Automatically creates an interactive editor for selecting channels.
More...
#include <ChannelSelector.h>
List of all members.
Detailed Description
Automatically creates an interactive editor for selecting channels.
- See also:
- GenericEditor
Constructor & Destructor Documentation
ChannelSelector::ChannelSelector |
( |
bool |
createButtons, |
|
|
Font & |
titleFont |
|
) |
| |
ChannelSelector::~ChannelSelector |
( |
| ) |
|
Member Function Documentation
void ChannelSelector::activateButtons |
( |
| ) |
|
void ChannelSelector::buttonClicked |
( |
Button * |
button | ) |
|
Array<int> ChannelSelector::getActiveChannels |
( |
| ) |
|
Return an array of selected channels.
bool ChannelSelector::getAudioStatus |
( |
int |
chan | ) |
|
Return whether a particular channel should be monitored.
int ChannelSelector::getDesiredWidth |
( |
| ) |
|
Return component's desired width.
bool ChannelSelector::getRecordStatus |
( |
int |
chan | ) |
|
Return whether a particular channel should be recording.
void ChannelSelector::inactivateButtons |
( |
| ) |
|
void ChannelSelector::paramButtonsToggledByDefault |
( |
bool |
t | ) |
|
|
inline |
void ChannelSelector::setActiveChannels |
( |
Array< int > |
| ) |
|
Set the selected channels.
void ChannelSelector::setNumChannels |
( |
int |
| ) |
|
Set the total number of channels.
void ChannelSelector::setRadioStatus |
( |
bool |
| ) |
|
Member Data Documentation
bool ChannelSelector::eventsOnly |
The documentation for this class was generated from the following file: