#include <gl\GL.h>
#include <gl\GLU.h>
#include <gl\glext.h>
Macro Definition Documentation
Variable Documentation
_WGLCALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT |
_WGLCALL PFNGLGENERATEMIPMAPPROC glGenerateMipmap |
_WGLCALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT |
_WGLCALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT |
_WGLCALL PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT |
_WGLCALL PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT |
_WGLCALL PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT |
_WGLCALL PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT |
_WGLCALL PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT |
_WGLCALL PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers |
_WGLCALL PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers |