diff --git a/Source/Processors/Visualization/SpikeDisplayCanvas.cpp b/Source/Processors/Visualization/SpikeDisplayCanvas.cpp index 1fdef85205451b5e71d4948d6e75c4f3b52ac8b4..93bf967dff7e2c99900e8efe0aa63b4464404ff1 100644 --- a/Source/Processors/Visualization/SpikeDisplayCanvas.cpp +++ b/Source/Processors/Visualization/SpikeDisplayCanvas.cpp @@ -111,7 +111,8 @@ void SpikeDisplayCanvas::newOpenGLContextCreated() { std::cout<<"SpikeDisplayCanvas::newOpenGLContextCreated()"<<std::endl; setUp2DCanvas(); - activateAntiAliasing(); +// activateAntiAliasing(); + disableAntiAliasing(); glClearColor (0.667, 0.698, 0.718, 1.0); resized(); diff --git a/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp b/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp index b0e94fb83e831f217d79d12e55c2e07191f64a3b..e96d43132687c31facac8c6e59a0ae19ba33999c 100644 --- a/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp +++ b/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp @@ -128,7 +128,7 @@ void ProjectionAxes::plotOldSpikes(bool allSpikes){ // std::cout<<"\tUpdating texture with all spikes: "<< stopIdx - startIdx + 1 <<std::endl; glColor3f(1.0, 1.0, 1.0); - glPointSize(2); + glPointSize(1); glBegin(GL_POINTS); for (int i=startIdx; i<=stopIdx; i++) glVertex2i(ampBuffer[0][i], ampBuffer[1][i]);