#include <UIComponent.h>
List of all members.
Public Member Functions |
| UIComponent (MainWindow *mainWindow_, ProcessorGraph *pgraph, AudioComponent *audio) |
| ~UIComponent () |
EditorViewport * | getEditorViewport () |
| Returns a pointer to the EditorViewport.
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ProcessorList * | getProcessorList () |
| Returns a pointer to the ProcessorList.
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DataViewport * | getDataViewport () |
| Returns a pointer to the DataViewport.
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ProcessorGraph * | getProcessorGraph () |
| Returns a pointer to the ProcessorGraph.
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ControlPanel * | getControlPanel () |
| Returns a pointer to the ControlPanel.
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MessageCenter * | getMessageCenter () |
| Returns a pointer to the MessageCenter.
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UIComponent * | getUIComponent () |
| Returns a pointer to the UIComponent.
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AudioComponent * | getAudioComponent () |
| Returns a pointer to the AudioComponent.
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void | disableCallbacks () |
| Stops the callbacks to the ProcessorGraph which drive data acquisition.
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void | disableDataViewport () |
| Disables the connection between the DataViewport and the EditorViewport.
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void | childComponentChanged () |
| Called whenever a major change takes place within a child component, in order to make sure the UIComponent's other children get resized appropriately.
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const StringArray | getMenuBarNames () |
| Returns the names of all the requested menubar drop-down lists (e.g., "File", "Edit", "Help", etc.).
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const PopupMenu | getMenuForIndex (int topLevelMenuIndex, const String &menuName) |
| Adds the commands contained within a given drop-down menu from the menubar.
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void | menuItemSelected (int menuItemID, int topLevelMenuIndex) |
| Called when a particular menu item is selected.
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ApplicationCommandTarget * | getNextCommandTarget () |
| Doesn't do anything yet.
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void | getAllCommands (Array< CommandID > &commands) |
| Returns a list of commands the application can perform.
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void | getCommandInfo (CommandID commandID, ApplicationCommandInfo &result) |
| Returns the info, default keypress, and activation state of all the application's commands.
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bool | perform (const InvocationInfo &info) |
| Determines what takes place when a given command is executed by the user.
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Constructor & Destructor Documentation
UIComponent::~UIComponent |
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Member Function Documentation
void UIComponent::disableCallbacks |
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Stops the callbacks to the ProcessorGraph which drive data acquisition.
void UIComponent::disableDataViewport |
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void UIComponent::childComponentChanged |
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Called whenever a major change takes place within a child component, in order to make sure the UIComponent's other children get resized appropriately.
const StringArray UIComponent::getMenuBarNames |
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Returns the names of all the requested menubar drop-down lists (e.g., "File", "Edit", "Help", etc.).
const PopupMenu UIComponent::getMenuForIndex |
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int |
topLevelMenuIndex, |
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const String & |
menuName |
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Adds the commands contained within a given drop-down menu from the menubar.
void UIComponent::menuItemSelected |
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int |
menuItemID, |
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int |
topLevelMenuIndex |
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) |
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Called when a particular menu item is selected.
Doesn't do anything yet.
ApplicationCommandTarget* UIComponent::getNextCommandTarget |
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void UIComponent::getAllCommands |
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Array< CommandID > & |
commands | ) |
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Returns a list of commands the application can perform.
void UIComponent::getCommandInfo |
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CommandID |
commandID, |
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ApplicationCommandInfo & |
result |
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) |
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Returns the info, default keypress, and activation state of all the application's commands.
bool UIComponent::perform |
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const InvocationInfo & |
info | ) |
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Determines what takes place when a given command is executed by the user.
The documentation for this class was generated from the following file: