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EditorScrollButton Class Reference

Allows the user to scroll through visible editors when there are more than can fit within the boundaries of the EditorViewport. More...

#include <EditorViewportButtons.h>

List of all members.

Public Types

enum  type { LEFT, RIGHT }

Public Member Functions

 EditorScrollButton (int type)
 ~EditorScrollButton ()
void setActive (bool)

Public Attributes

bool isActive
int direction
DrawablePath inactive
DrawablePath activeNormal
DrawablePath activeOver
DrawablePath activeDown

Detailed Description

Allows the user to scroll through visible editors when there are more than can fit within the boundaries of the EditorViewport.

See also:
EditorViewport.

Member Enumeration Documentation

Enumerator:
LEFT 
RIGHT 

Constructor & Destructor Documentation

EditorScrollButton::EditorScrollButton ( int  type)
EditorScrollButton::~EditorScrollButton ( )

Member Function Documentation

void EditorScrollButton::setActive ( bool  )

Member Data Documentation

bool EditorScrollButton::isActive
int EditorScrollButton::direction
DrawablePath EditorScrollButton::inactive
DrawablePath EditorScrollButton::activeNormal
DrawablePath EditorScrollButton::activeOver
DrawablePath EditorScrollButton::activeDown

The documentation for this class was generated from the following file: