic (16bit format) kern table to assure that the offsets + * and indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without error + * checking (which can be quite time consuming). + * + * The `kern' table validator in @FT_TrueTypeGX_Validate deals with both + * the new 32bit format and the classic 16bit format, while + * FT_ClassicKern_Validate only supports the classic 16bit format. + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the dialect to be validated. See + * @FT_VALIDATE_CKERNXXX for possible values. + * + * @output: + * ckern_table :: + * A pointer to the kern table. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * After use, the application should deallocate the buffers pointed to by + * `ckern_table', by calling @FT_ClassicKern_Free. A NULL value + * indicates that the table doesn't exist in the font. + */ + FT_EXPORT( FT_Error ) + FT_ClassicKern_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *ckern_table ); + + + /* */ + + /********************************************************************** + * + * @function: + * FT_ClassicKern_Free + * + * @description: + * Free the buffer allocated by classic Kern validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_ClassicKern_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_ClassicKern_Validate only. + */ + FT_EXPORT( void ) + FT_ClassicKern_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTGXVAL_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftgzip.h b/windeps/include/freetype/ftgzip.h new file mode 100644 index 0000000000000000000000000000000000000000..9893437bfa7c14ecac3e3884aef7cf5fa236ef78 --- /dev/null +++ b/windeps/include/freetype/ftgzip.h @@ -0,0 +1,102 @@ +/***************************************************************************/ +/* */ +/* ftgzip.h */ +/* */ +/* Gzip-compressed stream support. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTGZIP_H__ +#define __FTGZIP_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* gzip */ + /* */ + /* <Title> */ + /* GZIP Streams */ + /* */ + /* <Abstract> */ + /* Using gzip-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Gzip-specific functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************ + * + * @function: + * FT_Stream_OpenGzip + * + * @description: + * Open a new stream to parse gzip-compressed font files. This is + * mainly used to support the compressed `*.pcf.gz' fonts that come + * with XFree86. + * + * @input: + * stream :: + * The target embedding stream. + * + * source :: + * The source stream. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream. + * + * In certain builds of the library, gzip compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a gzipped stream from + * it and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with zlib support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenGzip( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTGZIP_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftimage.h b/windeps/include/freetype/ftimage.h new file mode 100644 index 0000000000000000000000000000000000000000..1c428f117db315866a2c0b6b044f2ebac7e16086 --- /dev/null +++ b/windeps/include/freetype/ftimage.h @@ -0,0 +1,1237 @@ +/***************************************************************************/ +/* */ +/* ftimage.h */ +/* */ +/* FreeType glyph image formats and default raster interface */ +/* (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + /*************************************************************************/ + /* */ + /* Note: A `raster' is simply a scan-line converter, used to render */ + /* FT_Outlines into FT_Bitmaps. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTIMAGE_H__ +#define __FTIMAGE_H__ + + +/* _STANDALONE_ is from ftgrays.c */ +#ifndef _STANDALONE_ +#include <ft2build.h> +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pos */ + /* */ + /* <Description> */ + /* The type FT_Pos is a 32-bit integer used to store vectorial */ + /* coordinates. Depending on the context, these can represent */ + /* distances in integer font units, or 16,16, or 26.6 fixed float */ + /* pixel coordinates. */ + /* */ + typedef signed long FT_Pos; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Vector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector; coordinates are of */ + /* the FT_Pos type. */ + /* */ + /* <Fields> */ + /* x :: The horizontal coordinate. */ + /* y :: The vertical coordinate. */ + /* */ + typedef struct FT_Vector_ + { + FT_Pos x; + FT_Pos y; + + } FT_Vector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_BBox */ + /* */ + /* <Description> */ + /* A structure used to hold an outline's bounding box, i.e., the */ + /* coordinates of its extrema in the horizontal and vertical */ + /* directions. */ + /* */ + /* <Fields> */ + /* xMin :: The horizontal minimum (left-most). */ + /* */ + /* yMin :: The vertical minimum (bottom-most). */ + /* */ + /* xMax :: The horizontal maximum (right-most). */ + /* */ + /* yMax :: The vertical maximum (top-most). */ + /* */ + typedef struct FT_BBox_ + { + FT_Pos xMin, yMin; + FT_Pos xMax, yMax; + + } FT_BBox; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Pixel_Mode */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of pixels in a */ + /* given bitmap. Note that additional formats may be added in the */ + /* future. */ + /* */ + /* <Values> */ + /* FT_PIXEL_MODE_NONE :: */ + /* Value 0 is reserved. */ + /* */ + /* FT_PIXEL_MODE_MONO :: */ + /* A monochrome bitmap, using 1 bit per pixel. Note that pixels */ + /* are stored in most-significant order (MSB), which means that */ + /* the left-most pixel in a byte has value 128. */ + /* */ + /* FT_PIXEL_MODE_GRAY :: */ + /* An 8-bit bitmap, generally used to represent anti-aliased glyph */ + /* images. Each pixel is stored in one byte. Note that the number */ + /* of value `gray' levels is stored in the `num_bytes' field of */ + /* the @FT_Bitmap structure (it generally is 256). */ + /* */ + /* FT_PIXEL_MODE_GRAY2 :: */ + /* A 2-bit/pixel bitmap, used to represent embedded anti-aliased */ + /* bitmaps in font files according to the OpenType specification. */ + /* We haven't found a single font using this format, however. */ + /* */ + /* FT_PIXEL_MODE_GRAY4 :: */ + /* A 4-bit/pixel bitmap, used to represent embedded anti-aliased */ + /* bitmaps in font files according to the OpenType specification. */ + /* We haven't found a single font using this format, however. */ + /* */ + /* FT_PIXEL_MODE_LCD :: */ + /* An 8-bit bitmap, used to represent RGB or BGR decimated glyph */ + /* images used for display on LCD displays; the bitmap is three */ + /* times wider than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD. */ + /* */ + /* FT_PIXEL_MODE_LCD_V :: */ + /* An 8-bit bitmap, used to represent RGB or BGR decimated glyph */ + /* images used for display on rotated LCD displays; the bitmap */ + /* is three times taller than the original glyph image. See also */ + /* @FT_RENDER_MODE_LCD_V. */ + /* */ + typedef enum FT_Pixel_Mode_ + { + FT_PIXEL_MODE_NONE = 0, + FT_PIXEL_MODE_MONO, + FT_PIXEL_MODE_GRAY, + FT_PIXEL_MODE_GRAY2, + FT_PIXEL_MODE_GRAY4, + FT_PIXEL_MODE_LCD, + FT_PIXEL_MODE_LCD_V, + + FT_PIXEL_MODE_MAX /* do not remove */ + + } FT_Pixel_Mode; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_pixel_mode_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Pixel_Mode values instead. */ + /* */ + /* <Values> */ + /* ft_pixel_mode_none :: See @FT_PIXEL_MODE_NONE. */ + /* ft_pixel_mode_mono :: See @FT_PIXEL_MODE_MONO. */ + /* ft_pixel_mode_grays :: See @FT_PIXEL_MODE_GRAY. */ + /* ft_pixel_mode_pal2 :: See @FT_PIXEL_MODE_GRAY2. */ + /* ft_pixel_mode_pal4 :: See @FT_PIXEL_MODE_GRAY4. */ + /* */ +#define ft_pixel_mode_none FT_PIXEL_MODE_NONE +#define ft_pixel_mode_mono FT_PIXEL_MODE_MONO +#define ft_pixel_mode_grays FT_PIXEL_MODE_GRAY +#define ft_pixel_mode_pal2 FT_PIXEL_MODE_GRAY2 +#define ft_pixel_mode_pal4 FT_PIXEL_MODE_GRAY4 + + /* */ + +#if 0 + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Palette_Mode */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT! */ + /* */ + /* An enumeration type to describe the format of a bitmap palette, */ + /* used with ft_pixel_mode_pal4 and ft_pixel_mode_pal8. */ + /* */ + /* <Fields> */ + /* ft_palette_mode_rgb :: The palette is an array of 3-bytes RGB */ + /* records. */ + /* */ + /* ft_palette_mode_rgba :: The palette is an array of 4-bytes RGBA */ + /* records. */ + /* */ + /* <Note> */ + /* As ft_pixel_mode_pal2, pal4 and pal8 are currently unused by */ + /* FreeType, these types are not handled by the library itself. */ + /* */ + typedef enum FT_Palette_Mode_ + { + ft_palette_mode_rgb = 0, + ft_palette_mode_rgba, + + ft_palettte_mode_max /* do not remove */ + + } FT_Palette_Mode; + + /* */ + +#endif + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Bitmap */ + /* */ + /* <Description> */ + /* A structure used to describe a bitmap or pixmap to the raster. */ + /* Note that we now manage pixmaps of various depths through the */ + /* `pixel_mode' field. */ + /* */ + /* <Fields> */ + /* rows :: The number of bitmap rows. */ + /* */ + /* width :: The number of pixels in bitmap row. */ + /* */ + /* pitch :: The pitch's absolute value is the number of bytes */ + /* taken by one bitmap row, including padding. */ + /* However, the pitch is positive when the bitmap has */ + /* a `down' flow, and negative when it has an `up' */ + /* flow. In all cases, the pitch is an offset to add */ + /* to a bitmap pointer in order to go down one row. */ + /* */ + /* buffer :: A typeless pointer to the bitmap buffer. This */ + /* value should be aligned on 32-bit boundaries in */ + /* most cases. */ + /* */ + /* num_grays :: This field is only used with */ + /* @FT_PIXEL_MODE_GRAY; it gives the number of gray */ + /* levels used in the bitmap. */ + /* */ + /* pixel_mode :: The pixel mode, i.e., how pixel bits are stored. */ + /* See @FT_Pixel_Mode for possible values. */ + /* */ + /* palette_mode :: This field is intended for paletted pixel modes; */ + /* it indicates how the palette is stored. Not */ + /* used currently. */ + /* */ + /* palette :: A typeless pointer to the bitmap palette; this */ + /* field is intended for paletted pixel modes. Not */ + /* used currently. */ + /* */ + /* <Note> */ + /* For now, the only pixel modes supported by FreeType are mono and */ + /* grays. However, drivers might be added in the future to support */ + /* more `colorful' options. */ + /* */ + typedef struct FT_Bitmap_ + { + int rows; + int width; + int pitch; + unsigned char* buffer; + short num_grays; + char pixel_mode; + char palette_mode; + void* palette; + + } FT_Bitmap; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline */ + /* */ + /* <Description> */ + /* This structure is used to describe an outline to the scan-line */ + /* converter. */ + /* */ + /* <Fields> */ + /* n_contours :: The number of contours in the outline. */ + /* */ + /* n_points :: The number of points in the outline. */ + /* */ + /* points :: A pointer to an array of `n_points' @FT_Vector */ + /* elements, giving the outline's point coordinates. */ + /* */ + /* tags :: A pointer to an array of `n_points' chars, giving */ + /* each outline point's type. If bit 0 is unset, the */ + /* point is `off' the curve, i.e., a Bézier control */ + /* point, while it is `on' when set. */ + /* */ + /* Bit 1 is meaningful for `off' points only. If set, */ + /* it indicates a third-order Bézier arc control point; */ + /* and a second-order control point if unset. */ + /* */ + /* contours :: An array of `n_contours' shorts, giving the end */ + /* point of each contour within the outline. For */ + /* example, the first contour is defined by the points */ + /* `0' to `contours[0]', the second one is defined by */ + /* the points `contours[0]+1' to `contours[1]', etc. */ + /* */ + /* flags :: A set of bit flags used to characterize the outline */ + /* and give hints to the scan-converter and hinter on */ + /* how to convert/grid-fit it. See @FT_OUTLINE_FLAGS. */ + /* */ + typedef struct FT_Outline_ + { + short n_contours; /* number of contours in glyph */ + short n_points; /* number of points in the glyph */ + + FT_Vector* points; /* the outline's points */ + char* tags; /* the points flags */ + short* contours; /* the contour end points */ + + int flags; /* outline masks */ + + } FT_Outline; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_OUTLINE_FLAGS */ + /* */ + /* <Description> */ + /* A list of bit-field constants use for the flags in an outline's */ + /* `flags' field. */ + /* */ + /* <Values> */ + /* FT_OUTLINE_NONE :: Value 0 is reserved. */ + /* */ + /* FT_OUTLINE_OWNER :: If set, this flag indicates that the */ + /* outline's field arrays (i.e., */ + /* `points', `flags' & `contours') are */ + /* `owned' by the outline object, and */ + /* should thus be freed when it is */ + /* destroyed. */ + /* */ + /* FT_OUTLINE_EVEN_ODD_FILL :: By default, outlines are filled using */ + /* the non-zero winding rule. If set to */ + /* 1, the outline will be filled using */ + /* the even-odd fill rule (only works */ + /* with the smooth raster). */ + /* */ + /* FT_OUTLINE_REVERSE_FILL :: By default, outside contours of an */ + /* outline are oriented in clock-wise */ + /* direction, as defined in the TrueType */ + /* specification. This flag is set if */ + /* the outline uses the opposite */ + /* direction (typically for Type 1 */ + /* fonts). This flag is ignored by the */ + /* scan-converter. */ + /* */ + /* FT_OUTLINE_IGNORE_DROPOUTS :: By default, the scan converter will */ + /* try to detect drop-outs in an outline */ + /* and correct the glyph bitmap to */ + /* ensure consistent shape continuity. */ + /* If set, this flag hints the scan-line */ + /* converter to ignore such cases. */ + /* */ + /* FT_OUTLINE_HIGH_PRECISION :: This flag indicates that the */ + /* scan-line converter should try to */ + /* convert this outline to bitmaps with */ + /* the highest possible quality. It is */ + /* typically set for small character */ + /* sizes. Note that this is only a */ + /* hint, that might be completely */ + /* ignored by a given scan-converter. */ + /* */ + /* FT_OUTLINE_SINGLE_PASS :: This flag is set to force a given */ + /* scan-converter to only use a single */ + /* pass over the outline to render a */ + /* bitmap glyph image. Normally, it is */ + /* set for very large character sizes. */ + /* It is only a hint, that might be */ + /* completely ignored by a given */ + /* scan-converter. */ + /* */ +#define FT_OUTLINE_NONE 0x0 +#define FT_OUTLINE_OWNER 0x1 +#define FT_OUTLINE_EVEN_ODD_FILL 0x2 +#define FT_OUTLINE_REVERSE_FILL 0x4 +#define FT_OUTLINE_IGNORE_DROPOUTS 0x8 + +#define FT_OUTLINE_HIGH_PRECISION 0x100 +#define FT_OUTLINE_SINGLE_PASS 0x200 + + + /************************************************************************* + * + * @enum: + * ft_outline_flags + * + * @description: + * These constants are deprecated. Please use the corresponding + * @FT_OUTLINE_FLAGS values. + * + * @values: + * ft_outline_none :: See @FT_OUTLINE_NONE. + * ft_outline_owner :: See @FT_OUTLINE_OWNER. + * ft_outline_even_odd_fill :: See @FT_OUTLINE_EVEN_ODD_FILL. + * ft_outline_reverse_fill :: See @FT_OUTLINE_REVERSE_FILL. + * ft_outline_ignore_dropouts :: See @FT_OUTLINE_IGNORE_DROPOUTS. + * ft_outline_high_precision :: See @FT_OUTLINE_HIGH_PRECISION. + * ft_outline_single_pass :: See @FT_OUTLINE_SINGLE_PASS. + */ +#define ft_outline_none FT_OUTLINE_NONE +#define ft_outline_owner FT_OUTLINE_OWNER +#define ft_outline_even_odd_fill FT_OUTLINE_EVEN_ODD_FILL +#define ft_outline_reverse_fill FT_OUTLINE_REVERSE_FILL +#define ft_outline_ignore_dropouts FT_OUTLINE_IGNORE_DROPOUTS +#define ft_outline_high_precision FT_OUTLINE_HIGH_PRECISION +#define ft_outline_single_pass FT_OUTLINE_SINGLE_PASS + + /* */ + +#define FT_CURVE_TAG( flag ) ( flag & 3 ) + +#define FT_CURVE_TAG_ON 1 +#define FT_CURVE_TAG_CONIC 0 +#define FT_CURVE_TAG_CUBIC 2 + +#define FT_CURVE_TAG_TOUCH_X 8 /* reserved for the TrueType hinter */ +#define FT_CURVE_TAG_TOUCH_Y 16 /* reserved for the TrueType hinter */ + +#define FT_CURVE_TAG_TOUCH_BOTH ( FT_CURVE_TAG_TOUCH_X | \ + FT_CURVE_TAG_TOUCH_Y ) + +#define FT_Curve_Tag_On FT_CURVE_TAG_ON +#define FT_Curve_Tag_Conic FT_CURVE_TAG_CONIC +#define FT_Curve_Tag_Cubic FT_CURVE_TAG_CUBIC +#define FT_Curve_Tag_Touch_X FT_CURVE_TAG_TOUCH_X +#define FT_Curve_Tag_Touch_Y FT_CURVE_TAG_TOUCH_Y + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_MoveToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `move */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `move to' is emitted to start a new contour in an outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `move to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + typedef int + (*FT_Outline_MoveToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_MoveTo_Func FT_Outline_MoveToFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_LineToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `line */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `line to' is emitted to indicate a segment in the outline. */ + /* */ + /* <Input> */ + /* to :: A pointer to the target point of the `line to'. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of the */ + /* decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + typedef int + (*FT_Outline_LineToFunc)( const FT_Vector* to, + void* user ); + +#define FT_Outline_LineTo_Func FT_Outline_LineToFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_ConicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type use to describe the signature of a `conic */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `conic to' is emitted to indicate a second-order Bézier arc in */ + /* the outline. */ + /* */ + /* <Input> */ + /* control :: An intermediate control point between the last position */ + /* and the new target in `to'. */ + /* */ + /* to :: A pointer to the target end point of the conic arc. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + typedef int + (*FT_Outline_ConicToFunc)( const FT_Vector* control, + const FT_Vector* to, + void* user ); + +#define FT_Outline_ConicTo_Func FT_Outline_ConicToFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Outline_CubicToFunc */ + /* */ + /* <Description> */ + /* A function pointer type used to describe the signature of a `cubic */ + /* to' function during outline walking/decomposition. */ + /* */ + /* A `cubic to' is emitted to indicate a third-order Bézier arc. */ + /* */ + /* <Input> */ + /* control1 :: A pointer to the first Bézier control point. */ + /* */ + /* control2 :: A pointer to the second Bézier control point. */ + /* */ + /* to :: A pointer to the target end point. */ + /* */ + /* user :: A typeless pointer which is passed from the caller of */ + /* the decomposition function. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + typedef int + (*FT_Outline_CubicToFunc)( const FT_Vector* control1, + const FT_Vector* control2, + const FT_Vector* to, + void* user ); + +#define FT_Outline_CubicTo_Func FT_Outline_CubicToFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Outline_Funcs */ + /* */ + /* <Description> */ + /* A structure to hold various function pointers used during outline */ + /* decomposition in order to emit segments, conic, and cubic Béziers, */ + /* as well as `move to' and `close to' operations. */ + /* */ + /* <Fields> */ + /* move_to :: The `move to' emitter. */ + /* */ + /* line_to :: The segment emitter. */ + /* */ + /* conic_to :: The second-order Bézier arc emitter. */ + /* */ + /* cubic_to :: The third-order Bézier arc emitter. */ + /* */ + /* shift :: The shift that is applied to coordinates before they */ + /* are sent to the emitter. */ + /* */ + /* delta :: The delta that is applied to coordinates before they */ + /* are sent to the emitter, but after the shift. */ + /* */ + /* <Note> */ + /* The point coordinates sent to the emitters are the transformed */ + /* version of the original coordinates (this is important for high */ + /* accuracy during scan-conversion). The transformation is simple: */ + /* */ + /* { */ + /* x' = (x << shift) - delta */ + /* y' = (x << shift) - delta */ + /* } */ + /* */ + /* Set the value of `shift' and `delta' to 0 to get the original */ + /* point coordinates. */ + /* */ + typedef struct FT_Outline_Funcs_ + { + FT_Outline_MoveToFunc move_to; + FT_Outline_LineToFunc line_to; + FT_Outline_ConicToFunc conic_to; + FT_Outline_CubicToFunc cubic_to; + + int shift; + FT_Pos delta; + + } FT_Outline_Funcs; + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_IMAGE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags to an unsigned long type. */ + /* */ + /* <Note> */ + /* Since many 16bit compilers don't like 32bit enumerations, you */ + /* should redefine this macro in case of problems to something like */ + /* this: */ + /* */ + /* { */ + /* #define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) value */ + /* } */ + /* */ + /* to get a simple enumeration without assigning special numbers. */ + /* */ +#ifndef FT_IMAGE_TAG +#define FT_IMAGE_TAG( value, _x1, _x2, _x3, _x4 ) \ + value = ( ( (unsigned long)_x1 << 24 ) | \ + ( (unsigned long)_x2 << 16 ) | \ + ( (unsigned long)_x3 << 8 ) | \ + (unsigned long)_x4 ) +#endif /* FT_IMAGE_TAG */ + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Glyph_Format */ + /* */ + /* <Description> */ + /* An enumeration type used to describe the format of a given glyph */ + /* image. Note that this version of FreeType only supports two image */ + /* formats, even though future font drivers will be able to register */ + /* their own format. */ + /* */ + /* <Values> */ + /* FT_GLYPH_FORMAT_NONE :: */ + /* The value 0 is reserved. */ + /* */ + /* FT_GLYPH_FORMAT_COMPOSITE :: */ + /* The glyph image is a composite of several other images. This */ + /* format is _only_ used with @FT_LOAD_NO_RECURSE, and is used to */ + /* report compound glyphs (like accented characters). */ + /* */ + /* FT_GLYPH_FORMAT_BITMAP :: */ + /* The glyph image is a bitmap, and can be described as an */ + /* @FT_Bitmap. You generally need to access the `bitmap' field of */ + /* the @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_OUTLINE :: */ + /* The glyph image is a vectorial outline made of line segments */ + /* and Bézier arcs; it can be described as an @FT_Outline; you */ + /* generally want to access the `outline' field of the */ + /* @FT_GlyphSlotRec structure to read it. */ + /* */ + /* FT_GLYPH_FORMAT_PLOTTER :: */ + /* The glyph image is a vectorial path with no inside and outside */ + /* contours. Some Type 1 fonts, like those in the Hershey family, */ + /* contain glyphs in this format. These are described as */ + /* @FT_Outline, but FreeType isn't currently capable of rendering */ + /* them correctly. */ + /* */ + typedef enum FT_Glyph_Format_ + { + FT_IMAGE_TAG( FT_GLYPH_FORMAT_NONE, 0, 0, 0, 0 ), + + FT_IMAGE_TAG( FT_GLYPH_FORMAT_COMPOSITE, 'c', 'o', 'm', 'p' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_BITMAP, 'b', 'i', 't', 's' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_OUTLINE, 'o', 'u', 't', 'l' ), + FT_IMAGE_TAG( FT_GLYPH_FORMAT_PLOTTER, 'p', 'l', 'o', 't' ) + + } FT_Glyph_Format; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* ft_glyph_format_xxx */ + /* */ + /* <Description> */ + /* A list of deprecated constants. Use the corresponding */ + /* @FT_Glyph_Format values instead. */ + /* */ + /* <Values> */ + /* ft_glyph_format_none :: See @FT_GLYPH_FORMAT_NONE. */ + /* ft_glyph_format_composite :: See @FT_GLYPH_FORMAT_COMPOSITE. */ + /* ft_glyph_format_bitmap :: See @FT_GLYPH_FORMAT_BITMAP. */ + /* ft_glyph_format_outline :: See @FT_GLYPH_FORMAT_OUTLINE. */ + /* ft_glyph_format_plotter :: See @FT_GLYPH_FORMAT_PLOTTER. */ + /* */ +#define ft_glyph_format_none FT_GLYPH_FORMAT_NONE +#define ft_glyph_format_composite FT_GLYPH_FORMAT_COMPOSITE +#define ft_glyph_format_bitmap FT_GLYPH_FORMAT_BITMAP +#define ft_glyph_format_outline FT_GLYPH_FORMAT_OUTLINE +#define ft_glyph_format_plotter FT_GLYPH_FORMAT_PLOTTER + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /***** *****/ + /***** R A S T E R D E F I N I T I O N S *****/ + /***** *****/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* A raster is a scan converter, in charge of rendering an outline into */ + /* a a bitmap. This section contains the public API for rasters. */ + /* */ + /* Note that in FreeType 2, all rasters are now encapsulated within */ + /* specific modules called `renderers'. See `freetype/ftrender.h' for */ + /* more details on renderers. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* raster */ + /* */ + /* <Title> */ + /* Scanline Converter */ + /* */ + /* <Abstract> */ + /* How vectorial outlines are converted into bitmaps and pixmaps. */ + /* */ + /* <Description> */ + /* This section contains technical definitions. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Raster */ + /* */ + /* <Description> */ + /* A handle (pointer) to a raster object. Each object can be used */ + /* independently to convert an outline into a bitmap or pixmap. */ + /* */ + typedef struct FT_RasterRec_* FT_Raster; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Span */ + /* */ + /* <Description> */ + /* A structure used to model a single span of gray (or black) pixels */ + /* when rendering a monochrome or anti-aliased bitmap. */ + /* */ + /* <Fields> */ + /* x :: The span's horizontal start position. */ + /* */ + /* len :: The span's length in pixels. */ + /* */ + /* coverage :: The span color/coverage, ranging from 0 (background) */ + /* to 255 (foreground). Only used for anti-aliased */ + /* rendering. */ + /* */ + /* <Note> */ + /* This structure is used by the span drawing callback type named */ + /* @FT_SpanFunc which takes the y-coordinate of the span as a */ + /* a parameter. */ + /* */ + /* The coverage value is always between 0 and 255. */ + /* */ + typedef struct FT_Span_ + { + short x; + unsigned short len; + unsigned char coverage; + + } FT_Span; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_SpanFunc */ + /* */ + /* <Description> */ + /* A function used as a call-back by the anti-aliased renderer in */ + /* order to let client applications draw themselves the gray pixel */ + /* spans on each scan line. */ + /* */ + /* <Input> */ + /* y :: The scanline's y-coordinate. */ + /* */ + /* count :: The number of spans to draw on this scanline. */ + /* */ + /* spans :: A table of `count' spans to draw on the scanline. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Note> */ + /* This callback allows client applications to directly render the */ + /* gray spans of the anti-aliased bitmap to any kind of surfaces. */ + /* */ + /* This can be used to write anti-aliased outlines directly to a */ + /* given background bitmap, and even perform translucency. */ + /* */ + /* Note that the `count' field cannot be greater than a fixed value */ + /* defined by the `FT_MAX_GRAY_SPANS' configuration macro in */ + /* `ftoption.h'. By default, this value is set to 32, which means */ + /* that if there are more than 32 spans on a given scanline, the */ + /* callback is called several times with the same `y' parameter in */ + /* order to draw all callbacks. */ + /* */ + /* Otherwise, the callback is only called once per scan-line, and */ + /* only for those scanlines that do have `gray' pixels on them. */ + /* */ + typedef void + (*FT_SpanFunc)( int y, + int count, + const FT_Span* spans, + void* user ); + +#define FT_Raster_Span_Func FT_SpanFunc + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitTest_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to test whether a given target pixel is already set to the drawing */ + /* `color'. These tests are crucial to implement drop-out control */ + /* per-se the TrueType spec. */ + /* */ + /* <Input> */ + /* y :: The pixel's y-coordinate. */ + /* */ + /* x :: The pixel's x-coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1 if the pixel is `set', 0 otherwise. */ + /* */ + typedef int + (*FT_Raster_BitTest_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_BitSet_Func */ + /* */ + /* <Description> */ + /* THIS TYPE IS DEPRECATED. DO NOT USE IT. */ + /* */ + /* A function used as a call-back by the monochrome scan-converter */ + /* to set an individual target pixel. This is crucial to implement */ + /* drop-out control according to the TrueType specification. */ + /* */ + /* <Input> */ + /* y :: The pixel's y-coordinate. */ + /* */ + /* x :: The pixel's x-coordinate. */ + /* */ + /* user :: User-supplied data that is passed to the callback. */ + /* */ + /* <Return> */ + /* 1 if the pixel is `set', 0 otherwise. */ + /* */ + typedef void + (*FT_Raster_BitSet_Func)( int y, + int x, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_RASTER_FLAG_XXX */ + /* */ + /* <Description> */ + /* A list of bit flag constants as used in the `flags' field of a */ + /* @FT_Raster_Params structure. */ + /* */ + /* <Values> */ + /* FT_RASTER_FLAG_DEFAULT :: This value is 0. */ + /* */ + /* FT_RASTER_FLAG_AA :: This flag is set to indicate that an */ + /* anti-aliased glyph image should be */ + /* generated. Otherwise, it will be */ + /* monochrome (1-bit). */ + /* */ + /* FT_RASTER_FLAG_DIRECT :: This flag is set to indicate direct */ + /* rendering. In this mode, client */ + /* applications must provide their own span */ + /* callback. This lets them directly */ + /* draw or compose over an existing bitmap. */ + /* If this bit is not set, the target */ + /* pixmap's buffer _must_ be zeroed before */ + /* rendering. */ + /* */ + /* Note that for now, direct rendering is */ + /* only possible with anti-aliased glyphs. */ + /* */ + /* FT_RASTER_FLAG_CLIP :: This flag is only used in direct */ + /* rendering mode. If set, the output will */ + /* be clipped to a box specified in the */ + /* `clip_box' field of the */ + /* @FT_Raster_Params structure. */ + /* */ + /* Note that by default, the glyph bitmap */ + /* is clipped to the target pixmap, except */ + /* in direct rendering mode where all spans */ + /* are generated if no clipping box is set. */ + /* */ +#define FT_RASTER_FLAG_DEFAULT 0x0 +#define FT_RASTER_FLAG_AA 0x1 +#define FT_RASTER_FLAG_DIRECT 0x2 +#define FT_RASTER_FLAG_CLIP 0x4 + + /* deprecated */ +#define ft_raster_flag_default FT_RASTER_FLAG_DEFAULT +#define ft_raster_flag_aa FT_RASTER_FLAG_AA +#define ft_raster_flag_direct FT_RASTER_FLAG_DIRECT +#define ft_raster_flag_clip FT_RASTER_FLAG_CLIP + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Params */ + /* */ + /* <Description> */ + /* A structure to hold the arguments used by a raster's render */ + /* function. */ + /* */ + /* <Fields> */ + /* target :: The target bitmap. */ + /* */ + /* source :: A pointer to the source glyph image (e.g., an */ + /* @FT_Outline). */ + /* */ + /* flags :: The rendering flags. */ + /* */ + /* gray_spans :: The gray span drawing callback. */ + /* */ + /* black_spans :: The black span drawing callback. */ + /* */ + /* bit_test :: The bit test callback. UNIMPLEMENTED! */ + /* */ + /* bit_set :: The bit set callback. UNIMPLEMENTED! */ + /* */ + /* user :: User-supplied data that is passed to each drawing */ + /* callback. */ + /* */ + /* clip_box :: An optional clipping box. It is only used in */ + /* direct rendering mode. Note that coordinates here */ + /* should be expressed in _integer_ pixels (and not in */ + /* 26.6 fixed-point units). */ + /* */ + /* <Note> */ + /* An anti-aliased glyph bitmap is drawn if the @FT_RASTER_FLAG_AA */ + /* bit flag is set in the `flags' field, otherwise a monochrome */ + /* bitmap is generated. */ + /* */ + /* If the @FT_RASTER_FLAG_DIRECT bit flag is set in `flags', the */ + /* raster will call the `gray_spans' callback to draw gray pixel */ + /* spans, in the case of an aa glyph bitmap, it will call */ + /* `black_spans', and `bit_test' and `bit_set' in the case of a */ + /* monochrome bitmap. This allows direct composition over a */ + /* pre-existing bitmap through user-provided callbacks to perform the */ + /* span drawing/composition. */ + /* */ + /* Note that the `bit_test' and `bit_set' callbacks are required when */ + /* rendering a monochrome bitmap, as they are crucial to implement */ + /* correct drop-out control as defined in the TrueType specification. */ + /* */ + typedef struct FT_Raster_Params_ + { + const FT_Bitmap* target; + const void* source; + int flags; + FT_SpanFunc gray_spans; + FT_SpanFunc black_spans; + FT_Raster_BitTest_Func bit_test; /* doesn't work! */ + FT_Raster_BitSet_Func bit_set; /* doesn't work! */ + void* user; + FT_BBox clip_box; + + } FT_Raster_Params; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_NewFunc */ + /* */ + /* <Description> */ + /* A function used to create a new raster object. */ + /* */ + /* <Input> */ + /* memory :: A handle to the memory allocator. */ + /* */ + /* <Output> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + /* <Note> */ + /* The `memory' parameter is a typeless pointer in order to avoid */ + /* un-wanted dependencies on the rest of the FreeType code. In */ + /* practice, it is an @FT_Memory object, i.e., a handle to the */ + /* standard FreeType memory allocator. However, this field can be */ + /* completely ignored by a given raster implementation. */ + /* */ + typedef int + (*FT_Raster_NewFunc)( void* memory, + FT_Raster* raster ); + +#define FT_Raster_New_Func FT_Raster_NewFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_DoneFunc */ + /* */ + /* <Description> */ + /* A function used to destroy a given raster object. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + typedef void + (*FT_Raster_DoneFunc)( FT_Raster raster ); + +#define FT_Raster_Done_Func FT_Raster_DoneFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_ResetFunc */ + /* */ + /* <Description> */ + /* FreeType provides an area of memory called the `render pool', */ + /* available to all registered rasters. This pool can be freely used */ + /* during a given scan-conversion but is shared by all rasters. Its */ + /* content is thus transient. */ + /* */ + /* This function is called each time the render pool changes, or just */ + /* after a new raster object is created. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* pool_base :: The address in memory of the render pool. */ + /* */ + /* pool_size :: The size in bytes of the render pool. */ + /* */ + /* <Note> */ + /* Rasters can ignore the render pool and rely on dynamic memory */ + /* allocation if they want to (a handle to the memory allocator is */ + /* passed to the raster constructor). However, this is not */ + /* recommended for efficiency purposes. */ + /* */ + typedef void + (*FT_Raster_ResetFunc)( FT_Raster raster, + unsigned char* pool_base, + unsigned long pool_size ); + +#define FT_Raster_Reset_Func FT_Raster_ResetFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_SetModeFunc */ + /* */ + /* <Description> */ + /* This function is a generic facility to change modes or attributes */ + /* in a given raster. This can be used for debugging purposes, or */ + /* simply to allow implementation-specific `features' in a given */ + /* raster module. */ + /* */ + /* <Input> */ + /* raster :: A handle to the new raster object. */ + /* */ + /* mode :: A 4-byte tag used to name the mode or property. */ + /* */ + /* args :: A pointer to the new mode/property to use. */ + /* */ + typedef int + (*FT_Raster_SetModeFunc)( FT_Raster raster, + unsigned long mode, + void* args ); + +#define FT_Raster_Set_Mode_Func FT_Raster_SetModeFunc + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Raster_RenderFunc */ + /* */ + /* <Description> */ + /* Invokes a given raster to scan-convert a given glyph image into a */ + /* target bitmap. */ + /* */ + /* <Input> */ + /* raster :: A handle to the raster object. */ + /* */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* store the rendering parameters. */ + /* */ + /* <Return> */ + /* Error code. 0 means success. */ + /* */ + /* <Note> */ + /* The exact format of the source image depends on the raster's glyph */ + /* format defined in its @FT_Raster_Funcs structure. It can be an */ + /* @FT_Outline or anything else in order to support a large array of */ + /* glyph formats. */ + /* */ + /* Note also that the render function can fail and return a */ + /* `FT_Err_Unimplemented_Feature' error code if the raster used does */ + /* not support direct composition. */ + /* */ + /* XXX: For now, the standard raster doesn't support direct */ + /* composition but this should change for the final release (see */ + /* the files `demos/src/ftgrays.c' and `demos/src/ftgrays2.c' */ + /* for examples of distinct implementations which support direct */ + /* composition). */ + /* */ + typedef int + (*FT_Raster_RenderFunc)( FT_Raster raster, + const FT_Raster_Params* params ); + +#define FT_Raster_Render_Func FT_Raster_RenderFunc + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Raster_Funcs */ + /* */ + /* <Description> */ + /* A structure used to describe a given raster class to the library. */ + /* */ + /* <Fields> */ + /* glyph_format :: The supported glyph format for this raster. */ + /* */ + /* raster_new :: The raster constructor. */ + /* */ + /* raster_reset :: Used to reset the render pool within the raster. */ + /* */ + /* raster_render :: A function to render a glyph into a given bitmap. */ + /* */ + /* raster_done :: The raster destructor. */ + /* */ + typedef struct FT_Raster_Funcs_ + { + FT_Glyph_Format glyph_format; + FT_Raster_NewFunc raster_new; + FT_Raster_ResetFunc raster_reset; + FT_Raster_SetModeFunc raster_set_mode; + FT_Raster_RenderFunc raster_render; + FT_Raster_DoneFunc raster_done; + + } FT_Raster_Funcs; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTIMAGE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftincrem.h b/windeps/include/freetype/ftincrem.h new file mode 100644 index 0000000000000000000000000000000000000000..46bc8bdd37c8eaea64755883be7d5532a39c107e --- /dev/null +++ b/windeps/include/freetype/ftincrem.h @@ -0,0 +1,331 @@ +/***************************************************************************/ +/* */ +/* ftincrem.h */ +/* */ +/* FreeType incremental loading (specification). */ +/* */ +/* Copyright 2002, 2003, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTINCREM_H__ +#define __FTINCREM_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * incremental + * + * @title: + * Incremental Loading + * + * @abstract: + * Custom Glyph Loading. + * + * @description: + * This section contains various functions used to perform so-called + * `incremental' glyph loading. This is a mode where all glyphs loaded + * from a given @FT_Face are provided by the client application, + * + * Apart from that, all other tables are loaded normally from the font + * file. This mode is useful when FreeType is used within another + * engine, e.g., a Postscript Imaging Processor. + * + * To enable this mode, you must use @FT_Open_Face, passing an + * @FT_Parameter with the @FT_PARAM_TAG_INCREMENTAL tag and an + * @FT_Incremental_Interface value. See the comments for + * @FT_Incremental_InterfaceRec for an example. + * + */ + + + /*************************************************************************** + * + * @type: + * FT_Incremental + * + * @description: + * An opaque type describing a user-provided object used to implement + * `incremental' glyph loading within FreeType. This is used to support + * embedded fonts in certain environments (e.g., Postscript interpreters), + * where the glyph data isn't in the font file, or must be overridden by + * different values. + * + * @note: + * It is up to client applications to create and implement @FT_Incremental + * objects, as long as they provide implementations for the methods + * @FT_Incremental_GetGlyphDataFunc, @FT_Incremental_FreeGlyphDataFunc + * and @FT_Incremental_GetGlyphMetricsFunc. + * + * See the description of @FT_Incremental_InterfaceRec to understand how + * to use incremental objects with FreeType. + */ + typedef struct FT_IncrementalRec_* FT_Incremental; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_Metrics + * + * @description: + * A small structure used to contain the basic glyph metrics returned + * by the @FT_Incremental_GetGlyphMetricsFunc method. + * + * @fields: + * bearing_x :: + * Left bearing, in font units. + * + * bearing_y :: + * Top bearing, in font units. + * + * advance :: + * Glyph advance, in font units. + * + * @note: + * These correspond to horizontal or vertical metrics depending on the + * value of the `vertical' argument to the function + * @FT_Incremental_GetGlyphMetricsFunc. + */ + typedef struct FT_Incremental_MetricsRec_ + { + FT_Long bearing_x; + FT_Long bearing_y; + FT_Long advance; + + } FT_Incremental_MetricsRec, *FT_Incremental_Metrics; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphDataFunc + * + * @description: + * A function called by FreeType to access a given glyph's data bytes + * during @FT_Load_Glyph or @FT_Load_Char if incremental loading is + * enabled. + * + * Note that the format of the glyph's data bytes depends on the font + * file format. For TrueType, it must correspond to the raw bytes within + * the `glyf' table. For Postscript formats, it must correspond to the + * *unencrypted* charstring bytes, without any `lenIV' header. It is + * undefined for any other format. + * + * @input: + * incremental :: + * Handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * @output: + * adata :: + * A structure describing the returned glyph data bytes (which will be + * accessed as a read-only byte block). + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * If this function returns successfully the method + * @FT_Incremental_FreeGlyphDataFunc will be called later to release + * the data bytes. + * + * Nested calls to @FT_Incremental_GetGlyphDataFunc can happen for + * compound glyphs. + */ + typedef FT_Error + (*FT_Incremental_GetGlyphDataFunc)( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Data* adata ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_FreeGlyphDataFunc + * + * @description: + * A function used to release the glyph data bytes returned by a + * successful call to @FT_Incremental_GetGlyphDataFunc. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * data :: + * A structure describing the glyph data bytes (which will be accessed + * as a read-only byte block). + */ + typedef void + (*FT_Incremental_FreeGlyphDataFunc)( FT_Incremental incremental, + FT_Data* data ); + + + /*************************************************************************** + * + * @type: + * FT_Incremental_GetGlyphMetricsFunc + * + * @description: + * A function used to retrieve the basic metrics of a given glyph index + * before accessing its data. This is necessary because, in certain + * formats like TrueType, the metrics are stored in a different place from + * the glyph images proper. + * + * @input: + * incremental :: + * A handle to an opaque @FT_Incremental handle provided by the client + * application. + * + * glyph_index :: + * Index of relevant glyph. + * + * vertical :: + * If true, return vertical metrics. + * + * ametrics :: + * This parameter is used for both input and output. + * The original glyph metrics, if any, in font units. If metrics are + * not available all the values must be set to zero. + * + * @output: + * ametrics :: + * The replacement glyph metrics in font units. + * + */ + typedef FT_Error + (*FT_Incremental_GetGlyphMetricsFunc) + ( FT_Incremental incremental, + FT_UInt glyph_index, + FT_Bool vertical, + FT_Incremental_MetricsRec *ametrics ); + + + /************************************************************************** + * + * @struct: + * FT_Incremental_FuncsRec + * + * @description: + * A table of functions for accessing fonts that load data + * incrementally. Used in @FT_Incremental_InterfaceRec. + * + * @fields: + * get_glyph_data :: + * The function to get glyph data. Must not be null. + * + * free_glyph_data :: + * The function to release glyph data. Must not be null. + * + * get_glyph_metrics :: + * The function to get glyph metrics. May be null if the font does + * not provide overriding glyph metrics. + */ + typedef struct FT_Incremental_FuncsRec_ + { + FT_Incremental_GetGlyphDataFunc get_glyph_data; + FT_Incremental_FreeGlyphDataFunc free_glyph_data; + FT_Incremental_GetGlyphMetricsFunc get_glyph_metrics; + + } FT_Incremental_FuncsRec; + + + /*************************************************************************** + * + * @struct: + * FT_Incremental_InterfaceRec + * + * @description: + * A structure to be used with @FT_Open_Face to indicate that the user + * wants to support incremental glyph loading. You should use it with + * @FT_PARAM_TAG_INCREMENTAL as in the following example: + * + * { + * FT_Incremental_InterfaceRec inc_int; + * FT_Parameter parameter; + * FT_Open_Args open_args; + * + * + * // set up incremental descriptor + * inc_int.funcs = my_funcs; + * inc_int.object = my_object; + * + * // set up optional parameter + * parameter.tag = FT_PARAM_TAG_INCREMENTAL; + * parameter.data = &inc_int; + * + * // set up FT_Open_Args structure + * open_args.flags = FT_OPEN_PATHNAME | FT_OPEN_PARAMS; + * open_args.pathname = my_font_pathname; + * open_args.num_params = 1; + * open_args.params = ¶meter; // we use one optional argument + * + * // open the font + * error = FT_Open_Face( library, &open_args, index, &face ); + * ... + * } + */ + typedef struct FT_Incremental_InterfaceRec_ + { + const FT_Incremental_FuncsRec* funcs; + FT_Incremental object; + + } FT_Incremental_InterfaceRec; + + + /*************************************************************************** + * + * @type: + * FT_Incremental_Interface + * + * @description: + * A pointer to an @FT_Incremental_InterfaceRec structure. + * + */ + typedef FT_Incremental_InterfaceRec* FT_Incremental_Interface; + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_INCREMENTAL + * + * @description: + * A constant used as the tag of @FT_Parameter structures to indicate + * an incremental loading object to be used by FreeType. + * + */ +#define FT_PARAM_TAG_INCREMENTAL FT_MAKE_TAG( 'i', 'n', 'c', 'r' ) + + /* */ + +FT_END_HEADER + +#endif /* __FTINCREM_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftlcdfil.h b/windeps/include/freetype/ftlcdfil.h new file mode 100644 index 0000000000000000000000000000000000000000..9a61377a39440147ac60d064522b53e4d31abc77 --- /dev/null +++ b/windeps/include/freetype/ftlcdfil.h @@ -0,0 +1,166 @@ +/***************************************************************************/ +/* */ +/* ftlcdfil.h */ +/* */ +/* FreeType API for color filtering of subpixel bitmap glyphs */ +/* (specification). */ +/* */ +/* Copyright 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_LCD_FILTER_H__ +#define __FT_LCD_FILTER_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + + +FT_BEGIN_HEADER + + /*************************************************************************** + * + * @section: + * lcd_filtering + * + * @title: + * LCD Filtering + * + * @abstract: + * Reduce color fringes of LCD-optimized bitmaps. + * + * @description: + * The @FT_Library_SetLcdFilter API can be used to specify a low-pass + * filter which is then applied to LCD-optimized bitmaps generated + * through @FT_Render_Glyph. This is useful to reduce color fringes + * which would occur with unfiltered rendering. + * + * Note that no filter is active by default, and that this function is + * *not* implemented in default builds of the library. You need to + * #define FT_CONFIG_OPTION_SUBPIXEL_RENDERING in your `ftoption.h' file + * in order to activate it. + */ + + + /**************************************************************************** + * + * @func: + * FT_LcdFilter + * + * @description: + * A list of values to identify various types of LCD filters. + * + * @values: + * FT_LCD_FILTER_NONE :: + * Do not perform filtering. When used with subpixel rendering, this + * results in sometimes severe color fringes. + * + * FT_LCD_FILTER_DEFAULT :: + * The default filter reduces color fringes considerably, at the cost + * of a slight blurriness in the output. + * + * FT_LCD_FILTER_LIGHT :: + * The light filter is a variant that produces less blurriness at the + * cost of slightly more color fringes than the default one. It might + * be better, depending on taste, your monitor, or your personal vision. + * + * FT_LCD_FILTER_LEGACY :: + * This filter corresponds to the original libXft color filter. It + * provides high contrast output but can exhibit really bad color + * fringes if glyphs are not extremely well hinted to the pixel grid. + * In other words, it only works well if the TrueType bytecode + * interpreter is enabled *and* high-quality hinted fonts are used. + * + * This filter is only provided for comparison purposes, and might be + * disabled or stay unsupported in the future. + * + * @since: + * 2.3.0 + */ + typedef enum + { + FT_LCD_FILTER_NONE = 0, + FT_LCD_FILTER_DEFAULT = 1, + FT_LCD_FILTER_LIGHT = 2, + FT_LCD_FILTER_LEGACY = 16, + + FT_LCD_FILTER_MAX /* do not remove */ + + } FT_LcdFilter; + + + /************************************************************************** + * + * @func: + * FT_Library_SetLcdFilter + * + * @description: + * This function is used to apply color filtering to LCD decimated + * bitmaps, like the ones used when calling @FT_Render_Glyph with + * @FT_RENDER_MODE_LCD or @FT_RENDER_MODE_LCD_V. + * + * @input: + * library :: + * A handle to the target library instance. + * + * filter :: + * The filter type. + * + * You can use @FT_LCD_FILTER_NONE here to disable this feature, or + * @FT_LCD_FILTER_DEFAULT to use a default filter that should work + * well on most LCD screens. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This feature is always disabled by default. Clients must make an + * explicit call to this function with a `filter' value other than + * @FT_LCD_FILTER_NONE in order to enable it. + * + * Due to *PATENTS* covering subpixel rendering, this function doesn't + * do anything except returning `FT_Err_Unimplemented_Feature' if the + * configuration macro FT_CONFIG_OPTION_SUBPIXEL_RENDERING is not + * defined in your build of the library, which should correspond to all + * default builds of FreeType. + * + * The filter affects glyph bitmaps rendered through @FT_Render_Glyph, + * @FT_Outline_Get_Bitmap, @FT_Load_Glyph, and @FT_Load_Char. + * + * It does _not_ affect the output of @FT_Outline_Render and + * @FT_Outline_Get_Bitmap. + * + * If this feature is activated, the dimensions of LCD glyph bitmaps are + * either larger or taller than the dimensions of the corresponding + * outline with regards to the pixel grid. For example, for + * @FT_RENDER_MODE_LCD, the filter adds up to 3 pixels to the left, and + * up to 3 pixels to the right. + * + * The bitmap offset values are adjusted correctly, so clients shouldn't + * need to modify their layout and glyph positioning code when enabling + * the filter. + * + * @since: + * 2.3.0 + */ + FT_EXPORT( FT_Error ) + FT_Library_SetLcdFilter( FT_Library library, + FT_LcdFilter filter ); + + /* */ + + +FT_END_HEADER + +#endif /* __FT_LCD_FILTER_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftlist.h b/windeps/include/freetype/ftlist.h new file mode 100644 index 0000000000000000000000000000000000000000..f3223ee8fdb0de034a770047259f16ee2619d839 --- /dev/null +++ b/windeps/include/freetype/ftlist.h @@ -0,0 +1,273 @@ +/***************************************************************************/ +/* */ +/* ftlist.h */ +/* */ +/* Generic list support for FreeType (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file implements functions relative to list processing. Its */ + /* data structures are defined in `freetype.h'. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTLIST_H__ +#define __FTLIST_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /* <Title> */ + /* List Processing */ + /* */ + /* <Abstract> */ + /* Simple management of lists. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to list */ + /* processing using doubly-linked nodes. */ + /* */ + /* <Order> */ + /* FT_List */ + /* FT_ListNode */ + /* FT_ListRec */ + /* FT_ListNodeRec */ + /* */ + /* FT_List_Add */ + /* FT_List_Insert */ + /* FT_List_Find */ + /* FT_List_Remove */ + /* FT_List_Up */ + /* FT_List_Iterate */ + /* FT_List_Iterator */ + /* FT_List_Finalize */ + /* FT_List_Destructor */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Find */ + /* */ + /* <Description> */ + /* Finds the list node for a given listed object. */ + /* */ + /* <Input> */ + /* list :: A pointer to the parent list. */ + /* data :: The address of the listed object. */ + /* */ + /* <Return> */ + /* List node. NULL if it wasn't found. */ + /* */ + FT_EXPORT( FT_ListNode ) + FT_List_Find( FT_List list, + void* data ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Add */ + /* */ + /* <Description> */ + /* Appends an element to the end of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to append. */ + /* */ + FT_EXPORT( void ) + FT_List_Add( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Insert */ + /* */ + /* <Description> */ + /* Inserts an element at the head of a list. */ + /* */ + /* <InOut> */ + /* list :: A pointer to parent list. */ + /* node :: The node to insert. */ + /* */ + FT_EXPORT( void ) + FT_List_Insert( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Remove */ + /* */ + /* <Description> */ + /* Removes a node from a list. This function doesn't check whether */ + /* the node is in the list! */ + /* */ + /* <Input> */ + /* node :: The node to remove. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* */ + FT_EXPORT( void ) + FT_List_Remove( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Up */ + /* */ + /* <Description> */ + /* Moves a node to the head/top of a list. Used to maintain LRU */ + /* lists. */ + /* */ + /* <InOut> */ + /* list :: A pointer to the parent list. */ + /* node :: The node to move. */ + /* */ + FT_EXPORT( void ) + FT_List_Up( FT_List list, + FT_ListNode node ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Iterator */ + /* */ + /* <Description> */ + /* An FT_List iterator function which is called during a list parse */ + /* by @FT_List_Iterate. */ + /* */ + /* <Input> */ + /* node :: The current iteration list node. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. */ + /* Can be used to point to the iteration's state. */ + /* */ + typedef FT_Error + (*FT_List_Iterator)( FT_ListNode node, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Iterate */ + /* */ + /* <Description> */ + /* Parses a list and calls a given iterator function on each element. */ + /* Note that parsing is stopped as soon as one of the iterator calls */ + /* returns a non-zero value. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* iterator :: An iterator function, called on each node of the list. */ + /* user :: A user-supplied field which is passed as the second */ + /* argument to the iterator. */ + /* */ + /* <Return> */ + /* The result (a FreeType error code) of the last iterator call. */ + /* */ + FT_EXPORT( FT_Error ) + FT_List_Iterate( FT_List list, + FT_List_Iterator iterator, + void* user ); + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_List_Destructor */ + /* */ + /* <Description> */ + /* An @FT_List iterator function which is called during a list */ + /* finalization by @FT_List_Finalize to destroy all elements in a */ + /* given list. */ + /* */ + /* <Input> */ + /* system :: The current system object. */ + /* */ + /* data :: The current object to destroy. */ + /* */ + /* user :: A typeless pointer passed to @FT_List_Iterate. It can */ + /* be used to point to the iteration's state. */ + /* */ + typedef void + (*FT_List_Destructor)( FT_Memory memory, + void* data, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_List_Finalize */ + /* */ + /* <Description> */ + /* Destroys all elements in the list as well as the list itself. */ + /* */ + /* <Input> */ + /* list :: A handle to the list. */ + /* */ + /* destroy :: A list destructor that will be applied to each element */ + /* of the list. */ + /* */ + /* memory :: The current memory object which handles deallocation. */ + /* */ + /* user :: A user-supplied field which is passed as the last */ + /* argument to the destructor. */ + /* */ + FT_EXPORT( void ) + FT_List_Finalize( FT_List list, + FT_List_Destructor destroy, + FT_Memory memory, + void* user ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTLIST_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftlzw.h b/windeps/include/freetype/ftlzw.h new file mode 100644 index 0000000000000000000000000000000000000000..d950653ebf88526c7aa6af4656d12dc9c7a97b33 --- /dev/null +++ b/windeps/include/freetype/ftlzw.h @@ -0,0 +1,99 @@ +/***************************************************************************/ +/* */ +/* ftlzw.h */ +/* */ +/* LZW-compressed stream support. */ +/* */ +/* Copyright 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTLZW_H__ +#define __FTLZW_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* lzw */ + /* */ + /* <Title> */ + /* LZW Streams */ + /* */ + /* <Abstract> */ + /* Using LZW-compressed font files. */ + /* */ + /* <Description> */ + /* This section contains the declaration of LZW-specific functions. */ + /* */ + /*************************************************************************/ + + /************************************************************************ + * + * @function: + * FT_Stream_OpenLZW + * + * @description: + * Open a new stream to parse LZW-compressed font files. This is + * mainly used to support the compressed `*.pcf.Z' fonts that come + * with XFree86. + * + * @input: + * stream :: The target embedding stream. + * + * source :: The source stream. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The source stream must be opened _before_ calling this function. + * + * Calling the internal function `FT_Stream_Close' on the new stream will + * *not* call `FT_Stream_Close' on the source stream. None of the stream + * objects will be released to the heap. + * + * The stream implementation is very basic and resets the decompression + * process each time seeking backwards is needed within the stream + * + * In certain builds of the library, LZW compression recognition is + * automatically handled when calling @FT_New_Face or @FT_Open_Face. + * This means that if no font driver is capable of handling the raw + * compressed file, the library will try to open a LZW stream from it + * and re-open the face with it. + * + * This function may return `FT_Err_Unimplemented_Feature' if your build + * of FreeType was not compiled with LZW support. + */ + FT_EXPORT( FT_Error ) + FT_Stream_OpenLZW( FT_Stream stream, + FT_Stream source ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTLZW_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftmac.h b/windeps/include/freetype/ftmac.h new file mode 100644 index 0000000000000000000000000000000000000000..3c6fafe550050c6e0f758e4182f1f6c27cbd96a7 --- /dev/null +++ b/windeps/include/freetype/ftmac.h @@ -0,0 +1,272 @@ +/***************************************************************************/ +/* */ +/* ftmac.h */ +/* */ +/* Additional Mac-specific API. */ +/* */ +/* Copyright 1996-2001, 2004, 2006, 2007 by */ +/* Just van Rossum, David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* NOTE: Include this file after <freetype/freetype.h> and after the */ +/* Mac-specific <Types.h> header (or any other Mac header that */ +/* includes <Types.h>); we use Handle type. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMAC_H__ +#define __FTMAC_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + +/* gcc-3.4.1 and later can warn about functions tagged as deprecated */ +#ifndef FT_DEPRECATED_ATTRIBUTE +#if defined(__GNUC__) && \ + ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) +#define FT_DEPRECATED_ATTRIBUTE __attribute__((deprecated)) +#else +#define FT_DEPRECATED_ATTRIBUTE +#endif +#endif + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* mac_specific */ + /* */ + /* <Title> */ + /* Mac Specific Interface */ + /* */ + /* <Abstract> */ + /* Only available on the Macintosh. */ + /* */ + /* <Description> */ + /* The following definitions are only available if FreeType is */ + /* compiled on a Macintosh. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FOND */ + /* */ + /* <Description> */ + /* Create a new face object from a FOND resource. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* fond :: A FOND resource. */ + /* */ + /* face_index :: Only supported for the -1 `sanity check' special */ + /* case. */ + /* */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Notes> */ + /* This function can be used to create @FT_Face objects from fonts */ + /* that are installed in the system as follows. */ + /* */ + /* { */ + /* fond = GetResource( 'FOND', fontName ); */ + /* error = FT_New_Face_From_FOND( library, fond, 0, &face ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FOND( FT_Library library, + Handle fond, + FT_Long face_index, + FT_Face *aface ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font (e.g., Times New Roman */ + /* Bold). */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFile_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return an FSSpec for the disk file containing the named font. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* pathSpec :: FSSpec to the file. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* face_index :: Index of the face. For passing to */ + /* @FT_New_Face_From_FSSpec. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFile_From_Mac_ATS_Name( const char* fontName, + FSSpec* pathSpec, + FT_Long* face_index ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_GetFilePath_From_Mac_ATS_Name */ + /* */ + /* <Description> */ + /* Return a pathname of the disk file and face index for given font */ + /* name which is handled by ATS framework. */ + /* */ + /* <Input> */ + /* fontName :: Mac OS name of the font in ATS framework. */ + /* */ + /* <Output> */ + /* path :: Buffer to store pathname of the file. For passing */ + /* to @FT_New_Face. The client must allocate this */ + /* buffer before calling this function. */ + /* */ + /* maxPathSize :: Lengths of the buffer `path' that client allocated. */ + /* */ + /* face_index :: Index of the face. For passing to @FT_New_Face. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_GetFilePath_From_Mac_ATS_Name( const char* fontName, + UInt8* path, + UInt32 maxPathSize, + FT_Long* face_index ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSSpec */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSSpec to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSSpec to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index 0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSSpec is identical to @FT_New_Face except */ + /* it accepts an FSSpec instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSSpec( FT_Library library, + const FSSpec *spec, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Face_From_FSRef */ + /* */ + /* <Description> */ + /* Create a new face object from a given resource and typeface index */ + /* using an FSRef to the font file. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library resource. */ + /* */ + /* <Input> */ + /* spec :: FSRef to the font file. */ + /* */ + /* face_index :: The index of the face within the resource. The */ + /* first face has index 0. */ + /* <Output> */ + /* aface :: A handle to a new face object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* @FT_New_Face_From_FSRef is identical to @FT_New_Face except */ + /* it accepts an FSRef instead of a path. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Face_From_FSRef( FT_Library library, + const FSRef *ref, + FT_Long face_index, + FT_Face *aface ) + FT_DEPRECATED_ATTRIBUTE; + + /* */ + + +FT_END_HEADER + + +#endif /* __FTMAC_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftmm.h b/windeps/include/freetype/ftmm.h new file mode 100644 index 0000000000000000000000000000000000000000..a9ccfe71380fa6d097d30799377a12014e95af3a --- /dev/null +++ b/windeps/include/freetype/ftmm.h @@ -0,0 +1,378 @@ +/***************************************************************************/ +/* */ +/* ftmm.h */ +/* */ +/* FreeType Multiple Master font interface (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMM_H__ +#define __FTMM_H__ + + +#include <ft2build.h> +#include FT_TYPE1_TABLES_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* multiple_masters */ + /* */ + /* <Title> */ + /* Multiple Masters */ + /* */ + /* <Abstract> */ + /* How to manage Multiple Masters fonts. */ + /* */ + /* <Description> */ + /* The following types and functions are used to manage Multiple */ + /* Master fonts, i.e., the selection of specific design instances by */ + /* setting design axis coordinates. */ + /* */ + /* George Williams has extended this interface to make it work with */ + /* both Type 1 Multiple Masters fonts and GX distortable (var) */ + /* fonts. Some of these routines only work with MM fonts, others */ + /* will work with both types. They are similar enough that a */ + /* consistent interface makes sense. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters fonts. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + typedef struct FT_MM_Axis_ + { + FT_String* name; + FT_Long minimum; + FT_Long maximum; + + } FT_MM_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Multi_Master */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* font. */ + /* */ + /* This structure can't be used for GX var fonts. */ + /* */ + /* <Fields> */ + /* num_axis :: Number of axes. Cannot exceed 4. */ + /* */ + /* num_designs :: Number of designs; should be normally 2^num_axis */ + /* even though the Type 1 specification strangely */ + /* allows for intermediate designs to be present. This */ + /* number cannot exceed 16. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* */ + typedef struct FT_Multi_Master_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_MM_Axis axis[T1_MAX_MM_AXIS]; + + } FT_Multi_Master; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Axis */ + /* */ + /* <Description> */ + /* A simple structure used to model a given axis in design space for */ + /* Multiple Masters and GX var fonts. */ + /* */ + /* <Fields> */ + /* name :: The axis's name. */ + /* Not always meaningful for GX. */ + /* */ + /* minimum :: The axis's minimum design coordinate. */ + /* */ + /* def :: The axis's default design coordinate. */ + /* FreeType computes meaningful default values for MM; it */ + /* is then an integer value, not in 16.16 format. */ + /* */ + /* maximum :: The axis's maximum design coordinate. */ + /* */ + /* tag :: The axis's tag (the GX equivalent to `name'). */ + /* FreeType provides default values for MM if possible. */ + /* */ + /* strid :: The entry in `name' table (another GX version of */ + /* `name'). */ + /* Not meaningful for MM. */ + /* */ + typedef struct FT_Var_Axis_ + { + FT_String* name; + + FT_Fixed minimum; + FT_Fixed def; + FT_Fixed maximum; + + FT_ULong tag; + FT_UInt strid; + + } FT_Var_Axis; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Var_Named_Style */ + /* */ + /* <Description> */ + /* A simple structure used to model a named style in a GX var font. */ + /* */ + /* This structure can't be used for MM fonts. */ + /* */ + /* <Fields> */ + /* coords :: The design coordinates for this style. */ + /* This is an array with one entry for each axis. */ + /* */ + /* strid :: The entry in `name' table identifying this style. */ + /* */ + typedef struct FT_Var_Named_Style_ + { + FT_Fixed* coords; + FT_UInt strid; + + } FT_Var_Named_Style; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_MM_Var */ + /* */ + /* <Description> */ + /* A structure used to model the axes and space of a Multiple Masters */ + /* or GX var distortable font. */ + /* */ + /* Some fields are specific to one format and not to the other. */ + /* */ + /* <Fields> */ + /* num_axis :: The number of axes. The maximum value is 4 for */ + /* MM; no limit in GX. */ + /* */ + /* num_designs :: The number of designs; should be normally */ + /* 2^num_axis for MM fonts. Not meaningful for GX */ + /* (where every glyph could have a different */ + /* number of designs). */ + /* */ + /* num_namedstyles :: The number of named styles; only meaningful for */ + /* GX which allows certain design coordinates to */ + /* have a string ID (in the `name' table) */ + /* associated with them. The font can tell the */ + /* user that, for example, Weight=1.5 is `Bold'. */ + /* */ + /* axis :: A table of axis descriptors. */ + /* GX fonts contain slightly more data than MM. */ + /* */ + /* namedstyles :: A table of named styles. */ + /* Only meaningful with GX. */ + /* */ + typedef struct FT_MM_Var_ + { + FT_UInt num_axis; + FT_UInt num_designs; + FT_UInt num_namedstyles; + FT_Var_Axis* axis; + FT_Var_Named_Style* namedstyle; + + } FT_MM_Var; + + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Multi_Master */ + /* */ + /* <Description> */ + /* Retrieves the Multiple Master descriptor of a given font. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Multi_Master( FT_Face face, + FT_Multi_Master *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_MM_Var */ + /* */ + /* <Description> */ + /* Retrieves the Multiple Master/GX var descriptor of a given font. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Output> */ + /* amaster :: The Multiple Masters descriptor. */ + /* Allocates a data structure, which the user must free */ + /* (a single call to FT_FREE will do it). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_MM_Var( FT_Face face, + FT_MM_Var* *amaster ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters fonts, choose an interpolated font design */ + /* through design coordinates. */ + /* */ + /* This function can't be used with GX fonts. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Long* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Design_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Master or GX Var fonts, choose an interpolated font */ + /* design through design coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: An array of design coordinates. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Design_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_MM_Blend_Coordinates */ + /* */ + /* <Description> */ + /* For Multiple Masters and GX var fonts, choose an interpolated font */ + /* design through normalized blend coordinates. */ + /* */ + /* <InOut> */ + /* face :: A handle to the source face. */ + /* */ + /* <Input> */ + /* num_coords :: The number of design coordinates (must be equal to */ + /* the number of axes in the font). */ + /* */ + /* coords :: The design coordinates array (each element must be */ + /* between 0 and 1.0). */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_MM_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Var_Blend_Coordinates */ + /* */ + /* <Description> */ + /* This is another name of @FT_Set_MM_Blend_Coordinates. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Var_Blend_Coordinates( FT_Face face, + FT_UInt num_coords, + FT_Fixed* coords ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMM_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftmodapi.h b/windeps/include/freetype/ftmodapi.h new file mode 100644 index 0000000000000000000000000000000000000000..9cc32aff4e1090ab0639b1691b7db37f1c52da2f --- /dev/null +++ b/windeps/include/freetype/ftmodapi.h @@ -0,0 +1,406 @@ +/***************************************************************************/ +/* */ +/* ftmodapi.h */ +/* */ +/* FreeType modules public interface (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTMODAPI_H__ +#define __FTMODAPI_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /* <Title> */ + /* Module Management */ + /* */ + /* <Abstract> */ + /* How to add, upgrade, and remove modules from FreeType. */ + /* */ + /* <Description> */ + /* The definitions below are used to manage modules within FreeType. */ + /* Modules can be added, upgraded, and removed at runtime. */ + /* */ + /*************************************************************************/ + + + /* module bit flags */ +#define FT_MODULE_FONT_DRIVER 1 /* this module is a font driver */ +#define FT_MODULE_RENDERER 2 /* this module is a renderer */ +#define FT_MODULE_HINTER 4 /* this module is a glyph hinter */ +#define FT_MODULE_STYLER 8 /* this module is a styler */ + +#define FT_MODULE_DRIVER_SCALABLE 0x100 /* the driver supports */ + /* scalable fonts */ +#define FT_MODULE_DRIVER_NO_OUTLINES 0x200 /* the driver does not */ + /* support vector outlines */ +#define FT_MODULE_DRIVER_HAS_HINTER 0x400 /* the driver provides its */ + /* own hinter */ + + + /* deprecated values */ +#define ft_module_font_driver FT_MODULE_FONT_DRIVER +#define ft_module_renderer FT_MODULE_RENDERER +#define ft_module_hinter FT_MODULE_HINTER +#define ft_module_styler FT_MODULE_STYLER + +#define ft_module_driver_scalable FT_MODULE_DRIVER_SCALABLE +#define ft_module_driver_no_outlines FT_MODULE_DRIVER_NO_OUTLINES +#define ft_module_driver_has_hinter FT_MODULE_DRIVER_HAS_HINTER + + + typedef FT_Pointer FT_Module_Interface; + + typedef FT_Error + (*FT_Module_Constructor)( FT_Module module ); + + typedef void + (*FT_Module_Destructor)( FT_Module module ); + + typedef FT_Module_Interface + (*FT_Module_Requester)( FT_Module module, + const char* name ); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Module_Class */ + /* */ + /* <Description> */ + /* The module class descriptor. */ + /* */ + /* <Fields> */ + /* module_flags :: Bit flags describing the module. */ + /* */ + /* module_size :: The size of one module object/instance in */ + /* bytes. */ + /* */ + /* module_name :: The name of the module. */ + /* */ + /* module_version :: The version, as a 16.16 fixed number */ + /* (major.minor). */ + /* */ + /* module_requires :: The version of FreeType this module requires, */ + /* as a 16.16 fixed number (major.minor). Starts */ + /* at version 2.0, i.e., 0x20000. */ + /* */ + /* module_init :: A function used to initialize (not create) a */ + /* new module object. */ + /* */ + /* module_done :: A function used to finalize (not destroy) a */ + /* given module object */ + /* */ + /* get_interface :: Queries a given module for a specific */ + /* interface by name. */ + /* */ + typedef struct FT_Module_Class_ + { + FT_ULong module_flags; + FT_Long module_size; + const FT_String* module_name; + FT_Fixed module_version; + FT_Fixed module_requires; + + const void* module_interface; + + FT_Module_Constructor module_init; + FT_Module_Destructor module_done; + FT_Module_Requester get_interface; + + } FT_Module_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Module */ + /* */ + /* <Description> */ + /* Adds a new module to a given library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* clazz :: A pointer to class descriptor for the module. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Add_Module( FT_Library library, + const FT_Module_Class* clazz ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Module */ + /* */ + /* <Description> */ + /* Finds a module by its name. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* module_name :: The module's name (as an ASCII string). */ + /* */ + /* <Return> */ + /* A module handle. 0 if none was found. */ + /* */ + /* <Note> */ + /* FreeType's internal modules aren't documented very well, and you */ + /* should look up the source code for details. */ + /* */ + FT_EXPORT( FT_Module ) + FT_Get_Module( FT_Library library, + const char* module_name ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Remove_Module */ + /* */ + /* <Description> */ + /* Removes a given module from a library instance. */ + /* */ + /* <InOut> */ + /* library :: A handle to a library object. */ + /* */ + /* <Input> */ + /* module :: A handle to a module object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The module object is destroyed by the function in case of success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Remove_Module( FT_Library library, + FT_Module module ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Library */ + /* */ + /* <Description> */ + /* This function is used to create a new FreeType library instance */ + /* from a given memory object. It is thus possible to use libraries */ + /* with distinct memory allocators within the same program. */ + /* */ + /* <Input> */ + /* memory :: A handle to the original memory object. */ + /* */ + /* <Output> */ + /* alibrary :: A pointer to handle of a new library object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Library( FT_Memory memory, + FT_Library *alibrary ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Library */ + /* */ + /* <Description> */ + /* Discards a given library object. This closes all drivers and */ + /* discards all resource objects. */ + /* */ + /* <Input> */ + /* library :: A handle to the target library. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Library( FT_Library library ); + +/* */ + + typedef void + (*FT_DebugHook_Func)( void* arg ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Debug_Hook */ + /* */ + /* <Description> */ + /* Sets a debug hook function for debugging the interpreter of a font */ + /* format. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* hook_index :: The index of the debug hook. You should use the */ + /* values defined in `ftobjs.h', e.g., */ + /* `FT_DEBUG_HOOK_TRUETYPE'. */ + /* */ + /* debug_hook :: The function used to debug the interpreter. */ + /* */ + /* <Note> */ + /* Currently, four debug hook slots are available, but only two (for */ + /* the TrueType and the Type 1 interpreter) are defined. */ + /* */ + /* Since the internal headers of FreeType are no longer installed, */ + /* the symbol `FT_DEBUG_HOOK_TRUETYPE' isn't available publicly. */ + /* This is a bug and will be fixed in a forthcoming release. */ + /* */ + FT_EXPORT( void ) + FT_Set_Debug_Hook( FT_Library library, + FT_UInt hook_index, + FT_DebugHook_Func debug_hook ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Add_Default_Modules */ + /* */ + /* <Description> */ + /* Adds the set of default drivers to a given library object. */ + /* This is only useful when you create a library object with */ + /* @FT_New_Library (usually to plug a custom memory manager). */ + /* */ + /* <InOut> */ + /* library :: A handle to a new library object. */ + /* */ + FT_EXPORT( void ) + FT_Add_Default_Modules( FT_Library library ); + + + + /************************************************************************** + * + * @section: + * truetype_engine + * + * @title: + * The TrueType Engine + * + * @abstract: + * TrueType bytecode support. + * + * @description: + * This section contains a function used to query the level of TrueType + * bytecode support compiled in this version of the library. + * + */ + + + /************************************************************************** + * + * @enum: + * FT_TrueTypeEngineType + * + * @description: + * A list of values describing which kind of TrueType bytecode + * engine is implemented in a given FT_Library instance. It is used + * by the @FT_Get_TrueType_Engine_Type function. + * + * @values: + * FT_TRUETYPE_ENGINE_TYPE_NONE :: + * The library doesn't implement any kind of bytecode interpreter. + * + * FT_TRUETYPE_ENGINE_TYPE_UNPATENTED :: + * The library implements a bytecode interpreter that doesn't + * support the patented operations of the TrueType virtual machine. + * + * Its main use is to load certain Asian fonts which position and + * scale glyph components with bytecode instructions. It produces + * bad output for most other fonts. + * + * FT_TRUETYPE_ENGINE_TYPE_PATENTED :: + * The library implements a bytecode interpreter that covers + * the full instruction set of the TrueType virtual machine. + * See the file `docs/PATENTS' for legal aspects. + * + * @since: + * 2.2 + * + */ + typedef enum + { + FT_TRUETYPE_ENGINE_TYPE_NONE = 0, + FT_TRUETYPE_ENGINE_TYPE_UNPATENTED, + FT_TRUETYPE_ENGINE_TYPE_PATENTED + + } FT_TrueTypeEngineType; + + + /************************************************************************** + * + * @func: + * FT_Get_TrueType_Engine_Type + * + * @description: + * Return a @FT_TrueTypeEngineType value to indicate which level of + * the TrueType virtual machine a given library instance supports. + * + * @input: + * library :: + * A library instance. + * + * @return: + * A value indicating which level is supported. + * + * @since: + * 2.2 + * + */ + FT_EXPORT( FT_TrueTypeEngineType ) + FT_Get_TrueType_Engine_Type( FT_Library library ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTMODAPI_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftmoderr.h b/windeps/include/freetype/ftmoderr.h new file mode 100644 index 0000000000000000000000000000000000000000..b0115dd0dd39280cee9d1aac69a717654554aa40 --- /dev/null +++ b/windeps/include/freetype/ftmoderr.h @@ -0,0 +1,155 @@ +/***************************************************************************/ +/* */ +/* ftmoderr.h */ +/* */ +/* FreeType module error offsets (specification). */ +/* */ +/* Copyright 2001, 2002, 2003, 2004, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This file is used to define the FreeType module error offsets. */ + /* */ + /* The lower byte gives the error code, the higher byte gives the */ + /* module. The base module has error offset 0. For example, the error */ + /* `FT_Err_Invalid_File_Format' has value 0x003, the error */ + /* `TT_Err_Invalid_File_Format' has value 0x1103, the error */ + /* `T1_Err_Invalid_File_Format' has value 0x1203, etc. */ + /* */ + /* Undefine the macro FT_CONFIG_OPTION_USE_MODULE_ERRORS in ftoption.h */ + /* to make the higher byte always zero (disabling the module error */ + /* mechanism). */ + /* */ + /* It can also be used to create a module error message table easily */ + /* with something like */ + /* */ + /* { */ + /* #undef __FTMODERR_H__ */ + /* #define FT_MODERRDEF( e, v, s ) { FT_Mod_Err_ ## e, s }, */ + /* #define FT_MODERR_START_LIST { */ + /* #define FT_MODERR_END_LIST { 0, 0 } }; */ + /* */ + /* const struct */ + /* { */ + /* int mod_err_offset; */ + /* const char* mod_err_msg */ + /* } ft_mod_errors[] = */ + /* */ + /* #include FT_MODULE_ERRORS_H */ + /* } */ + /* */ + /* To use such a table, all errors must be ANDed with 0xFF00 to remove */ + /* the error code. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTMODERR_H__ +#define __FTMODERR_H__ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** SETUP MACROS *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#undef FT_NEED_EXTERN_C + +#ifndef FT_MODERRDEF + +#ifdef FT_CONFIG_OPTION_USE_MODULE_ERRORS +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = v, +#else +#define FT_MODERRDEF( e, v, s ) FT_Mod_Err_ ## e = 0, +#endif + +#define FT_MODERR_START_LIST enum { +#define FT_MODERR_END_LIST FT_Mod_Err_Max }; + +#ifdef __cplusplus +#define FT_NEED_EXTERN_C + extern "C" { +#endif + +#endif /* !FT_MODERRDEF */ + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** LIST MODULE ERROR BASES *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_MODERR_START_LIST + FT_MODERR_START_LIST +#endif + + + FT_MODERRDEF( Base, 0x000, "base module" ) + FT_MODERRDEF( Autofit, 0x100, "autofitter module" ) + FT_MODERRDEF( BDF, 0x200, "BDF module" ) + FT_MODERRDEF( Cache, 0x300, "cache module" ) + FT_MODERRDEF( CFF, 0x400, "CFF module" ) + FT_MODERRDEF( CID, 0x500, "CID module" ) + FT_MODERRDEF( Gzip, 0x600, "Gzip module" ) + FT_MODERRDEF( LZW, 0x700, "LZW module" ) + FT_MODERRDEF( OTvalid, 0x800, "OpenType validation module" ) + FT_MODERRDEF( PCF, 0x900, "PCF module" ) + FT_MODERRDEF( PFR, 0xA00, "PFR module" ) + FT_MODERRDEF( PSaux, 0xB00, "PS auxiliary module" ) + FT_MODERRDEF( PShinter, 0xC00, "PS hinter module" ) + FT_MODERRDEF( PSnames, 0xD00, "PS names module" ) + FT_MODERRDEF( Raster, 0xE00, "raster module" ) + FT_MODERRDEF( SFNT, 0xF00, "SFNT module" ) + FT_MODERRDEF( Smooth, 0x1000, "smooth raster module" ) + FT_MODERRDEF( TrueType, 0x1100, "TrueType module" ) + FT_MODERRDEF( Type1, 0x1200, "Type 1 module" ) + FT_MODERRDEF( Type42, 0x1300, "Type 42 module" ) + FT_MODERRDEF( Winfonts, 0x1400, "Windows FON/FNT module" ) + + +#ifdef FT_MODERR_END_LIST + FT_MODERR_END_LIST +#endif + + + /*******************************************************************/ + /*******************************************************************/ + /***** *****/ + /***** CLEANUP *****/ + /***** *****/ + /*******************************************************************/ + /*******************************************************************/ + + +#ifdef FT_NEED_EXTERN_C + } +#endif + +#undef FT_MODERR_START_LIST +#undef FT_MODERR_END_LIST +#undef FT_MODERRDEF +#undef FT_NEED_EXTERN_C + + +#endif /* __FTMODERR_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftotval.h b/windeps/include/freetype/ftotval.h new file mode 100644 index 0000000000000000000000000000000000000000..7c488fdf465d07952a39f07073fb644c13d5e1a6 --- /dev/null +++ b/windeps/include/freetype/ftotval.h @@ -0,0 +1,198 @@ +/***************************************************************************/ +/* */ +/* ftotval.h */ +/* */ +/* FreeType API for validating OpenType tables (specification). */ +/* */ +/* Copyright 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +/***************************************************************************/ +/* */ +/* */ +/* Warning: This module might be moved to a different library in the */ +/* future to avoid a tight dependency between FreeType and the */ +/* OpenType specification. */ +/* */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOTVAL_H__ +#define __FTOTVAL_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* ot_validation */ + /* */ + /* <Title> */ + /* OpenType Validation */ + /* */ + /* <Abstract> */ + /* An API to validate OpenType tables. */ + /* */ + /* <Description> */ + /* This section contains the declaration of functions to validate */ + /* some OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF). */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @enum: + * FT_VALIDATE_OTXXX + * + * @description: + * A list of bit-field constants used with @FT_OpenType_Validate to + * indicate which OpenType tables should be validated. + * + * @values: + * FT_VALIDATE_BASE :: + * Validate BASE table. + * + * FT_VALIDATE_GDEF :: + * Validate GDEF table. + * + * FT_VALIDATE_GPOS :: + * Validate GPOS table. + * + * FT_VALIDATE_GSUB :: + * Validate GSUB table. + * + * FT_VALIDATE_JSTF :: + * Validate JSTF table. + * + * FT_VALIDATE_OT :: + * Validate all OpenType tables (BASE, GDEF, GPOS, GSUB, JSTF). + * + */ +#define FT_VALIDATE_BASE 0x0100 +#define FT_VALIDATE_GDEF 0x0200 +#define FT_VALIDATE_GPOS 0x0400 +#define FT_VALIDATE_GSUB 0x0800 +#define FT_VALIDATE_JSTF 0x1000 + +#define FT_VALIDATE_OT FT_VALIDATE_BASE | \ + FT_VALIDATE_GDEF | \ + FT_VALIDATE_GPOS | \ + FT_VALIDATE_GSUB | \ + FT_VALIDATE_JSTF + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Validate + * + * @description: + * Validate various OpenType tables to assure that all offsets and + * indices are valid. The idea is that a higher-level library which + * actually does the text layout can access those tables without + * error checking (which can be quite time consuming). + * + * @input: + * face :: + * A handle to the input face. + * + * validation_flags :: + * A bit field which specifies the tables to be validated. See + * @FT_VALIDATE_OTXXX for possible values. + * + * @output: + * BASE_table :: + * A pointer to the BASE table. + * + * GDEF_table :: + * A pointer to the GDEF table. + * + * GPOS_table :: + * A pointer to the GPOS table. + * + * GSUB_table :: + * A pointer to the GSUB table. + * + * JSTF_table :: + * A pointer to the JSTF table. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function only works with OpenType fonts, returning an error + * otherwise. + * + * After use, the application should deallocate the five tables with + * @FT_OpenType_Free. A NULL value indicates that the table either + * doesn't exist in the font, or the application hasn't asked for + * validation. + */ + FT_EXPORT( FT_Error ) + FT_OpenType_Validate( FT_Face face, + FT_UInt validation_flags, + FT_Bytes *BASE_table, + FT_Bytes *GDEF_table, + FT_Bytes *GPOS_table, + FT_Bytes *GSUB_table, + FT_Bytes *JSTF_table ); + + /* */ + + /********************************************************************** + * + * @function: + * FT_OpenType_Free + * + * @description: + * Free the buffer allocated by OpenType validator. + * + * @input: + * face :: + * A handle to the input face. + * + * table :: + * The pointer to the buffer that is allocated by + * @FT_OpenType_Validate. + * + * @note: + * This function must be used to free the buffer allocated by + * @FT_OpenType_Validate only. + */ + FT_EXPORT( void ) + FT_OpenType_Free( FT_Face face, + FT_Bytes table ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOTVAL_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftoutln.h b/windeps/include/freetype/ftoutln.h new file mode 100644 index 0000000000000000000000000000000000000000..786ae13ed8f5293cd9dc9bd85f96002318c7bc9a --- /dev/null +++ b/windeps/include/freetype/ftoutln.h @@ -0,0 +1,526 @@ +/***************************************************************************/ +/* */ +/* ftoutln.h */ +/* */ +/* Support for the FT_Outline type used to store glyph shapes of */ +/* most scalable font formats (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2005, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTOUTLN_H__ +#define __FTOUTLN_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* outline_processing */ + /* */ + /* <Title> */ + /* Outline Processing */ + /* */ + /* <Abstract> */ + /* Functions to create, transform, and render vectorial glyph images. */ + /* */ + /* <Description> */ + /* This section contains routines used to create and destroy scalable */ + /* glyph images known as `outlines'. These can also be measured, */ + /* transformed, and converted into bitmaps and pixmaps. */ + /* */ + /* <Order> */ + /* FT_Outline */ + /* FT_OUTLINE_FLAGS */ + /* FT_Outline_New */ + /* FT_Outline_Done */ + /* FT_Outline_Copy */ + /* FT_Outline_Translate */ + /* FT_Outline_Transform */ + /* FT_Outline_Embolden */ + /* FT_Outline_Reverse */ + /* FT_Outline_Check */ + /* */ + /* FT_Outline_Get_CBox */ + /* FT_Outline_Get_BBox */ + /* */ + /* FT_Outline_Get_Bitmap */ + /* FT_Outline_Render */ + /* */ + /* FT_Outline_Decompose */ + /* FT_Outline_Funcs */ + /* FT_Outline_MoveTo_Func */ + /* FT_Outline_LineTo_Func */ + /* FT_Outline_ConicTo_Func */ + /* FT_Outline_CubicTo_Func */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Decompose */ + /* */ + /* <Description> */ + /* Walks over an outline's structure to decompose it into individual */ + /* segments and Bézier arcs. This function is also able to emit */ + /* `move to' and `close to' operations to indicate the start and end */ + /* of new contours in the outline. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source target. */ + /* */ + /* func_interface :: A table of `emitters', i.e,. function pointers */ + /* called during decomposition to indicate path */ + /* operations. */ + /* */ + /* <InOut> */ + /* user :: A typeless pointer which is passed to each */ + /* emitter during the decomposition. It can be */ + /* used to store the state during the */ + /* decomposition. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Decompose( FT_Outline* outline, + const FT_Outline_Funcs* func_interface, + void* user ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_New */ + /* */ + /* <Description> */ + /* Creates a new outline of a given size. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object from where the */ + /* outline is allocated. Note however that the new */ + /* outline will *not* necessarily be *freed*, when */ + /* destroying the library, by @FT_Done_FreeType. */ + /* */ + /* numPoints :: The maximal number of points within the outline. */ + /* */ + /* numContours :: The maximal number of contours within the outline. */ + /* */ + /* <Output> */ + /* anoutline :: A handle to the new outline. NULL in case of */ + /* error. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The reason why this function takes a `library' parameter is simply */ + /* to use the library's memory allocator. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_New( FT_Library library, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_New_Internal( FT_Memory memory, + FT_UInt numPoints, + FT_Int numContours, + FT_Outline *anoutline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Done */ + /* */ + /* <Description> */ + /* Destroys an outline created with @FT_Outline_New. */ + /* */ + /* <Input> */ + /* library :: A handle of the library object used to allocate the */ + /* outline. */ + /* */ + /* outline :: A pointer to the outline object to be discarded. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* If the outline's `owner' field is not set, only the outline */ + /* descriptor will be released. */ + /* */ + /* The reason why this function takes an `library' parameter is */ + /* simply to use ft_mem_free(). */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Done( FT_Library library, + FT_Outline* outline ); + + + FT_EXPORT( FT_Error ) + FT_Outline_Done_Internal( FT_Memory memory, + FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Check */ + /* */ + /* <Description> */ + /* Check the contents of an outline descriptor. */ + /* */ + /* <Input> */ + /* outline :: A handle to a source outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Check( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_CBox */ + /* */ + /* <Description> */ + /* Returns an outline's `control box'. The control box encloses all */ + /* the outline's points, including Bézier control points. Though it */ + /* coincides with the exact bounding box for most glyphs, it can be */ + /* slightly larger in some situations (like when rotating an outline */ + /* which contains Bézier outside arcs). */ + /* */ + /* Computing the control box is very fast, while getting the bounding */ + /* box can take much more time as it needs to walk over all segments */ + /* and arcs in the outline. To get the latter, you can use the */ + /* `ftbbox' component which is dedicated to this single task. */ + /* */ + /* <Input> */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <Output> */ + /* acbox :: The outline's control box. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Get_CBox( const FT_Outline* outline, + FT_BBox *acbox ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Translate */ + /* */ + /* <Description> */ + /* Applies a simple translation to the points of an outline. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* xOffset :: The horizontal offset. */ + /* */ + /* yOffset :: The vertical offset. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Translate( const FT_Outline* outline, + FT_Pos xOffset, + FT_Pos yOffset ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Copy */ + /* */ + /* <Description> */ + /* Copies an outline into another one. Both objects must have the */ + /* same sizes (number of points & number of contours) when this */ + /* function is called. */ + /* */ + /* <Input> */ + /* source :: A handle to the source outline. */ + /* */ + /* <Output> */ + /* target :: A handle to the target outline. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Copy( const FT_Outline* source, + FT_Outline *target ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Transform */ + /* */ + /* <Description> */ + /* Applies a simple 2x2 matrix to all of an outline's points. Useful */ + /* for applying rotations, slanting, flipping, etc. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Input> */ + /* matrix :: A pointer to the transformation matrix. */ + /* */ + /* <Note> */ + /* You can use @FT_Outline_Translate if you need to translate the */ + /* outline's points. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Transform( const FT_Outline* outline, + const FT_Matrix* matrix ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Embolden */ + /* */ + /* <Description> */ + /* Emboldens an outline. The new outline will be at most 4 times */ + /* `strength' pixels wider and higher. You may think of the left and */ + /* bottom borders as unchanged. */ + /* */ + /* Negative `strength' values to reduce the outline thickness are */ + /* possible also. */ + /* */ + /* <InOut> */ + /* outline :: A handle to the target outline. */ + /* */ + /* <Input> */ + /* strength :: How strong the glyph is emboldened. Expressed in */ + /* 26.6 pixel format. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The used algorithm to increase or decrease the thickness of the */ + /* glyph doesn't change the number of points; this means that certain */ + /* situations like acute angles or intersections are sometimes */ + /* handled incorrectly. */ + /* */ + /* Example call: */ + /* */ + /* { */ + /* FT_Load_Glyph( face, index, FT_LOAD_DEFAULT ); */ + /* if ( face->slot->format == FT_GLYPH_FORMAT_OUTLINE ) */ + /* FT_Outline_Embolden( &face->slot->outline, strength ); */ + /* } */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Embolden( FT_Outline* outline, + FT_Pos strength ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Reverse */ + /* */ + /* <Description> */ + /* Reverses the drawing direction of an outline. This is used to */ + /* ensure consistent fill conventions for mirrored glyphs. */ + /* */ + /* <InOut> */ + /* outline :: A pointer to the target outline descriptor. */ + /* */ + /* <Note> */ + /* This functions toggles the bit flag @FT_OUTLINE_REVERSE_FILL in */ + /* the outline's `flags' field. */ + /* */ + /* It shouldn't be used by a normal client application, unless it */ + /* knows what it is doing. */ + /* */ + FT_EXPORT( void ) + FT_Outline_Reverse( FT_Outline* outline ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Get_Bitmap */ + /* */ + /* <Description> */ + /* Renders an outline within a bitmap. The outline's image is simply */ + /* OR-ed to the target bitmap. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* abitmap :: A pointer to the target bitmap descriptor. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* This function does NOT CREATE the bitmap, it only renders an */ + /* outline image within the one you pass to it! */ + /* */ + /* It will use the raster corresponding to the default glyph format. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Get_Bitmap( FT_Library library, + FT_Outline* outline, + const FT_Bitmap *abitmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Outline_Render */ + /* */ + /* <Description> */ + /* Renders an outline within a bitmap using the current scan-convert. */ + /* This functions uses an @FT_Raster_Params structure as an argument, */ + /* allowing advanced features like direct composition, translucency, */ + /* etc. */ + /* */ + /* <Input> */ + /* library :: A handle to a FreeType library object. */ + /* */ + /* outline :: A pointer to the source outline descriptor. */ + /* */ + /* <InOut> */ + /* params :: A pointer to an @FT_Raster_Params structure used to */ + /* describe the rendering operation. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* You should know what you are doing and how @FT_Raster_Params works */ + /* to use this function. */ + /* */ + /* The field `params.source' will be set to `outline' before the scan */ + /* converter is called, which means that the value you give to it is */ + /* actually ignored. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Outline_Render( FT_Library library, + FT_Outline* outline, + FT_Raster_Params* params ); + + + /************************************************************************** + * + * @enum: + * FT_Orientation + * + * @description: + * A list of values used to describe an outline's contour orientation. + * + * The TrueType and Postscript specifications use different conventions + * to determine whether outline contours should be filled or unfilled. + * + * @values: + * FT_ORIENTATION_TRUETYPE :: + * According to the TrueType specification, clockwise contours must + * be filled, and counter-clockwise ones must be unfilled. + * + * FT_ORIENTATION_POSTSCRIPT :: + * According to the Postscript specification, counter-clockwise contours + * must be filled, and clockwise ones must be unfilled. + * + * FT_ORIENTATION_FILL_RIGHT :: + * This is identical to @FT_ORIENTATION_TRUETYPE, but is used to + * remember that in TrueType, everything that is to the right of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_FILL_LEFT :: + * This is identical to @FT_ORIENTATION_POSTSCRIPT, but is used to + * remember that in Postscript, everything that is to the left of + * the drawing direction of a contour must be filled. + * + * FT_ORIENTATION_NONE :: + * The orientation cannot be determined. That is, different parts of + * the glyph have different orientation. + * + */ + typedef enum + { + FT_ORIENTATION_TRUETYPE = 0, + FT_ORIENTATION_POSTSCRIPT = 1, + FT_ORIENTATION_FILL_RIGHT = FT_ORIENTATION_TRUETYPE, + FT_ORIENTATION_FILL_LEFT = FT_ORIENTATION_POSTSCRIPT, + FT_ORIENTATION_NONE + + } FT_Orientation; + + + /************************************************************************** + * + * @function: + * FT_Outline_Get_Orientation + * + * @description: + * This function analyzes a glyph outline and tries to compute its + * fill orientation (see @FT_Orientation). This is done by computing + * the direction of each global horizontal and/or vertical extrema + * within the outline. + * + * Note that this will return @FT_ORIENTATION_TRUETYPE for empty + * outlines. + * + * @input: + * outline :: + * A handle to the source outline. + * + * @return: + * The orientation. + * + */ + FT_EXPORT( FT_Orientation ) + FT_Outline_Get_Orientation( FT_Outline* outline ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTOUTLN_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftpfr.h b/windeps/include/freetype/ftpfr.h new file mode 100644 index 0000000000000000000000000000000000000000..e2801fd0f9890a091b1d28e2d9cda81f7348961f --- /dev/null +++ b/windeps/include/freetype/ftpfr.h @@ -0,0 +1,172 @@ +/***************************************************************************/ +/* */ +/* ftpfr.h */ +/* */ +/* FreeType API for accessing PFR-specific data (specification only). */ +/* */ +/* Copyright 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTPFR_H__ +#define __FTPFR_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* pfr_fonts */ + /* */ + /* <Title> */ + /* PFR Fonts */ + /* */ + /* <Abstract> */ + /* PFR/TrueDoc specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of PFR-specific functions. */ + /* */ + /*************************************************************************/ + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Metrics + * + * @description: + * Return the outline and metrics resolutions of a given PFR face. + * + * @input: + * face :: Handle to the input face. It can be a non-PFR face. + * + * @output: + * aoutline_resolution :: + * Outline resolution. This is equivalent to `face->units_per_EM'. + * Optional (parameter can be NULL). + * + * ametrics_resolution :: + * Metrics resolution. This is equivalent to `outline_resolution' + * for non-PFR fonts. Optional (parameter can be NULL). + * + * ametrics_x_scale :: + * A 16.16 fixed-point number used to scale distance expressed + * in metrics units to device sub-pixels. This is equivalent to + * `face->size->x_scale', but for metrics only. Optional (parameter + * can be NULL) + * + * ametrics_y_scale :: + * Same as `ametrics_x_scale' but for the vertical direction. + * optional (parameter can be NULL) + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * If the input face is not a PFR, this function will return an error. + * However, in all cases, it will return valid values. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Metrics( FT_Face face, + FT_UInt *aoutline_resolution, + FT_UInt *ametrics_resolution, + FT_Fixed *ametrics_x_scale, + FT_Fixed *ametrics_y_scale ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Kerning + * + * @description: + * Return the kerning pair corresponding to two glyphs in a PFR face. + * The distance is expressed in metrics units, unlike the result of + * @FT_Get_Kerning. + * + * @input: + * face :: A handle to the input face. + * + * left :: Index of the left glyph. + * + * right :: Index of the right glyph. + * + * @output: + * avector :: A kerning vector. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function always return distances in original PFR metrics + * units. This is unlike @FT_Get_Kerning with the @FT_KERNING_UNSCALED + * mode, which always returns distances converted to outline units. + * + * You can use the value of the `x_scale' and `y_scale' parameters + * returned by @FT_Get_PFR_Metrics to scale these to device sub-pixels. + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Kerning( FT_Face face, + FT_UInt left, + FT_UInt right, + FT_Vector *avector ); + + + /********************************************************************** + * + * @function: + * FT_Get_PFR_Advance + * + * @description: + * Return a given glyph advance, expressed in original metrics units, + * from a PFR font. + * + * @input: + * face :: A handle to the input face. + * + * gindex :: The glyph index. + * + * @output: + * aadvance :: The glyph advance in metrics units. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * You can use the `x_scale' or `y_scale' results of @FT_Get_PFR_Metrics + * to convert the advance to device sub-pixels (i.e., 1/64th of pixels). + */ + FT_EXPORT( FT_Error ) + FT_Get_PFR_Advance( FT_Face face, + FT_UInt gindex, + FT_Pos *aadvance ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTPFR_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftrender.h b/windeps/include/freetype/ftrender.h new file mode 100644 index 0000000000000000000000000000000000000000..5b07f08c2de47345632f6871512cf1b3c0c18d36 --- /dev/null +++ b/windeps/include/freetype/ftrender.h @@ -0,0 +1,229 @@ +/***************************************************************************/ +/* */ +/* ftrender.h */ +/* */ +/* FreeType renderer modules public interface (specification). */ +/* */ +/* Copyright 1996-2001, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTRENDER_H__ +#define __FTRENDER_H__ + + +#include <ft2build.h> +#include FT_MODULE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* module_management */ + /* */ + /*************************************************************************/ + + + /* create a new glyph object */ + typedef FT_Error + (*FT_Glyph_InitFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + + /* destroys a given glyph object */ + typedef void + (*FT_Glyph_DoneFunc)( FT_Glyph glyph ); + + typedef void + (*FT_Glyph_TransformFunc)( FT_Glyph glyph, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + typedef void + (*FT_Glyph_GetBBoxFunc)( FT_Glyph glyph, + FT_BBox* abbox ); + + typedef FT_Error + (*FT_Glyph_CopyFunc)( FT_Glyph source, + FT_Glyph target ); + + typedef FT_Error + (*FT_Glyph_PrepareFunc)( FT_Glyph glyph, + FT_GlyphSlot slot ); + +/* deprecated */ +#define FT_Glyph_Init_Func FT_Glyph_InitFunc +#define FT_Glyph_Done_Func FT_Glyph_DoneFunc +#define FT_Glyph_Transform_Func FT_Glyph_TransformFunc +#define FT_Glyph_BBox_Func FT_Glyph_GetBBoxFunc +#define FT_Glyph_Copy_Func FT_Glyph_CopyFunc +#define FT_Glyph_Prepare_Func FT_Glyph_PrepareFunc + + + struct FT_Glyph_Class_ + { + FT_Long glyph_size; + FT_Glyph_Format glyph_format; + FT_Glyph_InitFunc glyph_init; + FT_Glyph_DoneFunc glyph_done; + FT_Glyph_CopyFunc glyph_copy; + FT_Glyph_TransformFunc glyph_transform; + FT_Glyph_GetBBoxFunc glyph_bbox; + FT_Glyph_PrepareFunc glyph_prepare; + }; + + + typedef FT_Error + (*FT_Renderer_RenderFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_UInt mode, + const FT_Vector* origin ); + + typedef FT_Error + (*FT_Renderer_TransformFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + const FT_Matrix* matrix, + const FT_Vector* delta ); + + + typedef void + (*FT_Renderer_GetCBoxFunc)( FT_Renderer renderer, + FT_GlyphSlot slot, + FT_BBox* cbox ); + + + typedef FT_Error + (*FT_Renderer_SetModeFunc)( FT_Renderer renderer, + FT_ULong mode_tag, + FT_Pointer mode_ptr ); + +/* deprecated identifiers */ +#define FTRenderer_render FT_Renderer_RenderFunc +#define FTRenderer_transform FT_Renderer_TransformFunc +#define FTRenderer_getCBox FT_Renderer_GetCBoxFunc +#define FTRenderer_setMode FT_Renderer_SetModeFunc + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Renderer_Class */ + /* */ + /* <Description> */ + /* The renderer module class descriptor. */ + /* */ + /* <Fields> */ + /* root :: The root @FT_Module_Class fields. */ + /* */ + /* glyph_format :: The glyph image format this renderer handles. */ + /* */ + /* render_glyph :: A method used to render the image that is in a */ + /* given glyph slot into a bitmap. */ + /* */ + /* set_mode :: A method used to pass additional parameters. */ + /* */ + /* raster_class :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. This */ + /* is a pointer to its raster's class. */ + /* */ + /* raster :: For @FT_GLYPH_FORMAT_OUTLINE renderers only. This */ + /* is a pointer to the corresponding raster object, */ + /* if any. */ + /* */ + typedef struct FT_Renderer_Class_ + { + FT_Module_Class root; + + FT_Glyph_Format glyph_format; + + FT_Renderer_RenderFunc render_glyph; + FT_Renderer_TransformFunc transform_glyph; + FT_Renderer_GetCBoxFunc get_glyph_cbox; + FT_Renderer_SetModeFunc set_mode; + + FT_Raster_Funcs* raster_class; + + } FT_Renderer_Class; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Renderer */ + /* */ + /* <Description> */ + /* Retrieves the current renderer for a given glyph format. */ + /* */ + /* <Input> */ + /* library :: A handle to the library object. */ + /* */ + /* format :: The glyph format. */ + /* */ + /* <Return> */ + /* A renderer handle. 0 if none found. */ + /* */ + /* <Note> */ + /* An error will be returned if a module already exists by that name, */ + /* or if the module requires a version of FreeType that is too great. */ + /* */ + /* To add a new renderer, simply use @FT_Add_Module. To retrieve a */ + /* renderer by its name, use @FT_Get_Module. */ + /* */ + FT_EXPORT( FT_Renderer ) + FT_Get_Renderer( FT_Library library, + FT_Glyph_Format format ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Set_Renderer */ + /* */ + /* <Description> */ + /* Sets the current renderer to use, and set additional mode. */ + /* */ + /* <InOut> */ + /* library :: A handle to the library object. */ + /* */ + /* <Input> */ + /* renderer :: A handle to the renderer object. */ + /* */ + /* num_params :: The number of additional parameters. */ + /* */ + /* parameters :: Additional parameters. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* In case of success, the renderer will be used to convert glyph */ + /* images in the renderer's known format into bitmaps. */ + /* */ + /* This doesn't change the current renderer for other formats. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Set_Renderer( FT_Library library, + FT_Renderer renderer, + FT_UInt num_params, + FT_Parameter* parameters ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FTRENDER_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftsizes.h b/windeps/include/freetype/ftsizes.h new file mode 100644 index 0000000000000000000000000000000000000000..622df162d2c295248659d20bf2ff53e0d5eca1a4 --- /dev/null +++ b/windeps/include/freetype/ftsizes.h @@ -0,0 +1,159 @@ +/***************************************************************************/ +/* */ +/* ftsizes.h */ +/* */ +/* FreeType size objects management (specification). */ +/* */ +/* Copyright 1996-2001, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* Typical application would normally not need to use these functions. */ + /* However, they have been placed in a public API for the rare cases */ + /* where they are needed. */ + /* */ + /*************************************************************************/ + + +#ifndef __FTSIZES_H__ +#define __FTSIZES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sizes_management */ + /* */ + /* <Title> */ + /* Size Management */ + /* */ + /* <Abstract> */ + /* Managing multiple sizes per face. */ + /* */ + /* <Description> */ + /* When creating a new face object (e.g., with @FT_New_Face), an */ + /* @FT_Size object is automatically created and used to store all */ + /* pixel-size dependent information, available in the `face->size' */ + /* field. */ + /* */ + /* It is however possible to create more sizes for a given face, */ + /* mostly in order to manage several character pixel sizes of the */ + /* same font family and style. See @FT_New_Size and @FT_Done_Size. */ + /* */ + /* Note that @FT_Set_Pixel_Sizes and @FT_Set_Char_Size only */ + /* modify the contents of the current `active' size; you thus need */ + /* to use @FT_Activate_Size to change it. */ + /* */ + /* 99% of applications won't need the functions provided here, */ + /* especially if they use the caching sub-system, so be cautious */ + /* when using these. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_New_Size */ + /* */ + /* <Description> */ + /* Create a new size object from a given face object. */ + /* */ + /* <Input> */ + /* face :: A handle to a parent face object. */ + /* */ + /* <Output> */ + /* asize :: A handle to a new size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* You need to call @FT_Activate_Size in order to select the new size */ + /* for upcoming calls to @FT_Set_Pixel_Sizes, @FT_Set_Char_Size, */ + /* @FT_Load_Glyph, @FT_Load_Char, etc. */ + /* */ + FT_EXPORT( FT_Error ) + FT_New_Size( FT_Face face, + FT_Size* size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Done_Size */ + /* */ + /* <Description> */ + /* Discard a given size object. Note that @FT_Done_Face */ + /* automatically discards all size objects allocated with */ + /* @FT_New_Size. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Done_Size( FT_Size size ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Activate_Size */ + /* */ + /* <Description> */ + /* Even though it is possible to create several size objects for a */ + /* given face (see @FT_New_Size for details), functions like */ + /* @FT_Load_Glyph or @FT_Load_Char only use the last-created one to */ + /* determine the `current character pixel size'. */ + /* */ + /* This function can be used to `activate' a previously created size */ + /* object. */ + /* */ + /* <Input> */ + /* size :: A handle to a target size object. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* If `face' is the size's parent face object, this function changes */ + /* the value of `face->size' to the input size handle. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Activate_Size( FT_Size size ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTSIZES_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftsnames.h b/windeps/include/freetype/ftsnames.h new file mode 100644 index 0000000000000000000000000000000000000000..003cbcd129c80a4e575c601e2bfce6315da2d944 --- /dev/null +++ b/windeps/include/freetype/ftsnames.h @@ -0,0 +1,170 @@ +/***************************************************************************/ +/* */ +/* ftsnames.h */ +/* */ +/* Simple interface to access SFNT name tables (which are used */ +/* to hold font names, copyright info, notices, etc.) (specification). */ +/* */ +/* This is _not_ used to retrieve glyph names! */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_SFNT_NAMES_H__ +#define __FT_SFNT_NAMES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* sfnt_names */ + /* */ + /* <Title> */ + /* SFNT Names */ + /* */ + /* <Abstract> */ + /* Access the names embedded in TrueType and OpenType files. */ + /* */ + /* <Description> */ + /* The TrueType and OpenType specification allow the inclusion of */ + /* a special `names table' in font files. This table contains */ + /* textual (and internationalized) information regarding the font, */ + /* like family name, copyright, version, etc. */ + /* */ + /* The definitions below are used to access them if available. */ + /* */ + /* Note that this has nothing to do with glyph names! */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_SfntName */ + /* */ + /* <Description> */ + /* A structure used to model an SFNT `name' table entry. */ + /* */ + /* <Fields> */ + /* platform_id :: The platform ID for `string'. */ + /* */ + /* encoding_id :: The encoding ID for `string'. */ + /* */ + /* language_id :: The language ID for `string'. */ + /* */ + /* name_id :: An identifier for `string'. */ + /* */ + /* string :: The `name' string. Note that its format differs */ + /* depending on the (platform,encoding) pair. It can */ + /* be a Pascal String, a UTF-16 one, etc. */ + /* */ + /* Generally speaking, the string is not */ + /* zero-terminated. Please refer to the TrueType */ + /* specification for details. */ + /* */ + /* string_len :: The length of `string' in bytes. */ + /* */ + /* <Note> */ + /* Possible values for `platform_id', `encoding_id', `language_id', */ + /* and `name_id' are given in the file `ttnameid.h'. For details */ + /* please refer to the TrueType or OpenType specification. */ + /* */ + /* See also @TT_PLATFORM_XXX, @TT_APPLE_ID_XXX, @TT_MAC_ID_XXX, */ + /* @TT_ISO_ID_XXX, and @TT_MS_ID_XXX. */ + /* */ + typedef struct FT_SfntName_ + { + FT_UShort platform_id; + FT_UShort encoding_id; + FT_UShort language_id; + FT_UShort name_id; + + FT_Byte* string; /* this string is *not* null-terminated! */ + FT_UInt string_len; /* in bytes */ + + } FT_SfntName; + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name_Count */ + /* */ + /* <Description> */ + /* Retrieves the number of name strings in the SFNT `name' table. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* <Return> */ + /* The number of strings in the `name' table. */ + /* */ + FT_EXPORT( FT_UInt ) + FT_Get_Sfnt_Name_Count( FT_Face face ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Name */ + /* */ + /* <Description> */ + /* Retrieves a string of the SFNT `name' table for a given index. */ + /* */ + /* <Input> */ + /* face :: A handle to the source face. */ + /* */ + /* idx :: The index of the `name' string. */ + /* */ + /* <Output> */ + /* aname :: The indexed @FT_SfntName structure. */ + /* */ + /* <Return> */ + /* FreeType error code. 0 means success. */ + /* */ + /* <Note> */ + /* The `string' array returned in the `aname' structure is not */ + /* null-terminated. */ + /* */ + /* Use @FT_Get_Sfnt_Name_Count to get the total number of available */ + /* `name' table entries, then do a loop until you get the right */ + /* platform, encoding, and name ID. */ + /* */ + FT_EXPORT( FT_Error ) + FT_Get_Sfnt_Name( FT_Face face, + FT_UInt idx, + FT_SfntName *aname ); + + + /* */ + + +FT_END_HEADER + +#endif /* __FT_SFNT_NAMES_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftstroke.h b/windeps/include/freetype/ftstroke.h new file mode 100644 index 0000000000000000000000000000000000000000..738b43c1acc28b96abcd942c0979d4f0faadf858 --- /dev/null +++ b/windeps/include/freetype/ftstroke.h @@ -0,0 +1,716 @@ +/***************************************************************************/ +/* */ +/* ftstroke.h */ +/* */ +/* FreeType path stroker (specification). */ +/* */ +/* Copyright 2002, 2003, 2004, 2005, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FT_STROKE_H__ +#define __FT_STROKE_H__ + +#include <ft2build.h> +#include FT_OUTLINE_H +#include FT_GLYPH_H + + +FT_BEGIN_HEADER + + + /************************************************************************ + * + * @section: + * glyph_stroker + * + * @title: + * Glyph Stroker + * + * @abstract: + * Generating bordered and stroked glyphs. + * + * @description: + * This component generates stroked outlines of a given vectorial + * glyph. It also allows you to retrieve the `outside' and/or the + * `inside' borders of the stroke. + * + * This can be useful to generate `bordered' glyph, i.e., glyphs + * displayed with a coloured (and anti-aliased) border around their + * shape. + */ + + + /************************************************************** + * + * @type: + * FT_Stroker + * + * @description: + * Opaque handler to a path stroker object. + */ + typedef struct FT_StrokerRec_* FT_Stroker; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineJoin + * + * @description: + * These values determine how two joining lines are rendered + * in a stroker. + * + * @values: + * FT_STROKER_LINEJOIN_ROUND :: + * Used to render rounded line joins. Circular arcs are used + * to join two lines smoothly. + * + * FT_STROKER_LINEJOIN_BEVEL :: + * Used to render beveled line joins; i.e., the two joining lines + * are extended until they intersect. + * + * FT_STROKER_LINEJOIN_MITER :: + * Same as beveled rendering, except that an additional line + * break is added if the angle between the two joining lines + * is too closed (this is useful to avoid unpleasant spikes + * in beveled rendering). + */ + typedef enum + { + FT_STROKER_LINEJOIN_ROUND = 0, + FT_STROKER_LINEJOIN_BEVEL, + FT_STROKER_LINEJOIN_MITER + + } FT_Stroker_LineJoin; + + + /************************************************************** + * + * @enum: + * FT_Stroker_LineCap + * + * @description: + * These values determine how the end of opened sub-paths are + * rendered in a stroke. + * + * @values: + * FT_STROKER_LINECAP_BUTT :: + * The end of lines is rendered as a full stop on the last + * point itself. + * + * FT_STROKER_LINECAP_ROUND :: + * The end of lines is rendered as a half-circle around the + * last point. + * + * FT_STROKER_LINECAP_SQUARE :: + * The end of lines is rendered as a square around the + * last point. + */ + typedef enum + { + FT_STROKER_LINECAP_BUTT = 0, + FT_STROKER_LINECAP_ROUND, + FT_STROKER_LINECAP_SQUARE + + } FT_Stroker_LineCap; + + + /************************************************************** + * + * @enum: + * FT_StrokerBorder + * + * @description: + * These values are used to select a given stroke border + * in @FT_Stroker_GetBorderCounts and @FT_Stroker_ExportBorder. + * + * @values: + * FT_STROKER_BORDER_LEFT :: + * Select the left border, relative to the drawing direction. + * + * FT_STROKER_BORDER_RIGHT :: + * Select the right border, relative to the drawing direction. + * + * @note: + * Applications are generally interested in the `inside' and `outside' + * borders. However, there is no direct mapping between these and the + * `left' and `right' ones, since this really depends on the glyph's + * drawing orientation, which varies between font formats. + * + * You can however use @FT_Outline_GetInsideBorder and + * @FT_Outline_GetOutsideBorder to get these. + */ + typedef enum + { + FT_STROKER_BORDER_LEFT = 0, + FT_STROKER_BORDER_RIGHT + + } FT_StrokerBorder; + + + /************************************************************** + * + * @function: + * FT_Outline_GetInsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `inside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetInsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Outline_GetOutsideBorder + * + * @description: + * Retrieve the @FT_StrokerBorder value corresponding to the + * `outside' borders of a given outline. + * + * @input: + * outline :: + * The source outline handle. + * + * @return: + * The border index. @FT_STROKER_BORDER_LEFT for empty or invalid + * outlines. + */ + FT_EXPORT( FT_StrokerBorder ) + FT_Outline_GetOutsideBorder( FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_New + * + * @description: + * Create a new stroker object. + * + * @input: + * library :: + * FreeType library handle. + * + * @output: + * astroker :: + * A new stroker object handle. NULL in case of error. + * + * @return: + * FreeType error code. 0 means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_New( FT_Library library, + FT_Stroker *astroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Set + * + * @description: + * Reset a stroker object's attributes. + * + * @input: + * stroker :: + * The target stroker handle. + * + * radius :: + * The border radius. + * + * line_cap :: + * The line cap style. + * + * line_join :: + * The line join style. + * + * miter_limit :: + * The miter limit for the FT_STROKER_LINEJOIN_MITER style, + * expressed as 16.16 fixed point value. + * + * @note: + * The radius is expressed in the same units that the outline + * coordinates. + */ + FT_EXPORT( void ) + FT_Stroker_Set( FT_Stroker stroker, + FT_Fixed radius, + FT_Stroker_LineCap line_cap, + FT_Stroker_LineJoin line_join, + FT_Fixed miter_limit ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Rewind + * + * @description: + * Reset a stroker object without changing its attributes. + * You should call this function before beginning a new + * series of calls to @FT_Stroker_BeginSubPath or + * @FT_Stroker_EndSubPath. + * + * @input: + * stroker :: + * The target stroker handle. + */ + FT_EXPORT( void ) + FT_Stroker_Rewind( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ParseOutline + * + * @description: + * A convenience function used to parse a whole outline with + * the stroker. The resulting outline(s) can be retrieved + * later by functions like @FT_Stroker_GetCounts and @FT_Stroker_Export. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The source outline. + * + * opened :: + * A boolean. If 1, the outline is treated as an open path instead + * of a closed one. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * If `opened' is 0 (the default), the outline is treated as a closed + * path, and the stroker will generate two distinct `border' outlines. + * + * If `opened' is 1, the outline is processed as an open path, and the + * stroker will generate a single `stroke' outline. + * + * This function calls @FT_Stroker_Rewind automatically. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ParseOutline( FT_Stroker stroker, + FT_Outline* outline, + FT_Bool opened ); + + + /************************************************************** + * + * @function: + * FT_Stroker_BeginSubPath + * + * @description: + * Start a new sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the start vector. + * + * open :: + * A boolean. If 1, the sub-path is treated as an open one. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function is useful when you need to stroke a path that is + * not stored as an @FT_Outline object. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_BeginSubPath( FT_Stroker stroker, + FT_Vector* to, + FT_Bool open ); + + + /************************************************************** + * + * @function: + * FT_Stroker_EndSubPath + * + * @description: + * Close the current sub-path in the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * You should call this function after @FT_Stroker_BeginSubPath. + * If the subpath was not `opened', this function will `draw' a + * single line segment to the start position when needed. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_EndSubPath( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Stroker_LineTo + * + * @description: + * `Draw' a single line segment in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_LineTo( FT_Stroker stroker, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ConicTo + * + * @description: + * `Draw' a single quadratic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control :: + * A pointer to a Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_ConicTo( FT_Stroker stroker, + FT_Vector* control, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_CubicTo + * + * @description: + * `Draw' a single cubic Bézier in the stroker's current sub-path, + * from the last position. + * + * @input: + * stroker :: + * The target stroker handle. + * + * control1 :: + * A pointer to the first Bézier control point. + * + * control2 :: + * A pointer to second Bézier control point. + * + * to :: + * A pointer to the destination point. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * You should call this function between @FT_Stroker_BeginSubPath and + * @FT_Stroker_EndSubPath. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_CubicTo( FT_Stroker stroker, + FT_Vector* control1, + FT_Vector* control2, + FT_Vector* to ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetBorderCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It will return the number of points and + * contours necessary to export one of the `border' or `stroke' + * outlines generated by the stroker. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right'. + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_GetCounts instead if you want to + * retrieve the counts associated to both borders. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetBorderCounts( FT_Stroker stroker, + FT_StrokerBorder border, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_ExportBorder + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export the corresponding border to your own @FT_Outline + * structure. + * + * Note that this function will append the border points and + * contours to your outline, but will not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * border :: + * The border index. + * + * outline :: + * The target outline handle. + * + * @note: + * Always call this function after @FT_Stroker_GetBorderCounts to + * get sure that there is enough room in your @FT_Outline object to + * receive all new data. + * + * When an outline, or a sub-path, is `closed', the stroker generates + * two independent `border' outlines, named `left' and `right' + * + * When the outline, or a sub-path, is `opened', the stroker merges + * the `border' outlines with caps. The `left' border receives all + * points, while the `right' border becomes empty. + * + * Use the function @FT_Stroker_Export instead if you want to + * retrieve all borders at once. + */ + FT_EXPORT( void ) + FT_Stroker_ExportBorder( FT_Stroker stroker, + FT_StrokerBorder border, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_GetCounts + * + * @description: + * Call this function once you have finished parsing your paths + * with the stroker. It returns the number of points and + * contours necessary to export all points/borders from the stroked + * outline/path. + * + * @input: + * stroker :: + * The target stroker handle. + * + * @output: + * anum_points :: + * The number of points. + * + * anum_contours :: + * The number of contours. + * + * @return: + * FreeType error code. 0 means success. + */ + FT_EXPORT( FT_Error ) + FT_Stroker_GetCounts( FT_Stroker stroker, + FT_UInt *anum_points, + FT_UInt *anum_contours ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Export + * + * @description: + * Call this function after @FT_Stroker_GetBorderCounts to + * export the all borders to your own @FT_Outline structure. + * + * Note that this function will append the border points and + * contours to your outline, but will not try to resize its + * arrays. + * + * @input: + * stroker :: + * The target stroker handle. + * + * outline :: + * The target outline handle. + */ + FT_EXPORT( void ) + FT_Stroker_Export( FT_Stroker stroker, + FT_Outline* outline ); + + + /************************************************************** + * + * @function: + * FT_Stroker_Done + * + * @description: + * Destroy a stroker object. + * + * @input: + * stroker :: + * A stroker handle. Can be NULL. + */ + FT_EXPORT( void ) + FT_Stroker_Done( FT_Stroker stroker ); + + + /************************************************************** + * + * @function: + * FT_Glyph_Stroke + * + * @description: + * Stroke a given outline glyph object with a given stroker. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * destroy :: + * A Boolean. If 1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The source glyph is untouched in case of error. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_Stroke( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool destroy ); + + + /************************************************************** + * + * @function: + * FT_Glyph_StrokeBorder + * + * @description: + * Stroke a given outline glyph object with a given stroker, but + * only return either its inside or outside border. + * + * @inout: + * pglyph :: + * Source glyph handle on input, new glyph handle on output. + * + * @input: + * stroker :: + * A stroker handle. + * + * inside :: + * A Boolean. If 1, return the inside border, otherwise + * the outside border. + * + * destroy :: + * A Boolean. If 1, the source glyph object is destroyed + * on success. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The source glyph is untouched in case of error. + */ + FT_EXPORT( FT_Error ) + FT_Glyph_StrokeBorder( FT_Glyph *pglyph, + FT_Stroker stroker, + FT_Bool inside, + FT_Bool destroy ); + + /* */ + +FT_END_HEADER + +#endif /* __FT_STROKE_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftsynth.h b/windeps/include/freetype/ftsynth.h new file mode 100644 index 0000000000000000000000000000000000000000..36984bf1a7badc2e05d2e0e0e141c4b77de21a15 --- /dev/null +++ b/windeps/include/freetype/ftsynth.h @@ -0,0 +1,73 @@ +/***************************************************************************/ +/* */ +/* ftsynth.h */ +/* */ +/* FreeType synthesizing code for emboldening and slanting */ +/* (specification). */ +/* */ +/* Copyright 2000-2001, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /********* *********/ + /********* WARNING, THIS IS ALPHA CODE, THIS API *********/ + /********* IS DUE TO CHANGE UNTIL STRICTLY NOTIFIED BY THE *********/ + /********* FREETYPE DEVELOPMENT TEAM *********/ + /********* *********/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + /*************************************************************************/ + + +#ifndef __FTSYNTH_H__ +#define __FTSYNTH_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /* Make sure slot owns slot->bitmap. */ + FT_EXPORT( FT_Error ) + FT_GlyphSlot_Own_Bitmap( FT_GlyphSlot slot ); + + /* Do not use this function directly! Copy the code to */ + /* your application and modify it to suit your need. */ + FT_EXPORT( void ) + FT_GlyphSlot_Embolden( FT_GlyphSlot slot ); + + + FT_EXPORT( void ) + FT_GlyphSlot_Oblique( FT_GlyphSlot slot ); + + /* */ + +FT_END_HEADER + +#endif /* __FTSYNTH_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftsystem.h b/windeps/include/freetype/ftsystem.h new file mode 100644 index 0000000000000000000000000000000000000000..59cd01982211e47d04b70fc2dcf40310166d3c42 --- /dev/null +++ b/windeps/include/freetype/ftsystem.h @@ -0,0 +1,346 @@ +/***************************************************************************/ +/* */ +/* ftsystem.h */ +/* */ +/* FreeType low-level system interface definition (specification). */ +/* */ +/* Copyright 1996-2001, 2002, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTSYSTEM_H__ +#define __FTSYSTEM_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* system_interface */ + /* */ + /* <Title> */ + /* System Interface */ + /* */ + /* <Abstract> */ + /* How FreeType manages memory and i/o. */ + /* */ + /* <Description> */ + /* This section contains various definitions related to memory */ + /* management and i/o access. You need to understand this */ + /* information if you want to use a custom memory manager or you own */ + /* i/o streams. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* M E M O R Y M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Memory + * + * @description: + * A handle to a given memory manager object, defined with an + * @FT_MemoryRec structure. + * + */ + typedef struct FT_MemoryRec_* FT_Memory; + + + /************************************************************************* + * + * @functype: + * FT_Alloc_Func + * + * @description: + * A function used to allocate `size' bytes from `memory'. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * size :: + * The size in bytes to allocate. + * + * @return: + * Address of new memory block. 0 in case of failure. + * + */ + typedef void* + (*FT_Alloc_Func)( FT_Memory memory, + long size ); + + + /************************************************************************* + * + * @functype: + * FT_Free_Func + * + * @description: + * A function used to release a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * block :: + * The address of the target memory block. + * + */ + typedef void + (*FT_Free_Func)( FT_Memory memory, + void* block ); + + + /************************************************************************* + * + * @functype: + * FT_Realloc_Func + * + * @description: + * A function used to re-allocate a given block of memory. + * + * @input: + * memory :: + * A handle to the source memory manager. + * + * cur_size :: + * The block's current size in bytes. + * + * new_size :: + * The block's requested new size. + * + * block :: + * The block's current address. + * + * @return: + * New block address. 0 in case of memory shortage. + * + * @note: + * In case of error, the old block must still be available. + * + */ + typedef void* + (*FT_Realloc_Func)( FT_Memory memory, + long cur_size, + long new_size, + void* block ); + + + /************************************************************************* + * + * @struct: + * FT_MemoryRec + * + * @description: + * A structure used to describe a given memory manager to FreeType 2. + * + * @fields: + * user :: + * A generic typeless pointer for user data. + * + * alloc :: + * A pointer type to an allocation function. + * + * free :: + * A pointer type to an memory freeing function. + * + * realloc :: + * A pointer type to a reallocation function. + * + */ + struct FT_MemoryRec_ + { + void* user; + FT_Alloc_Func alloc; + FT_Free_Func free; + FT_Realloc_Func realloc; + }; + + + /*************************************************************************/ + /* */ + /* I / O M A N A G E M E N T */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Stream + * + * @description: + * A handle to an input stream. + * + */ + typedef struct FT_StreamRec_* FT_Stream; + + + /************************************************************************* + * + * @struct: + * FT_StreamDesc + * + * @description: + * A union type used to store either a long or a pointer. This is used + * to store a file descriptor or a `FILE*' in an input stream. + * + */ + typedef union FT_StreamDesc_ + { + long value; + void* pointer; + + } FT_StreamDesc; + + + /************************************************************************* + * + * @functype: + * FT_Stream_IoFunc + * + * @description: + * A function used to seek and read data from a given input stream. + * + * @input: + * stream :: + * A handle to the source stream. + * + * offset :: + * The offset of read in stream (always from start). + * + * buffer :: + * The address of the read buffer. + * + * count :: + * The number of bytes to read from the stream. + * + * @return: + * The number of bytes effectively read by the stream. + * + * @note: + * This function might be called to perform a seek or skip operation + * with a `count' of 0. + * + */ + typedef unsigned long + (*FT_Stream_IoFunc)( FT_Stream stream, + unsigned long offset, + unsigned char* buffer, + unsigned long count ); + + + /************************************************************************* + * + * @functype: + * FT_Stream_CloseFunc + * + * @description: + * A function used to close a given input stream. + * + * @input: + * stream :: + * A handle to the target stream. + * + */ + typedef void + (*FT_Stream_CloseFunc)( FT_Stream stream ); + + + /************************************************************************* + * + * @struct: + * FT_StreamRec + * + * @description: + * A structure used to describe an input stream. + * + * @input: + * base :: + * For memory-based streams, this is the address of the first stream + * byte in memory. This field should always be set to NULL for + * disk-based streams. + * + * size :: + * The stream size in bytes. + * + * pos :: + * The current position within the stream. + * + * descriptor :: + * This field is a union that can hold an integer or a pointer. It is + * used by stream implementations to store file descriptors or `FILE*' + * pointers. + * + * pathname :: + * This field is completely ignored by FreeType. However, it is often + * useful during debugging to use it to store the stream's filename + * (where available). + * + * read :: + * The stream's input function. + * + * close :: + * The stream;s close function. + * + * memory :: + * The memory manager to use to preload frames. This is set + * internally by FreeType and shouldn't be touched by stream + * implementations. + * + * cursor :: + * This field is set and used internally by FreeType when parsing + * frames. + * + * limit :: + * This field is set and used internally by FreeType when parsing + * frames. + * + */ + typedef struct FT_StreamRec_ + { + unsigned char* base; + unsigned long size; + unsigned long pos; + + FT_StreamDesc descriptor; + FT_StreamDesc pathname; + FT_Stream_IoFunc read; + FT_Stream_CloseFunc close; + + FT_Memory memory; + unsigned char* cursor; + unsigned char* limit; + + } FT_StreamRec; + + + /* */ + + +FT_END_HEADER + +#endif /* __FTSYSTEM_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/fttrigon.h b/windeps/include/freetype/fttrigon.h new file mode 100644 index 0000000000000000000000000000000000000000..6b77d2ee54c3bbd4f6412b5cfcb6f4a75560d0b4 --- /dev/null +++ b/windeps/include/freetype/fttrigon.h @@ -0,0 +1,350 @@ +/***************************************************************************/ +/* */ +/* fttrigon.h */ +/* */ +/* FreeType trigonometric functions (specification). */ +/* */ +/* Copyright 2001, 2003, 2005, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTRIGON_H__ +#define __FTTRIGON_H__ + +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* computations */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @type: + * FT_Angle + * + * @description: + * This type is used to model angle values in FreeType. Note that the + * angle is a 16.16 fixed float value expressed in degrees. + * + */ + typedef FT_Fixed FT_Angle; + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI + * + * @description: + * The angle pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI ( 180L << 16 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_2PI + * + * @description: + * The angle 2*pi expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_2PI ( FT_ANGLE_PI * 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI2 + * + * @description: + * The angle pi/2 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI2 ( FT_ANGLE_PI / 2 ) + + + /************************************************************************* + * + * @macro: + * FT_ANGLE_PI4 + * + * @description: + * The angle pi/4 expressed in @FT_Angle units. + * + */ +#define FT_ANGLE_PI4 ( FT_ANGLE_PI / 4 ) + + + /************************************************************************* + * + * @function: + * FT_Sin + * + * @description: + * Return the sinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The sinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Sin( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Cos + * + * @description: + * Return the cosinus of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The cosinus value. + * + * @note: + * If you need both the sinus and cosinus for a given angle, use the + * function @FT_Vector_Unit. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Cos( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Tan + * + * @description: + * Return the tangent of a given angle in fixed point format. + * + * @input: + * angle :: + * The input angle. + * + * @return: + * The tangent value. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Tan( FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Atan2 + * + * @description: + * Return the arc-tangent corresponding to a given vector (x,y) in + * the 2d plane. + * + * @input: + * x :: + * The horizontal vector coordinate. + * + * y :: + * The vertical vector coordinate. + * + * @return: + * The arc-tangent value (i.e. angle). + * + */ + FT_EXPORT( FT_Angle ) + FT_Atan2( FT_Fixed x, + FT_Fixed y ); + + + /************************************************************************* + * + * @function: + * FT_Angle_Diff + * + * @description: + * Return the difference between two angles. The result is always + * constrained to the ]-PI..PI] interval. + * + * @input: + * angle1 :: + * First angle. + * + * angle2 :: + * Second angle. + * + * @return: + * Constrained value of `value2-value1'. + * + */ + FT_EXPORT( FT_Angle ) + FT_Angle_Diff( FT_Angle angle1, + FT_Angle angle2 ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Unit + * + * @description: + * Return the unit vector corresponding to a given angle. After the + * call, the value of `vec.x' will be `sin(angle)', and the value of + * `vec.y' will be `cos(angle)'. + * + * This function is useful to retrieve both the sinus and cosinus of a + * given angle quickly. + * + * @output: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Unit( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Rotate + * + * @description: + * Rotate a vector by a given angle. + * + * @inout: + * vec :: + * The address of target vector. + * + * @input: + * angle :: + * The address of angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Rotate( FT_Vector* vec, + FT_Angle angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Length + * + * @description: + * Return the length of a given vector. + * + * @input: + * vec :: + * The address of target vector. + * + * @return: + * The vector length, expressed in the same units that the original + * vector coordinates. + * + */ + FT_EXPORT( FT_Fixed ) + FT_Vector_Length( FT_Vector* vec ); + + + /************************************************************************* + * + * @function: + * FT_Vector_Polarize + * + * @description: + * Compute both the length and angle of a given vector. + * + * @input: + * vec :: + * The address of source vector. + * + * @output: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_Polarize( FT_Vector* vec, + FT_Fixed *length, + FT_Angle *angle ); + + + /************************************************************************* + * + * @function: + * FT_Vector_From_Polar + * + * @description: + * Compute vector coordinates from a length and angle. + * + * @output: + * vec :: + * The address of source vector. + * + * @input: + * length :: + * The vector length. + * + * angle :: + * The vector angle. + * + */ + FT_EXPORT( void ) + FT_Vector_From_Polar( FT_Vector* vec, + FT_Fixed length, + FT_Angle angle ); + + /* */ + + +FT_END_HEADER + +#endif /* __FTTRIGON_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/fttypes.h b/windeps/include/freetype/fttypes.h new file mode 100644 index 0000000000000000000000000000000000000000..2340bacd310a017f4e2986a2610e51e98101fb8a --- /dev/null +++ b/windeps/include/freetype/fttypes.h @@ -0,0 +1,583 @@ +/***************************************************************************/ +/* */ +/* fttypes.h */ +/* */ +/* FreeType simple types definitions (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTTYPES_H__ +#define __FTTYPES_H__ + + +#include <ft2build.h> +#include FT_CONFIG_CONFIG_H +#include FT_SYSTEM_H +#include FT_IMAGE_H + +#include <stddef.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* basic_types */ + /* */ + /* <Title> */ + /* Basic Data Types */ + /* */ + /* <Abstract> */ + /* The basic data types defined by the library. */ + /* */ + /* <Description> */ + /* This section contains the basic data types defined by FreeType 2, */ + /* ranging from simple scalar types to bitmap descriptors. More */ + /* font-specific structures are defined in a different section. */ + /* */ + /* <Order> */ + /* FT_Byte */ + /* FT_Bytes */ + /* FT_Char */ + /* FT_Int */ + /* FT_UInt */ + /* FT_Short */ + /* FT_UShort */ + /* FT_Long */ + /* FT_ULong */ + /* FT_Bool */ + /* FT_Offset */ + /* FT_PtrDist */ + /* FT_String */ + /* FT_Tag */ + /* FT_Error */ + /* FT_Fixed */ + /* FT_Pointer */ + /* FT_Pos */ + /* FT_Vector */ + /* FT_BBox */ + /* FT_Matrix */ + /* FT_FWord */ + /* FT_UFWord */ + /* FT_F2Dot14 */ + /* FT_UnitVector */ + /* FT_F26Dot6 */ + /* */ + /* */ + /* FT_Generic */ + /* FT_Generic_Finalizer */ + /* */ + /* FT_Bitmap */ + /* FT_Pixel_Mode */ + /* FT_Palette_Mode */ + /* FT_Glyph_Format */ + /* FT_IMAGE_TAG */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bool */ + /* */ + /* <Description> */ + /* A typedef of unsigned char, used for simple booleans. As usual, */ + /* values 1 and 0 represent true and false, respectively. */ + /* */ + typedef unsigned char FT_Bool; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_FWord */ + /* */ + /* <Description> */ + /* A signed 16-bit integer used to store a distance in original font */ + /* units. */ + /* */ + typedef signed short FT_FWord; /* distance in FUnits */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UFWord */ + /* */ + /* <Description> */ + /* An unsigned 16-bit integer used to store a distance in original */ + /* font units. */ + /* */ + typedef unsigned short FT_UFWord; /* unsigned distance */ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Char */ + /* */ + /* <Description> */ + /* A simple typedef for the _signed_ char type. */ + /* */ + typedef signed char FT_Char; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Byte */ + /* */ + /* <Description> */ + /* A simple typedef for the _unsigned_ char type. */ + /* */ + typedef unsigned char FT_Byte; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Bytes */ + /* */ + /* <Description> */ + /* A typedef for constant memory areas. */ + /* */ + typedef const FT_Byte* FT_Bytes; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Tag */ + /* */ + /* <Description> */ + /* A typedef for 32bit tags (as used in the SFNT format). */ + /* */ + typedef FT_UInt32 FT_Tag; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_String */ + /* */ + /* <Description> */ + /* A simple typedef for the char type, usually used for strings. */ + /* */ + typedef char FT_String; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Short */ + /* */ + /* <Description> */ + /* A typedef for signed short. */ + /* */ + typedef signed short FT_Short; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UShort */ + /* */ + /* <Description> */ + /* A typedef for unsigned short. */ + /* */ + typedef unsigned short FT_UShort; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Int */ + /* */ + /* <Description> */ + /* A typedef for the int type. */ + /* */ + typedef signed int FT_Int; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_UInt */ + /* */ + /* <Description> */ + /* A typedef for the unsigned int type. */ + /* */ + typedef unsigned int FT_UInt; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Long */ + /* */ + /* <Description> */ + /* A typedef for signed long. */ + /* */ + typedef signed long FT_Long; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ULong */ + /* */ + /* <Description> */ + /* A typedef for unsigned long. */ + /* */ + typedef unsigned long FT_ULong; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F2Dot14 */ + /* */ + /* <Description> */ + /* A signed 2.14 fixed float type used for unit vectors. */ + /* */ + typedef signed short FT_F2Dot14; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_F26Dot6 */ + /* */ + /* <Description> */ + /* A signed 26.6 fixed float type used for vectorial pixel */ + /* coordinates. */ + /* */ + typedef signed long FT_F26Dot6; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Fixed */ + /* */ + /* <Description> */ + /* This type is used to store 16.16 fixed float values, like scaling */ + /* values or matrix coefficients. */ + /* */ + typedef signed long FT_Fixed; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Error */ + /* */ + /* <Description> */ + /* The FreeType error code type. A value of 0 is always interpreted */ + /* as a successful operation. */ + /* */ + typedef int FT_Error; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Pointer */ + /* */ + /* <Description> */ + /* A simple typedef for a typeless pointer. */ + /* */ + typedef void* FT_Pointer; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_Offset */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI C `size_t' type, i.e., the largest */ + /* _unsigned_ integer type used to express a file size or position, */ + /* or a memory block size. */ + /* */ + typedef size_t FT_Offset; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_PtrDist */ + /* */ + /* <Description> */ + /* This is equivalent to the ANSI C `ptrdiff_t' type, i.e., the */ + /* largest _signed_ integer type used to express the distance */ + /* between two pointers. */ + /* */ + typedef ft_ptrdiff_t FT_PtrDist; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_UnitVector */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2D vector unit vector. Uses */ + /* FT_F2Dot14 types. */ + /* */ + /* <Fields> */ + /* x :: Horizontal coordinate. */ + /* */ + /* y :: Vertical coordinate. */ + /* */ + typedef struct FT_UnitVector_ + { + FT_F2Dot14 x; + FT_F2Dot14 y; + + } FT_UnitVector; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Matrix */ + /* */ + /* <Description> */ + /* A simple structure used to store a 2x2 matrix. Coefficients are */ + /* in 16.16 fixed float format. The computation performed is: */ + /* */ + /* { */ + /* x' = x*xx + y*xy */ + /* y' = x*yx + y*yy */ + /* } */ + /* */ + /* <Fields> */ + /* xx :: Matrix coefficient. */ + /* */ + /* xy :: Matrix coefficient. */ + /* */ + /* yx :: Matrix coefficient. */ + /* */ + /* yy :: Matrix coefficient. */ + /* */ + typedef struct FT_Matrix_ + { + FT_Fixed xx, xy; + FT_Fixed yx, yy; + + } FT_Matrix; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Data */ + /* */ + /* <Description> */ + /* Read-only binary data represented as a pointer and a length. */ + /* */ + /* <Fields> */ + /* pointer :: The data. */ + /* */ + /* length :: The length of the data in bytes. */ + /* */ + typedef struct FT_Data_ + { + const FT_Byte* pointer; + FT_Int length; + + } FT_Data; + + + /*************************************************************************/ + /* */ + /* <FuncType> */ + /* FT_Generic_Finalizer */ + /* */ + /* <Description> */ + /* Describes a function used to destroy the `client' data of any */ + /* FreeType object. See the description of the @FT_Generic type for */ + /* details of usage. */ + /* */ + /* <Input> */ + /* The address of the FreeType object which is under finalization. */ + /* Its client data is accessed through its `generic' field. */ + /* */ + typedef void (*FT_Generic_Finalizer)(void* object); + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_Generic */ + /* */ + /* <Description> */ + /* Client applications often need to associate their own data to a */ + /* variety of FreeType core objects. For example, a text layout API */ + /* might want to associate a glyph cache to a given size object. */ + /* */ + /* Most FreeType object contains a `generic' field, of type */ + /* FT_Generic, which usage is left to client applications and font */ + /* servers. */ + /* */ + /* It can be used to store a pointer to client-specific data, as well */ + /* as the address of a `finalizer' function, which will be called by */ + /* FreeType when the object is destroyed (for example, the previous */ + /* client example would put the address of the glyph cache destructor */ + /* in the `finalizer' field). */ + /* */ + /* <Fields> */ + /* data :: A typeless pointer to any client-specified data. This */ + /* field is completely ignored by the FreeType library. */ + /* */ + /* finalizer :: A pointer to a `generic finalizer' function, which */ + /* will be called when the object is destroyed. If this */ + /* field is set to NULL, no code will be called. */ + /* */ + typedef struct FT_Generic_ + { + void* data; + FT_Generic_Finalizer finalizer; + + } FT_Generic; + + + /*************************************************************************/ + /* */ + /* <Macro> */ + /* FT_MAKE_TAG */ + /* */ + /* <Description> */ + /* This macro converts four-letter tags which are used to label */ + /* TrueType tables into an unsigned long to be used within FreeType. */ + /* */ + /* <Note> */ + /* The produced values *must* be 32bit integers. Don't redefine this */ + /* macro. */ + /* */ +#define FT_MAKE_TAG( _x1, _x2, _x3, _x4 ) \ + ( ( (FT_ULong)_x1 << 24 ) | \ + ( (FT_ULong)_x2 << 16 ) | \ + ( (FT_ULong)_x3 << 8 ) | \ + (FT_ULong)_x4 ) + + + /*************************************************************************/ + /*************************************************************************/ + /* */ + /* L I S T M A N A G E M E N T */ + /* */ + /*************************************************************************/ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* list_processing */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_ListNode */ + /* */ + /* <Description> */ + /* Many elements and objects in FreeType are listed through an */ + /* @FT_List record (see @FT_ListRec). As its name suggests, an */ + /* FT_ListNode is a handle to a single list element. */ + /* */ + typedef struct FT_ListNodeRec_* FT_ListNode; + + + /*************************************************************************/ + /* */ + /* <Type> */ + /* FT_List */ + /* */ + /* <Description> */ + /* A handle to a list record (see @FT_ListRec). */ + /* */ + typedef struct FT_ListRec_* FT_List; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListNodeRec */ + /* */ + /* <Description> */ + /* A structure used to hold a single list element. */ + /* */ + /* <Fields> */ + /* prev :: The previous element in the list. NULL if first. */ + /* */ + /* next :: The next element in the list. NULL if last. */ + /* */ + /* data :: A typeless pointer to the listed object. */ + /* */ + typedef struct FT_ListNodeRec_ + { + FT_ListNode prev; + FT_ListNode next; + void* data; + + } FT_ListNodeRec; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_ListRec */ + /* */ + /* <Description> */ + /* A structure used to hold a simple doubly-linked list. These are */ + /* used in many parts of FreeType. */ + /* */ + /* <Fields> */ + /* head :: The head (first element) of doubly-linked list. */ + /* */ + /* tail :: The tail (last element) of doubly-linked list. */ + /* */ + typedef struct FT_ListRec_ + { + FT_ListNode head; + FT_ListNode tail; + + } FT_ListRec; + + + /* */ + +#define FT_IS_EMPTY( list ) ( (list).head == 0 ) + + /* return base error code (without module-specific prefix) */ +#define FT_ERROR_BASE( x ) ( (x) & 0xFF ) + + /* return module error code */ +#define FT_ERROR_MODULE( x ) ( (x) & 0xFF00U ) + +#define FT_BOOL( x ) ( (FT_Bool)( x ) ) + +FT_END_HEADER + +#endif /* __FTTYPES_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ftwinfnt.h b/windeps/include/freetype/ftwinfnt.h new file mode 100644 index 0000000000000000000000000000000000000000..a0063cc7356049d01b9b3ded97dd8d1be9e1e9a5 --- /dev/null +++ b/windeps/include/freetype/ftwinfnt.h @@ -0,0 +1,263 @@ +/***************************************************************************/ +/* */ +/* ftwinfnt.h */ +/* */ +/* FreeType API for accessing Windows fnt-specific data. */ +/* */ +/* Copyright 2003, 2004 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTWINFNT_H__ +#define __FTWINFNT_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* winfnt_fonts */ + /* */ + /* <Title> */ + /* Window FNT Files */ + /* */ + /* <Abstract> */ + /* Windows FNT specific API. */ + /* */ + /* <Description> */ + /* This section contains the declaration of Windows FNT specific */ + /* functions. */ + /* */ + /*************************************************************************/ + + + /************************************************************************* + * + * @enum: + * FT_WinFNT_ID_XXX + * + * @description: + * A list of valid values for the `charset' byte in + * @FT_WinFNT_HeaderRec. Exact mapping tables for the various cpXXXX + * encodings (except for cp1361) can be found at ftp://ftp.unicode.org + * in the MAPPINGS/VENDORS/MICSFT/WINDOWS subdirectory. cp1361 is + * roughly a superset of MAPPINGS/OBSOLETE/EASTASIA/KSC/JOHAB.TXT. + * + * @values: + * FT_WinFNT_ID_DEFAULT :: + * This is used for font enumeration and font creation as a + * `don't care' value. Valid font files don't contain this value. + * When querying for information about the character set of the font + * that is currently selected into a specified device context, this + * return value (of the related Windows API) simply denotes failure. + * + * FT_WinFNT_ID_SYMBOL :: + * There is no known mapping table available. + * + * FT_WinFNT_ID_MAC :: + * Mac Roman encoding. + * + * FT_WinFNT_ID_OEM :: + * From Michael Pöttgen <michael@poettgen.de>: + * + * The `Windows Font Mapping' article says that FT_WinFNT_ID_OEM + * is used for the charset of vector fonts, like `modern.fon', + * `roman.fon', and `script.fon' on Windows. + * + * The `CreateFont' documentation says: The FT_WinFNT_ID_OEM value + * specifies a character set that is operating-system dependent. + * + * The `IFIMETRICS' documentation from the `Windows Driver + * Development Kit' says: This font supports an OEM-specific + * character set. The OEM character set is system dependent. + * + * In general OEM, as opposed to ANSI (i.e., cp1252), denotes the + * second default codepage that most international versions of + * Windows have. It is one of the OEM codepages from + * + * http://www.microsoft.com/globaldev/reference/cphome.mspx, + * + * and is used for the `DOS boxes', to support legacy applications. + * A German Windows version for example usually uses ANSI codepage + * 1252 and OEM codepage 850. + * + * FT_WinFNT_ID_CP874 :: + * A superset of Thai TIS 620 and ISO 8859-11. + * + * FT_WinFNT_ID_CP932 :: + * A superset of Japanese Shift-JIS (with minor deviations). + * + * FT_WinFNT_ID_CP936 :: + * A superset of simplified Chinese GB 2312-1980 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP949 :: + * A superset of Korean Hangul KS C 5601-1987 (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP950 :: + * A superset of traditional Chinese Big 5 ETen (with different + * ordering and minor deviations). + * + * FT_WinFNT_ID_CP1250 :: + * A superset of East European ISO 8859-2 (with slightly different + * ordering). + * + * FT_WinFNT_ID_CP1251 :: + * A superset of Russian ISO 8859-5 (with different ordering). + * + * FT_WinFNT_ID_CP1252 :: + * ANSI encoding. A superset of ISO 8859-1. + * + * FT_WinFNT_ID_CP1253 :: + * A superset of Greek ISO 8859-7 (with minor modifications). + * + * FT_WinFNT_ID_CP1254 :: + * A superset of Turkish ISO 8859-9. + * + * FT_WinFNT_ID_CP1255 :: + * A superset of Hebrew ISO 8859-8 (with some modifications). + * + * FT_WinFNT_ID_CP1256 :: + * A superset of Arabic ISO 8859-6 (with different ordering). + * + * FT_WinFNT_ID_CP1257 :: + * A superset of Baltic ISO 8859-13 (with some deviations). + * + * FT_WinFNT_ID_CP1258 :: + * For Vietnamese. This encoding doesn't cover all necessary + * characters. + * + * FT_WinFNT_ID_CP1361 :: + * Korean (Johab). + */ + +#define FT_WinFNT_ID_CP1252 0 +#define FT_WinFNT_ID_DEFAULT 1 +#define FT_WinFNT_ID_SYMBOL 2 +#define FT_WinFNT_ID_MAC 77 +#define FT_WinFNT_ID_CP932 128 +#define FT_WinFNT_ID_CP949 129 +#define FT_WinFNT_ID_CP1361 130 +#define FT_WinFNT_ID_CP936 134 +#define FT_WinFNT_ID_CP950 136 +#define FT_WinFNT_ID_CP1253 161 +#define FT_WinFNT_ID_CP1254 162 +#define FT_WinFNT_ID_CP1258 163 +#define FT_WinFNT_ID_CP1255 177 +#define FT_WinFNT_ID_CP1256 178 +#define FT_WinFNT_ID_CP1257 186 +#define FT_WinFNT_ID_CP1251 204 +#define FT_WinFNT_ID_CP874 222 +#define FT_WinFNT_ID_CP1250 238 +#define FT_WinFNT_ID_OEM 255 + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* FT_WinFNT_HeaderRec */ + /* */ + /* <Description> */ + /* Windows FNT Header info. */ + /* */ + typedef struct FT_WinFNT_HeaderRec_ + { + FT_UShort version; + FT_ULong file_size; + FT_Byte copyright[60]; + FT_UShort file_type; + FT_UShort nominal_point_size; + FT_UShort vertical_resolution; + FT_UShort horizontal_resolution; + FT_UShort ascent; + FT_UShort internal_leading; + FT_UShort external_leading; + FT_Byte italic; + FT_Byte underline; + FT_Byte strike_out; + FT_UShort weight; + FT_Byte charset; + FT_UShort pixel_width; + FT_UShort pixel_height; + FT_Byte pitch_and_family; + FT_UShort avg_width; + FT_UShort max_width; + FT_Byte first_char; + FT_Byte last_char; + FT_Byte default_char; + FT_Byte break_char; + FT_UShort bytes_per_row; + FT_ULong device_offset; + FT_ULong face_name_offset; + FT_ULong bits_pointer; + FT_ULong bits_offset; + FT_Byte reserved; + FT_ULong flags; + FT_UShort A_space; + FT_UShort B_space; + FT_UShort C_space; + FT_UShort color_table_offset; + FT_ULong reserved1[4]; + + } FT_WinFNT_HeaderRec, *FT_WinFNT_Header; + + + /********************************************************************** + * + * @function: + * FT_Get_WinFNT_Header + * + * @description: + * Retrieve a Windows FNT font info header. + * + * @input: + * face :: A handle to the input face. + * + * @output: + * aheader :: The WinFNT header. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * This function only works with Windows FNT faces, returning an error + * otherwise. + */ + FT_EXPORT( FT_Error ) + FT_Get_WinFNT_Header( FT_Face face, + FT_WinFNT_HeaderRec *aheader ); + + + /* */ + +FT_END_HEADER + +#endif /* __FTWINFNT_H__ */ + + +/* END */ + + +/* Local Variables: */ +/* coding: utf-8 */ +/* End: */ diff --git a/windeps/include/freetype/ftxf86.h b/windeps/include/freetype/ftxf86.h new file mode 100644 index 0000000000000000000000000000000000000000..ea82abb084240cf79403602ecf65b59a5609ff2e --- /dev/null +++ b/windeps/include/freetype/ftxf86.h @@ -0,0 +1,80 @@ +/***************************************************************************/ +/* */ +/* ftxf86.h */ +/* */ +/* Support functions for X11. */ +/* */ +/* Copyright 2002, 2003, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __FTXF86_H__ +#define __FTXF86_H__ + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* font_formats */ + /* */ + /* <Title> */ + /* Font Formats */ + /* */ + /* <Abstract> */ + /* Getting the font format. */ + /* */ + /* <Description> */ + /* The single function in this section can be used to get the font */ + /* format. Note that this information is not needed normally; */ + /* however, there are special cases (like in PDF devices) where it is */ + /* important to differentiate, in spite of FreeType's uniform API. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_X11_Font_Format */ + /* */ + /* <Description> */ + /* Return a string describing the format of a given face, using values */ + /* which can be used as an X11 FONT_PROPERTY. Possible values are */ + /* `TrueType', `Type 1', `BDF', `PCF', `Type 42', `CID Type 1', `CFF', */ + /* `PFR', and `Windows FNT'. */ + /* */ + /* <Input> */ + /* face :: */ + /* Input face handle. */ + /* */ + /* <Return> */ + /* Font format string. NULL in case of error. */ + /* */ + FT_EXPORT( const char* ) + FT_Get_X11_Font_Format( FT_Face face ); + + /* */ + +FT_END_HEADER + +#endif /* __FTXF86_H__ */ diff --git a/windeps/include/freetype/t1tables.h b/windeps/include/freetype/t1tables.h new file mode 100644 index 0000000000000000000000000000000000000000..250629d252208cc14cb84c5d03be54b609506a62 --- /dev/null +++ b/windeps/include/freetype/t1tables.h @@ -0,0 +1,450 @@ +/***************************************************************************/ +/* */ +/* t1tables.h */ +/* */ +/* Basic Type 1/Type 2 tables definitions and interface (specification */ +/* only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __T1TABLES_H__ +#define __T1TABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* <Section> */ + /* type1_tables */ + /* */ + /* <Title> */ + /* Type 1 Tables */ + /* */ + /* <Abstract> */ + /* Type 1 (PostScript) specific font tables. */ + /* */ + /* <Description> */ + /* This section contains the definition of Type 1-specific tables, */ + /* including structures related to other PostScript font formats. */ + /* */ + /*************************************************************************/ + + + /* Note that we separate font data in PS_FontInfoRec and PS_PrivateRec */ + /* structures in order to support Multiple Master fonts. */ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_FontInfoRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type1/Type2 FontInfo dictionary. Note */ + /* that for Multiple Master fonts, each instance has its own */ + /* FontInfo dictionary. */ + /* */ + typedef struct PS_FontInfoRec + { + FT_String* version; + FT_String* notice; + FT_String* full_name; + FT_String* family_name; + FT_String* weight; + FT_Long italic_angle; + FT_Bool is_fixed_pitch; + FT_Short underline_position; + FT_UShort underline_thickness; + + } PS_FontInfoRec, *PS_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_FontInfo */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_FontInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_FontInfoRec T1_FontInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* PS_PrivateRec */ + /* */ + /* <Description> */ + /* A structure used to model a Type1/Type2 private dictionary. Note */ + /* that for Multiple Master fonts, each instance has its own Private */ + /* dictionary. */ + /* */ + typedef struct PS_PrivateRec_ + { + FT_Int unique_id; + FT_Int lenIV; + + FT_Byte num_blue_values; + FT_Byte num_other_blues; + FT_Byte num_family_blues; + FT_Byte num_family_other_blues; + + FT_Short blue_values[14]; + FT_Short other_blues[10]; + + FT_Short family_blues [14]; + FT_Short family_other_blues[10]; + + FT_Fixed blue_scale; + FT_Int blue_shift; + FT_Int blue_fuzz; + + FT_UShort standard_width[1]; + FT_UShort standard_height[1]; + + FT_Byte num_snap_widths; + FT_Byte num_snap_heights; + FT_Bool force_bold; + FT_Bool round_stem_up; + + FT_Short snap_widths [13]; /* including std width */ + FT_Short snap_heights[13]; /* including std height */ + + FT_Fixed expansion_factor; + + FT_Long language_group; + FT_Long password; + + FT_Short min_feature[2]; + + } PS_PrivateRec, *PS_Private; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* T1_Private */ + /* */ + /* <Description> */ + /* This type is equivalent to @PS_PrivateRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef PS_PrivateRec T1_Private; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* T1_Blend_Flags */ + /* */ + /* <Description> */ + /* A set of flags used to indicate which fields are present in a */ + /* given blend dictionary (font info or private). Used to support */ + /* Multiple Masters fonts. */ + /* */ + typedef enum + { + /*# required fields in a FontInfo blend dictionary */ + T1_BLEND_UNDERLINE_POSITION = 0, + T1_BLEND_UNDERLINE_THICKNESS, + T1_BLEND_ITALIC_ANGLE, + + /*# required fields in a Private blend dictionary */ + T1_BLEND_BLUE_VALUES, + T1_BLEND_OTHER_BLUES, + T1_BLEND_STANDARD_WIDTH, + T1_BLEND_STANDARD_HEIGHT, + T1_BLEND_STEM_SNAP_WIDTHS, + T1_BLEND_STEM_SNAP_HEIGHTS, + T1_BLEND_BLUE_SCALE, + T1_BLEND_BLUE_SHIFT, + T1_BLEND_FAMILY_BLUES, + T1_BLEND_FAMILY_OTHER_BLUES, + T1_BLEND_FORCE_BOLD, + + /*# never remove */ + T1_BLEND_MAX + + } T1_Blend_Flags; + + /* */ + + + /*# backwards compatible definitions */ +#define t1_blend_underline_position T1_BLEND_UNDERLINE_POSITION +#define t1_blend_underline_thickness T1_BLEND_UNDERLINE_THICKNESS +#define t1_blend_italic_angle T1_BLEND_ITALIC_ANGLE +#define t1_blend_blue_values T1_BLEND_BLUE_VALUES +#define t1_blend_other_blues T1_BLEND_OTHER_BLUES +#define t1_blend_standard_widths T1_BLEND_STANDARD_WIDTH +#define t1_blend_standard_height T1_BLEND_STANDARD_HEIGHT +#define t1_blend_stem_snap_widths T1_BLEND_STEM_SNAP_WIDTHS +#define t1_blend_stem_snap_heights T1_BLEND_STEM_SNAP_HEIGHTS +#define t1_blend_blue_scale T1_BLEND_BLUE_SCALE +#define t1_blend_blue_shift T1_BLEND_BLUE_SHIFT +#define t1_blend_family_blues T1_BLEND_FAMILY_BLUES +#define t1_blend_family_other_blues T1_BLEND_FAMILY_OTHER_BLUES +#define t1_blend_force_bold T1_BLEND_FORCE_BOLD +#define t1_blend_max T1_BLEND_MAX + + + /* maximum number of Multiple Masters designs, as defined in the spec */ +#define T1_MAX_MM_DESIGNS 16 + + /* maximum number of Multiple Masters axes, as defined in the spec */ +#define T1_MAX_MM_AXIS 4 + + /* maximum number of elements in a design map */ +#define T1_MAX_MM_MAP_POINTS 20 + + + /* this structure is used to store the BlendDesignMap entry for an axis */ + typedef struct PS_DesignMap_ + { + FT_Byte num_points; + FT_Long* design_points; + FT_Fixed* blend_points; + + } PS_DesignMapRec, *PS_DesignMap; + + /* backwards-compatible definition */ + typedef PS_DesignMapRec T1_DesignMap; + + + typedef struct PS_BlendRec_ + { + FT_UInt num_designs; + FT_UInt num_axis; + + FT_String* axis_names[T1_MAX_MM_AXIS]; + FT_Fixed* design_pos[T1_MAX_MM_DESIGNS]; + PS_DesignMapRec design_map[T1_MAX_MM_AXIS]; + + FT_Fixed* weight_vector; + FT_Fixed* default_weight_vector; + + PS_FontInfo font_infos[T1_MAX_MM_DESIGNS + 1]; + PS_Private privates [T1_MAX_MM_DESIGNS + 1]; + + FT_ULong blend_bitflags; + + FT_BBox* bboxes [T1_MAX_MM_DESIGNS + 1]; + + /* since 2.3.0 */ + + /* undocumented, optional: the default design instance; */ + /* corresponds to default_weight_vector -- */ + /* num_default_design_vector == 0 means it is not present */ + /* in the font and associated metrics files */ + FT_UInt default_design_vector[T1_MAX_MM_DESIGNS]; + FT_UInt num_default_design_vector; + + } PS_BlendRec, *PS_Blend; + + + /* backwards-compatible definition */ + typedef PS_BlendRec T1_Blend; + + + typedef struct CID_FaceDictRec_ + { + PS_PrivateRec private_dict; + + FT_UInt len_buildchar; + FT_Fixed forcebold_threshold; + FT_Pos stroke_width; + FT_Fixed expansion_factor; + + FT_Byte paint_type; + FT_Byte font_type; + FT_Matrix font_matrix; + FT_Vector font_offset; + + FT_UInt num_subrs; + FT_ULong subrmap_offset; + FT_Int sd_bytes; + + } CID_FaceDictRec, *CID_FaceDict; + + + /* backwards-compatible definition */ + typedef CID_FaceDictRec CID_FontDict; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_FaceInfoRec */ + /* */ + /* <Description> */ + /* A structure used to represent CID Face information. */ + /* */ + typedef struct CID_FaceInfoRec_ + { + FT_String* cid_font_name; + FT_Fixed cid_version; + FT_Int cid_font_type; + + FT_String* registry; + FT_String* ordering; + FT_Int supplement; + + PS_FontInfoRec font_info; + FT_BBox font_bbox; + FT_ULong uid_base; + + FT_Int num_xuid; + FT_ULong xuid[16]; + + FT_ULong cidmap_offset; + FT_Int fd_bytes; + FT_Int gd_bytes; + FT_ULong cid_count; + + FT_Int num_dicts; + CID_FaceDict font_dicts; + + FT_ULong data_offset; + + } CID_FaceInfoRec, *CID_FaceInfo; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* CID_Info */ + /* */ + /* <Description> */ + /* This type is equivalent to @CID_FaceInfoRec. It is deprecated but */ + /* kept to maintain source compatibility between various versions of */ + /* FreeType. */ + /* */ + typedef CID_FaceInfoRec CID_Info; + + /* */ + + + /************************************************************************ + * + * @function: + * FT_Has_PS_Glyph_Names + * + * @description: + * Return true if a given face provides reliable Postscript glyph + * names. This is similar to using the @FT_HAS_GLYPH_NAMES macro, + * except that certain fonts (mostly TrueType) contain incorrect + * glyph name tables. + * + * When this function returns true, the caller is sure that the glyph + * names returned by @FT_Get_Glyph_Name are reliable. + * + * @input: + * face :: + * face handle + * + * @return: + * Boolean. True if glyph names are reliable. + */ + FT_EXPORT( FT_Int ) + FT_Has_PS_Glyph_Names( FT_Face face ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Info + * + * @description: + * Retrieve the @PS_FontInfoRec structure corresponding to a given + * Postscript font. + * + * @input: + * face :: + * Postscript face handle. + * + * @output: + * afont_info :: + * Output font info structure pointer. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The string pointers within the font info structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not Postscript-based, this function will + * return the `FT_Err_Invalid_Argument' error code. + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Info( FT_Face face, + PS_FontInfoRec *afont_info ); + + + /************************************************************************ + * + * @function: + * FT_Get_PS_Font_Private + * + * @description: + * Retrieve the @PS_PrivateRec structure corresponding to a given + * Postscript font. + * + * @input: + * face :: + * Postscript face handle. + * + * @output: + * afont_private :: + * Output private dictionary structure pointer. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * The string pointers within the font info structure are owned by + * the face and don't need to be freed by the caller. + * + * If the font's format is not Postscript-based, this function will + * return the `FT_Err_Invalid_Argument' error code. + */ + FT_EXPORT( FT_Error ) + FT_Get_PS_Font_Private( FT_Face face, + PS_PrivateRec *afont_private ); + + /* */ + + + +FT_END_HEADER + +#endif /* __T1TABLES_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ttnameid.h b/windeps/include/freetype/ttnameid.h new file mode 100644 index 0000000000000000000000000000000000000000..b9acbdad1192f94e01ced21bf687351af1e7fef8 --- /dev/null +++ b/windeps/include/freetype/ttnameid.h @@ -0,0 +1,1132 @@ +/***************************************************************************/ +/* */ +/* ttnameid.h */ +/* */ +/* TrueType name ID definitions (specification only). */ +/* */ +/* Copyright 1996-2002, 2003, 2004, 2006, 2007 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTNAMEID_H__ +#define __TTNAMEID_H__ + + +#include <ft2build.h> + + +FT_BEGIN_HEADER + + + /*************************************************************************/ + /* */ + /* Possible values for the `platform' identifier code in the name */ + /* records of the TTF `name' table. */ + /* */ + /*************************************************************************/ + + + /*********************************************************************** + * + * @enum: + * TT_PLATFORM_XXX + * + * @description: + * A list of valid values for the `platform_id' identifier code in + * @FT_CharMapRec and @FT_SfntName structures. + * + * @values: + * TT_PLATFORM_APPLE_UNICODE :: + * Used by Apple to indicate a Unicode character map and/or name entry. + * See @TT_APPLE_ID_XXX for corresponding `encoding_id' values. Note + * that name entries in this format are coded as big-endian UCS-2 + * character codes _only_. + * + * TT_PLATFORM_MACINTOSH :: + * Used by Apple to indicate a MacOS-specific charmap and/or name entry. + * See @TT_MAC_ID_XXX for corresponding `encoding_id' values. Note that + * most TrueType fonts contain an Apple roman charmap to be usable on + * MacOS systems (even if they contain a Microsoft charmap as well). + * + * TT_PLATFORM_ISO :: + * This value was used to specify Unicode charmaps. It is however + * now deprecated. See @TT_ISO_ID_XXX for a list of corresponding + * `encoding_id' values. + * + * TT_PLATFORM_MICROSOFT :: + * Used by Microsoft to indicate Windows-specific charmaps. See + * @TT_MS_ID_XXX for a list of corresponding `encoding_id' values. + * Note that most fonts contain a Unicode charmap using + * (TT_PLATFORM_MICROSOFT, @TT_MS_ID_UNICODE_CS). + * + * TT_PLATFORM_CUSTOM :: + * Used to indicate application-specific charmaps. + * + * TT_PLATFORM_ADOBE :: + * This value isn't part of any font format specification, but is used + * by FreeType to report Adobe-specific charmaps in an @FT_CharMapRec + * structure. See @TT_ADOBE_ID_XXX. + */ + +#define TT_PLATFORM_APPLE_UNICODE 0 +#define TT_PLATFORM_MACINTOSH 1 +#define TT_PLATFORM_ISO 2 /* deprecated */ +#define TT_PLATFORM_MICROSOFT 3 +#define TT_PLATFORM_CUSTOM 4 +#define TT_PLATFORM_ADOBE 7 /* artificial */ + + + /*********************************************************************** + * + * @enum: + * TT_APPLE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_APPLE_UNICODE charmaps and name entries. + * + * @values: + * TT_APPLE_ID_DEFAULT :: + * Unicode version 1.0. + * + * TT_APPLE_ID_UNICODE_1_1 :: + * Unicode 1.1; specifies Hangul characters starting at U+34xx. + * + * TT_APPLE_ID_ISO_10646 :: + * Deprecated (identical to preceding). + * + * TT_APPLE_ID_UNICODE_2_0 :: + * Unicode 2.0 and beyond (UTF-16 BMP only). + * + * TT_APPLE_ID_UNICODE_32 :: + * Unicode 3.1 and beyond, using UTF-32. + */ + +#define TT_APPLE_ID_DEFAULT 0 /* Unicode 1.0 */ +#define TT_APPLE_ID_UNICODE_1_1 1 /* specify Hangul at U+34xx */ +#define TT_APPLE_ID_ISO_10646 2 /* deprecated */ +#define TT_APPLE_ID_UNICODE_2_0 3 /* or later */ +#define TT_APPLE_ID_UNICODE_32 4 /* 2.0 or later, full repertoire */ + + + /*********************************************************************** + * + * @enum: + * TT_MAC_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MACINTOSH charmaps and name entries. + * + * @values: + * TT_MAC_ID_ROMAN :: + * TT_MAC_ID_JAPANESE :: + * TT_MAC_ID_TRADITIONAL_CHINESE :: + * TT_MAC_ID_KOREAN :: + * TT_MAC_ID_ARABIC :: + * TT_MAC_ID_HEBREW :: + * TT_MAC_ID_GREEK :: + * TT_MAC_ID_RUSSIAN :: + * TT_MAC_ID_RSYMBOL :: + * TT_MAC_ID_DEVANAGARI :: + * TT_MAC_ID_GURMUKHI :: + * TT_MAC_ID_GUJARATI :: + * TT_MAC_ID_ORIYA :: + * TT_MAC_ID_BENGALI :: + * TT_MAC_ID_TAMIL :: + * TT_MAC_ID_TELUGU :: + * TT_MAC_ID_KANNADA :: + * TT_MAC_ID_MALAYALAM :: + * TT_MAC_ID_SINHALESE :: + * TT_MAC_ID_BURMESE :: + * TT_MAC_ID_KHMER :: + * TT_MAC_ID_THAI :: + * TT_MAC_ID_LAOTIAN :: + * TT_MAC_ID_GEORGIAN :: + * TT_MAC_ID_ARMENIAN :: + * TT_MAC_ID_MALDIVIAN :: + * TT_MAC_ID_SIMPLIFIED_CHINESE :: + * TT_MAC_ID_TIBETAN :: + * TT_MAC_ID_MONGOLIAN :: + * TT_MAC_ID_GEEZ :: + * TT_MAC_ID_SLAVIC :: + * TT_MAC_ID_VIETNAMESE :: + * TT_MAC_ID_SINDHI :: + * TT_MAC_ID_UNINTERP :: + */ + +#define TT_MAC_ID_ROMAN 0 +#define TT_MAC_ID_JAPANESE 1 +#define TT_MAC_ID_TRADITIONAL_CHINESE 2 +#define TT_MAC_ID_KOREAN 3 +#define TT_MAC_ID_ARABIC 4 +#define TT_MAC_ID_HEBREW 5 +#define TT_MAC_ID_GREEK 6 +#define TT_MAC_ID_RUSSIAN 7 +#define TT_MAC_ID_RSYMBOL 8 +#define TT_MAC_ID_DEVANAGARI 9 +#define TT_MAC_ID_GURMUKHI 10 +#define TT_MAC_ID_GUJARATI 11 +#define TT_MAC_ID_ORIYA 12 +#define TT_MAC_ID_BENGALI 13 +#define TT_MAC_ID_TAMIL 14 +#define TT_MAC_ID_TELUGU 15 +#define TT_MAC_ID_KANNADA 16 +#define TT_MAC_ID_MALAYALAM 17 +#define TT_MAC_ID_SINHALESE 18 +#define TT_MAC_ID_BURMESE 19 +#define TT_MAC_ID_KHMER 20 +#define TT_MAC_ID_THAI 21 +#define TT_MAC_ID_LAOTIAN 22 +#define TT_MAC_ID_GEORGIAN 23 +#define TT_MAC_ID_ARMENIAN 24 +#define TT_MAC_ID_MALDIVIAN 25 +#define TT_MAC_ID_SIMPLIFIED_CHINESE 25 +#define TT_MAC_ID_TIBETAN 26 +#define TT_MAC_ID_MONGOLIAN 27 +#define TT_MAC_ID_GEEZ 28 +#define TT_MAC_ID_SLAVIC 29 +#define TT_MAC_ID_VIETNAMESE 30 +#define TT_MAC_ID_SINDHI 31 +#define TT_MAC_ID_UNINTERP 32 + + + /*********************************************************************** + * + * @enum: + * TT_ISO_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ISO charmaps and name entries. + * + * Their use is now deprecated. + * + * @values: + * TT_ISO_ID_7BIT_ASCII :: + * ASCII. + * TT_ISO_ID_10646 :: + * ISO/10646. + * TT_ISO_ID_8859_1 :: + * Also known as Latin-1. + */ + +#define TT_ISO_ID_7BIT_ASCII 0 +#define TT_ISO_ID_10646 1 +#define TT_ISO_ID_8859_1 2 + + + /*********************************************************************** + * + * @enum: + * TT_MS_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_MICROSOFT charmaps and name entries. + * + * @values: + * TT_MS_ID_SYMBOL_CS :: + * Corresponds to Microsoft symbol encoding. See + * @FT_ENCODING_MS_SYMBOL. + * + * TT_MS_ID_UNICODE_CS :: + * Corresponds to a Microsoft WGL4 charmap, matching Unicode. See + * @FT_ENCODING_UNICODE. + * + * TT_MS_ID_SJIS :: + * Corresponds to SJIS Japanese encoding. See @FT_ENCODING_SJIS. + * + * TT_MS_ID_GB2312 :: + * Corresponds to Simplified Chinese as used in Mainland China. See + * @FT_ENCODING_GB2312. + * + * TT_MS_ID_BIG_5 :: + * Corresponds to Traditional Chinese as used in Taiwan and Hong Kong. + * See @FT_ENCODING_BIG5. + * + * TT_MS_ID_WANSUNG :: + * Corresponds to Korean Wansung encoding. See @FT_ENCODING_WANSUNG. + * + * TT_MS_ID_JOHAB :: + * Corresponds to Johab encoding. See @FT_ENCODING_JOHAB. + * + * TT_MS_ID_UCS_4 :: + * Corresponds to UCS-4 or UTF-32 charmaps. This has been added to + * the OpenType specification version 1.4 (mid-2001.) + */ + +#define TT_MS_ID_SYMBOL_CS 0 +#define TT_MS_ID_UNICODE_CS 1 +#define TT_MS_ID_SJIS 2 +#define TT_MS_ID_GB2312 3 +#define TT_MS_ID_BIG_5 4 +#define TT_MS_ID_WANSUNG 5 +#define TT_MS_ID_JOHAB 6 +#define TT_MS_ID_UCS_4 10 + + + /*********************************************************************** + * + * @enum: + * TT_ADOBE_ID_XXX + * + * @description: + * A list of valid values for the `encoding_id' for + * @TT_PLATFORM_ADOBE charmaps. This is a FreeType-specific extension! + * + * @values: + * TT_ADOBE_ID_STANDARD :: + * Adobe standard encoding. + * TT_ADOBE_ID_EXPERT :: + * Adobe expert encoding. + * TT_ADOBE_ID_CUSTOM :: + * Adobe custom encoding. + */ + +#define TT_ADOBE_ID_STANDARD 0 +#define TT_ADOBE_ID_EXPERT 1 +#define TT_ADOBE_ID_CUSTOM 2 +#define TT_ADOBE_ID_LATIN_1 3 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MACINTOSH. */ + /* */ + /* The canonical source for the Apple assigned Language ID's is at */ + /* */ + /* http://fonts.apple.com/TTRefMan/RM06/Chap6name.html */ + /* */ +#define TT_MAC_LANGID_ENGLISH 0 +#define TT_MAC_LANGID_FRENCH 1 +#define TT_MAC_LANGID_GERMAN 2 +#define TT_MAC_LANGID_ITALIAN 3 +#define TT_MAC_LANGID_DUTCH 4 +#define TT_MAC_LANGID_SWEDISH 5 +#define TT_MAC_LANGID_SPANISH 6 +#define TT_MAC_LANGID_DANISH 7 +#define TT_MAC_LANGID_PORTUGUESE 8 +#define TT_MAC_LANGID_NORWEGIAN 9 +#define TT_MAC_LANGID_HEBREW 10 +#define TT_MAC_LANGID_JAPANESE 11 +#define TT_MAC_LANGID_ARABIC 12 +#define TT_MAC_LANGID_FINNISH 13 +#define TT_MAC_LANGID_GREEK 14 +#define TT_MAC_LANGID_ICELANDIC 15 +#define TT_MAC_LANGID_MALTESE 16 +#define TT_MAC_LANGID_TURKISH 17 +#define TT_MAC_LANGID_CROATIAN 18 +#define TT_MAC_LANGID_CHINESE_TRADITIONAL 19 +#define TT_MAC_LANGID_URDU 20 +#define TT_MAC_LANGID_HINDI 21 +#define TT_MAC_LANGID_THAI 22 +#define TT_MAC_LANGID_KOREAN 23 +#define TT_MAC_LANGID_LITHUANIAN 24 +#define TT_MAC_LANGID_POLISH 25 +#define TT_MAC_LANGID_HUNGARIAN 26 +#define TT_MAC_LANGID_ESTONIAN 27 +#define TT_MAC_LANGID_LETTISH 28 +#define TT_MAC_LANGID_SAAMISK 29 +#define TT_MAC_LANGID_FAEROESE 30 +#define TT_MAC_LANGID_FARSI 31 +#define TT_MAC_LANGID_RUSSIAN 32 +#define TT_MAC_LANGID_CHINESE_SIMPLIFIED 33 +#define TT_MAC_LANGID_FLEMISH 34 +#define TT_MAC_LANGID_IRISH 35 +#define TT_MAC_LANGID_ALBANIAN 36 +#define TT_MAC_LANGID_ROMANIAN 37 +#define TT_MAC_LANGID_CZECH 38 +#define TT_MAC_LANGID_SLOVAK 39 +#define TT_MAC_LANGID_SLOVENIAN 40 +#define TT_MAC_LANGID_YIDDISH 41 +#define TT_MAC_LANGID_SERBIAN 42 +#define TT_MAC_LANGID_MACEDONIAN 43 +#define TT_MAC_LANGID_BULGARIAN 44 +#define TT_MAC_LANGID_UKRAINIAN 45 +#define TT_MAC_LANGID_BYELORUSSIAN 46 +#define TT_MAC_LANGID_UZBEK 47 +#define TT_MAC_LANGID_KAZAKH 48 +#define TT_MAC_LANGID_AZERBAIJANI 49 +#define TT_MAC_LANGID_AZERBAIJANI_CYRILLIC_SCRIPT 49 +#define TT_MAC_LANGID_AZERBAIJANI_ARABIC_SCRIPT 50 +#define TT_MAC_LANGID_ARMENIAN 51 +#define TT_MAC_LANGID_GEORGIAN 52 +#define TT_MAC_LANGID_MOLDAVIAN 53 +#define TT_MAC_LANGID_KIRGHIZ 54 +#define TT_MAC_LANGID_TAJIKI 55 +#define TT_MAC_LANGID_TURKMEN 56 +#define TT_MAC_LANGID_MONGOLIAN 57 +#define TT_MAC_LANGID_MONGOLIAN_MONGOLIAN_SCRIPT 57 +#define TT_MAC_LANGID_MONGOLIAN_CYRILLIC_SCRIPT 58 +#define TT_MAC_LANGID_PASHTO 59 +#define TT_MAC_LANGID_KURDISH 60 +#define TT_MAC_LANGID_KASHMIRI 61 +#define TT_MAC_LANGID_SINDHI 62 +#define TT_MAC_LANGID_TIBETAN 63 +#define TT_MAC_LANGID_NEPALI 64 +#define TT_MAC_LANGID_SANSKRIT 65 +#define TT_MAC_LANGID_MARATHI 66 +#define TT_MAC_LANGID_BENGALI 67 +#define TT_MAC_LANGID_ASSAMESE 68 +#define TT_MAC_LANGID_GUJARATI 69 +#define TT_MAC_LANGID_PUNJABI 70 +#define TT_MAC_LANGID_ORIYA 71 +#define TT_MAC_LANGID_MALAYALAM 72 +#define TT_MAC_LANGID_KANNADA 73 +#define TT_MAC_LANGID_TAMIL 74 +#define TT_MAC_LANGID_TELUGU 75 +#define TT_MAC_LANGID_SINHALESE 76 +#define TT_MAC_LANGID_BURMESE 77 +#define TT_MAC_LANGID_KHMER 78 +#define TT_MAC_LANGID_LAO 79 +#define TT_MAC_LANGID_VIETNAMESE 80 +#define TT_MAC_LANGID_INDONESIAN 81 +#define TT_MAC_LANGID_TAGALOG 82 +#define TT_MAC_LANGID_MALAY_ROMAN_SCRIPT 83 +#define TT_MAC_LANGID_MALAY_ARABIC_SCRIPT 84 +#define TT_MAC_LANGID_AMHARIC 85 +#define TT_MAC_LANGID_TIGRINYA 86 +#define TT_MAC_LANGID_GALLA 87 +#define TT_MAC_LANGID_SOMALI 88 +#define TT_MAC_LANGID_SWAHILI 89 +#define TT_MAC_LANGID_RUANDA 90 +#define TT_MAC_LANGID_RUNDI 91 +#define TT_MAC_LANGID_CHEWA 92 +#define TT_MAC_LANGID_MALAGASY 93 +#define TT_MAC_LANGID_ESPERANTO 94 +#define TT_MAC_LANGID_WELSH 128 +#define TT_MAC_LANGID_BASQUE 129 +#define TT_MAC_LANGID_CATALAN 130 +#define TT_MAC_LANGID_LATIN 131 +#define TT_MAC_LANGID_QUECHUA 132 +#define TT_MAC_LANGID_GUARANI 133 +#define TT_MAC_LANGID_AYMARA 134 +#define TT_MAC_LANGID_TATAR 135 +#define TT_MAC_LANGID_UIGHUR 136 +#define TT_MAC_LANGID_DZONGKHA 137 +#define TT_MAC_LANGID_JAVANESE 138 +#define TT_MAC_LANGID_SUNDANESE 139 + + +#if 0 /* these seem to be errors that have been dropped */ + +#define TT_MAC_LANGID_SCOTTISH_GAELIC 140 +#define TT_MAC_LANGID_IRISH_GAELIC 141 + +#endif + + + /* The following codes are new as of 2000-03-10 */ +#define TT_MAC_LANGID_GALICIAN 140 +#define TT_MAC_LANGID_AFRIKAANS 141 +#define TT_MAC_LANGID_BRETON 142 +#define TT_MAC_LANGID_INUKTITUT 143 +#define TT_MAC_LANGID_SCOTTISH_GAELIC 144 +#define TT_MAC_LANGID_MANX_GAELIC 145 +#define TT_MAC_LANGID_IRISH_GAELIC 146 +#define TT_MAC_LANGID_TONGAN 147 +#define TT_MAC_LANGID_GREEK_POLYTONIC 148 +#define TT_MAC_LANGID_GREELANDIC 149 +#define TT_MAC_LANGID_AZERBAIJANI_ROMAN_SCRIPT 150 + + + /*************************************************************************/ + /* */ + /* Possible values of the language identifier field in the name records */ + /* of the TTF `name' table if the `platform' identifier code is */ + /* TT_PLATFORM_MICROSOFT. */ + /* */ + /* The canonical source for the MS assigned LCID's (seems to) be at */ + /* */ + /* http://www.microsoft.com/globaldev/reference/lcid-all.mspx */ + /* */ + /* It used to be at various places, among them */ + /* */ + /* http://www.microsoft.com/typography/OTSPEC/lcid-cp.txt */ + /* http://www.microsoft.com/globaldev/reference/loclanghome.asp */ + /* http://support.microsoft.com/support/kb/articles/Q224/8/04.ASP */ + /* http://msdn.microsoft.com/library/en-us/passport25/ */ + /* NET_Passport_VBScript_Documentation/Single_Sign_In/ */ + /* Advanced_Single_Sign_In/Localization_and_LCIDs.asp */ + /* */ + /* Hopefully, it seems now that the Globaldev site prevails... */ + /* (updated by Antoine, 2004-02-17) */ + +#define TT_MS_LANGID_ARABIC_GENERAL 0x0001 +#define TT_MS_LANGID_ARABIC_SAUDI_ARABIA 0x0401 +#define TT_MS_LANGID_ARABIC_IRAQ 0x0801 +#define TT_MS_LANGID_ARABIC_EGYPT 0x0c01 +#define TT_MS_LANGID_ARABIC_LIBYA 0x1001 +#define TT_MS_LANGID_ARABIC_ALGERIA 0x1401 +#define TT_MS_LANGID_ARABIC_MOROCCO 0x1801 +#define TT_MS_LANGID_ARABIC_TUNISIA 0x1c01 +#define TT_MS_LANGID_ARABIC_OMAN 0x2001 +#define TT_MS_LANGID_ARABIC_YEMEN 0x2401 +#define TT_MS_LANGID_ARABIC_SYRIA 0x2801 +#define TT_MS_LANGID_ARABIC_JORDAN 0x2c01 +#define TT_MS_LANGID_ARABIC_LEBANON 0x3001 +#define TT_MS_LANGID_ARABIC_KUWAIT 0x3401 +#define TT_MS_LANGID_ARABIC_UAE 0x3801 +#define TT_MS_LANGID_ARABIC_BAHRAIN 0x3c01 +#define TT_MS_LANGID_ARABIC_QATAR 0x4001 +#define TT_MS_LANGID_BULGARIAN_BULGARIA 0x0402 +#define TT_MS_LANGID_CATALAN_SPAIN 0x0403 +#define TT_MS_LANGID_CHINESE_GENERAL 0x0004 +#define TT_MS_LANGID_CHINESE_TAIWAN 0x0404 +#define TT_MS_LANGID_CHINESE_PRC 0x0804 +#define TT_MS_LANGID_CHINESE_HONG_KONG 0x0c04 +#define TT_MS_LANGID_CHINESE_SINGAPORE 0x1004 + +#if 1 /* this looks like the correct value */ +#define TT_MS_LANGID_CHINESE_MACAU 0x1404 +#else /* but beware, Microsoft may change its mind... + the most recent Word reference has the following: */ +#define TT_MS_LANGID_CHINESE_MACAU TT_MS_LANGID_CHINESE_HONG_KONG +#endif + +#if 0 /* used only with .NET `cultures'; commented out */ +#define TT_MS_LANGID_CHINESE_TRADITIONAL 0x7C04 +#endif + +#define TT_MS_LANGID_CZECH_CZECH_REPUBLIC 0x0405 +#define TT_MS_LANGID_DANISH_DENMARK 0x0406 +#define TT_MS_LANGID_GERMAN_GERMANY 0x0407 +#define TT_MS_LANGID_GERMAN_SWITZERLAND 0x0807 +#define TT_MS_LANGID_GERMAN_AUSTRIA 0x0c07 +#define TT_MS_LANGID_GERMAN_LUXEMBOURG 0x1007 +#define TT_MS_LANGID_GERMAN_LIECHTENSTEI 0x1407 +#define TT_MS_LANGID_GREEK_GREECE 0x0408 + + /* don't ask what this one means... It is commented out currently. */ +#if 0 +#define TT_MS_LANGID_GREEK_GREECE2 0x2008 +#endif + +#define TT_MS_LANGID_ENGLISH_GENERAL 0x0009 +#define TT_MS_LANGID_ENGLISH_UNITED_STATES 0x0409 +#define TT_MS_LANGID_ENGLISH_UNITED_KINGDOM 0x0809 +#define TT_MS_LANGID_ENGLISH_AUSTRALIA 0x0c09 +#define TT_MS_LANGID_ENGLISH_CANADA 0x1009 +#define TT_MS_LANGID_ENGLISH_NEW_ZEALAND 0x1409 +#define TT_MS_LANGID_ENGLISH_IRELAND 0x1809 +#define TT_MS_LANGID_ENGLISH_SOUTH_AFRICA 0x1c09 +#define TT_MS_LANGID_ENGLISH_JAMAICA 0x2009 +#define TT_MS_LANGID_ENGLISH_CARIBBEAN 0x2409 +#define TT_MS_LANGID_ENGLISH_BELIZE 0x2809 +#define TT_MS_LANGID_ENGLISH_TRINIDAD 0x2c09 +#define TT_MS_LANGID_ENGLISH_ZIMBABWE 0x3009 +#define TT_MS_LANGID_ENGLISH_PHILIPPINES 0x3409 +#define TT_MS_LANGID_ENGLISH_INDONESIA 0x3809 +#define TT_MS_LANGID_ENGLISH_HONG_KONG 0x3c09 +#define TT_MS_LANGID_ENGLISH_INDIA 0x4009 +#define TT_MS_LANGID_ENGLISH_MALAYSIA 0x4409 +#define TT_MS_LANGID_ENGLISH_SINGAPORE 0x4809 +#define TT_MS_LANGID_SPANISH_SPAIN_TRADITIONAL_SORT 0x040a +#define TT_MS_LANGID_SPANISH_MEXICO 0x080a +#define TT_MS_LANGID_SPANISH_SPAIN_INTERNATIONAL_SORT 0x0c0a +#define TT_MS_LANGID_SPANISH_GUATEMALA 0x100a +#define TT_MS_LANGID_SPANISH_COSTA_RICA 0x140a +#define TT_MS_LANGID_SPANISH_PANAMA 0x180a +#define TT_MS_LANGID_SPANISH_DOMINICAN_REPUBLIC 0x1c0a +#define TT_MS_LANGID_SPANISH_VENEZUELA 0x200a +#define TT_MS_LANGID_SPANISH_COLOMBIA 0x240a +#define TT_MS_LANGID_SPANISH_PERU 0x280a +#define TT_MS_LANGID_SPANISH_ARGENTINA 0x2c0a +#define TT_MS_LANGID_SPANISH_ECUADOR 0x300a +#define TT_MS_LANGID_SPANISH_CHILE 0x340a +#define TT_MS_LANGID_SPANISH_URUGUAY 0x380a +#define TT_MS_LANGID_SPANISH_PARAGUAY 0x3c0a +#define TT_MS_LANGID_SPANISH_BOLIVIA 0x400a +#define TT_MS_LANGID_SPANISH_EL_SALVADOR 0x440a +#define TT_MS_LANGID_SPANISH_HONDURAS 0x480a +#define TT_MS_LANGID_SPANISH_NICARAGUA 0x4c0a +#define TT_MS_LANGID_SPANISH_PUERTO_RICO 0x500a +#define TT_MS_LANGID_SPANISH_UNITED_STATES 0x540a + /* The following ID blatantly violate MS specs by using a */ + /* sublanguage > 0x1F. */ +#define TT_MS_LANGID_SPANISH_LATIN_AMERICA 0xE40aU +#define TT_MS_LANGID_FINNISH_FINLAND 0x040b +#define TT_MS_LANGID_FRENCH_FRANCE 0x040c +#define TT_MS_LANGID_FRENCH_BELGIUM 0x080c +#define TT_MS_LANGID_FRENCH_CANADA 0x0c0c +#define TT_MS_LANGID_FRENCH_SWITZERLAND 0x100c +#define TT_MS_LANGID_FRENCH_LUXEMBOURG 0x140c +#define TT_MS_LANGID_FRENCH_MONACO 0x180c +#define TT_MS_LANGID_FRENCH_WEST_INDIES 0x1c0c +#define TT_MS_LANGID_FRENCH_REUNION 0x200c +#define TT_MS_LANGID_FRENCH_CONGO 0x240c + /* which was formerly: */ +#define TT_MS_LANGID_FRENCH_ZAIRE TT_MS_LANGID_FRENCH_CONGO +#define TT_MS_LANGID_FRENCH_SENEGAL 0x280c +#define TT_MS_LANGID_FRENCH_CAMEROON 0x2c0c +#define TT_MS_LANGID_FRENCH_COTE_D_IVOIRE 0x300c +#define TT_MS_LANGID_FRENCH_MALI 0x340c +#define TT_MS_LANGID_FRENCH_MOROCCO 0x380c +#define TT_MS_LANGID_FRENCH_HAITI 0x3c0c + /* and another violation of the spec (see 0xE40aU) */ +#define TT_MS_LANGID_FRENCH_NORTH_AFRICA 0xE40cU +#define TT_MS_LANGID_HEBREW_ISRAEL 0x040d +#define TT_MS_LANGID_HUNGARIAN_HUNGARY 0x040e +#define TT_MS_LANGID_ICELANDIC_ICELAND 0x040f +#define TT_MS_LANGID_ITALIAN_ITALY 0x0410 +#define TT_MS_LANGID_ITALIAN_SWITZERLAND 0x0810 +#define TT_MS_LANGID_JAPANESE_JAPAN 0x0411 +#define TT_MS_LANGID_KOREAN_EXTENDED_WANSUNG_KOREA 0x0412 +#define TT_MS_LANGID_KOREAN_JOHAB_KOREA 0x0812 +#define TT_MS_LANGID_DUTCH_NETHERLANDS 0x0413 +#define TT_MS_LANGID_DUTCH_BELGIUM 0x0813 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_BOKMAL 0x0414 +#define TT_MS_LANGID_NORWEGIAN_NORWAY_NYNORSK 0x0814 +#define TT_MS_LANGID_POLISH_POLAND 0x0415 +#define TT_MS_LANGID_PORTUGUESE_BRAZIL 0x0416 +#define TT_MS_LANGID_PORTUGUESE_PORTUGAL 0x0816 +#define TT_MS_LANGID_RHAETO_ROMANIC_SWITZERLAND 0x0417 +#define TT_MS_LANGID_ROMANIAN_ROMANIA 0x0418 +#define TT_MS_LANGID_MOLDAVIAN_MOLDAVIA 0x0818 +#define TT_MS_LANGID_RUSSIAN_RUSSIA 0x0419 +#define TT_MS_LANGID_RUSSIAN_MOLDAVIA 0x0819 +#define TT_MS_LANGID_CROATIAN_CROATIA 0x041a +#define TT_MS_LANGID_SERBIAN_SERBIA_LATIN 0x081a +#define TT_MS_LANGID_SERBIAN_SERBIA_CYRILLIC 0x0c1a + +#if 0 /* this used to be this value, but it looks like we were wrong */ +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x101a +#else /* current sources say */ +#define TT_MS_LANGID_CROATIAN_BOSNIA_HERZEGOVINA 0x101a +#define TT_MS_LANGID_BOSNIAN_BOSNIA_HERZEGOVINA 0x141a + /* and XPsp2 Platform SDK added (2004-07-26) */ + /* Names are shortened to be significant within 40 chars. */ +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_LATIN 0x181a +#define TT_MS_LANGID_SERBIAN_BOSNIA_HERZ_CYRILLIC 0x181a +#endif + +#define TT_MS_LANGID_SLOVAK_SLOVAKIA 0x041b +#define TT_MS_LANGID_ALBANIAN_ALBANIA 0x041c +#define TT_MS_LANGID_SWEDISH_SWEDEN 0x041d +#define TT_MS_LANGID_SWEDISH_FINLAND 0x081d +#define TT_MS_LANGID_THAI_THAILAND 0x041e +#define TT_MS_LANGID_TURKISH_TURKEY 0x041f +#define TT_MS_LANGID_URDU_PAKISTAN 0x0420 +#define TT_MS_LANGID_URDU_INDIA 0x0820 +#define TT_MS_LANGID_INDONESIAN_INDONESIA 0x0421 +#define TT_MS_LANGID_UKRAINIAN_UKRAINE 0x0422 +#define TT_MS_LANGID_BELARUSIAN_BELARUS 0x0423 +#define TT_MS_LANGID_SLOVENE_SLOVENIA 0x0424 +#define TT_MS_LANGID_ESTONIAN_ESTONIA 0x0425 +#define TT_MS_LANGID_LATVIAN_LATVIA 0x0426 +#define TT_MS_LANGID_LITHUANIAN_LITHUANIA 0x0427 +#define TT_MS_LANGID_CLASSIC_LITHUANIAN_LITHUANIA 0x0827 +#define TT_MS_LANGID_TAJIK_TAJIKISTAN 0x0428 +#define TT_MS_LANGID_FARSI_IRAN 0x0429 +#define TT_MS_LANGID_VIETNAMESE_VIET_NAM 0x042a +#define TT_MS_LANGID_ARMENIAN_ARMENIA 0x042b +#define TT_MS_LANGID_AZERI_AZERBAIJAN_LATIN 0x042c +#define TT_MS_LANGID_AZERI_AZERBAIJAN_CYRILLIC 0x082c +#define TT_MS_LANGID_BASQUE_SPAIN 0x042d +#define TT_MS_LANGID_SORBIAN_GERMANY 0x042e +#define TT_MS_LANGID_MACEDONIAN_MACEDONIA 0x042f +#define TT_MS_LANGID_SUTU_SOUTH_AFRICA 0x0430 +#define TT_MS_LANGID_TSONGA_SOUTH_AFRICA 0x0431 +#define TT_MS_LANGID_TSWANA_SOUTH_AFRICA 0x0432 +#define TT_MS_LANGID_VENDA_SOUTH_AFRICA 0x0433 +#define TT_MS_LANGID_XHOSA_SOUTH_AFRICA 0x0434 +#define TT_MS_LANGID_ZULU_SOUTH_AFRICA 0x0435 +#define TT_MS_LANGID_AFRIKAANS_SOUTH_AFRICA 0x0436 +#define TT_MS_LANGID_GEORGIAN_GEORGIA 0x0437 +#define TT_MS_LANGID_FAEROESE_FAEROE_ISLANDS 0x0438 +#define TT_MS_LANGID_HINDI_INDIA 0x0439 +#define TT_MS_LANGID_MALTESE_MALTA 0x043a + /* Added by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SAMI_NORTHERN_NORWAY 0x043b +#define TT_MS_LANGID_SAMI_NORTHERN_SWEDEN 0x083b +#define TT_MS_LANGID_SAMI_NORTHERN_FINLAND 0x0C3b +#define TT_MS_LANGID_SAMI_LULE_NORWAY 0x103b +#define TT_MS_LANGID_SAMI_LULE_SWEDEN 0x143b +#define TT_MS_LANGID_SAMI_SOUTHERN_NORWAY 0x183b +#define TT_MS_LANGID_SAMI_SOUTHERN_SWEDEN 0x1C3b +#define TT_MS_LANGID_SAMI_SKOLT_FINLAND 0x203b +#define TT_MS_LANGID_SAMI_INARI_FINLAND 0x243b + /* ... and we also keep our old identifier... */ +#define TT_MS_LANGID_SAAMI_LAPONIA 0x043b + +#if 0 /* this seems to be a previous inversion */ +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#else +#define TT_MS_LANGID_SCOTTISH_GAELIC_UNITED_KINGDOM 0x083c +#define TT_MS_LANGID_IRISH_GAELIC_IRELAND 0x043c +#endif + +#define TT_MS_LANGID_YIDDISH_GERMANY 0x043d +#define TT_MS_LANGID_MALAY_MALAYSIA 0x043e +#define TT_MS_LANGID_MALAY_BRUNEI_DARUSSALAM 0x083e +#define TT_MS_LANGID_KAZAK_KAZAKSTAN 0x043f +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN /* Cyrillic*/ 0x0440 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_KIRGHIZ_KIRGHIZ_REPUBLIC \ + TT_MS_LANGID_KIRGHIZ_KIRGHIZSTAN + +#define TT_MS_LANGID_SWAHILI_KENYA 0x0441 +#define TT_MS_LANGID_TURKMEN_TURKMENISTAN 0x0442 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_LATIN 0x0443 +#define TT_MS_LANGID_UZBEK_UZBEKISTAN_CYRILLIC 0x0843 +#define TT_MS_LANGID_TATAR_TATARSTAN 0x0444 +#define TT_MS_LANGID_BENGALI_INDIA 0x0445 +#define TT_MS_LANGID_BENGALI_BANGLADESH 0x0845 +#define TT_MS_LANGID_PUNJABI_INDIA 0x0446 +#define TT_MS_LANGID_PUNJABI_ARABIC_PAKISTAN 0x0846 +#define TT_MS_LANGID_GUJARATI_INDIA 0x0447 +#define TT_MS_LANGID_ORIYA_INDIA 0x0448 +#define TT_MS_LANGID_TAMIL_INDIA 0x0449 +#define TT_MS_LANGID_TELUGU_INDIA 0x044a +#define TT_MS_LANGID_KANNADA_INDIA 0x044b +#define TT_MS_LANGID_MALAYALAM_INDIA 0x044c +#define TT_MS_LANGID_ASSAMESE_INDIA 0x044d +#define TT_MS_LANGID_MARATHI_INDIA 0x044e +#define TT_MS_LANGID_SANSKRIT_INDIA 0x044f +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA /* Cyrillic */ 0x0450 +#define TT_MS_LANGID_MONGOLIAN_MONGOLIA_MONGOLIAN 0x0850 +#define TT_MS_LANGID_TIBETAN_CHINA 0x0451 + /* Don't use the next constant! It has */ + /* (1) the wrong spelling (Dzonghka) */ + /* (2) Microsoft doesn't officially define it -- */ + /* at least it is not in the List of Local */ + /* ID Values. */ + /* (3) Dzongkha is not the same language as */ + /* Tibetan, so merging it is wrong anyway. */ + /* */ + /* TT_MS_LANGID_TIBETAN_BHUTAN is correct, BTW. */ +#define TT_MS_LANGID_DZONGHKA_BHUTAN 0x0851 + +#if 0 + /* the following used to be defined */ +#define TT_MS_LANGID_TIBETAN_BHUTAN 0x0451 + /* ... but it was changed; */ +#else + /* So we will continue to #define it, but with the correct value */ +#define TT_MS_LANGID_TIBETAN_BHUTAN TT_MS_LANGID_DZONGHKA_BHUTAN +#endif + +#define TT_MS_LANGID_WELSH_WALES 0x0452 +#define TT_MS_LANGID_KHMER_CAMBODIA 0x0453 +#define TT_MS_LANGID_LAO_LAOS 0x0454 +#define TT_MS_LANGID_BURMESE_MYANMAR 0x0455 +#define TT_MS_LANGID_GALICIAN_SPAIN 0x0456 +#define TT_MS_LANGID_KONKANI_INDIA 0x0457 +#define TT_MS_LANGID_MANIPURI_INDIA /* Bengali */ 0x0458 +#define TT_MS_LANGID_SINDHI_INDIA /* Arabic */ 0x0459 +#define TT_MS_LANGID_SINDHI_PAKISTAN 0x0859 + /* Missing a LCID for Sindhi in Devanagari script */ +#define TT_MS_LANGID_SYRIAC_SYRIA 0x045a +#define TT_MS_LANGID_SINHALESE_SRI_LANKA 0x045b +#define TT_MS_LANGID_CHEROKEE_UNITED_STATES 0x045c +#define TT_MS_LANGID_INUKTITUT_CANADA 0x045d +#define TT_MS_LANGID_AMHARIC_ETHIOPIA 0x045e +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO /* Arabic */ 0x045f +#define TT_MS_LANGID_TAMAZIGHT_MOROCCO_LATIN 0x085f + /* Missing a LCID for Tifinagh script */ +#define TT_MS_LANGID_KASHMIRI_PAKISTAN /* Arabic */ 0x0460 + /* Spelled this way by XPsp2 Platform SDK (2004-07-26) */ + /* script is yet unclear... might be Arabic, Nagari or Sharada */ +#define TT_MS_LANGID_KASHMIRI_SASIA 0x0860 + /* ... and aliased (by MS) for compatibility reasons. */ +#define TT_MS_LANGID_KASHMIRI_INDIA TT_MS_LANGID_KASHMIRI_SASIA +#define TT_MS_LANGID_NEPALI_NEPAL 0x0461 +#define TT_MS_LANGID_NEPALI_INDIA 0x0861 +#define TT_MS_LANGID_FRISIAN_NETHERLANDS 0x0462 +#define TT_MS_LANGID_PASHTO_AFGHANISTAN 0x0463 +#define TT_MS_LANGID_FILIPINO_PHILIPPINES 0x0464 +#define TT_MS_LANGID_DHIVEHI_MALDIVES 0x0465 + /* alias declared in Windows 2000 */ +#define TT_MS_LANGID_DIVEHI_MALDIVES TT_MS_LANGID_DHIVEHI_MALDIVES +#define TT_MS_LANGID_EDO_NIGERIA 0x0466 +#define TT_MS_LANGID_FULFULDE_NIGERIA 0x0467 +#define TT_MS_LANGID_HAUSA_NIGERIA 0x0468 +#define TT_MS_LANGID_IBIBIO_NIGERIA 0x0469 +#define TT_MS_LANGID_YORUBA_NIGERIA 0x046a +#define TT_MS_LANGID_QUECHUA_BOLIVIA 0x046b +#define TT_MS_LANGID_QUECHUA_ECUADOR 0x086b +#define TT_MS_LANGID_QUECHUA_PERU 0x0c6b +#define TT_MS_LANGID_SEPEDI_SOUTH_AFRICA 0x046c + /* Also spelled by XPsp2 Platform SDK (2004-07-26) */ +#define TT_MS_LANGID_SOTHO_SOUTHERN_SOUTH_AFRICA \ + TT_MS_LANGID_SEPEDI_SOUTH_AFRICA + /* language codes 0x046d, 0x046e and 0x046f are (still) unknown. */ +#define TT_MS_LANGID_IGBO_NIGERIA 0x0470 +#define TT_MS_LANGID_KANURI_NIGERIA 0x0471 +#define TT_MS_LANGID_OROMO_ETHIOPIA 0x0472 +#define TT_MS_LANGID_TIGRIGNA_ETHIOPIA 0x0473 +#define TT_MS_LANGID_TIGRIGNA_ERYTHREA 0x0873 + /* also spelled in the `Passport SDK' list as: */ +#define TT_MS_LANGID_TIGRIGNA_ERYTREA TT_MS_LANGID_TIGRIGNA_ERYTHREA +#define TT_MS_LANGID_GUARANI_PARAGUAY 0x0474 +#define TT_MS_LANGID_HAWAIIAN_UNITED_STATES 0x0475 +#define TT_MS_LANGID_LATIN 0x0476 +#define TT_MS_LANGID_SOMALI_SOMALIA 0x0477 + /* Note: Yi does not have a (proper) ISO 639-2 code, since it is mostly */ + /* not written (but OTOH the peculiar writing system is worth */ + /* studying). */ +#define TT_MS_LANGID_YI_CHINA 0x0478 +#define TT_MS_LANGID_PAPIAMENTU_NETHERLANDS_ANTILLES 0x0479 + /* language codes from 0x047a to 0x047f are (still) unknown. */ +#define TT_MS_LANGID_UIGHUR_CHINA 0x0480 +#define TT_MS_LANGID_MAORI_NEW_ZEALAND 0x0481 + +#if 0 /* not deemed useful for fonts */ +#define TT_MS_LANGID_HUMAN_INTERFACE_DEVICE 0x04ff +#endif + + + /*************************************************************************/ + /* */ + /* Possible values of the `name' identifier field in the name records of */ + /* the TTF `name' table. These values are platform independent. */ + /* */ +#define TT_NAME_ID_COPYRIGHT 0 +#define TT_NAME_ID_FONT_FAMILY 1 +#define TT_NAME_ID_FONT_SUBFAMILY 2 +#define TT_NAME_ID_UNIQUE_ID 3 +#define TT_NAME_ID_FULL_NAME 4 +#define TT_NAME_ID_VERSION_STRING 5 +#define TT_NAME_ID_PS_NAME 6 +#define TT_NAME_ID_TRADEMARK 7 + + /* the following values are from the OpenType spec */ +#define TT_NAME_ID_MANUFACTURER 8 +#define TT_NAME_ID_DESIGNER 9 +#define TT_NAME_ID_DESCRIPTION 10 +#define TT_NAME_ID_VENDOR_URL 11 +#define TT_NAME_ID_DESIGNER_URL 12 +#define TT_NAME_ID_LICENSE 13 +#define TT_NAME_ID_LICENSE_URL 14 + /* number 15 is reserved */ +#define TT_NAME_ID_PREFERRED_FAMILY 16 +#define TT_NAME_ID_PREFERRED_SUBFAMILY 17 +#define TT_NAME_ID_MAC_FULL_NAME 18 + + /* The following code is new as of 2000-01-21 */ +#define TT_NAME_ID_SAMPLE_TEXT 19 + + /* This is new in OpenType 1.3 */ +#define TT_NAME_ID_CID_FINDFONT_NAME 20 + + + /*************************************************************************/ + /* */ + /* Bit mask values for the Unicode Ranges from the TTF `OS2 ' table. */ + /* */ + /* Updated 02-Jul-2000. */ + /* */ + + /* General Scripts Area */ + + /* Bit 0 Basic Latin */ +#define TT_UCR_BASIC_LATIN (1L << 0) /* U+0020-U+007E */ + /* Bit 1 C1 Controls and Latin-1 Supplement */ +#define TT_UCR_LATIN1_SUPPLEMENT (1L << 1) /* U+0080-U+00FF */ + /* Bit 2 Latin Extended-A */ +#define TT_UCR_LATIN_EXTENDED_A (1L << 2) /* U+0100-U+017F */ + /* Bit 3 Latin Extended-B */ +#define TT_UCR_LATIN_EXTENDED_B (1L << 3) /* U+0180-U+024F */ + /* Bit 4 IPA Extensions */ +#define TT_UCR_IPA_EXTENSIONS (1L << 4) /* U+0250-U+02AF */ + /* Bit 5 Spacing Modifier Letters */ +#define TT_UCR_SPACING_MODIFIER (1L << 5) /* U+02B0-U+02FF */ + /* Bit 6 Combining Diacritical Marks */ +#define TT_UCR_COMBINING_DIACRITICS (1L << 6) /* U+0300-U+036F */ + /* Bit 7 Greek and Coptic */ +#define TT_UCR_GREEK (1L << 7) /* U+0370-U+03FF */ + /* Bit 8 is reserved (was: Greek Symbols and Coptic) */ + /* Bit 9 Cyrillic + */ + /* Cyrillic Supplementary */ +#define TT_UCR_CYRILLIC (1L << 9) /* U+0400-U+04FF */ + /* U+0500-U+052F */ + /* Bit 10 Armenian */ +#define TT_UCR_ARMENIAN (1L << 10) /* U+0530-U+058F */ + /* Bit 11 Hebrew */ +#define TT_UCR_HEBREW (1L << 11) /* U+0590-U+05FF */ + /* Bit 12 is reserved (was: Hebrew Extended) */ + /* Bit 13 Arabic */ +#define TT_UCR_ARABIC (1L << 13) /* U+0600-U+06FF */ + /* Bit 14 is reserved (was: Arabic Extended) */ + /* Bit 15 Devanagari */ +#define TT_UCR_DEVANAGARI (1L << 15) /* U+0900-U+097F */ + /* Bit 16 Bengali */ +#define TT_UCR_BENGALI (1L << 16) /* U+0980-U+09FF */ + /* Bit 17 Gurmukhi */ +#define TT_UCR_GURMUKHI (1L << 17) /* U+0A00-U+0A7F */ + /* Bit 18 Gujarati */ +#define TT_UCR_GUJARATI (1L << 18) /* U+0A80-U+0AFF */ + /* Bit 19 Oriya */ +#define TT_UCR_ORIYA (1L << 19) /* U+0B00-U+0B7F */ + /* Bit 20 Tamil */ +#define TT_UCR_TAMIL (1L << 20) /* U+0B80-U+0BFF */ + /* Bit 21 Telugu */ +#define TT_UCR_TELUGU (1L << 21) /* U+0C00-U+0C7F */ + /* Bit 22 Kannada */ +#define TT_UCR_KANNADA (1L << 22) /* U+0C80-U+0CFF */ + /* Bit 23 Malayalam */ +#define TT_UCR_MALAYALAM (1L << 23) /* U+0D00-U+0D7F */ + /* Bit 24 Thai */ +#define TT_UCR_THAI (1L << 24) /* U+0E00-U+0E7F */ + /* Bit 25 Lao */ +#define TT_UCR_LAO (1L << 25) /* U+0E80-U+0EFF */ + /* Bit 26 Georgian */ +#define TT_UCR_GEORGIAN (1L << 26) /* U+10A0-U+10FF */ + /* Bit 27 is reserved (was Georgian Extended) */ + /* Bit 28 Hangul Jamo */ +#define TT_UCR_HANGUL_JAMO (1L << 28) /* U+1100-U+11FF */ + /* Bit 29 Latin Extended Additional */ +#define TT_UCR_LATIN_EXTENDED_ADDITIONAL (1L << 29) /* U+1E00-U+1EFF */ + /* Bit 30 Greek Extended */ +#define TT_UCR_GREEK_EXTENDED (1L << 30) /* U+1F00-U+1FFF */ + + /* Symbols Area */ + + /* Bit 31 General Punctuation */ +#define TT_UCR_GENERAL_PUNCTUATION (1L << 31) /* U+2000-U+206F */ + /* Bit 32 Superscripts And Subscripts */ +#define TT_UCR_SUPERSCRIPTS_SUBSCRIPTS (1L << 0) /* U+2070-U+209F */ + /* Bit 33 Currency Symbols */ +#define TT_UCR_CURRENCY_SYMBOLS (1L << 1) /* U+20A0-U+20CF */ + /* Bit 34 Combining Diacritical Marks For Symbols */ +#define TT_UCR_COMBINING_DIACRITICS_SYMB (1L << 2) /* U+20D0-U+20FF */ + /* Bit 35 Letterlike Symbols */ +#define TT_UCR_LETTERLIKE_SYMBOLS (1L << 3) /* U+2100-U+214F */ + /* Bit 36 Number Forms */ +#define TT_UCR_NUMBER_FORMS (1L << 4) /* U+2150-U+218F */ + /* Bit 37 Arrows + */ + /* Supplemental Arrows-A + */ + /* Supplemental Arrows-B */ +#define TT_UCR_ARROWS (1L << 5) /* U+2190-U+21FF */ + /* U+27F0-U+27FF */ + /* U+2900-U+297F */ + /* Bit 38 Mathematical Operators + */ + /* Supplemental Mathematical Operators + */ + /* Miscellaneous Mathematical Symbols-A + */ + /* Miscellaneous Mathematical Symbols-B */ +#define TT_UCR_MATHEMATICAL_OPERATORS (1L << 6) /* U+2200-U+22FF */ + /* U+2A00-U+2AFF */ + /* U+27C0-U+27EF */ + /* U+2980-U+29FF */ + /* Bit 39 Miscellaneous Technical */ +#define TT_UCR_MISCELLANEOUS_TECHNICAL (1L << 7) /* U+2300-U+23FF */ + /* Bit 40 Control Pictures */ +#define TT_UCR_CONTROL_PICTURES (1L << 8) /* U+2400-U+243F */ + /* Bit 41 Optical Character Recognition */ +#define TT_UCR_OCR (1L << 9) /* U+2440-U+245F */ + /* Bit 42 Enclosed Alphanumerics */ +#define TT_UCR_ENCLOSED_ALPHANUMERICS (1L << 10) /* U+2460-U+24FF */ + /* Bit 43 Box Drawing */ +#define TT_UCR_BOX_DRAWING (1L << 11) /* U+2500-U+257F */ + /* Bit 44 Block Elements */ +#define TT_UCR_BLOCK_ELEMENTS (1L << 12) /* U+2580-U+259F */ + /* Bit 45 Geometric Shapes */ +#define TT_UCR_GEOMETRIC_SHAPES (1L << 13) /* U+25A0-U+25FF */ + /* Bit 46 Miscellaneous Symbols */ +#define TT_UCR_MISCELLANEOUS_SYMBOLS (1L << 14) /* U+2600-U+26FF */ + /* Bit 47 Dingbats */ +#define TT_UCR_DINGBATS (1L << 15) /* U+2700-U+27BF */ + + /* CJK Phonetics and Symbols Area */ + + /* Bit 48 CJK Symbols and Punctuation */ +#define TT_UCR_CJK_SYMBOLS (1L << 16) /* U+3000-U+303F */ + /* Bit 49 Hiragana */ +#define TT_UCR_HIRAGANA (1L << 17) /* U+3040-U+309F */ + /* Bit 50 Katakana + */ + /* Katakana Phonetic Extensions */ +#define TT_UCR_KATAKANA (1L << 18) /* U+30A0-U+30FF */ + /* U+31F0-U+31FF */ + /* Bit 51 Bopomofo + */ + /* Bopomofo Extended */ +#define TT_UCR_BOPOMOFO (1L << 19) /* U+3100-U+312F */ + /* U+31A0-U+31BF */ + /* Bit 52 Hangul Compatibility Jamo */ +#define TT_UCR_HANGUL_COMPATIBILITY_JAMO (1L << 20) /* U+3130-U+318F */ + /* Bit 53 Kanbun */ +#define TT_UCR_CJK_MISC (1L << 21) /* U+3190-U+319F */ +#define TT_UCR_KANBUN TT_UCR_CJK_MISC + /* Bit 54 Enclosed CJK Letters and Months */ +#define TT_UCR_ENCLOSED_CJK_LETTERS_MONTHS (1L << 22) /* U+3200-U+32FF */ + /* Bit 55 CJK Compatibility */ +#define TT_UCR_CJK_COMPATIBILITY (1L << 23) /* U+3300-U+33FF */ + + /* Hangul Syllables Area */ + + /* Bit 56 Hangul */ +#define TT_UCR_HANGUL (1L << 24) /* U+AC00-U+D7A3 */ + + /* Surrogates Area */ + + /* Bit 57 High Surrogates + */ + /* High Private Use Surrogates + */ + /* Low Surrogates */ +#define TT_UCR_SURROGATES (1L << 25) /* U+D800-U+DB7F */ + /* U+DB80-U+DBFF */ + /* U+DC00-U+DFFF */ + /* According to OpenType specs v.1.3+, setting bit 57 implies that there */ + /* is at least one codepoint beyond the Basic Multilingual Plane that is */ + /* supported by this font. So it really means: >= U+10000 */ + + /* Bit 58 is reserved for Unicode SubRanges */ + + /* CJK Ideographs Area */ + + /* Bit 59 CJK Unified Ideographs + */ + /* CJK Radicals Supplement + */ + /* Kangxi Radicals + */ + /* Ideographic Description Characters + */ + /* CJK Unified Ideographs Extension A */ + /* CJK Unified Ideographs Extension A + */ + /* CJK Unified Ideographs Extension B + */ + /* Kanbun */ +#define TT_UCR_CJK_UNIFIED_IDEOGRAPHS (1L << 27) /* U+4E00-U+9FFF */ + /* U+2E80-U+2EFF */ + /* U+2F00-U+2FDF */ + /* U+2FF0-U+2FFF */ + /* U+3400-U+4DB5 */ + /*U+20000-U+2A6DF*/ + /* U+3190-U+319F */ + + /* Private Use Area */ + + /* Bit 60 Private Use */ +#define TT_UCR_PRIVATE_USE (1L << 28) /* U+E000-U+F8FF */ + + /* Compatibility Area and Specials */ + + /* Bit 61 CJK Compatibility Ideographs + */ + /* CJK Compatibility Ideographs Supplement */ +#define TT_UCR_CJK_COMPATIBILITY_IDEOGRAPHS (1L << 29) /* U+F900-U+FAFF */ + /*U+2F800-U+2FA1F*/ + /* Bit 62 Alphabetic Presentation Forms */ +#define TT_UCR_ALPHABETIC_PRESENTATION_FORMS (1L << 30) /* U+FB00-U+FB4F */ + /* Bit 63 Arabic Presentation Forms-A */ +#define TT_UCR_ARABIC_PRESENTATIONS_A (1L << 31) /* U+FB50-U+FDFF */ + /* Bit 64 Combining Half Marks */ +#define TT_UCR_COMBINING_HALF_MARKS (1L << 0) /* U+FE20-U+FE2F */ + /* Bit 65 CJK Compatibility Forms */ +#define TT_UCR_CJK_COMPATIBILITY_FORMS (1L << 1) /* U+FE30-U+FE4F */ + /* Bit 66 Small Form Variants */ +#define TT_UCR_SMALL_FORM_VARIANTS (1L << 2) /* U+FE50-U+FE6F */ + /* Bit 67 Arabic Presentation Forms-B */ +#define TT_UCR_ARABIC_PRESENTATIONS_B (1L << 3) /* U+FE70-U+FEFE */ + /* Bit 68 Halfwidth and Fullwidth Forms */ +#define TT_UCR_HALFWIDTH_FULLWIDTH_FORMS (1L << 4) /* U+FF00-U+FFEF */ + /* Bit 69 Specials */ +#define TT_UCR_SPECIALS (1L << 5) /* U+FFF0-U+FFFD */ + /* Bit 70 Tibetan */ +#define TT_UCR_TIBETAN (1L << 6) /* U+0F00-U+0FFF */ + /* Bit 71 Syriac */ +#define TT_UCR_SYRIAC (1L << 7) /* U+0700-U+074F */ + /* Bit 72 Thaana */ +#define TT_UCR_THAANA (1L << 8) /* U+0780-U+07BF */ + /* Bit 73 Sinhala */ +#define TT_UCR_SINHALA (1L << 9) /* U+0D80-U+0DFF */ + /* Bit 74 Myanmar */ +#define TT_UCR_MYANMAR (1L << 10) /* U+1000-U+109F */ + /* Bit 75 Ethiopic */ +#define TT_UCR_ETHIOPIC (1L << 11) /* U+1200-U+137F */ + /* Bit 76 Cherokee */ +#define TT_UCR_CHEROKEE (1L << 12) /* U+13A0-U+13FF */ + /* Bit 77 Unified Canadian Aboriginal Syllabics */ +#define TT_UCR_CANADIAN_ABORIGINAL_SYLLABICS (1L << 13) /* U+1400-U+167F */ + /* Bit 78 Ogham */ +#define TT_UCR_OGHAM (1L << 14) /* U+1680-U+169F */ + /* Bit 79 Runic */ +#define TT_UCR_RUNIC (1L << 15) /* U+16A0-U+16FF */ + /* Bit 80 Khmer */ +#define TT_UCR_KHMER (1L << 16) /* U+1780-U+17FF */ + /* Bit 81 Mongolian */ +#define TT_UCR_MONGOLIAN (1L << 17) /* U+1800-U+18AF */ + /* Bit 82 Braille Patterns */ +#define TT_UCR_BRAILLE (1L << 18) /* U+2800-U+28FF */ + /* Bit 83 Yi Syllables + */ + /* Yi Radicals */ +#define TT_UCR_YI (1L << 19) /* U+A000-U+A48F */ + /* U+A490-U+A4CF */ + /* Bit 84 Tagalog + */ + /* Hanunoo + */ + /* Buhid + */ + /* Tagbanwa */ +#define TT_UCR_PHILIPPINE (1L << 20) /* U+1700-U+171F */ + /* U+1720-U+173F */ + /* U+1740-U+175F */ + /* U+1760-U+177F */ + /* Bit 85 Old Italic */ +#define TT_UCR_OLD_ITALIC (1L << 21) /*U+10300-U+1032F*/ + /* Bit 86 Gothic */ +#define TT_UCR_GOTHIC (1L << 22) /*U+10330-U+1034F*/ + /* Bit 87 Deseret */ +#define TT_UCR_DESERET (1L << 23) /*U+10400-U+1044F*/ + /* Bit 88 Byzantine Musical Symbols + */ + /* Musical Symbols */ +#define TT_UCR_MUSICAL_SYMBOLS (1L << 24) /*U+1D000-U+1D0FF*/ + /*U+1D100-U+1D1FF*/ + /* Bit 89 Mathematical Alphanumeric Symbols */ +#define TT_UCR_MATH_ALPHANUMERIC_SYMBOLS (1L << 25) /*U+1D400-U+1D7FF*/ + /* Bit 90 Private Use (plane 15) + */ + /* Private Use (plane 16) */ +#define TT_UCR_PRIVATE_USE_SUPPLEMENTARY (1L << 26) /*U+F0000-U+FFFFD*/ + /*U+100000-U+10FFFD*/ + /* Bit 91 Variation Selectors */ +#define TT_UCR_VARIATION_SELECTORS (1L << 27) /* U+FE00-U+FE0F */ + /* Bit 92 Tags */ +#define TT_UCR_TAGS (1L << 28) /*U+E0000-U+E007F*/ + + + /*************************************************************************/ + /* */ + /* Some compilers have a very limited length of identifiers. */ + /* */ +#if defined( __TURBOC__ ) && __TURBOC__ < 0x0410 || defined( __PACIFIC__ ) +#define HAVE_LIMIT_ON_IDENTS +#endif + + +#ifndef HAVE_LIMIT_ON_IDENTS + + + /*************************************************************************/ + /* */ + /* Here some alias #defines in order to be clearer. */ + /* */ + /* These are not always #defined to stay within the 31 character limit */ + /* which some compilers have. */ + /* */ + /* Credits go to Dave Hoo <dhoo@flash.net> for pointing out that modern */ + /* Borland compilers (read: from BC++ 3.1 on) can increase this limit. */ + /* If you get a warning with such a compiler, use the -i40 switch. */ + /* */ +#define TT_UCR_ARABIC_PRESENTATION_FORMS_A \ + TT_UCR_ARABIC_PRESENTATIONS_A +#define TT_UCR_ARABIC_PRESENTATION_FORMS_B \ + TT_UCR_ARABIC_PRESENTATIONS_B + +#define TT_UCR_COMBINING_DIACRITICAL_MARKS \ + TT_UCR_COMBINING_DIACRITICS +#define TT_UCR_COMBINING_DIACRITICAL_MARKS_SYMB \ + TT_UCR_COMBINING_DIACRITICS_SYMB + + +#endif /* !HAVE_LIMIT_ON_IDENTS */ + + +FT_END_HEADER + +#endif /* __TTNAMEID_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/tttables.h b/windeps/include/freetype/tttables.h new file mode 100644 index 0000000000000000000000000000000000000000..43eca2e25802f40d5990e36be8037b99d5aa958e --- /dev/null +++ b/windeps/include/freetype/tttables.h @@ -0,0 +1,756 @@ +/***************************************************************************/ +/* */ +/* tttables.h */ +/* */ +/* Basic SFNT/TrueType tables definitions and interface */ +/* (specification only). */ +/* */ +/* Copyright 1996-2001, 2002, 2003, 2004, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTTABLES_H__ +#define __TTTABLES_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + /*************************************************************************/ + /* */ + /* <Section> */ + /* truetype_tables */ + /* */ + /* <Title> */ + /* TrueType Tables */ + /* */ + /* <Abstract> */ + /* TrueType specific table types and functions. */ + /* */ + /* <Description> */ + /* This section contains the definition of TrueType-specific tables */ + /* as well as some routines used to access and process them. */ + /* */ + /*************************************************************************/ + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Header */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType font header table. All */ + /* fields follow the TrueType specification. */ + /* */ + typedef struct TT_Header_ + { + FT_Fixed Table_Version; + FT_Fixed Font_Revision; + + FT_Long CheckSum_Adjust; + FT_Long Magic_Number; + + FT_UShort Flags; + FT_UShort Units_Per_EM; + + FT_Long Created [2]; + FT_Long Modified[2]; + + FT_Short xMin; + FT_Short yMin; + FT_Short xMax; + FT_Short yMax; + + FT_UShort Mac_Style; + FT_UShort Lowest_Rec_PPEM; + + FT_Short Font_Direction; + FT_Short Index_To_Loc_Format; + FT_Short Glyph_Data_Format; + + } TT_Header; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_HoriHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType horizontal header, the `hhea' */ + /* table, as well as the corresponding horizontal metrics table, */ + /* i.e., the `hmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of all */ + /* glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoAscender' field */ + /* of the OS/2 table instead if you want */ + /* the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the distance */ + /* from the baseline to the bottom-most of */ + /* all glyph points found in the font. It */ + /* is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of the */ + /* glyphs found in the font (maybe ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Width_Max :: This field is the maximum of all advance */ + /* widths found in the font. It can be */ + /* used to compute the maximum width of an */ + /* arbitrary string of text. */ + /* */ + /* min_Left_Side_Bearing :: The minimum left side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Right_Side_Bearing :: The minimum right side bearing of all */ + /* glyphs within the font. */ + /* */ + /* xMax_Extent :: The maximum horizontal extent (i.e., the */ + /* `width' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* Reserved :: 10 reserved bytes. */ + /* */ + /* metric_Data_Format :: Always 0. */ + /* */ + /* number_Of_HMetrics :: Number of HMetrics entries in the `hmtx' */ + /* table -- this value can be smaller than */ + /* the total number of glyphs in the font. */ + /* */ + /* long_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `hmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_HoriHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Width_Max; /* advance width maximum */ + + FT_Short min_Left_Side_Bearing; /* minimum left-sb */ + FT_Short min_Right_Side_Bearing; /* minimum right-sb */ + FT_Short xMax_Extent; /* xmax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_HMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they are used to connect the metrics header to the relevant */ + /* `HMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_HoriHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_VertHeader */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType vertical header, the `vhea' */ + /* table, as well as the corresponding vertical metrics table, i.e., */ + /* the `vmtx' table. */ + /* */ + /* <Fields> */ + /* Version :: The table version. */ + /* */ + /* Ascender :: The font's ascender, i.e., the distance */ + /* from the baseline to the top-most of */ + /* all glyph points found in the font. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoAscender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Descender :: The font's descender, i.e., the */ + /* distance from the baseline to the */ + /* bottom-most of all glyph points found */ + /* in the font. It is negative. */ + /* */ + /* This value is invalid in many fonts, as */ + /* it is usually set by the font designer, */ + /* and often reflects only a portion of */ + /* the glyphs found in the font (maybe */ + /* ASCII). */ + /* */ + /* You should use the `sTypoDescender' */ + /* field of the OS/2 table instead if you */ + /* want the correct one. */ + /* */ + /* Line_Gap :: The font's line gap, i.e., the distance */ + /* to add to the ascender and descender to */ + /* get the BTB, i.e., the */ + /* baseline-to-baseline distance for the */ + /* font. */ + /* */ + /* advance_Height_Max :: This field is the maximum of all */ + /* advance heights found in the font. It */ + /* can be used to compute the maximum */ + /* height of an arbitrary string of text. */ + /* */ + /* min_Top_Side_Bearing :: The minimum top side bearing of all */ + /* glyphs within the font. */ + /* */ + /* min_Bottom_Side_Bearing :: The minimum bottom side bearing of all */ + /* glyphs within the font. */ + /* */ + /* yMax_Extent :: The maximum vertical extent (i.e., the */ + /* `height' of a glyph's bounding box) for */ + /* all glyphs in the font. */ + /* */ + /* caret_Slope_Rise :: The rise coefficient of the cursor's */ + /* slope of the cursor (slope=rise/run). */ + /* */ + /* caret_Slope_Run :: The run coefficient of the cursor's */ + /* slope. */ + /* */ + /* caret_Offset :: The cursor's offset for slanted fonts. */ + /* This value is `reserved' in vmtx */ + /* version 1.0. */ + /* */ + /* Reserved :: 8 reserved bytes. */ + /* */ + /* metric_Data_Format :: Always 0. */ + /* */ + /* number_Of_HMetrics :: Number of VMetrics entries in the */ + /* `vmtx' table -- this value can be */ + /* smaller than the total number of glyphs */ + /* in the font. */ + /* */ + /* long_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* short_metrics :: A pointer into the `vmtx' table. */ + /* */ + /* <Note> */ + /* IMPORTANT: The TT_HoriHeader and TT_VertHeader structures should */ + /* be identical except for the names of their fields which */ + /* are different. */ + /* */ + /* This ensures that a single function in the `ttload' */ + /* module is able to read both the horizontal and vertical */ + /* headers. */ + /* */ + typedef struct TT_VertHeader_ + { + FT_Fixed Version; + FT_Short Ascender; + FT_Short Descender; + FT_Short Line_Gap; + + FT_UShort advance_Height_Max; /* advance height maximum */ + + FT_Short min_Top_Side_Bearing; /* minimum left-sb or top-sb */ + FT_Short min_Bottom_Side_Bearing; /* minimum right-sb or bottom-sb */ + FT_Short yMax_Extent; /* xmax or ymax extents */ + FT_Short caret_Slope_Rise; + FT_Short caret_Slope_Run; + FT_Short caret_Offset; + + FT_Short Reserved[4]; + + FT_Short metric_Data_Format; + FT_UShort number_Of_VMetrics; + + /* The following fields are not defined by the TrueType specification */ + /* but they're used to connect the metrics header to the relevant */ + /* `HMTX' or `VMTX' table. */ + + void* long_metrics; + void* short_metrics; + + } TT_VertHeader; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_OS2 */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType OS/2 table. This is the long */ + /* table version. All fields comply to the TrueType specification. */ + /* */ + /* Note that we now support old Mac fonts which do not include an */ + /* OS/2 table. In this case, the `version' field is always set to */ + /* 0xFFFF. */ + /* */ + typedef struct TT_OS2_ + { + FT_UShort version; /* 0x0001 - more or 0xFFFF */ + FT_Short xAvgCharWidth; + FT_UShort usWeightClass; + FT_UShort usWidthClass; + FT_Short fsType; + FT_Short ySubscriptXSize; + FT_Short ySubscriptYSize; + FT_Short ySubscriptXOffset; + FT_Short ySubscriptYOffset; + FT_Short ySuperscriptXSize; + FT_Short ySuperscriptYSize; + FT_Short ySuperscriptXOffset; + FT_Short ySuperscriptYOffset; + FT_Short yStrikeoutSize; + FT_Short yStrikeoutPosition; + FT_Short sFamilyClass; + + FT_Byte panose[10]; + + FT_ULong ulUnicodeRange1; /* Bits 0-31 */ + FT_ULong ulUnicodeRange2; /* Bits 32-63 */ + FT_ULong ulUnicodeRange3; /* Bits 64-95 */ + FT_ULong ulUnicodeRange4; /* Bits 96-127 */ + + FT_Char achVendID[4]; + + FT_UShort fsSelection; + FT_UShort usFirstCharIndex; + FT_UShort usLastCharIndex; + FT_Short sTypoAscender; + FT_Short sTypoDescender; + FT_Short sTypoLineGap; + FT_UShort usWinAscent; + FT_UShort usWinDescent; + + /* only version 1 tables: */ + + FT_ULong ulCodePageRange1; /* Bits 0-31 */ + FT_ULong ulCodePageRange2; /* Bits 32-63 */ + + /* only version 2 tables: */ + + FT_Short sxHeight; + FT_Short sCapHeight; + FT_UShort usDefaultChar; + FT_UShort usBreakChar; + FT_UShort usMaxContext; + + } TT_OS2; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_Postscript */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType Postscript table. All fields */ + /* comply to the TrueType specification. This structure does not */ + /* reference the Postscript glyph names, which can be nevertheless */ + /* accessed with the `ttpost' module. */ + /* */ + typedef struct TT_Postscript_ + { + FT_Fixed FormatType; + FT_Fixed italicAngle; + FT_Short underlinePosition; + FT_Short underlineThickness; + FT_ULong isFixedPitch; + FT_ULong minMemType42; + FT_ULong maxMemType42; + FT_ULong minMemType1; + FT_ULong maxMemType1; + + /* Glyph names follow in the file, but we don't */ + /* load them by default. See the ttpost.c file. */ + + } TT_Postscript; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_PCLT */ + /* */ + /* <Description> */ + /* A structure used to model a TrueType PCLT table. All fields */ + /* comply to the TrueType specification. */ + /* */ + typedef struct TT_PCLT_ + { + FT_Fixed Version; + FT_ULong FontNumber; + FT_UShort Pitch; + FT_UShort xHeight; + FT_UShort Style; + FT_UShort TypeFamily; + FT_UShort CapHeight; + FT_UShort SymbolSet; + FT_Char TypeFace[16]; + FT_Char CharacterComplement[8]; + FT_Char FileName[6]; + FT_Char StrokeWeight; + FT_Char WidthType; + FT_Byte SerifStyle; + FT_Byte Reserved; + + } TT_PCLT; + + + /*************************************************************************/ + /* */ + /* <Struct> */ + /* TT_MaxProfile */ + /* */ + /* <Description> */ + /* The maximum profile is a table containing many max values which */ + /* can be used to pre-allocate arrays. This ensures that no memory */ + /* allocation occurs during a glyph load. */ + /* */ + /* <Fields> */ + /* version :: The version number. */ + /* */ + /* numGlyphs :: The number of glyphs in this TrueType */ + /* font. */ + /* */ + /* maxPoints :: The maximum number of points in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositePoints'. */ + /* */ + /* maxContours :: The maximum number of contours in a */ + /* non-composite TrueType glyph. See also */ + /* the structure element */ + /* `maxCompositeContours'. */ + /* */ + /* maxCompositePoints :: The maximum number of points in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxPoints'. */ + /* */ + /* maxCompositeContours :: The maximum number of contours in a */ + /* composite TrueType glyph. See also the */ + /* structure element `maxContours'. */ + /* */ + /* maxZones :: The maximum number of zones used for */ + /* glyph hinting. */ + /* */ + /* maxTwilightPoints :: The maximum number of points in the */ + /* twilight zone used for glyph hinting. */ + /* */ + /* maxStorage :: The maximum number of elements in the */ + /* storage area used for glyph hinting. */ + /* */ + /* maxFunctionDefs :: The maximum number of function */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxInstructionDefs :: The maximum number of instruction */ + /* definitions in the TrueType bytecode for */ + /* this font. */ + /* */ + /* maxStackElements :: The maximum number of stack elements used */ + /* during bytecode interpretation. */ + /* */ + /* maxSizeOfInstructions :: The maximum number of TrueType opcodes */ + /* used for glyph hinting. */ + /* */ + /* maxComponentElements :: The maximum number of simple (i.e., non- */ + /* composite) glyphs in a composite glyph. */ + /* */ + /* maxComponentDepth :: The maximum nesting depth of composite */ + /* glyphs. */ + /* */ + /* <Note> */ + /* This structure is only used during font loading. */ + /* */ + typedef struct TT_MaxProfile_ + { + FT_Fixed version; + FT_UShort numGlyphs; + FT_UShort maxPoints; + FT_UShort maxContours; + FT_UShort maxCompositePoints; + FT_UShort maxCompositeContours; + FT_UShort maxZones; + FT_UShort maxTwilightPoints; + FT_UShort maxStorage; + FT_UShort maxFunctionDefs; + FT_UShort maxInstructionDefs; + FT_UShort maxStackElements; + FT_UShort maxSizeOfInstructions; + FT_UShort maxComponentElements; + FT_UShort maxComponentDepth; + + } TT_MaxProfile; + + + /*************************************************************************/ + /* */ + /* <Enum> */ + /* FT_Sfnt_Tag */ + /* */ + /* <Description> */ + /* An enumeration used to specify the index of an SFNT table. */ + /* Used in the @FT_Get_Sfnt_Table API function. */ + /* */ + typedef enum + { + ft_sfnt_head = 0, + ft_sfnt_maxp = 1, + ft_sfnt_os2 = 2, + ft_sfnt_hhea = 3, + ft_sfnt_vhea = 4, + ft_sfnt_post = 5, + ft_sfnt_pclt = 6, + + sfnt_max /* internal end mark */ + + } FT_Sfnt_Tag; + + /* */ + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_Sfnt_Table */ + /* */ + /* <Description> */ + /* Returns a pointer to a given SFNT table within a face. */ + /* */ + /* <Input> */ + /* face :: A handle to the source. */ + /* */ + /* tag :: The index of the SFNT table. */ + /* */ + /* <Return> */ + /* A type-less pointer to the table. This will be 0 in case of */ + /* error, or if the corresponding table was not found *OR* loaded */ + /* from the file. */ + /* */ + /* <Note> */ + /* The table is owned by the face object and disappears with it. */ + /* */ + /* This function is only useful to access SFNT tables that are loaded */ + /* by the sfnt, truetype, and opentype drivers. See @FT_Sfnt_Tag for */ + /* a list. */ + /* */ + FT_EXPORT( void* ) + FT_Get_Sfnt_Table( FT_Face face, + FT_Sfnt_Tag tag ); + + + /************************************************************************** + * + * @function: + * FT_Load_Sfnt_Table + * + * @description: + * Loads any font table into client memory. + * + * @input: + * face :: + * A handle to the source face. + * + * tag :: + * The four-byte tag of the table to load. Use the value 0 if you want + * to access the whole font file. Otherwise, you can use one of the + * definitions found in the @FT_TRUETYPE_TAGS_H file, or forge a new + * one with @FT_MAKE_TAG. + * + * offset :: + * The starting offset in the table (or file if tag == 0). + * + * @output: + * buffer :: + * The target buffer address. The client must ensure that the memory + * array is big enough to hold the data. + * + * @inout: + * length :: + * If the `length' parameter is NULL, then try to load the whole table. + * Return an error code if it fails. + * + * Else, if `*length' is 0, exit immediately while returning the + * table's (or file) full size in it. + * + * Else the number of bytes to read from the table or file, from the + * starting offset. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * If you need to determine the table's length you should first call this + * function with `*length' set to 0, as in the following example: + * + * { + * FT_ULong length = 0; + * + * + * error = FT_Load_Sfnt_Table( face, tag, 0, NULL, &length ); + * if ( error ) { ... table does not exist ... } + * + * buffer = malloc( length ); + * if ( buffer == NULL ) { ... not enough memory ... } + * + * error = FT_Load_Sfnt_Table( face, tag, 0, buffer, &length ); + * if ( error ) { ... could not load table ... } + * } + */ + FT_EXPORT( FT_Error ) + FT_Load_Sfnt_Table( FT_Face face, + FT_ULong tag, + FT_Long offset, + FT_Byte* buffer, + FT_ULong* length ); + + + /************************************************************************** + * + * @function: + * FT_Sfnt_Table_Info + * + * @description: + * Returns information on an SFNT table. + * + * @input: + * face :: + * A handle to the source face. + * + * table_index :: + * The index of an SFNT table. The function returns + * FT_Err_Table_Missing for an invalid value. + * + * @output: + * tag :: + * The name tag of the SFNT table. + * + * length :: + * The length of the SFNT table. + * + * @return: + * FreeType error code. 0 means success. + * + * @note: + * SFNT tables with length zero are treated as missing by Windows. + * + */ + FT_EXPORT( FT_Error ) + FT_Sfnt_Table_Info( FT_Face face, + FT_UInt table_index, + FT_ULong *tag, + FT_ULong *length ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Language_ID */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap language ID. Definitions of */ + /* language ID values are in `freetype/ttnameid.h'. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The language ID of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, just return 0 as the default value. */ + /* */ + FT_EXPORT( FT_ULong ) + FT_Get_CMap_Language_ID( FT_CharMap charmap ); + + + /*************************************************************************/ + /* */ + /* <Function> */ + /* FT_Get_CMap_Format */ + /* */ + /* <Description> */ + /* Return TrueType/sfnt specific cmap format. */ + /* */ + /* <Input> */ + /* charmap :: */ + /* The target charmap. */ + /* */ + /* <Return> */ + /* The format of `charmap'. If `charmap' doesn't belong to a */ + /* TrueType/sfnt face, return -1. */ + /* */ + FT_EXPORT( FT_Long ) + FT_Get_CMap_Format( FT_CharMap charmap ); + + /* */ + + +FT_END_HEADER + +#endif /* __TTTABLES_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/tttags.h b/windeps/include/freetype/tttags.h new file mode 100644 index 0000000000000000000000000000000000000000..e10244ca7c9473319a47c13a765e6220563a0d47 --- /dev/null +++ b/windeps/include/freetype/tttags.h @@ -0,0 +1,99 @@ +/***************************************************************************/ +/* */ +/* tttags.h */ +/* */ +/* Tags for TrueType and OpenType tables (specification only). */ +/* */ +/* Copyright 1996-2001, 2004, 2005 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTAGS_H__ +#define __TTAGS_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + +#define TTAG_avar FT_MAKE_TAG( 'a', 'v', 'a', 'r' ) +#define TTAG_BASE FT_MAKE_TAG( 'B', 'A', 'S', 'E' ) +#define TTAG_bdat FT_MAKE_TAG( 'b', 'd', 'a', 't' ) +#define TTAG_BDF FT_MAKE_TAG( 'B', 'D', 'F', ' ' ) +#define TTAG_bhed FT_MAKE_TAG( 'b', 'h', 'e', 'd' ) +#define TTAG_bloc FT_MAKE_TAG( 'b', 'l', 'o', 'c' ) +#define TTAG_bsln FT_MAKE_TAG( 'b', 's', 'l', 'n' ) +#define TTAG_CFF FT_MAKE_TAG( 'C', 'F', 'F', ' ' ) +#define TTAG_cmap FT_MAKE_TAG( 'c', 'm', 'a', 'p' ) +#define TTAG_cvar FT_MAKE_TAG( 'c', 'v', 'a', 'r' ) +#define TTAG_cvt FT_MAKE_TAG( 'c', 'v', 't', ' ' ) +#define TTAG_DSIG FT_MAKE_TAG( 'D', 'S', 'I', 'G' ) +#define TTAG_EBDT FT_MAKE_TAG( 'E', 'B', 'D', 'T' ) +#define TTAG_EBLC FT_MAKE_TAG( 'E', 'B', 'L', 'C' ) +#define TTAG_EBSC FT_MAKE_TAG( 'E', 'B', 'S', 'C' ) +#define TTAG_feat FT_MAKE_TAG( 'f', 'e', 'a', 't' ) +#define TTAG_fpgm FT_MAKE_TAG( 'f', 'p', 'g', 'm' ) +#define TTAG_fvar FT_MAKE_TAG( 'f', 'v', 'a', 'r' ) +#define TTAG_gasp FT_MAKE_TAG( 'g', 'a', 's', 'p' ) +#define TTAG_GDEF FT_MAKE_TAG( 'G', 'D', 'E', 'F' ) +#define TTAG_glyf FT_MAKE_TAG( 'g', 'l', 'y', 'f' ) +#define TTAG_GPOS FT_MAKE_TAG( 'G', 'P', 'O', 'S' ) +#define TTAG_GSUB FT_MAKE_TAG( 'G', 'S', 'U', 'B' ) +#define TTAG_gvar FT_MAKE_TAG( 'g', 'v', 'a', 'r' ) +#define TTAG_hdmx FT_MAKE_TAG( 'h', 'd', 'm', 'x' ) +#define TTAG_head FT_MAKE_TAG( 'h', 'e', 'a', 'd' ) +#define TTAG_hhea FT_MAKE_TAG( 'h', 'h', 'e', 'a' ) +#define TTAG_hmtx FT_MAKE_TAG( 'h', 'm', 't', 'x' ) +#define TTAG_JSTF FT_MAKE_TAG( 'J', 'S', 'T', 'F' ) +#define TTAG_just FT_MAKE_TAG( 'j', 'u', 's', 't' ) +#define TTAG_kern FT_MAKE_TAG( 'k', 'e', 'r', 'n' ) +#define TTAG_lcar FT_MAKE_TAG( 'l', 'c', 'a', 'r' ) +#define TTAG_loca FT_MAKE_TAG( 'l', 'o', 'c', 'a' ) +#define TTAG_LTSH FT_MAKE_TAG( 'L', 'T', 'S', 'H' ) +#define TTAG_maxp FT_MAKE_TAG( 'm', 'a', 'x', 'p' ) +#define TTAG_META FT_MAKE_TAG( 'M', 'E', 'T', 'A' ) +#define TTAG_MMFX FT_MAKE_TAG( 'M', 'M', 'F', 'X' ) +#define TTAG_MMSD FT_MAKE_TAG( 'M', 'M', 'S', 'D' ) +#define TTAG_mort FT_MAKE_TAG( 'm', 'o', 'r', 't' ) +#define TTAG_morx FT_MAKE_TAG( 'm', 'o', 'r', 'x' ) +#define TTAG_name FT_MAKE_TAG( 'n', 'a', 'm', 'e' ) +#define TTAG_opbd FT_MAKE_TAG( 'o', 'p', 'b', 'd' ) +#define TTAG_OS2 FT_MAKE_TAG( 'O', 'S', '/', '2' ) +#define TTAG_OTTO FT_MAKE_TAG( 'O', 'T', 'T', 'O' ) +#define TTAG_PCLT FT_MAKE_TAG( 'P', 'C', 'L', 'T' ) +#define TTAG_post FT_MAKE_TAG( 'p', 'o', 's', 't' ) +#define TTAG_prep FT_MAKE_TAG( 'p', 'r', 'e', 'p' ) +#define TTAG_prop FT_MAKE_TAG( 'p', 'r', 'o', 'p' ) +#define TTAG_SING FT_MAKE_TAG( 'S', 'I', 'N', 'G' ) +#define TTAG_trak FT_MAKE_TAG( 't', 'r', 'a', 'k' ) +#define TTAG_true FT_MAKE_TAG( 't', 'r', 'u', 'e' ) +#define TTAG_ttc FT_MAKE_TAG( 't', 't', 'c', ' ' ) +#define TTAG_ttcf FT_MAKE_TAG( 't', 't', 'c', 'f' ) +#define TTAG_VDMX FT_MAKE_TAG( 'V', 'D', 'M', 'X' ) +#define TTAG_vhea FT_MAKE_TAG( 'v', 'h', 'e', 'a' ) +#define TTAG_vmtx FT_MAKE_TAG( 'v', 'm', 't', 'x' ) + + +FT_END_HEADER + +#endif /* __TTAGS_H__ */ + + +/* END */ diff --git a/windeps/include/freetype/ttunpat.h b/windeps/include/freetype/ttunpat.h new file mode 100644 index 0000000000000000000000000000000000000000..a0162759b783bffe0855b46c8cb292f80085c98f --- /dev/null +++ b/windeps/include/freetype/ttunpat.h @@ -0,0 +1,59 @@ +/***************************************************************************/ +/* */ +/* ttunpat.h */ +/* */ +/* Definitions for the unpatented TrueType hinting system */ +/* */ +/* Copyright 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* Written by Graham Asher <graham.asher@btinternet.com> */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + +#ifndef __TTUNPAT_H__ +#define __TTUNPAT_H__ + + +#include <ft2build.h> +#include FT_FREETYPE_H + +#ifdef FREETYPE_H +#error "freetype.h of FreeType 1 has been loaded!" +#error "Please fix the directory search order for header files" +#error "so that freetype.h of FreeType 2 is found first." +#endif + + +FT_BEGIN_HEADER + + + /*************************************************************************** + * + * @constant: + * FT_PARAM_TAG_UNPATENTED_HINTING + * + * @description: + * A constant used as the tag of an @FT_Parameter structure to indicate + * that unpatented methods only should be used by the TrueType bytecode + * interpreter for a typeface opened by @FT_Open_Face. + * + */ +#define FT_PARAM_TAG_UNPATENTED_HINTING FT_MAKE_TAG( 'u', 'n', 'p', 'a' ) + + /* */ + +FT_END_HEADER + + +#endif /* __TTUNPAT_H__ */ + + +/* END */ diff --git a/windeps/include/ft2build.h b/windeps/include/ft2build.h new file mode 100644 index 0000000000000000000000000000000000000000..6a3b8d90e9c7f97f90a06dd6720d0d1cac6ec3af --- /dev/null +++ b/windeps/include/ft2build.h @@ -0,0 +1,61 @@ +/***************************************************************************/ +/* */ +/* ft2build.h */ +/* */ +/* Build macros of the FreeType 2 library. */ +/* */ +/* Copyright 1996-2001, 2003, 2006 by */ +/* David Turner, Robert Wilhelm, and Werner Lemberg. */ +/* */ +/* This file is part of the FreeType project, and may only be used, */ +/* modified, and distributed under the terms of the FreeType project */ +/* license, LICENSE.TXT. By continuing to use, modify, or distribute */ +/* this file you indicate that you have read the license and */ +/* understand and accept it fully. */ +/* */ +/***************************************************************************/ + + + /*************************************************************************/ + /* */ + /* This is a Unix-specific version of <ft2build.h> that should be used */ + /* exclusively *after* installation of the library. */ + /* */ + /* It assumes that `/usr/local/include/freetype2' (or whatever is */ + /* returned by the `freetype-config --cflags' or `pkg-config --cflags' */ + /* command) is in your compilation include path. */ + /* */ + /* We don't need to do anything special in this release. However, for */ + /* a future FreeType 2 release, the following installation changes will */ + /* be performed: */ + /* */ + /* - The contents of `freetype-2.x/include/freetype' will be installed */ + /* to `/usr/local/include/freetype2' instead of */ + /* `/usr/local/include/freetype2/freetype'. */ + /* */ + /* - This file will #include <freetype2/config/ftheader.h>, instead */ + /* of <freetype/config/ftheader.h>. */ + /* */ + /* - The contents of `ftheader.h' will be processed with `sed' to */ + /* replace all `<freetype/xxx>' with `<freetype2/xxx>'. */ + /* */ + /* - Adding `/usr/local/include/freetype2' to your compilation include */ + /* path will not be necessary anymore. */ + /* */ + /* These changes will be transparent to client applications which use */ + /* freetype-config (or pkg-config). No modifications will be necessary */ + /* to compile with the new scheme. */ + /* */ + /*************************************************************************/ + + +#ifndef __FT2_BUILD_UNIX_H__ +#define __FT2_BUILD_UNIX_H__ + + /* `<prefix>/include/freetype2' must be in your current inclusion path */ +#include <freetype/config/ftheader.h> + +#endif /* __FT2_BUILD_UNIX_H__ */ + + +/* END */ diff --git a/windeps/include/ftdi.h b/windeps/include/ftdi.h new file mode 100644 index 0000000000000000000000000000000000000000..6bb7a3ee006fdc018d44e4e1eb2155cae9e7393f --- /dev/null +++ b/windeps/include/ftdi.h @@ -0,0 +1,458 @@ +/*************************************************************************** + ftdi.h - description + ------------------- + begin : Fri Apr 4 2003 + copyright : (C) 2003 by Intra2net AG + email : opensource@intra2net.com + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU Lesser General Public License * + * version 2.1 as published by the Free Software Foundation; * + * * + ***************************************************************************/ + +#ifndef __libftdi_h__ +#define __libftdi_h__ + +#include <usb.h> + +#define FTDI_DEFAULT_EEPROM_SIZE 128 + +/** FTDI chip type */ +enum ftdi_chip_type { TYPE_AM=0, TYPE_BM=1, TYPE_2232C=2, TYPE_R=3, TYPE_2232H=4, TYPE_4232H=5, TYPE_232H = 6 }; +/** Parity mode for ftdi_set_line_property() */ +enum ftdi_parity_type { NONE=0, ODD=1, EVEN=2, MARK=3, SPACE=4 }; +/** Number of stop bits for ftdi_set_line_property() */ +enum ftdi_stopbits_type { STOP_BIT_1=0, STOP_BIT_15=1, STOP_BIT_2=2 }; +/** Number of bits for ftdi_set_line_property() */ +enum ftdi_bits_type { BITS_7=7, BITS_8=8 }; +/** Break type for ftdi_set_line_property2() */ +enum ftdi_break_type { BREAK_OFF=0, BREAK_ON=1 }; + +/** MPSSE bitbang modes */ +enum ftdi_mpsse_mode +{ + BITMODE_RESET = 0x00, /**< switch off bitbang mode, back to regular serial/FIFO */ + BITMODE_BITBANG= 0x01, /**< classical asynchronous bitbang mode, introduced with B-type chips */ + BITMODE_MPSSE = 0x02, /**< MPSSE mode, available on 2232x chips */ + BITMODE_SYNCBB = 0x04, /**< synchronous bitbang mode, available on 2232x and R-type chips */ + BITMODE_MCU = 0x08, /**< MCU Host Bus Emulation mode, available on 2232x chips */ + /* CPU-style fifo mode gets set via EEPROM */ + BITMODE_OPTO = 0x10, /**< Fast Opto-Isolated Serial Interface Mode, available on 2232x chips */ + BITMODE_CBUS = 0x20, /**< Bitbang on CBUS pins of R-type chips, configure in EEPROM before */ + BITMODE_SYNCFF = 0x40, /**< Single Channel Synchronous FIFO mode, available on 2232H chips */ +}; + +/** Port interface for chips with multiple interfaces */ +enum ftdi_interface +{ + INTERFACE_ANY = 0, + INTERFACE_A = 1, + INTERFACE_B = 2, + INTERFACE_C = 3, + INTERFACE_D = 4 +}; + +/** Automatic loading / unloading of kernel modules */ +enum ftdi_module_detach_mode +{ + AUTO_DETACH_SIO_MODULE = 0, + DONT_DETACH_SIO_MODULE = 1 +}; + +/* Shifting commands IN MPSSE Mode*/ +#define MPSSE_WRITE_NEG 0x01 /* Write TDI/DO on negative TCK/SK edge*/ +#define MPSSE_BITMODE 0x02 /* Write bits, not bytes */ +#define MPSSE_READ_NEG 0x04 /* Sample TDO/DI on negative TCK/SK edge */ +#define MPSSE_LSB 0x08 /* LSB first */ +#define MPSSE_DO_WRITE 0x10 /* Write TDI/DO */ +#define MPSSE_DO_READ 0x20 /* Read TDO/DI */ +#define MPSSE_WRITE_TMS 0x40 /* Write TMS/CS */ + +/* FTDI MPSSE commands */ +#define SET_BITS_LOW 0x80 +/*BYTE DATA*/ +/*BYTE Direction*/ +#define SET_BITS_HIGH 0x82 +/*BYTE DATA*/ +/*BYTE Direction*/ +#define GET_BITS_LOW 0x81 +#define GET_BITS_HIGH 0x83 +#define LOOPBACK_START 0x84 +#define LOOPBACK_END 0x85 +#define TCK_DIVISOR 0x86 +/* H Type specific commands */ +#define DIS_DIV_5 0x8a +#define EN_DIV_5 0x8b +#define EN_3_PHASE 0x8c +#define DIS_3_PHASE 0x8d +#define CLK_BITS 0x8e +#define CLK_BYTES 0x8f +#define CLK_WAIT_HIGH 0x94 +#define CLK_WAIT_LOW 0x95 +#define EN_ADAPTIVE 0x96 +#define DIS_ADAPTIVE 0x97 +#define CLK_BYTES_OR_HIGH 0x9c +#define CLK_BYTES_OR_LOW 0x0d +/*FT232H specific commands */ +#define DRIVE_OPEN_COLLECTOR 0x9e +/* Value Low */ +/* Value HIGH */ /*rate is 12000000/((1+value)*2) */ +#define DIV_VALUE(rate) (rate > 6000000)?0:((6000000/rate -1) > 0xffff)? 0xffff: (6000000/rate -1) + +/* Commands in MPSSE and Host Emulation Mode */ +#define SEND_IMMEDIATE 0x87 +#define WAIT_ON_HIGH 0x88 +#define WAIT_ON_LOW 0x89 + +/* Commands in Host Emulation Mode */ +#define READ_SHORT 0x90 +/* Address_Low */ +#define READ_EXTENDED 0x91 +/* Address High */ +/* Address Low */ +#define WRITE_SHORT 0x92 +/* Address_Low */ +#define WRITE_EXTENDED 0x93 +/* Address High */ +/* Address Low */ + +/* Definitions for flow control */ +#define SIO_RESET 0 /* Reset the port */ +#define SIO_MODEM_CTRL 1 /* Set the modem control register */ +#define SIO_SET_FLOW_CTRL 2 /* Set flow control register */ +#define SIO_SET_BAUD_RATE 3 /* Set baud rate */ +#define SIO_SET_DATA 4 /* Set the data characteristics of the port */ + +#define FTDI_DEVICE_OUT_REQTYPE (USB_TYPE_VENDOR | USB_RECIP_DEVICE | USB_ENDPOINT_OUT) +#define FTDI_DEVICE_IN_REQTYPE (USB_TYPE_VENDOR | USB_RECIP_DEVICE | USB_ENDPOINT_IN) + +/* Requests */ +#define SIO_RESET_REQUEST SIO_RESET +#define SIO_SET_BAUDRATE_REQUEST SIO_SET_BAUD_RATE +#define SIO_SET_DATA_REQUEST SIO_SET_DATA +#define SIO_SET_FLOW_CTRL_REQUEST SIO_SET_FLOW_CTRL +#define SIO_SET_MODEM_CTRL_REQUEST SIO_MODEM_CTRL +#define SIO_POLL_MODEM_STATUS_REQUEST 0x05 +#define SIO_SET_EVENT_CHAR_REQUEST 0x06 +#define SIO_SET_ERROR_CHAR_REQUEST 0x07 +#define SIO_SET_LATENCY_TIMER_REQUEST 0x09 +#define SIO_GET_LATENCY_TIMER_REQUEST 0x0A +#define SIO_SET_BITMODE_REQUEST 0x0B +#define SIO_READ_PINS_REQUEST 0x0C +#define SIO_READ_EEPROM_REQUEST 0x90 +#define SIO_WRITE_EEPROM_REQUEST 0x91 +#define SIO_ERASE_EEPROM_REQUEST 0x92 + + +#define SIO_RESET_SIO 0 +#define SIO_RESET_PURGE_RX 1 +#define SIO_RESET_PURGE_TX 2 + +#define SIO_DISABLE_FLOW_CTRL 0x0 +#define SIO_RTS_CTS_HS (0x1 << 8) +#define SIO_DTR_DSR_HS (0x2 << 8) +#define SIO_XON_XOFF_HS (0x4 << 8) + +#define SIO_SET_DTR_MASK 0x1 +#define SIO_SET_DTR_HIGH ( 1 | ( SIO_SET_DTR_MASK << 8)) +#define SIO_SET_DTR_LOW ( 0 | ( SIO_SET_DTR_MASK << 8)) +#define SIO_SET_RTS_MASK 0x2 +#define SIO_SET_RTS_HIGH ( 2 | ( SIO_SET_RTS_MASK << 8 )) +#define SIO_SET_RTS_LOW ( 0 | ( SIO_SET_RTS_MASK << 8 )) + +#define SIO_RTS_CTS_HS (0x1 << 8) + +/* marker for unused usb urb structures + (taken from libusb) */ +#define FTDI_URB_USERCONTEXT_COOKIE ((void *)0x1) + +#ifdef __GNUC__ + #define DEPRECATED(func) func __attribute__ ((deprecated)) +#elif defined(_MSC_VER) + #define DEPRECATED(func) __declspec(deprecated) func +#else + #pragma message("WARNING: You need to implement DEPRECATED for this compiler") + #define DEPRECATED(func) func +#endif + + +/** + \brief Main context structure for all libftdi functions. + + Do not access directly if possible. +*/ +struct ftdi_context +{ + /* USB specific */ + /** libusb's usb_dev_handle */ + struct usb_dev_handle *usb_dev; + /** usb read timeout */ + int usb_read_timeout; + /** usb write timeout */ + int usb_write_timeout; + + /* FTDI specific */ + /** FTDI chip type */ + enum ftdi_chip_type type; + /** baudrate */ + int baudrate; + /** bitbang mode state */ + unsigned char bitbang_enabled; + /** pointer to read buffer for ftdi_read_data */ + unsigned char *readbuffer; + /** read buffer offset */ + unsigned int readbuffer_offset; + /** number of remaining data in internal read buffer */ + unsigned int readbuffer_remaining; + /** read buffer chunk size */ + unsigned int readbuffer_chunksize; + /** write buffer chunk size */ + unsigned int writebuffer_chunksize; + /** maximum packet size. Needed for filtering modem status bytes every n packets. */ + unsigned int max_packet_size; + + /* FTDI FT2232C requirecments */ + /** FT2232C interface number: 0 or 1 */ + int interface; /* 0 or 1 */ + /** FT2232C index number: 1 or 2 */ + int index; /* 1 or 2 */ + /* Endpoints */ + /** FT2232C end points: 1 or 2 */ + int in_ep; + int out_ep; /* 1 or 2 */ + + /** Bitbang mode. 1: (default) Normal bitbang mode, 2: FT2232C SPI bitbang mode */ + unsigned char bitbang_mode; + + /** EEPROM size. Default is 128 bytes for 232BM and 245BM chips */ + int eeprom_size; + + /** String representation of last error */ + char *error_str; + + /** Buffer needed for async communication */ + char *async_usb_buffer; + /** Number of URB-structures we can buffer */ + unsigned int async_usb_buffer_size; + + /** Defines behavior in case a kernel module is already attached to the device */ + enum ftdi_module_detach_mode module_detach_mode; +}; + +/** + \brief list of usb devices created by ftdi_usb_find_all() +*/ +struct ftdi_device_list +{ + /** pointer to next entry */ + struct ftdi_device_list *next; + /** pointer to libusb's usb_device */ + struct usb_device *dev; +}; + + +/** TXDEN */ +#define CBUS_TXDEN 0 +/** PWREN# */ +#define CBUS_PWREN 1 +/** RXLED# */ +#define CBUS_RXLED 2 +/** TXLED#*/ +#define CBUS_TXLED 3 +/** RXLED# & TXLED# */ +#define CBUS_TXRXLED 4 +/** SLEEP# */ +#define CBUS_SLEEP 5 +/** 48 MHz clock */ +#define CBUS_CLK48 6 +/** 24 MHz clock */ +#define CBUS_CLK24 7 +/** 12 MHz clock */ +#define CBUS_CLK12 8 +/** 6 MHz clock */ +#define CBUS_CLK6 9 +/** Bitbang IO Mode*/ +#define CBUS_IOMODE 10 +/** Bitbang IO WR#*/ +#define CBUS_BB_WR 11 +/** Bitbang IO RD#*/ +#define CBUS_BB_RD 12 + + +/** Invert TXD# */ +#define INVERT_TXD 0x01 +/** Invert RXD# */ +#define INVERT_RXD 0x02 +/** Invert RTS# */ +#define INVERT_RTS 0x04 +/** Invert CTS# */ +#define INVERT_CTS 0x08 +/** Invert DTR# */ +#define INVERT_DTR 0x10 +/** Invert DSR# */ +#define INVERT_DSR 0x20 +/** Invert DCD# */ +#define INVERT_DCD 0x40 +/** Invert RI# */ +#define INVERT_RI 0x80 + +/** High current drive. */ +#define HIGH_CURRENT_DRIVE 0x04 + +/** + \brief FTDI eeprom structure +*/ +struct ftdi_eeprom +{ + /** vendor id */ + int vendor_id; + /** product id */ + int product_id; + + /** self powered */ + int self_powered; + /** remote wakeup */ + int remote_wakeup; + /** chip type */ + int chip_type; + + /** input in isochronous transfer mode */ + int in_is_isochronous; + /** output in isochronous transfer mode */ + int out_is_isochronous; + /** suspend pull downs */ + int suspend_pull_downs; + + /** use serial */ + int use_serial; + /** fake usb version */ + int change_usb_version; + /** usb version */ + int usb_version; + /** maximum power */ + int max_power; + + /** manufacturer name */ + char *manufacturer; + /** product name */ + char *product; + /** serial number */ + char *serial; + + /* Special function of FT232R devices (and possibly others as well) */ + /** CBUS pin function. See CBUS_xxx defines. */ + int cbus_function[5]; + /** Select hight current drive. */ + int high_current; + /** Select inversion of data lines (bitmask). */ + int invert; + + /** eeprom size in bytes. This doesn't get stored in the eeprom + but is the only way to pass it to ftdi_eeprom_build. */ + int size; +}; + +#ifdef __cplusplus +extern "C" +{ +#endif + + int ftdi_init(struct ftdi_context *ftdi); + struct ftdi_context *ftdi_new(void); + int ftdi_set_interface(struct ftdi_context *ftdi, enum ftdi_interface interface); + + void ftdi_deinit(struct ftdi_context *ftdi); + void ftdi_free(struct ftdi_context *ftdi); + void ftdi_set_usbdev (struct ftdi_context *ftdi, usb_dev_handle *usbdev); + + int ftdi_usb_find_all(struct ftdi_context *ftdi, struct ftdi_device_list **devlist, + int vendor, int product); + void ftdi_list_free(struct ftdi_device_list **devlist); + void ftdi_list_free2(struct ftdi_device_list *devlist); + int ftdi_usb_get_strings(struct ftdi_context *ftdi, struct usb_device *dev, + char * manufacturer, int mnf_len, + char * description, int desc_len, + char * serial, int serial_len); + + int ftdi_usb_open(struct ftdi_context *ftdi, int vendor, int product); + int ftdi_usb_open_desc(struct ftdi_context *ftdi, int vendor, int product, + const char* description, const char* serial); + int ftdi_usb_open_desc_index(struct ftdi_context *ftdi, int vendor, int product, + const char* description, const char* serial, unsigned int index); + int ftdi_usb_open_dev(struct ftdi_context *ftdi, struct usb_device *dev); + int ftdi_usb_open_string(struct ftdi_context *ftdi, const char* description); + + int ftdi_usb_close(struct ftdi_context *ftdi); + int ftdi_usb_reset(struct ftdi_context *ftdi); + int ftdi_usb_purge_rx_buffer(struct ftdi_context *ftdi); + int ftdi_usb_purge_tx_buffer(struct ftdi_context *ftdi); + int ftdi_usb_purge_buffers(struct ftdi_context *ftdi); + + int ftdi_set_baudrate(struct ftdi_context *ftdi, int baudrate); + int ftdi_set_line_property(struct ftdi_context *ftdi, enum ftdi_bits_type bits, + enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity); + int ftdi_set_line_property2(struct ftdi_context *ftdi, enum ftdi_bits_type bits, + enum ftdi_stopbits_type sbit, enum ftdi_parity_type parity, + enum ftdi_break_type break_type); + + int ftdi_read_data(struct ftdi_context *ftdi, unsigned char *buf, int size); + int ftdi_read_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); + int ftdi_read_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); + + int ftdi_write_data(struct ftdi_context *ftdi, unsigned char *buf, int size); + int ftdi_write_data_set_chunksize(struct ftdi_context *ftdi, unsigned int chunksize); + int ftdi_write_data_get_chunksize(struct ftdi_context *ftdi, unsigned int *chunksize); + + int ftdi_write_data_async(struct ftdi_context *ftdi, unsigned char *buf, int size); + void ftdi_async_complete(struct ftdi_context *ftdi, int wait_for_more); + + int DEPRECATED(ftdi_enable_bitbang(struct ftdi_context *ftdi, unsigned char bitmask)); + int ftdi_disable_bitbang(struct ftdi_context *ftdi); + int ftdi_set_bitmode(struct ftdi_context *ftdi, unsigned char bitmask, unsigned char mode); + int ftdi_read_pins(struct ftdi_context *ftdi, unsigned char *pins); + + int ftdi_set_latency_timer(struct ftdi_context *ftdi, unsigned char latency); + int ftdi_get_latency_timer(struct ftdi_context *ftdi, unsigned char *latency); + + int ftdi_poll_modem_status(struct ftdi_context *ftdi, unsigned short *status); + + /* flow control */ + int ftdi_setflowctrl(struct ftdi_context *ftdi, int flowctrl); + int ftdi_setdtr_rts(struct ftdi_context *ftdi, int dtr, int rts); + int ftdi_setdtr(struct ftdi_context *ftdi, int state); + int ftdi_setrts(struct ftdi_context *ftdi, int state); + + int ftdi_set_event_char(struct ftdi_context *ftdi, unsigned char eventch, unsigned char enable); + int ftdi_set_error_char(struct ftdi_context *ftdi, unsigned char errorch, unsigned char enable); + + /* set eeprom size */ + void ftdi_eeprom_setsize(struct ftdi_context *ftdi, struct ftdi_eeprom *eeprom, int size); + + /* init and build eeprom from ftdi_eeprom structure */ + void ftdi_eeprom_initdefaults(struct ftdi_eeprom *eeprom); + void ftdi_eeprom_free(struct ftdi_eeprom *eeprom); + int ftdi_eeprom_build(struct ftdi_eeprom *eeprom, unsigned char *output); + int ftdi_eeprom_decode(struct ftdi_eeprom *eeprom, unsigned char *output, int size); + + /* "eeprom" needs to be valid 128 byte eeprom (generated by the eeprom generator) + the checksum of the eeprom is valided */ + int ftdi_read_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); + int ftdi_read_chipid(struct ftdi_context *ftdi, unsigned int *chipid); + int ftdi_read_eeprom_getsize(struct ftdi_context *ftdi, unsigned char *eeprom, int maxsize); + int ftdi_write_eeprom(struct ftdi_context *ftdi, unsigned char *eeprom); + int ftdi_erase_eeprom(struct ftdi_context *ftdi); + + int ftdi_read_eeprom_location (struct ftdi_context *ftdi, int eeprom_addr, unsigned short *eeprom_val); + int ftdi_write_eeprom_location(struct ftdi_context *ftdi, int eeprom_addr, unsigned short eeprom_val); + + char *ftdi_get_error_string(struct ftdi_context *ftdi); + +#ifdef __cplusplus +} +#endif + +#endif /* __libftdi_h__ */ diff --git a/windeps/include/usb.h b/windeps/include/usb.h new file mode 100644 index 0000000000000000000000000000000000000000..b95fbf0a6d0247c5af518e85fe6e04078c77fd18 --- /dev/null +++ b/windeps/include/usb.h @@ -0,0 +1,427 @@ +#ifndef __USB_H__ +#define __USB_H__ + +#include <stdlib.h> +#include <windows.h> + +/* + * 'interface' is defined somewhere in the Windows header files. This macro + * is deleted here to avoid conflicts and compile errors. + */ + +#ifdef interface +#undef interface +#endif + +/* + * PATH_MAX from limits.h can't be used on Windows if the dll and + * import libraries are build/used by different compilers + */ + +#define LIBUSB_PATH_MAX 512 + + +/* + * USB spec information + * + * This is all stuff grabbed from various USB specs and is pretty much + * not subject to change + */ + +/* + * Device and/or Interface Class codes + */ +#define USB_CLASS_PER_INTERFACE 0 /* for DeviceClass */ +#define USB_CLASS_AUDIO 1 +#define USB_CLASS_COMM 2 +#define USB_CLASS_HID 3 +#define USB_CLASS_PRINTER 7 +#define USB_CLASS_MASS_STORAGE 8 +#define USB_CLASS_HUB 9 +#define USB_CLASS_DATA 10 +#define USB_CLASS_VENDOR_SPEC 0xff + +/* + * Descriptor types + */ +#define USB_DT_DEVICE 0x01 +#define USB_DT_CONFIG 0x02 +#define USB_DT_STRING 0x03 +#define USB_DT_INTERFACE 0x04 +#define USB_DT_ENDPOINT 0x05 + +#define USB_DT_HID 0x21 +#define USB_DT_REPORT 0x22 +#define USB_DT_PHYSICAL 0x23 +#define USB_DT_HUB 0x29 + +/* + * Descriptor sizes per descriptor type + */ +#define USB_DT_DEVICE_SIZE 18 +#define USB_DT_CONFIG_SIZE 9 +#define USB_DT_INTERFACE_SIZE 9 +#define USB_DT_ENDPOINT_SIZE 7 +#define USB_DT_ENDPOINT_AUDIO_SIZE 9 /* Audio extension */ +#define USB_DT_HUB_NONVAR_SIZE 7 + + +/* ensure byte-packed structures */ +#include <pshpack1.h> + + +/* All standard descriptors have these 2 fields in common */ +struct usb_descriptor_header +{ + unsigned char bLength; + unsigned char bDescriptorType; +}; + +/* String descriptor */ +struct usb_string_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned short wData[1]; +}; + +/* HID descriptor */ +struct usb_hid_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned short bcdHID; + unsigned char bCountryCode; + unsigned char bNumDescriptors; +}; + +/* Endpoint descriptor */ +#define USB_MAXENDPOINTS 32 +struct usb_endpoint_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned char bEndpointAddress; + unsigned char bmAttributes; + unsigned short wMaxPacketSize; + unsigned char bInterval; + unsigned char bRefresh; + unsigned char bSynchAddress; + + unsigned char *extra; /* Extra descriptors */ + int extralen; +}; + +#define USB_ENDPOINT_ADDRESS_MASK 0x0f /* in bEndpointAddress */ +#define USB_ENDPOINT_DIR_MASK 0x80 + +#define USB_ENDPOINT_TYPE_MASK 0x03 /* in bmAttributes */ +#define USB_ENDPOINT_TYPE_CONTROL 0 +#define USB_ENDPOINT_TYPE_ISOCHRONOUS 1 +#define USB_ENDPOINT_TYPE_BULK 2 +#define USB_ENDPOINT_TYPE_INTERRUPT 3 + +/* Interface descriptor */ +#define USB_MAXINTERFACES 32 +struct usb_interface_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned char bInterfaceNumber; + unsigned char bAlternateSetting; + unsigned char bNumEndpoints; + unsigned char bInterfaceClass; + unsigned char bInterfaceSubClass; + unsigned char bInterfaceProtocol; + unsigned char iInterface; + + struct usb_endpoint_descriptor *endpoint; + + unsigned char *extra; /* Extra descriptors */ + int extralen; +}; + +#define USB_MAXALTSETTING 128 /* Hard limit */ + +struct usb_interface +{ + struct usb_interface_descriptor *altsetting; + + int num_altsetting; +}; + +/* Configuration descriptor information.. */ +#define USB_MAXCONFIG 8 +struct usb_config_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned short wTotalLength; + unsigned char bNumInterfaces; + unsigned char bConfigurationValue; + unsigned char iConfiguration; + unsigned char bmAttributes; + unsigned char MaxPower; + + struct usb_interface *interface; + + unsigned char *extra; /* Extra descriptors */ + int extralen; +}; + +/* Device descriptor */ +struct usb_device_descriptor +{ + unsigned char bLength; + unsigned char bDescriptorType; + unsigned short bcdUSB; + unsigned char bDeviceClass; + unsigned char bDeviceSubClass; + unsigned char bDeviceProtocol; + unsigned char bMaxPacketSize0; + unsigned short idVendor; + unsigned short idProduct; + unsigned short bcdDevice; + unsigned char iManufacturer; + unsigned char iProduct; + unsigned char iSerialNumber; + unsigned char bNumConfigurations; +}; + +struct usb_ctrl_setup +{ + unsigned char bRequestType; + unsigned char bRequest; + unsigned short wValue; + unsigned short wIndex; + unsigned short wLength; +}; + +/* + * Standard requests + */ +#define USB_REQ_GET_STATUS 0x00 +#define USB_REQ_CLEAR_FEATURE 0x01 +/* 0x02 is reserved */ +#define USB_REQ_SET_FEATURE 0x03 +/* 0x04 is reserved */ +#define USB_REQ_SET_ADDRESS 0x05 +#define USB_REQ_GET_DESCRIPTOR 0x06 +#define USB_REQ_SET_DESCRIPTOR 0x07 +#define USB_REQ_GET_CONFIGURATION 0x08 +#define USB_REQ_SET_CONFIGURATION 0x09 +#define USB_REQ_GET_INTERFACE 0x0A +#define USB_REQ_SET_INTERFACE 0x0B +#define USB_REQ_SYNCH_FRAME 0x0C + +#define USB_TYPE_STANDARD (0x00 << 5) +#define USB_TYPE_CLASS (0x01 << 5) +#define USB_TYPE_VENDOR (0x02 << 5) +#define USB_TYPE_RESERVED (0x03 << 5) + +#define USB_RECIP_DEVICE 0x00 +#define USB_RECIP_INTERFACE 0x01 +#define USB_RECIP_ENDPOINT 0x02 +#define USB_RECIP_OTHER 0x03 + +/* + * Various libusb API related stuff + */ + +#define USB_ENDPOINT_IN 0x80 +#define USB_ENDPOINT_OUT 0x00 + +/* Error codes */ +#define USB_ERROR_BEGIN 500000 + +/* + * This is supposed to look weird. This file is generated from autoconf + * and I didn't want to make this too complicated. + */ +#define USB_LE16_TO_CPU(x) + +/* + * Device reset types for usb_reset_ex. + * http://msdn.microsoft.com/en-us/library/ff537269%28VS.85%29.aspx + * http://msdn.microsoft.com/en-us/library/ff537243%28v=vs.85%29.aspx + */ +#define USB_RESET_TYPE_RESET_PORT (1 << 0) +#define USB_RESET_TYPE_CYCLE_PORT (1 << 1) +#define USB_RESET_TYPE_FULL_RESET (USB_RESET_TYPE_CYCLE_PORT | USB_RESET_TYPE_RESET_PORT) + + +/* Data types */ +/* struct usb_device; */ +/* struct usb_bus; */ + +struct usb_device +{ + struct usb_device *next, *prev; + + char filename[LIBUSB_PATH_MAX]; + + struct usb_bus *bus; + + struct usb_device_descriptor descriptor; + struct usb_config_descriptor *config; + + void *dev; /* Darwin support */ + + unsigned char devnum; + + unsigned char num_children; + struct usb_device **children; +}; + +struct usb_bus +{ + struct usb_bus *next, *prev; + + char dirname[LIBUSB_PATH_MAX]; + + struct usb_device *devices; + unsigned long location; + + struct usb_device *root_dev; +}; + +/* Version information, Windows specific */ +struct usb_version +{ + struct + { + int major; + int minor; + int micro; + int nano; + } dll; + struct + { + int major; + int minor; + int micro; + int nano; + } driver; +}; + + +struct usb_dev_handle; +typedef struct usb_dev_handle usb_dev_handle; + +/* Variables */ +#ifndef __USB_C__ +#define usb_busses usb_get_busses() +#endif + + + +#include <poppack.h> + + +#ifdef __cplusplus +extern "C" +{ +#endif + + /* Function prototypes */ + + /* usb.c */ + usb_dev_handle *usb_open(struct usb_device *dev); + int usb_close(usb_dev_handle *dev); + int usb_get_string(usb_dev_handle *dev, int index, int langid, char *buf, + size_t buflen); + int usb_get_string_simple(usb_dev_handle *dev, int index, char *buf, + size_t buflen); + + /* descriptors.c */ + int usb_get_descriptor_by_endpoint(usb_dev_handle *udev, int ep, + unsigned char type, unsigned char index, + void *buf, int size); + int usb_get_descriptor(usb_dev_handle *udev, unsigned char type, + unsigned char index, void *buf, int size); + + /* <arch>.c */ + int usb_bulk_write(usb_dev_handle *dev, int ep, char *bytes, int size, + int timeout); + int usb_bulk_read(usb_dev_handle *dev, int ep, char *bytes, int size, + int timeout); + int usb_interrupt_write(usb_dev_handle *dev, int ep, char *bytes, int size, + int timeout); + int usb_interrupt_read(usb_dev_handle *dev, int ep, char *bytes, int size, + int timeout); + int usb_control_msg(usb_dev_handle *dev, int requesttype, int request, + int value, int index, char *bytes, int size, + int timeout); + int usb_set_configuration(usb_dev_handle *dev, int configuration); + int usb_claim_interface(usb_dev_handle *dev, int interface); + int usb_release_interface(usb_dev_handle *dev, int interface); + int usb_set_altinterface(usb_dev_handle *dev, int alternate); + int usb_resetep(usb_dev_handle *dev, unsigned int ep); + int usb_clear_halt(usb_dev_handle *dev, unsigned int ep); + int usb_reset(usb_dev_handle *dev); + int usb_reset_ex(usb_dev_handle *dev, unsigned int reset_type); + + char *usb_strerror(void); + + void usb_init(void); + void usb_set_debug(int level); + int usb_find_busses(void); + int usb_find_devices(void); + struct usb_device *usb_device(usb_dev_handle *dev); + struct usb_bus *usb_get_busses(void); + + + /* Windows specific functions */ + +#define LIBUSB_HAS_INSTALL_SERVICE_NP 1 + int usb_install_service_np(void); + void CALLBACK usb_install_service_np_rundll(HWND wnd, HINSTANCE instance, + LPSTR cmd_line, int cmd_show); + +#define LIBUSB_HAS_UNINSTALL_SERVICE_NP 1 + int usb_uninstall_service_np(void); + void CALLBACK usb_uninstall_service_np_rundll(HWND wnd, HINSTANCE instance, + LPSTR cmd_line, int cmd_show); + +#define LIBUSB_HAS_INSTALL_DRIVER_NP 1 + int usb_install_driver_np(const char *inf_file); + void CALLBACK usb_install_driver_np_rundll(HWND wnd, HINSTANCE instance, + LPSTR cmd_line, int cmd_show); + +#define LIBUSB_HAS_TOUCH_INF_FILE_NP 1 + int usb_touch_inf_file_np(const char *inf_file); + void CALLBACK usb_touch_inf_file_np_rundll(HWND wnd, HINSTANCE instance, + LPSTR cmd_line, int cmd_show); + +#define LIBUSB_HAS_INSTALL_NEEDS_RESTART_NP 1 + int usb_install_needs_restart_np(void); + +#define LIBUSB_HAS_INSTALL_NP 1 + int usb_install_npW(HWND hwnd, HINSTANCE instance, LPCWSTR cmd_line, int starg_arg); + int usb_install_npA(HWND hwnd, HINSTANCE instance, LPCSTR cmd_line, int starg_arg); + #define usb_install_np usb_install_npA + void CALLBACK usb_install_np_rundll(HWND wnd, HINSTANCE instance, + LPSTR cmd_line, int cmd_show); + + const struct usb_version *usb_get_version(void); + + int usb_isochronous_setup_async(usb_dev_handle *dev, void **context, + unsigned char ep, int pktsize); + int usb_bulk_setup_async(usb_dev_handle *dev, void **context, + unsigned char ep); + int usb_interrupt_setup_async(usb_dev_handle *dev, void **context, + unsigned char ep); + + int usb_submit_async(void *context, char *bytes, int size); + int usb_reap_async(void *context, int timeout); + int usb_reap_async_nocancel(void *context, int timeout); + int usb_cancel_async(void *context); + int usb_free_async(void **context); + + +#ifdef __cplusplus +} +#endif + +#endif /* __USB_H__ */ + diff --git a/windeps/lib/freeglut.lib b/windeps/lib/freeglut.lib new file mode 100644 index 0000000000000000000000000000000000000000..b20f023c3ab52b1d47314021a8667a52c78f64d4 Binary files /dev/null and b/windeps/lib/freeglut.lib differ diff --git a/windeps/lib/ftgl.lib b/windeps/lib/ftgl.lib new file mode 100644 index 0000000000000000000000000000000000000000..6855f4406978596297bf138abb88e8dea17fd217 Binary files /dev/null and b/windeps/lib/ftgl.lib differ diff --git a/windeps/lib/libftdi.lib b/windeps/lib/libftdi.lib new file mode 100644 index 0000000000000000000000000000000000000000..8f8ab818e525b8934c73b4bdc368334bf2d2a2d3 Binary files /dev/null and b/windeps/lib/libftdi.lib differ