10 #include "BaseUIElement.h"
11 #include "../SpikeObject.h"
12 #include "PlotUtils.h"
13 #include "GenericAxes.h"
19 GLfloat thresholdColor[3];
23 void drawWaveformGrid(
int thold,
int gain);
31 WaveAxes(
int x,
int y,
double w,
double h,
int t);
35 void setWaveformColor(GLfloat r, GLfloat g, GLfloat b);
36 void setThresholdColor(GLfloat r, GLfloat g, GLfloat b);
37 void setGridColor(GLfloat, GLfloat, GLfloat);
41 bool drawWaveformLine;
42 bool drawWaveformPoints;
45 bool convertLabelUnits;