diff --git a/Source/Processors/Visualization/SpikeDisplayCanvas.cpp b/Source/Processors/Visualization/SpikeDisplayCanvas.cpp
index 1fdef85205451b5e71d4948d6e75c4f3b52ac8b4..93bf967dff7e2c99900e8efe0aa63b4464404ff1 100644
--- a/Source/Processors/Visualization/SpikeDisplayCanvas.cpp
+++ b/Source/Processors/Visualization/SpikeDisplayCanvas.cpp
@@ -111,7 +111,8 @@ void SpikeDisplayCanvas::newOpenGLContextCreated()
 {
 	std::cout<<"SpikeDisplayCanvas::newOpenGLContextCreated()"<<std::endl;
 	setUp2DCanvas();
-	activateAntiAliasing();
+//	activateAntiAliasing();
+	disableAntiAliasing();
 
 	glClearColor (0.667, 0.698, 0.718, 1.0);
 	resized();
diff --git a/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp b/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp
index b0e94fb83e831f217d79d12e55c2e07191f64a3b..e96d43132687c31facac8c6e59a0ae19ba33999c 100644
--- a/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp
+++ b/Source/Processors/Visualization/SpikePlotting/ProjectionAxes.cpp
@@ -128,7 +128,7 @@ void ProjectionAxes::plotOldSpikes(bool allSpikes){
 	// 	std::cout<<"\tUpdating texture with all spikes: "<< stopIdx - startIdx + 1 <<std::endl;
 
 	glColor3f(1.0, 1.0, 1.0);
-	glPointSize(2);
+	glPointSize(1);
 	glBegin(GL_POINTS);
 		for (int i=startIdx; i<=stopIdx; i++)		
 			glVertex2i(ampBuffer[0][i], ampBuffer[1][i]);