diff --git a/Source/Processors/FilterNode.cpp b/Source/Processors/FilterNode.cpp index 64ebf7e2574343dcb3741a27d3c797da0a1e968c..277addf2dc5767e12534b529aa23122c76dd4bde 100755 --- a/Source/Processors/FilterNode.cpp +++ b/Source/Processors/FilterNode.cpp @@ -133,7 +133,8 @@ void FilterNode::updateSettings() for (int n = 0; n < getNumInputs(); n++) { - // std::cout << "Creating filter number " << n << std::endl; + + std::cout << "Creating filter number " << n << std::endl; filters.add(new Dsp::SmoothedFilterDesign <Dsp::Butterworth::Design::BandPass // design type diff --git a/Source/Processors/Visualization/LfpDisplayCanvas.cpp b/Source/Processors/Visualization/LfpDisplayCanvas.cpp index 1a4871af110d344163a59dc32c1ca9bd705bfad0..669289f6ce4b4a9968cd642f2025cd275c350295 100755 --- a/Source/Processors/Visualization/LfpDisplayCanvas.cpp +++ b/Source/Processors/Visualization/LfpDisplayCanvas.cpp @@ -328,6 +328,8 @@ void LfpDisplayCanvas::updateScreenBuffer() screenBuffer->clear(screenBufferIndex, 1); + displayBufferIndex = displayBufferIndex % displayBufferSize; // just to be sure + for (int channel = 0; channel <= nChans; channel++) // pull one extra channel for event display { @@ -608,7 +610,7 @@ void LfpDisplay::setNumChannels(int numChannels) for (int i = 0; i < numChans; i++) { - std::cout << "Adding new display for channel " << i << std::endl; + //std::cout << "Adding new display for channel " << i << std::endl; LfpChannelDisplay* lfpChan = new LfpChannelDisplay(canvas, this, i);