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Public Member Functions
AudioEditor Class Reference

Holds the interface for editing audio output parameters. More...

#include <AudioEditor.h>

Inheritance diagram for AudioEditor:
AccessClass

List of all members.

Public Member Functions

 AudioEditor (AudioNode *owner)
 ~AudioEditor ()
void paint (Graphics &g)
bool keyPressed (const KeyPress &key)
void resized ()
- Public Member Functions inherited from AccessClass
 AccessClass ()
 ~AccessClass ()
void setUIComponent (UIComponent *)
 Sets the object's UIComponent and copies all the necessary pointers from the UIComponent.
virtual void updateChildComponents ()
 Called within setUIComponent() to enable subclasses to update their members' pointers.
EditorViewportgetEditorViewport ()
 Returns a pointer to the application's EditorViewport.
DataViewportgetDataViewport ()
 Returns a pointer to the application's DataViewport.
ProcessorListgetProcessorList ()
 Returns a pointer to the application's ProcessorList.
ProcessorGraphgetProcessorGraph ()
 Returns a pointer to the application's ProcessorGraph.
ControlPanelgetControlPanel ()
 Returns a pointer to the application's DataViewport.
MessageCentergetMessageCenter ()
 Returns a pointer to the application's MessageCenter.
UIComponentgetUIComponent ()
 Returns a pointer to the application's UIComponent.
AudioComponentgetAudioComponent ()
 Returns a pointer to the application's AudioComponent.

Detailed Description

Holds the interface for editing audio output parameters.

See also:
AudioNode

Constructor & Destructor Documentation

AudioEditor::AudioEditor ( AudioNode owner)
AudioEditor::~AudioEditor ( )

Member Function Documentation

void AudioEditor::paint ( Graphics &  g)
bool AudioEditor::keyPressed ( const KeyPress &  key)
void AudioEditor::resized ( )

The documentation for this class was generated from the following file: